-Release any non-released(in this forum) game you made here.
-Don't expect support.
(My games are all in love2d/lua.)Minesweeper
A minesweeper. But in 1469 bytes. The screen start black because a black tile mean it's not discovered yet.DownloadTunnel
Proof that Love2d can do 3d games. Not enjoyable, you can't shoot ennemies. Profiler included. Was meant as a clone of torus trooper.DownloadDepth
Not enjoyable, not complete.
The goal here was to make a 3ps where you have to kill your ennemies(friends or bots) except you can only see them if their radar is on, or if your radar is on.DownloadZelda Clone
With scripting. Swords, slimes, bushes, and garbage text boxes.DownloadStrategy
A strategy game. Local multiplayer, no bot. Enter to finish turn, click on your units to select them and on somewhere else to go there(if it's an empty tile). if it's an ennemy and in your range, it attack them.DownloadThe Ridiculously Realistic Game
The plan for this was to have lots and lots of gauges, for the most stupid stuff("drugs"), Realistic physics, and things that break video games rules(Eg: You fall into water from a big height-> You take damage)
Basically, "Realistic" as in don't follow the same logic as most video games.DownloadMetroid Thingy
You have two lives to kill all these innocents slimes.
No level, but a level editor is included. Press ctrl while in editor to open the "menu delta". return to play the level.Download133
A continuation of my first LD game
. Currently not enjoyable
since you can't use the weapons.DownloadVV - VVVVVV Clone
You will need canvas support. No level,menumap , level editor contain walls, color, ennemies(1 type), gravity lines, tricklets, spikes. No scripting, no level resizing.
Original Idea from VVVVVV(Terry Canavagh)
Placeholder music by Matt Grey (Deliverance/Driller)
Converted using sid2wav
The shader system was heavily inspirated by Mari0(Maurice Guégan)'s one
openSaveFolder function by slime, took this in the mari0 codeDownload