Create your weapon and fight game idea

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tufik000
Posts: 12
Joined: 24 Mar 2013, 23:43

Post » 25 Mar 2013, 19:38

I am creating a game that you create a weapon to fight with waves of enemies.Do anyone have some ideas to me?

Done
-Random attack based on hp
-Exp
-Waves
-Enemies

To do
-Sprites
-Backgrounds
-Hp of enemies

I will try to update the game every week,or everyday.

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Qcode
Posts: 1479
Joined: 05 Feb 2012, 18:00
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Post » 25 Mar 2013, 23:25

...
Last edited by Qcode on 21 Oct 2021, 17:16, edited 1 time in total.

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Vyper
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Post » 26 Mar 2013, 00:45

I bet I could help with some sprites.

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Hatninja
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Post » 26 Mar 2013, 01:14

how would the weapon be created?

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TheJonyMyster
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Post » 26 Mar 2013, 03:33

This sounds like drawn to life minus the story, thus downgrading it.

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Pyrosaur
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Post » 26 Mar 2013, 05:17

TheJonyMyster wrote:This sounds like drawn to life minus the story, thus downgrading it.
Drawn to Life had a shitty story what are you talking about

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TheJonyMyster
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Post » 26 Mar 2013, 16:35

Well I guess you're right, but the next chapter had an awesome ending.
But the gameplay here still sounds like drawn to life.

tufik000
Posts: 12
Joined: 24 Mar 2013, 23:43

Post » 26 Mar 2013, 18:38

I am making in Löve, and you draw the weapon and fight a lot of waves of monsters,the damage that the weapon inflict is based on your Exp.

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Automatik
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Post » 26 Mar 2013, 18:40

No screenshots?

tufik000
Posts: 12
Joined: 24 Mar 2013, 23:43

Post » 26 Mar 2013, 18:54

I don't have any sprites with me,so still no screenshots.I will try to post a screenshot today if I can.

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TheJonyMyster
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Post » 26 Mar 2013, 19:06

tufik000 wrote:I am making in Löve, and you draw the weapon and fight a lot of waves of monsters,the damage that the weapon inflict is based on your Exp.
That's much less like DTL.
Good job.

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Mr.Q.Marx?
Posts: 849
Joined: 15 May 2012, 18:35

Post » 26 Mar 2013, 19:51

What's the camera like?
From the description I thought of an overhead camera like everyday shooter or asteriods, even blockhead came to mind for a while. However from talk here, it sounds like people think it will be a platformer?

tufik000
Posts: 12
Joined: 24 Mar 2013, 23:43

Post » 26 Mar 2013, 21:06

I try to make a dynamic camera, when in certain parts it will a be like platformer and the others like asteroids.

Camewel
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Joined: 02 Feb 2012, 21:32

Post » 26 Mar 2013, 21:33

You realise you're entirely changing the gameplay like that, right? And this is done dynamically? Good luck.

tufik000
Posts: 12
Joined: 24 Mar 2013, 23:43

Post » 26 Mar 2013, 21:50

With patience we can do almost anything.

HAPPYFACES
Posts: 524
Joined: 02 Jun 2012, 03:40

Post » 29 Mar 2013, 08:36

Somehow, this is reminding me of Ghost Recon: Advanced Warfighter's Gunsmith mode.
And Milk Carton. That old Source Multiplayer game that allowed you to make your gun... With the possibility of creating a shitty weapon from the most expensive parts.

tufik000
Posts: 12
Joined: 24 Mar 2013, 23:43

Post » 29 Mar 2013, 14:56

I never heard about the Milk Carton,but i have researched and it is close to the ideia of the game.

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