abandoned
- imgudman4567
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thi is abandoned. if it is not locked by someone, still do not reply to it. if I ever need an extra thread here for some reason, i'll reopen it for that reason and deltete all the previous comments left on this thread. thank you for your understanding.
Last edited by imgudman4567 on 13 Jun 2016, 23:37, edited 3 times in total.
there's your first problemimgudman4567 wrote:I will start work on it as soon as this is posted, so yeah.
and for the graphics, they're probably compressed
- imgudman4567
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Thanks, now, how to decompress SNES graphics... GOOGLE!!! I NEED YOUR HELP AGAIN!!!TurretBot wrote:and for the graphics, they're probably compressed
I don't think you realize how much work this'll need, you should do some research into what tools/resources are available and take into account the limitations of what you're working with.
As far as I know there's no tools for KSS currently, so unless you want to bang your head on the table for several hours with decompression tools and continue said head banging trying to re compress them, I'd say you should probably search for something that's easier to modify.
Also don't make a thread for this sort of thing until you actually have something to show for it, otherwise you're just making empty promises and setting up expectations for yourself that you might not be able to live up to.
I'd say start with NES stuff since that's normally easier to modify, I speak from experience
As far as I know there's no tools for KSS currently, so unless you want to bang your head on the table for several hours with decompression tools and continue said head banging trying to re compress them, I'd say you should probably search for something that's easier to modify.
Also don't make a thread for this sort of thing until you actually have something to show for it, otherwise you're just making empty promises and setting up expectations for yourself that you might not be able to live up to.
I'd say start with NES stuff since that's normally easier to modify, I speak from experience
- imgudman4567
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Thanks for the advice, renhoek. But I actually have edited NES ROMs thanks to a YouTube channel I forgot the name of, so maybe if I take some of your advice, maybe I should instead do one of the Kirby games on the NES? Makes sense to me. So I'll start there, then once I figure out how to do the things with SNES, I'll do this. Ey, Saso, you can lock this thread now.renhoek wrote:I don't think you realize how much work this'll need, you should do some research into what tools/resources are available and take into account the limitations of what you're working with.
As far as I know there's no tools for KSS currently, so unless you want to bang your head on the table for several hours with decompression tools and continue said head banging trying to re compress them, I'd say you should probably search for something that's easier to modify.
Also don't make a thread for this sort of thing until you actually have something to show for it, otherwise you're just making empty promises and setting up expectations for yourself that you might not be able to live up to.
I'd say start with NES stuff since that's normally easier to modify, I speak from experience
- MagicPillow
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It's usually a good idea to wait until you have at least a good chunk of the work done before you make a thread about it. Otherwise, it usually just ends up as an abandoned project.
- imgudman4567
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*ahem* This thread has the loced by some admin today for a reason, I abondoed it.MagicPillow wrote:It's usually a good idea to wait until you have at least a good chunk of the work done before you make a thread about it. Otherwise, it usually just ends up as an abandoned project.
- MagicPillow
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What I'm saying is that, in the future, you should make more progress before posting a thread to avoid more abandoned projects like this one.
- imgudman4567
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imgudman4567 wrote:*ahem* This thread has the loced by some admin today for a reason, I abondoed it.
- NightKawata
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well sure it's definitely not "abondoed"
that's because that's not a word
that's because that's not a word