Mario Se Crashing

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SauloFX
Posts: 556
Joined: 26 Feb 2014, 02:52

Post » 02 Mar 2014, 18:33

My mari0 keep crashing and i know why but i can't fix,in my mappack Journey i am using a tile with trigger function (triggered),the tile is animated,i use this tile in level 1-1,but if i go to another level,then go to another level that have this triggered tile,mari0 crashes,can anyone help me?

(i know that i can mail crash@stabyourself.net but i seriously need help)

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alesan99
Posts: 2335
Joined: 30 May 2013, 21:42
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Post » 02 Mar 2014, 18:36

We're already trying to help you in the mapping thread there's no need for three threads.
I think it's a problem with Mari0 SE, you'll have to wait till the next update.

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Firaga
Posts: 931
Joined: 02 Jul 2012, 16:05
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Post » 02 Mar 2014, 18:37

alesan99 wrote:We're already trying to help you in the mapping thread there's no need for three threads.
I think it's a problem with Mari0 SE, you'll have to wait till the next update.
I can confirm it happens with every animated tile doing exactly what you're doing.
Wait until an update, until then, find a workaround.

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