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[WIP] Tiny Chao Garden Deluxe

Posted: 06 Oct 2013, 07:35
by TripleXero
This is my first attempt at creating a game of my own (sorta? I'm making it myself, it's based off another game though). It's going good so far, when making this topic, I've worked three days on it. It's not anywhere near done, but I think it's at the point where people can look at it/try it out

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Project Started - October 3rd, 2013
v0.00 - October 5th, 2013 - Private Release
v0.01 - October 6th, 2013 - Release Post
v0.02 - October 9th, 2013 - Release Post
v0.03 - October 12th, 2013 - Private Release
v0.04 - October 14th, 2013 - Release Post

Re: [WIP] Tiny Chao Garden

Posted: 06 Oct 2013, 19:25
by TheJonyMyster
looking forward to its completion
i like the music, did you make it?

Re: [WIP] Tiny Chao Garden

Posted: 06 Oct 2013, 21:05
by TripleXero
No, it's the original music from the game

Here's a video of the original game

Re: [WIP] Tiny Chao Garden

Posted: 10 Oct 2013, 06:12
by TripleXero
More additions and fixes. These include the ability to get the fruit from the store (other items soon), grabbing items (can only grab most recent remaining fruit, fix soon), better animation timing, stats work, you can feed the chao, the chao is there (only moves left and right so far), and some other things

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Download Game!
v0.02 - October 9th, 2013

Re: [WIP] Tiny Chao Garden

Posted: 15 Oct 2013, 06:50
by TripleXero
Chao renaming, betting petting, moving all directions, starts sitting, more sound effects, and better coding. There'd be more but I've been busy

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Download Game!
v0.04 - October 14th, 2013

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 21 Oct 2013, 19:42
by Hatninja
On the path to completion i see. I can't wait for er... i can wait for more, but awesome job anyway!

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 22 Oct 2013, 22:51
by TheJonyMyster
I agree entirely

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 22 Oct 2013, 23:38
by TripleXero
I've got another version done, but I want to finish the water collision before I release another one. So far I've changed the store to open with CTRL, fixed naming the Chao, you can pick up any fruit you buy not just the most recent, the Chao sleeps sometimes, it says things sometimes (that was a pain to do, the original game says over 100 things and I had to play the original to get every single one), feeding him gives the correct amount of points, and the duck is in the pond moving (if you buy it or not, and it can't be picked up yet)

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 23 Oct 2013, 00:01
by TheJonyMyster
whats a regular sized chao anyway

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 23 Oct 2013, 00:17
by TripleXero
Tiny is describing the garden, since the once in Sonic Adventure 1/2 hold 8 Chao at a time

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 31 Dec 2013, 07:22
by TripleXero
Cleaned some stuff up, made a complete Chao sprite sheet instead of having a separate image per animation, and reworking animations and how they work (timing will be as close as I can to the original now, and not random guess and check if they look similar). Hope to have an update up soon

EDIT: Here's a download to the newest version. Some of the things look like they went backwards since last time because I redid how the Chao functions, but this way is more likely to not mess up later on as I add things, and there is so new things to it: http://www.mediafire.com/download/2hbh2 ... v0.06.love

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 02 Jul 2014, 07:30
by TripleXero
I've been doing a lot of stuff, like this:

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"Renhoek: weed simulator 2014"

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 02 Jul 2014, 19:16
by Mr.Q.Marx?
Somethings really nice about that weeding animation. I've just been watching this gif on loop.

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 09 Jul 2015, 13:25
by TripleXero
In the last four days I completely restarted this game from scratch. While it looks like there's less content than before (which there is), it's running a lot better and it's easier to work with, along with new and more complete stuff from before. Basically everything non Chao related is complete now. There are some issues I need to fix, though

YouTube's webcam recorder sucks, it's not the game


Slightly earlier version
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Re: [WIP] Tiny Chao Garden Deluxe

Posted: 18 Mar 2016, 19:20
by RPGMAN34
TripleXero wrote:In the last four days I completely restarted this game from scratch. While it looks like there's less content than before (which there is), it's running a lot better and it's easier to work with, along with new and more complete stuff from before. Basically everything non Chao related is complete now. There are some issues I need to fix, though

Nice work man! do you think you can make it into an EXE game? I dont have the version of LOVE for it...

just in case you dont know how:
1. Open up Command Prompt
2. change the directory to where your LOVE.exe program is with the .love game (so your going to have to put the .love file in there)

3. type this command

Code: Select all

copy /b love.exe+game.love game.exe
game.love is the name of the file that you will combining into your exe game...

you will also need to have those files that came with love.exe with the game.exe
that thing, I need to put it as a topic if nobody has done it yet...

Re: [WIP] Tiny Chao Garden Deluxe

Posted: 09 May 2016, 20:25
by TripleXero
This post should hopefully help you out. I made an .exe version long ago and I guess I never updated this thread: http://chao.hippotank.com/forum/viewtop ... 0#p1591540