Make LOVE load resources from a zip file?

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HAPPYFACES
Posts: 524
Joined: 02 Jun 2012, 03:40

Post » 04 Mar 2013, 04:36

You know how GarrysMod works with the new Steam Workshop stuff? How it's all compiled into a big file, compressed and can be used in that way without the need to extract it?

Would LOVE be able to do this with a .zip or .rar format?

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Mari0Maker
Posts: 1348
Joined: 07 Apr 2012, 17:10
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Post » 04 Mar 2013, 04:42

This would be cool.
Load Mari0 mods with a .zip or .rar file without adding them into .love file.
It's kind of like the Magic Launcher for Minecraft, or Emulators. :)

Camewel
Posts: 2996
Joined: 02 Feb 2012, 21:32

Post » 04 Mar 2013, 19:21

afaik, the people who made LÖVE said it can't read .zips

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Automatik
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Joined: 20 Jul 2012, 17:54
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Post » 04 Mar 2013, 20:36

Yeah, but we can implement it manually. (Very hard, unless we just adapt an existing lib to love2d(Used by love2d, unzip and python))

HAPPYFACES
Posts: 524
Joined: 02 Jun 2012, 03:40

Post » 05 Mar 2013, 01:12

So it doesn't natively support .zip files... Damn.

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