Streaming game development: Image

[v0.1 RELEASE, 0.8.0] Frogger Redux

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Post » 21 Oct 2014, 03:25

Back [some amount of time between a month and three months] ago, I made a simple overworld looking game, using Pokemon as a base. I didn't know what I wanted to do with it, and after however long, it became Frogger

I may have posted it in the Chat Room thread, and I know I've posted it a lot in the last few days in the Steam chat, so here's that game. It's (or will be) a combo of the arcade Frogger and the PS1 Frogger. It will eventually have more levels, too. So far only the very basic things are done, and there's a few issues, but I figured there's enough done to actually release and play it

Every Hop - 5pts
Every Frog Rescue - 500pts
Time Bonus - Time Left x 100pts
10000pts - Extra Life

Beating the game once will speed everything up 1.5x ... [Requires LOVE 0.8.0!]

Pressing "Z" will also speed it up 1.5x per press. There is some leftover code, some done by Hugo, but I do plan on using it once new levels get worked on

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Post » 28 Jun 2016, 00:43

How do u slow it down?

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