What causes this, and will the maker of the mappack fix it?Error
laser.lua:161: attempt to perform arithmetic on local 'biggesti' (a nil value)
Traceback
laser.lua:161: in function 'update'
game.lua:447: in function 'game_update'
main.lua:796: in function 'update'
[C]: in function 'xpcall'
Attempt to perform arithmetic on 'biggesti' (a nil value)
- JWinslow23
- Posts: 139
- Joined: 06 Feb 2013, 01:05
When I go on the wall to the left of the checkpoint in the New Super Mario World mappack of Mari0, I get this message.
Yes, there's a laser there to keep you from skipping over all my hard work. I'm not changing that. There's one for just about every wall that extends above the screen.
- JWinslow23
- Posts: 139
- Joined: 06 Feb 2013, 01:05
Yes. It looks like a laser. And if the laser wasn't there, what world or level would it warp to?WillWare wrote:Yes, there's a laser there to keep you from skipping over all my hard work. I'm not changing that. There's one for just about every wall that extends above the screen.
I sent you a PM to get this out of technical discussion. The technical part has been taken care of.