Pokemon
Did you see the pictures? Jasper has black fur near his nose, and his nose is black.
- Assasin-Kiashi
- Posts: 643
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Kashi and Kiashini
Kashi:
dark/psychic type
moves:
haunt mesmer:
Inflicts confusion on opponent and occasionally does damage to opponent
Reaping dance:
an attack that replicates the use of a scythe
Evolves into Kiashini
Kiashini
dark/psychic type
moves:
Haunt mesmer
Reaping Symphony:
lvl2 verson of reaping dance
Grimface:
takes accuracy from opponent and gives to self
Funeral:
Extremely Devastating attack that can only be used when fully focused (accuracy at a very high level) recoil of 50HP if user is below 100HP, which is usually about the time when it can use it, so it's Risky
- LightningFire
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Dude. I'm completely speechless, I mean, just wow.Assasin-Kiashi wrote:
Kashi and Kiashini
Kashi:
dark/psychic type
moves:
haunt mesmer:
Inflicts confusion on opponent and occasionally does damage to opponent
Reaping dance:
an attack that replicates the use of a scythe
Evolves into Kiashini
Kiashini
dark/psychic type
moves:
Haunt mesmer
Reaping Symphony:
lvl2 verson of reaping dance
Grimface:
takes accuracy from opponent and gives to self
Funeral:
Extremely Devastating attack that can only be used when fully focused (accuracy at a very high level) recoil of 50HP if user is below 100HP, which is usually about the time when it can use it, so it's Risky
Demo coming soon it wont be very tidy but I had to find a way to calculate the damage of attacks. I found one on Bulbpedia and kinda tweaked it.
Code: Select all
function attack:calculatedmg(parent,pokemon,base)
local rand = math.random(0.85,1)
local critical = math.random(1,2)
local modifier = (rand * critical)
local damage = ((2*parent.level+10)/250 + parent.stats.attack/pokemon.stats.defense * base + 2) * modifier
return math.floor(damage)
end
Don't forget to make types like fire do more damage to types like water.
Assasin-Kiashi wrote:
Kashi and Kiashini
Kashi:
dark/psychic type
moves:
haunt mesmer:
Inflicts confusion on opponent and occasionally does damage to opponent
Reaping dance:
an attack that replicates the use of a scythe
Evolves into Kiashini
Kiashini
dark/psychic type
moves:
Haunt mesmer
Reaping Symphony:
lvl2 verson of reaping dance
Grimface:
takes accuracy from opponent and gives to self
Funeral:
Extremely Devastating attack that can only be used when fully focused (accuracy at a very high level) recoil of 50HP if user is below 100HP, which is usually about the time when it can use it, so it's Risky
That is awesome.
You mean water doing more damage to fire.Turret Opera wrote:Don't forget to make types like fire do more damage to types like water.
- Mari0Maker
- Posts: 1348
- Joined: 07 Apr 2012, 17:10
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Thank god for somthing original. :PAssasin-Kiashi wrote:
Kashi and Kiashini
Almost...
-
- Posts: 524
- Joined: 02 Jun 2012, 03:40
Would it be okay to add a kind of burn or poison?
I don't know what your code looks like, and I'm just starting to get a grasp on LOVE and Lua, so bear with my schittiness.
Where "spattack/spdefense"2/1 are your pokeman's Special Attacks and Defenses
Also rip this code apart if need be, I'm just throwing ideas about in my ametuer style :I
I don't know what your code looks like, and I'm just starting to get a grasp on LOVE and Lua, so bear with my schittiness.
Code: Select all
randBurn = new int 1, 2*spattack2
statuspoke = {}
burnpoke()
poisonpoke()
confusepoke()
parylpoke()
if statuspoke = false
return
end
if statuspoke = true
--Insert your combat turn here, like "playerturn" or "npcturn"
for burnpoke("pokemon")
hp = hp-randBurn()/spdefense1
if hp = 0
return
end
end
Also rip this code apart if need be, I'm just throwing ideas about in my ametuer style :I
...
Last edited by Qcode on 21 Oct 2021, 09:02, edited 1 time in total.
-
- Posts: 524
- Joined: 02 Jun 2012, 03:40
Not to mention the 'Mon's current attack statistic...Qcode wrote:Doesn't each attack have a specific attack, and how's that going to get calculated?rokit boy wrote: *Codestuff*
Ignore that.
I think Rokit is just making things simple for now, just to see how things work in the battle. Gotta have all the important stuff like health bars and the actual pokemon sprites, right?
basically, it is to make the attack more realistic.Qcode wrote:Doesn't each attack have a specific attack, and how's that going to get calculated?rokit boy wrote:Code: Select all
function attack:calculatedmg(parent,pokemon,base) local rand = math.random(0.85,1) local critical = math.random(1,2) local modifier = (rand * critical) local damage = ((2*parent.level+10)/250 + parent.stats.attack/pokemon.stats.defense * base + 2) * modifier return math.floor(damage) end
let's say the base damage of the attack is 7.
it also takes into account the level of the pokemon, attack of the pokemon and defense of the other pokemon. Modifier is other stuff like criticals. (im gonna add type moves into account too)
so if the pokemon's attack is nearly the same as the opposite pokemon's defens and they're level 1 - 3 then tackle will probably deal 5-7 damage (13-16 with critical or 2-3 if not very effective)
- Mari0Maker
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Are you still going to add Pokemon from classic games, such as FireRed and Emerald?
No, if we're adding any classic pokemon it'll be missingno. and missingno. only.
- TripleXero
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I'm kinda just lurking on this thread, but how are Fire Red and Emerald classics?
or pik-ACHOO!
"Nose pokemon"
"Nose pokemon"
- Mari0Maker
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By "Classics" I meant old Pokemon games. Well, Maybe they aren't old considering FireRed is a remake, and Emerald was made in 2005, and is also a remake.TripleXero wrote:I'm kinda just lurking on this thread, but how are Fire Red and Emerald classics?
- TheJonyMyster
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Good Idea. his name is Stab. He will be made with an error graphic (that thing that says math.random)
Stab evolves into Stabyourself, who evolves into Stabyourself.net.
Stab evolves into Stabyourself, who evolves into Stabyourself.net.
At this point we may as well have the gamefreak logo be a pokemon. With his de-evolved name having fewer letters.TheJonyMyster wrote:Good Idea. his name is Stab. He will be made with an error graphic (that thing that says math.random)
Stab evolves into Stabyourself, who evolves into Stabyourself.net.
Nintendermon.xXxrenhoekxXx wrote:At this point we may as well have the gamefreak logo be a pokemon. With his de-evolved name having fewer letters.TheJonyMyster wrote:Good Idea. his name is Stab. He will be made with an error graphic (that thing that says math.random)
Stab evolves into Stabyourself, who evolves into Stabyourself.net.
- TheJonyMyster
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I don't think that having one logo pokemon is enough to say they'll all be logo pokemon.xXxrenhoekxXx wrote:At this point we may as well have the gamefreak logo be a pokemon. With his de-evolved name having fewer letters.TheJonyMyster wrote:Good Idea. his name is Stab. He will be made with an error graphic (that thing that says math.random)
Stab evolves into Stabyourself, who evolves into Stabyourself.net.
- TheJonyMyster
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And here he is:
No, not really. Unless you think it can be resprited.
No, not really. Unless you think it can be resprited.
TheJonyMyster wrote:And here he is:
No, not really. Unless you think it can be resprited.
I CAN'T FIGURE OUT WHAT IT IS.
- TheJonyMyster
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The stabyourself edition of Missingno. Here are the four frames.
http://imgur.com/lw3EUPT,EGLaTQf,cSuYKji,GcaoS7Q
http://imgur.com/lw3EUPT,EGLaTQf,cSuYKji,GcaoS7Q
- Assasin-Kiashi
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holy shit really I never knew.
- TheJonyMyster
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But some glitches are fun, so why not?xXxrenhoekxXx wrote:fun-fact a glitch is a mistake.
-
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It should also look a bit more like the missingno in the actual game. Just for the sake of missingno being missingno.
- TheJonyMyster
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As soon as the gameworld is made, we take random sprites and use them for missinggno.
Or, you know, use your goddamn imagination and make some original pokemon. Y'know, just an idea.TheJonyMyster wrote:As soon as the gameworld is made, we take random sprites and use them for missinggno.
(MIssingno is stupid and you know it.)
If missingno. is going to be on the thingamajig, it should be a flickering of the user's avatars instead of actual game sprites. .3.
DON'T JUDGE MY IDEA'S I'M TIRED.
DON'T JUDGE MY IDEA'S I'M TIRED.
- Legend_of_Kirby
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- Joined: 14 Oct 2012, 05:37
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Just noticed that, It looks like my avatar is the forth frame. Is it?
I think it is.
Also, I have made a Stabbymon.
Quandri
Type: Rock
Attacks:
Thorn Attack:
Quandri leaps at the opponent, hitting it with it's sharp horns. -30HP
Whirlwind:
Starts small earthquake, peices of rock fly everywhere. -60HP
Also, I have made a Stabbymon.
Quandri
Type: Rock
Attacks:
Thorn Attack:
Quandri leaps at the opponent, hitting it with it's sharp horns. -30HP
Whirlwind:
Starts small earthquake, peices of rock fly everywhere. -60HP
-
- Posts: 524
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Hmm... You know, another problem with making Stabbymon; there's already twenty bazillion Pokemon spanning almost 7 generations, based on every single animal, every single human thing, every single item, every single everything. How the hell are we to make more original 'mons?
Just gotta dig deep I guess.
Just gotta dig deep I guess.
Well, we can use some imagination.
- Mari0Maker
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Nice job, Vyper!
All the spriters seem to think of the most original stuff. :)
All the spriters seem to think of the most original stuff. :)
- TheJonyMyster
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I was editing your avatar (IDK why) And I took a snapshot of one of the layer thumbnails.Legend_of_Kirby wrote:Just noticed that, It looks like my avatar is the forth frame. Is it?
here's the edits:
- Legend_of_Kirby
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Thanks... I guess.
Hey, how about a printer Stabbymon?
Printer
Type: Computer/Electric
Attacks:
Paper Gun: Shoots paper out of the printer like CRAZY! -40HP for enemy
Error: Printer starts smoking, then catches on fire, then goes KABOOM -80HP for enemy and Printer
Printer
Type: Computer/Electric
Attacks:
Paper Gun: Shoots paper out of the printer like CRAZY! -40HP for enemy
Error: Printer starts smoking, then catches on fire, then goes KABOOM -80HP for enemy and Printer
small Error: burns both printer and enemyVyper wrote:Hey, how about a printer Stabbymon?
Printer
Type: Computer/Electric
Attacks:
Paper Gun: Shoots paper out of the printer like CRAZY! -40HP for enemy
Error: Printer starts smoking, then catches on fire, then goes KABOOM -80HP for enemy and Printer
Paper cut: gives the enemy a paper cut, making them miss a turn, and all stats are lowered to 0 except hp, which isn't effected.