New Super Mario World (v1.0)
It's been too long.
New Super Mario World is the result of a sixteen-month-long development cycle - that's right, I've been working on it (off and on) pretty much since Mari0 was released. It aims to be a different kind of mappack, one that caters not to the Mario side or the Portal side, but to both in equal measure. It is suited for the experienced player, so it is not recommended that you download this as your first mappack.
There are sixty levels in this mappack. How, you ask? Almost every level has an extra level hidden somewhere within. Each is separated by an intermission, so when Mario starts moving on his own, you know you've found it. Even though the levels are well hidden, finding them is not the tricky part; completing them while under the same time constraints as the previous level is where things get difficult. But if you die in one of these X levels, don't worry - you'll start back at its beginning.
There are two ways to play this mappack. There is the normal version, which offers all sixty levels and the standard difficulty level. Also available is Rush mode, which reduces the time limit to 100 in-game seconds, but lightens the difficulty level in some areas so that you can breeze through as quickly as possible. Rush mode does not include X levels, since the strict time limit does not allow for completing both levels. (I might add a few as DLC worlds 9 and 10 if I get enough requests.) While Rush mode may have a lower difficulty in each level, the time limit actually raises the difficulty well above that of the normal version in some areas - choose wisely, or perhaps get both and see which you like better.
Screenshots - because you can't get downloads without 'em.
Version 1.0 Notes
There are so many changes since the last version that I can't cover them all! I'll put the most relevant ones here:
- I now have every level completed. That should be obvious, though.
- 1-3 has been relegated to an X level and replaced with a proper underwater level.
- A lot of levels have had difficulty/design improvements. These include 1-2, 1-4, 2-4, 3-3, 3-4, 6-1, 6-3, and a few others I can't think of right now.
- A lot of X levels have been moved, removed, or replaced. I don't have a list, I just know there's quite a few.
New Super Mario World (3.16 MB)
New Super Mario World - Rush Mode (1.50 MB)
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