Another Way to Make Games
- Mr.Q.Marx?
- Posts: 849
- Joined: 15 May 2012, 18:35
Gamemaker studios is as close to not coding as you are likely to get:
http://www.yoyogames.com/studio
http://www.yoyogames.com/studio
whatever you do do not use scratch
trust me it's really bad. even though i consider game maker drag and drop games as not real games (apart from spelunky, gunpoint etc. where everything is pretty much code). game maker is way better than scratch. and even though scratch is much quicker it is very limited (seriously i could make an ok game and post it on here in 5 mins). but it can be used as a stepping stone to eventual coding if you're like 7
conclusion:
if you cant code use game maker but never use scratch
trust me it's really bad. even though i consider game maker drag and drop games as not real games (apart from spelunky, gunpoint etc. where everything is pretty much code). game maker is way better than scratch. and even though scratch is much quicker it is very limited (seriously i could make an ok game and post it on here in 5 mins). but it can be used as a stepping stone to eventual coding if you're like 7
conclusion:
if you cant code use game maker but never use scratch
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Make Oops!v2Doormat wrote:Also try Construct 2:
http://www.scirra.com/
i said i don't want any coding,but in this game maker there some coding like making sprites.Mr.Q.Marx? wrote:Gamemaker studios is as close to not coding as you are likely to get:
http://www.yoyogames.com/studio
I don't know who told you this but you don't code sprites.0>0 wrote:i said i don't want any coding,but in this game maker there some coding like making sprites.Mr.Q.Marx? wrote:Gamemaker studios is as close to not coding as you are likely to get:
http://www.yoyogames.com/studio
unless you're talking about mapping sprites in which case that stuff is in the drag and drop system, at least I assume it is I haven't used the system in nearly a decade.
That actually looks cool. I didn't check into it much though. Whatever sparks your interest is something worth investing time in. Even if it doesn't amount to much, exploration and creativity is always a nice reason to try something.
I mean if you want to go further with this then you're obviously going to have to go further with tools and coding and such but if you're just starting out and doing it for fun and experience then by all means go for it
I mean if you want to go further with this then you're obviously going to have to go further with tools and coding and such but if you're just starting out and doing it for fun and experience then by all means go for it
0>0 wrote:i said i don't want any coding,but in this game maker there some coding like making sprites.Mr.Q.Marx? wrote:Gamemaker studios is as close to not coding as you are likely to get:
http://www.yoyogames.com/studio
Last edited by RPGMAN34 on 17 Mar 2016, 17:55, edited 1 time in total.
- Technochips
- Posts: 608
- Joined: 12 Mar 2015, 16:05
- Contact:
you should know that there's is some rules like don't bump old threads or a non existente rule don't put huge images without the collapse tag, spoiler tag or thumb tag