Dimensionaut
Dimensionaut
A game about moving through time and layered-space.
This game was made for the LOVE-Jam in 48 hours, so please keep that in mind when providing criticism.
Few screenies:
Controls:
Arrow keys- Move around
Z-Jump
A-Go back a layer
S-Move forward a layer
X-Flip switch.
Download: https://dl.dropboxusercontent.com/u/804 ... onaut.love
Enjoy!
Credit: Me- Coding, level design, concepts.
TheSeek- Sounds, Graphics, concepts,
Idiot9.0 -Character Art
Mr.Q.Marx? -Main music loop.
A game about moving through time and layered-space.
This game was made for the LOVE-Jam in 48 hours, so please keep that in mind when providing criticism.
Few screenies:
Controls:
Arrow keys- Move around
Z-Jump
A-Go back a layer
S-Move forward a layer
X-Flip switch.
Download: https://dl.dropboxusercontent.com/u/804 ... onaut.love
Enjoy!
Credit: Me- Coding, level design, concepts.
TheSeek- Sounds, Graphics, concepts,
Idiot9.0 -Character Art
Mr.Q.Marx? -Main music loop.
WOW! This is way better than I could do for 48 hours man. The concept itself is better than some of the concepts I see in games today, to be honest. This is seriously the kind of thing that could be made into like a really polished up buyable - thing - ...thing. You know what I mean. I'm just at like a loss of words right now. Can't stop playing! :)
- TripleXero
- Posts: 892
- Joined: 08 Aug 2012, 00:23
- Contact:
The tiles/scenery look really amazing, when I first looked at the game they weren't there yet I think. Good job Seek, and everyone else as well
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
NIce game.
Is it supposed to just end like it does?
I am unable to pick up keys in a level.
Is it supposed to just end like it does?
I am unable to pick up keys in a level.
- LightningFire
- Posts: 1828
- Joined: 10 Mar 2012, 17:24
- Contact:
This looks really nice for something made in 48 hours.
- BobTheLawyer
- Posts: 2232
- Joined: 01 May 2012, 21:00
Did you make it from nothing, or did you take existing code as a basis?
Either way, it is very impressive.
Either way, it is very impressive.
- HugoBDesigner
- Posts: 2189
- Joined: 19 Sep 2012, 02:23
- Contact:
Forgot to comment before, but, Qcode, you made an AWESOME work! It's way better than anything I'd do in 48 hours. Actually, even better than something I'd do in weeks!
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
I've actually seen the concept before, but you used it differently so its fine.
Hey I figured out somewhere you might recognize it from Jony. Just got the Basement Collection, that huge compilation if Edmund McMillen's games before Super Meat Boy and Binding Of Isaac. Time Fcuk seems to have a similar concept. Loving the whole set so far, but man I really like Dimensionaut.
- TheJonyMyster
- Posts: 1795
- Joined: 03 Sep 2012, 05:12
- Contact:
yeah time fcuk.
also i think it was in mighty switch force (didnt play)
and some other games
really well done still
also i think it was in mighty switch force (didnt play)
and some other games
really well done still
You need love 0.8.0 for this : https://bitbucket.org/rude/love/downloa ... in-x86.zip
(Installer : https://bitbucket.org/rude/love/downloa ... in-x86.exe)
(Installer : https://bitbucket.org/rude/love/downloa ... in-x86.exe)