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(Coming Soon) Mari0 SMB3

Posted: 23 Mar 2012, 00:41
by Mari0Lu1g1
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As of now... I'm working on Super Mario Bros. 3 ORIGINAL map pack! That means, it'll be exactly like SMB3 (if you ever played it)!

THE TEAM
Creator/Level Designer: Me
Level Designer: rokit boy
Level Designer: mr.game.in.watch14
Modder: Zlmprey
Spriter: xXxrenhoekxXx

World 1-1: 100%
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World 1-3: 100%
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World 1-4: 100%
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World 1-5: 100%
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WORLD 1 COMPLETE

World 1-6 (2-1)
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World 2-1 (2-2)
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Get it Now!: http://www.mediafire.com/download.php?esv8umsd90nm27x
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Mario Bros. Lines!

World 1-1:
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World 1-2:
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World 1-3:
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World 1-4:
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Get it Now!: http://www.mediafire.com/?givsev1pbfb4d1a

GAMEPLAY VID


ACHIEVEMENT GET!
Humble Beginning- Thread Started
Starting Somewhere- 250 views
Getting Noticed -500 views
Popular!- 1000 views
Over 1000- 2000 views
I like 3's- 3000 views
AWWW YEA- 4000 views
Mother of- 5000 views
Where has the time went - 6000 views
Shit just got real - 7000 views
Dafaq? - 8000 views
ITS OVER-... Not yet... - 9000 views
ITS OVER 9000!!!! - 9001 views
Getting of my feet- 50 downloads
Taking baby steps- 100 downloads
Woah!- 200 downloads
I can Fly!- 300 downloads
Attention Getter- 400 downloads
Cloud Nine- 500 downloads
Winning!- 600 downloads

MOD THREAD:
viewtopic.php?f=13&t=1160

CREDITS:
Me for making it
xXxrenhoekxXx for making the Texture Pack & Sprites
d_o0_d for modding
rokit boy for creating levels

Re: Super Mario Bros. 3

Posted: 23 Mar 2012, 02:02
by renhoek
I'd like to help you out here
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use this for regular levels

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and this for ice levels

and remember to call it
1-1background1
hope these help you

Re: Super Mario Bros. 3

Posted: 23 Mar 2012, 02:56
by Mari0Lu1g1
xXxrenhoekxXx wrote:I'd like to help you out here
-snip-
use this for regular levels
-snip-
and this for ice levels
and remember to call it
1-1background1
hope these help you
Thanks! This really helped! By the way awesome pack!

EDIT:

Also, I need help, it'll take a year to do every level. So, if anyone would like to volunteer, please do. The more the better!

Re: Super Mario Bros. 3

Posted: 23 Mar 2012, 02:59
by renhoek
no prob oh and heads up I forgot to make the ice blocks solid sorry about that, also don't forget that page I linked to with the graphic rips it's got things that I didn't put in.

Re: Super Mario Bros. 3

Posted: 23 Mar 2012, 03:12
by Mari0Lu1g1
Okie Dokie!
Right now 40% is done. Expect some more pics tomorrow
Now I'm trying to wrap my head around the Raccoon Mario part...

Re: Super Mario Bros. 3

Posted: 23 Mar 2012, 09:18
by Mari0Lu1g1
Finished World 1-1!
Releasing it tomorrow!

Re: Super Mario Bros. 3

Posted: 23 Mar 2012, 23:51
by Mari0Lu1g1
World 1-1 has been released!
http://www.mediafire.com/?299z86n6ekra6s7
Enjoy! And give me suggestions, [constructive] criticisms, and bugs!

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 01:30
by rokit
All I will say is good luck and where did you get the time to do this?
IT WILL TAKE FOREVER!
Good luck, pal.

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 01:36
by Zlmpery
I just played 1-1 and it is pretty great so far! Unfortunately, the top of those block-like things are solid where they should be solid but accessible from the bottom. You should probably add that to your list of mod requests. :P

Also, are you going to implement the world map? It would be pretty difficult!

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 04:51
by Mari0Lu1g1
rokit boy wrote:All I will say is good luck and where did you get the time to do this?
IT WILL TAKE FOREVER!
Good luck, pal.
That is why I need help... This will take at least half a year
Oh and you needn't worry, I'm good at time management :D
Zlmpery wrote:I just played 1-1 and it is pretty great so far! Unfortunately, the top of those block-like things are solid where they should be solid but accessible from the bottom. You should probably add that to your list of mod requests. :P

Also, are you going to implement the world map? It would be pretty difficult!
Yes, that is a problem... That will be added to Mod Requests
World Map... I'll have to think on that...

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 12:38
by renhoek
I'll make you a smb3 mario later for mari0
I really want to see this happen :)
good luck!

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 14:26
by Mari0Lu1g1
That'd be great!

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 15:21
by rokit
I'll help you make a world or two, but are you using renhoek's sprite sheet?

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 15:34
by Mari0Lu1g1
rokit boy wrote:I'll help you make a world or two, but are you using renhoek's sprite sheet?
Yes, also if you could do World 1-2 that'd be great!
This can be a Communtiy project

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 15:38
by rokit
Mari0Lu1g1 wrote:
rokit boy wrote:I'll help you make a world or two, but are you using renhoek's sprite sheet?
Yes, also if you could do World 1-2 that'd be great!
This can be a Communtiy project
Is this World 1-2?
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Well, this one has slopes >_<

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 15:43
by Mari0Lu1g1
Just try to emulate the feeling of sloping as much as possible

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 15:56
by rokit
Image
.__.

Re: Super Mario Bros. 3

Posted: 24 Mar 2012, 16:04
by renhoek
just use corner tiles, other wise it'l look weird...
EDIT:
just wiped some of the sprite up
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so I'm guesing that this is going to be a community project? :P

Re: Super Mario Bros. 3

Posted: 26 Mar 2012, 03:40
by Mari0Lu1g1
That looks great! Keep up the good work!
A to Q: Yes, I will continue working on world 1-3 tomorrow....

Re: Super Mario Bros. 3

Posted: 26 Mar 2012, 22:10
by Mari0Lu1g1
World 1-3:
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Re: Super Mario Bros. 3

Posted: 26 Mar 2012, 22:11
by rokit
What about 1-2? I can't even start it without slopes.

Re: Super Mario Bros. 3

Posted: 26 Mar 2012, 22:32
by Sky
Aren't there more levels than can fit in a mappack anyway?
Either some have to be cut (looking at 1-2) or this will have to be split into several mappacks.

Re: Super Mario Bros. 3

Posted: 27 Mar 2012, 00:10
by Mari0Lu1g1
rokit boy wrote:What about 1-2? I can't even start it without slopes.
Hopefully xXxrenhoekxXx will add those tiles... or I may have to. Btw you can work on 1-Fortress
WillWare wrote:Aren't there more levels than can fit in a mappack anyway?
Either some have to be cut (looking at 1-2) or this will have to be split into several mappacks.
As xXxrenhoekxXx stated: I'll try to what's possible, and then add the ones that require a mod.

Re: Super Mario Bros. 3

Posted: 28 Mar 2012, 09:27
by Mari0Lu1g1
World 1-3 is completed! Download it now!

Re: Super Mario Bros. 3

Posted: 28 Mar 2012, 13:07
by jornanders
i dont see a download for level 2 only for level 1 and level 3

Re: Super Mario Bros. 3

Posted: 28 Mar 2012, 13:17
by renhoek
jornanders wrote:i dont see a download for level 2 only for level 1 and level 3
rockit boy's working on 1-2
also I'm not sure about giving out downloads for one level each,
but I'm not in charge here :P
also lazy update to the sprites
Image
although I'm not sure the swimming sprites work properly. :P

Re: Super Mario Bros. 3

Posted: 28 Mar 2012, 13:22
by Mari0Lu1g1
jornanders wrote:i dont see a download for level 2 only for level 1 and level 3
Level 1-3 is a placeholder for 2 because there 5 levels plus a Fortress... Until we can figure out how level 2 fits, Level 3 is in it's place :D
xXxrenhoekxXx wrote:
jornanders wrote:i dont see a download for level 2 only for level 1 and level 3
rockit boy's working on 1-2
also I'm not sure about giving out downloads for one level each,
but I'm not in charge here :P
also lazy update to the sprites
Image
although I'm not sure the swimming sprites work properly. :P
Swimming sprites look the same :P
Btw all the levels are packed in

Re: Super Mario Bros. 3

Posted: 28 Mar 2012, 20:07
by d_0o_d
So if you plan on doing levels with slopes then I would suggest you to wait, because it can be that I have to make them as entities, at the moment im still kinda busy with the map. It won't take that long i think. Just do the other levels before ;)

Re: Super Mario Bros. 3

Posted: 28 Mar 2012, 21:58
by Mari0Lu1g1
d_0o_d wrote:So if you plan on doing levels with slopes then I would suggest you to wait, because it can be that I have to make them as entities, at the moment im still kinda busy with the map. It won't take that long i think. Just do the other levels before ;)
My exact thoughts

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 03:11
by renhoek
Mari0Lu1g1 wrote:Swimming sprites look the same :P
Btw all the levels are packed in
they look fine on the sprite sheet but in game I'm worried that they're going to cross into one anothers boundry zone

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 03:12
by Mari0Lu1g1
xXxrenhoekxXx wrote:
Mari0Lu1g1 wrote:Swimming sprites look the same :P
Btw all the levels are packed in
they look fine on the sprite sheet but in game I'm worried that they're going to cross into one anothers boundry zone
I'm pretty sure they won't because they have at least a pixel gap

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 06:10
by Ganondalf
After you guys are all done, you should make some sort of install file that puts the new sprites in for all the lazy people that don't feel like figuring out how to mod it! (a lot of people including me.) it would make this whole thing so much more accessible to other people.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 07:08
by RWLabs
Super Mario Bros. 3 was my favourite game of the series for a long time, and this is coming along nicely. :D

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 07:38
by renhoek
well I can't focus on what I'm meant to do,
requires modding in order to get animation right (last colum was empty in original)
ImageImage
and a recolour
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Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 09:12
by renhoek
finally got of my fat ass and
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finished big mario

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 11:00
by d_0o_d
This is good stuff man!
Could you rip the mario for the map, too? I think you can put him in the same image ;)
Just to be clear, I mean this map
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(that was the first image I found, this isn't the original I know, don't hit me >:)

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 11:07
by renhoek
oh no I don't do rips
I used this sheet
http://mfgg.net/index.php?act=resdb&par ... =1&id=9943
(has cusomt poses wich could save time for me)
also I'm not typing out the credits here since you can see them at the bottom of the page on the sheet.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 11:34
by d_0o_d
However you do it, could you add the animations for the map, too? :D
You could add a row or so if you want.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 14:08
by renhoek
I'll work on map sprites if we get around to moding the game,
right now we're just recreating the game with the tools we have.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 14:13
by d_0o_d
I am modding it, that's why I'm asking :P
That's how far I am:
Image

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 14:27
by renhoek
ok nice job so far
I'll start working on it then :P
I'll edit thiis when I'm done.
EDIT: and I'm done :P
ImageImageImageImage
quoted so you can see the whit ones better

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 14:53
by d_0o_d
Thanks for that, I can give you the mod as soon as I finished the first part (so much to do oh no!)
I will post it in the modding section then.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 19:41
by Mari0Lu1g1
d_0o_d wrote:Thanks for that, I can give you the mod as soon as I finished the first part (so much to do oh no!)
I will post it in the modding section then.
That's great! Meanwhile I'll be working on World 1-4...

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 20:01
by rokit
OHH GOD SORRY GUYS FOR THE DELAY!
I'll start with 1-2 but I have to wait for the tileset.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 20:04
by rokit
<REMUVD>

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 21:07
by rokit
Image

Couldn't do more, I had problems with the tiles, adding and editing.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 21:38
by d_0o_d
Rokit boy I would still recommend to wait with the slopes, it can be that I have to make them as entities. I'm not quiet sure yet how it should work later on, since I have to do different stuff first.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 21:41
by rokit
d_0o_d wrote:Rokit boy I would still recommend to wait with the slopes, it can be that I have to make them as entities. I'm not quiet sure yet how it should work later on, since I have to do different stuff first.
That is why I didn't make the whole level =P
I will wait. It is just that I felt like I was keeping everyone behind by not doing 1-2.

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 21:59
by Mari0Lu1g1
rokit boy wrote:
d_0o_d wrote:Rokit boy I would still ommend to wait with the slopes, it can be that I have to make them as entities. I'm not quiet sure yet how it should work later on, since I have to do different stuff first.
That is why I didn't make the whole level =P
I will wait. It is just that I felt like I was keeping everyone behind by not doing 1-2.
Rokit Boy, I'd be glad if you started World 2

Re: Super Mario Bros. 3

Posted: 29 Mar 2012, 22:05
by rokit
Mari0Lu1g1 wrote:
rokit boy wrote:
d_0o_d wrote:Rokit boy I would still ommend to wait with the slopes, it can be that I have to make them as entities. I'm not quiet sure yet how it should work later on, since I have to do different stuff first.
That is why I didn't make the whole level =P
I will wait. It is just that I felt like I was keeping everyone behind by not doing 1-2.
Rokit Boy, I'd be glad if you started World 2
Haha, sorry I kept you guys waiting. Just waiting for slopes and i'll be of like a rokit!