SuperScourge wrote:I also wanna know if it's possible to build such likeness of it's engine in love and create a working Command & Conquer like game that is 2d and acts like the original Command & Conquer games?
SuperScourge wrote:I would love to have a team of coders to have my own Command & Conquer game
SuperScourge wrote:online multiplayer
SuperScourge wrote:I Could spend looking at the main engine and get it all working is tricky the original command and conquer was nothing but sprites on a 2d map, I'm working on a menu that is based around C&C Red Alert which would take time to make it as good for my menu soon gonna be in 1200 x 700 (needed to take out the 20 pixels of the HD size)
Camewel wrote:HD is 1080 x 1920
And if you're making this game on your own now I guess you're good.
Code: Select all
t.title = "Command & Conquer Platinum" -- The title of the window the game is in (string)
t.author = "SuperScourge" -- The author of the game (string)
t.url = nil -- The website of the game (string)
t.identity = nil -- The name of the save directory (string)
t.version = "0.8.0" -- The LÖVE version this game was made for (string)
t.console = false -- Attach a console (boolean, Windows only)
t.release = false -- Enable release mode (boolean)
t.screen.width = 1200 -- The window width (number)
t.screen.height = 700 -- The window height (number)
t.screen.fullscreen = false -- Enable fullscreen (boolean)
t.screen.vsync = true -- Enable vertical sync (boolean)
t.screen.fsaa = 0 -- The number of FSAA-buffers (number)
t.modules.joystick = true -- Enable the joystick module (boolean)
t.modules.audio = true -- Enable the audio module (boolean)
t.modules.keyboard = true -- Enable the keyboard module (boolean)
t.modules.event = true -- Enable the event module (boolean)
t.modules.image = true -- Enable the image module (boolean)
t.modules.graphics = true -- Enable the graphics module (boolean)
t.modules.timer = true -- Enable the timer module (boolean)
t.modules.mouse = true -- Enable the mouse module (boolean)
t.modules.sound = true -- Enable the sound module (boolean)
t.modules.physics = true -- Enable the physics module (boolean)
Qcode wrote:So what is that meant to show? That's just copying, pasting and changing values. Not much help if all that does is show up a black screen.
Automatik wrote:Seriously, don't do this. A first project like that is awful and will NEVER be completed.
The fact that you show your conf.lua like if it was a significant step prove that you don't have the experience required to do that. Before you, there has been hundreds of teenagers on various forums who made topics about how they want to make an awesome MMORPG with no experience at all of game dev. Well no one succeeded.
Trust me, you better start on a easier project, like a pong, or a mario. Being a good coder need lot of effort.
SuperScourge wrote:I been pushing myself to get to the basics of Html5 and how to build two engines to run my own Arkanoid Clone and hardly got it running sure I got the iPhone 5's 4-inch screen support on it and everything else I'm using that as a standing point until I see what's needed and stuff in the Conf file
Maurice wrote:SuperScourge wrote:main.lau
This sums this thread up pretty well.
Automatik wrote:SuperScourge wrote:I been pushing myself to get to the basics of Html5 and how to build two engines to run my own Arkanoid Clone and hardly got it running sure I got the iPhone 5's 4-inch screen support on it and everything else I'm using that as a standing point until I see what's needed and stuff in the Conf file
"I been pushing myself to get to the basics of Html5" Wait, I though you were doing it in love2d/lua?
"and how to build two engines to run" Two engines? Why?
"my own Arkanoid Clone and hardly got it running" If you can't do an arkanoid clone easily, then, you can't do a C&C clone.
"sure I got the iPhone 5's 4-inch screen support on it "Ah, so, your C&C clone will be in love2d/lua for IOS?
"and everything else I'm using that as a standing point until I see what's needed and stuff in the Conf file" FYI, the conf.lua is the least important file in any love2d game.Maurice wrote:SuperScourge wrote:main.lau
This sums this thread up pretty well.
Yes, because a typo mean that you're a bad coder.
TheSeek wrote:Bonko wrote:That's like one of the easiest programming languages, and it's for making websites.
there are tons of games made with html5.
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