Maurice wrote:My resident shader guy told me that LÖVE requires glsl 1.20 to display pixel shaders, which is the same as OpenGL 2.1 in "directx land" [sic].
http://feedback.wildfiregames.com/repor ... MA%20X3100
So an update to OSX 10.7 will probably enable pixel shaders for you. See my link for other video cards.
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