Post your never released games here!

Feel free to showcase your own projects!
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Automatik
Posts: 1073
Joined: 20 Jul 2012, 17:54
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Post » 04 May 2013, 17:44

Rules:
-Release any non-released(in this forum) game you made here.
-Screenshot
-Short description
-Download.
-Nothing malicious.
-Don't expect support.

I'll start:

(My games are all in love2d/lua.)
Minesweeper
A minesweeper. But in 1469 bytes. The screen start black because a black tile mean it's not discovered yet.
Download
Image
Tunnel
Proof that Love2d can do 3d games. Not enjoyable, you can't shoot ennemies. Profiler included. Was meant as a clone of torus trooper.
Download
Image
Depth
Not enjoyable, not complete.
The goal here was to make a 3ps where you have to kill your ennemies(friends or bots) except you can only see them if their radar is on, or if your radar is on.
Download
Image
Zelda Clone
With scripting. Swords, slimes, bushes, and garbage text boxes.
Download
Image
Strategy
A strategy game. Local multiplayer, no bot. Enter to finish turn, click on your units to select them and on somewhere else to go there(if it's an empty tile). if it's an ennemy and in your range, it attack them.
Download
Image
The Ridiculously Realistic Game
The plan for this was to have lots and lots of gauges, for the most stupid stuff("drugs"), Realistic physics, and things that break video games rules(Eg: You fall into water from a big height-> You take damage)
Basically, "Realistic" as in don't follow the same logic as most video games.
Download
Image
Metroid Thingy
You have two lives to kill all these innocents slimes.
No level, but a level editor is included. Press ctrl while in editor to open the "menu delta". return to play the level.
Download
Image
133
A continuation of my first LD game. Currently not enjoyable since you can't use the weapons.
Download
Image
VV - VVVVVV Clone
You will need canvas support. No level,menumap , level editor contain walls, color, ennemies(1 type), gravity lines, tricklets, spikes. No scripting, no level resizing.
Original Idea from VVVVVV(Terry Canavagh)
Placeholder music by Matt Grey (Deliverance/Driller)
Converted using sid2wav
The shader system was heavily inspirated by Mari0(Maurice Guégan)'s one
openSaveFolder function by slime, took this in the mari0 code
Download
Image

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Qcode
Posts: 1479
Joined: 05 Feb 2012, 18:00
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Post » 04 May 2013, 18:06

...
Last edited by Qcode on 21 Oct 2021, 17:36, edited 1 time in total.

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 04 May 2013, 18:54

Scrolling through Automatik's games with the loveliness plugin makes for a fun time, there are some very nice games in there.
Qcode... that game just isn't thought through properly at all.

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Qcode
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Post » 04 May 2013, 18:57

...
Last edited by Qcode on 21 Oct 2021, 17:36, edited 1 time in total.

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 04 May 2013, 20:32

The concept was great, it was just your execution that left a lot to be desired.

Maurice
Stabyourself.net
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Joined: 01 Feb 2012, 20:19

Post » 05 May 2013, 11:48

Some 2D tennis prototype that doesn't work completely right
http://guegan.de/stuff/love/tennisR3.love

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Assasin-Kiashi
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Joined: 07 May 2012, 10:21
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Post » 05 May 2013, 14:47

Automatik, the Zelda clone and 133 look amazing, just so you know.

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Qcode
Posts: 1479
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Post » 05 May 2013, 15:20

...
Last edited by Qcode on 21 Oct 2021, 17:36, edited 1 time in total.

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 06 May 2013, 21:56

@Automatik,
Some controls would be nice...

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Shank
Posts: 225
Joined: 24 Feb 2013, 04:17
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Post » 10 May 2013, 04:38

Automatik wrote: Strategy
A strategy game. Local multiplayer, no bot. Enter to finish turn, click on your units to select them and on somewhere else to go there(if it's an empty tile). if it's an ennemy and in your range, it attack them.
Download
Image
This... looks... amazing.

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TheJonyMyster
Posts: 1795
Joined: 03 Sep 2012, 05:12
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Post » 11 May 2013, 05:59

I just played the original 133... AND IT'S AWESOME

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Hatninja
Posts: 480
Joined: 03 Feb 2012, 18:42
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Post » 22 May 2013, 18:34

Some of you may remember this one

Tapper:
Image
it was just something i made a long time ago, i cant remember why
Download

not actually games but hey
Love2edit:
Image
basically just edits your games settings and stuff, mari0 menu has a suspend creator
Download

Color lines experiment:
Image
i thought of the way some displays worked and experimented
Download

Boxes:
Image
been trying to get better at lua and made this
Download
Coingame:
Image
skills getting better, i decided to drop this.
you move the blue box trying to collect up to 10 coins and then going to the drop zone to score, red boxes follow you in a range and can take down your health to 0
Download

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TheJonyMyster
Posts: 1795
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Post » 24 May 2013, 00:12

hatninja wrote: not actually games but hey
Love2edit:
Image
basically just edits your games settings and stuff, mari0 menu has a suspend creator
So basically Game Genie for Love?

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 24 May 2013, 00:21

No.

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TheJonyMyster
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Post » 24 May 2013, 00:33

You didn't have to be so harsh...

Camewel
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Post » 24 May 2013, 02:05

How you interpret a single word (especially yes/no) is totally down to you. The word itself isn't harsh, it's just answering your question (something generally thought of as nice).

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BobTheLawyer
Posts: 2232
Joined: 01 May 2012, 21:00

Post » 24 May 2013, 02:12

Camewel wrote:How you interpret a single word (especially yes/no) is totally down to you. The word itself isn't harsh, it's just answering your question (something generally thought of as nice).
I'd be scared if he actually felt it was harsh

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TheJonyMyster
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Post » 24 May 2013, 05:42

It was just how fast he replied... and how he remembered to capitalize the "N". Sometimes Camewel doesn't capitalize anything.
And he used the smallest "no" word. He could've said "Nope" or "Not really" or "Not at all" or even be sarcastic.
But he said "No."

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TornaderX
Posts: 46
Joined: 28 Dec 2012, 02:32

Post » 10 Mar 2014, 23:35

how do i use reapers in 133 ?
I equiped it and i tried to collide aganis enemies, they don't want to die!!!

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TornaderX
Posts: 46
Joined: 28 Dec 2012, 02:32

Post » 10 Mar 2014, 23:52

Assasin-Kiashi wrote:Automatik, the Zelda clone and 133 look amazing, just so you know.
Amazing?!? you can't attack anything in 133

HAPPYFACES
Posts: 524
Joined: 02 Jun 2012, 03:40

Post » 10 Mar 2014, 23:59

TornaderX wrote:
Assasin-Kiashi wrote:Automatik, the Zelda clone and 133 look amazing, just so you know.
Amazing?!? you can't attack anything in 133
Note: Never released games also means in many occasions, "incomplete". Also he said "look" by which he means "looks", a minor typo, but still means it looks good.

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Automatik
Posts: 1073
Joined: 20 Jul 2012, 17:54
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Post » 11 Mar 2014, 22:31

TornaderX wrote: Amazing?!? you can't attack anything in 133
It's unfinished.
Also, try the original LD version : http://www.ludumdare.com/compo/ludum-da ... &uid=14352
In that version, you can actually attack stuff.

croobos
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Joined: 19 Apr 2017, 08:08
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Post » 06 Sep 2018, 15:36

please for the next unfinished stuff please tell what version of love you need. itd be better, since there are so many versions and not-updated games wont work at al in current version ov löve.

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Qwerbey
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Post » 06 Sep 2018, 17:11

Your not a real gamer if you don't have every version of löve installed at once.

croobos
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Post » 07 Sep 2018, 16:23

QwertymanO07 wrote:Your not a real gamer if you don't have every version of löve installed at once.
i could've, but still its irritating to try a game on every version of Löve.

croobos
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Post » 07 Sep 2018, 16:25

why does almost every old link on this forum have faded away?! please people

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