Turret I'm pretty sure most other websites don't ask people to join fads either.
My point was to stop putting yourselves on a pedestal, Because most of you are no better than the sites you make fun of.
Search found 4460 matches
- 21 Jan 2015, 02:55
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
- 20 Jan 2015, 05:51
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
- 19 Jan 2015, 09:47
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 532196
Re: Tileset Respositorium
I think you can do it with the Action Block (I/O ?-Block) and animated tiles, though it would still be lingering there when it runs out of uses. You'd also need all the tiles to be an animated tile that turns into a upwards spike when you hit the block. But what if there's two players? Also that ti...
- 15 Jan 2015, 15:45
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
The reason why they don't have any chargers to come with the new 3DS is because in Japan consoles, etc. never come with the chargers. Clearly we are being quietly assimilated to Japanese, desu. ((((;゚Д゚))))))) (Only a film would believe what I said) You know this happens for everything right? (and ...
- 15 Jan 2015, 10:48
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
and region locked it where have you been, the 3DS was always region locked I guess no one has gone outside their country with their 3DS then. Unlike my old DS I actually leave the 3D on because the 3D tracking work amazingly. (also there is an extra shoulder button) But this isn't really something ...
- 10 Jan 2015, 04:35
- Forum: Twatter
- Topic: Nintendo Network IDs (NNID) and 3DS Friend Codes
- Replies: 61
- Views: 27083
Re: Nintendo Network IDs (NNID) and 3DS Friend Codes
You can transfer everything from your regular 3DS to the new 3DS so you won't really need people to re add you.imaginary cake wrote:Bump again because I may be getting a New 3DS soon and we're all still adding people because smash and other competitive multiplayer online games.
- 09 Jan 2015, 07:28
- Forum: Twatter
- Topic: Stabyourself Awards 2014
- Replies: 86
- Views: 29290
Re: Stabyourself Awards 2014
This whole thread was a disaster from start to finish.
- 09 Jan 2015, 05:08
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
Hate to burst you're bubble but I"m pretty sure most of the forum don't have a good opinion of you.rokit wrote:i don't strive to get everyone to have a good opinion on me (which half the forum does).
- 30 Dec 2014, 14:48
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 544326
Re: Avatar thread
I don't normally post about when I change my avatar but I feel like I should this time because I don't own this one
http://smashingrenders.deviantart.com/a ... -497585262
http://smashingrenders.deviantart.com/a ... -497585262
- 29 Dec 2014, 08:24
- Forum: Mari0 discussion
- Topic: How would SMB1 be affected by the portal gun?
- Replies: 3
- Views: 2842
Re: How would SMB1 be affected by the portal gun?
A portal gun in mario is a pretty weird question to ask in something like this.
I think if it did though it would just be a 2D version of portal only there's no text.
I think if it did though it would just be a 2D version of portal only there's no text.
- 27 Dec 2014, 04:41
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 544326
Re: Avatar thread
The Golden Trophy Avatar Fad Present: John 'O' Golden http://i.imgur.com/qzXuWly.png (Pixelated avatar is still good) I just want to point out the golden trophy thing isn't a fad, mm102 made a bunch of artwork for people who were just being kind to him http://forum.stabyourself.net/viewtopic.php?p=...
- 27 Dec 2014, 04:33
- Forum: Game development
- Topic: Lost Colo (Deep Colo 2)
- Replies: 4
- Views: 4119
Re: Lost Colo (Deep Colo 2)
I've updated the first post to include more information and that I'm currently looking for help with the project.
I also hope everyone had fun with the Demo and had an enjoyable Christmas!
I also hope everyone had fun with the Demo and had an enjoyable Christmas!
- 25 Dec 2014, 12:26
- Forum: Game development
- Topic: Lost Colo (Deep Colo 2)
- Replies: 4
- Views: 4119
Lost Colo (Deep Colo 2)
For those who have not played Deep Colo click here After completing the original Deep Colo game I felt like I could do more with this game, so immediately after finishing the game I started development of a sequel. http://i.imgur.com/Ddxwygq.png Right now the project is only in it's planning stages ...
- 23 Dec 2014, 10:35
- Forum: Twatter
- Topic: 102's presents
- Replies: 24
- Views: 8640
Re: 102's presents
This is a serious spoiler guys. I'll reveal it at christmas.
- 21 Dec 2014, 17:12
- Forum: Twatter
- Topic: The Youtube Channel Thread!
- Replies: 24
- Views: 11259
Re: The Youtube Channel Thread!
I swear this thread existed before. Surprised this never came up. Probably going to regret it but Dev channel https://www.youtube.com/channel/UCugPtzcZ5mtVtbF9d37Wo5g and my second channel where I upload anything that's not related to my game dev https://www.youtube.com/channel/UChBm_41SJAIqmQbf5a18...
- 16 Dec 2014, 05:03
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 544326
Re: Avatar thread
Took too long for me to make a holiday avatar, but I finally did it: http://i.imgur.com/zwUHAuT.gif Even more excited. Now back to work on the real stuff... Looks awesome, but I think it would've looked better if the snow flakes were further apart from each other or were transparent since it kinda ...
- 07 Dec 2014, 07:08
- Forum: Twatter
- Topic: Birthday Thread
- Replies: 1097
- Views: 908165
Re: Birthday Thread (OrbitalBlueprint's on the 4th!)
You literally did the exact same thing he did before he said that.JohnHOne wrote:*facepalm*Sergione wrote:HAPPY birthday Orbital :D
today is not day 4,today is day 6(i think is just for me)
Don't have a go at people for doing things if you yourself do them too.
- 23 Nov 2014, 04:35
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
if you're ntsc then neither.WiloKing wrote:QUICK
SHOULD I GET A JAPANESE OR AN AUSTRALIAN NEW 3DS
because if you're ntsc you won't be able to play anything you buy in your region. (also it should be very obvious you get the Australian one because I'm 99% sure you don't know Japanese)
- 20 Nov 2014, 02:15
- Forum: Mari0 discussion
- Topic: Time to Start Monetizing Mari0
- Replies: 11
- Views: 4711
Re: Time to Start Monetizing Mari0
On the upside, things like Mario Bros. Crossover could now be sold meaning the fact that team hasn't worked on their SAS game since March shouldn't be as big of a problem. If they were Japanese. Since the "article" implies the west doesn't count in this. Not really because most of the characters cr...
- 18 Nov 2014, 04:38
- Forum: Mari0 discussion
- Topic: Time to Start Monetizing Mari0
- Replies: 11
- Views: 4711
Re: Time to Start Monetizing Mari0
Anything can be pirated. He could publish it on steam. Haha, yeah I don't think it's going to happen, but this is pretty cool. How could he publish it on steam. This for Nintendo not Valve. I really don't understand why people get exited about a monetized version of Mario it just seems like a weird...
- 11 Nov 2014, 14:10
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 544326
Re: Avatar thread
Seek was posting adorable bomberman images in chat and he made two for me and idiot.imaginary cake wrote:Is it me or am I noticing a new avatar fad slowly spreading with bombermen.
And because people like to disappoint me they are turning this into a fad...
- 11 Nov 2014, 09:15
- Forum: Game development
- Topic: DEEP COLO X
- Replies: 8
- Views: 4870
Re: DEEP COLO X
I have no clue what caused that aside from the dll file but if it is the dll then I can't do anything about it sorry.
- 10 Nov 2014, 07:39
- Forum: Game development
- Topic: DEEP COLO X
- Replies: 8
- Views: 4870
Re: DEEP COLO X
There's sort of a priority thing happening with the colour blocks. for example on one side there could be a red block and on the would be a blue block on the other. the Blue one would take priority so the ship would pick Blue red colour. I might have this backwards but I believe the priority order g...
- 10 Nov 2014, 07:27
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
I dislike how you have to clarify that the Shameless Chamber was popular... implying that it's not anymore :( We really need more activity... I find my self posting less and less here. Mainly because there's rarely anything really interesting being posted about. Most of the posts I see being made i...
- 10 Nov 2014, 06:32
- Forum: Game development
- Topic: DEEP COLO X
- Replies: 8
- Views: 4870
Re: DEEP COLO X
I probably should have written this in game but as I said you can drag and draw by holding shift.HugoBDesigner wrote: - Please, PLEASE, make it so you can drag-and-draw with blocks in the editor. Please?
Just made your life 1000 times easier.
- 09 Nov 2014, 16:37
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
I see after two thread locks we still haven't learnt anything about making a big deal about post/page count.
- 09 Nov 2014, 06:54
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 608186
Re: Pixel art and sprites go here
It looks like the hair's going up and down the head in that reference,
you have to remember one end is attached to a point that can't move.
I think the hair looks fine in Jorichi's pixel art.
you have to remember one end is attached to a point that can't move.
I think the hair looks fine in Jorichi's pixel art.
- 08 Nov 2014, 11:08
- Forum: Game development
- Topic: DEEP COLO X
- Replies: 8
- Views: 4870
DEEP COLO X
This is an expansion to the game I made for the sys game jam http://forum.stabyourself.net/viewtopic.php?p=111166#p111166 Download http://i.imgur.com/5la31R0.png This adds 30 more levels for a total of 50 levels as well as adding a level select and a menu, but the biggest feature of DEEP COLO X is t...
- 28 Oct 2014, 15:59
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 3100741
Re: Art Thread
What possessed you to make this out of curiosity? (and looking past the creepiness and the fact that I probably won't ever be able to sleep again it looks pretty neat)
- 24 Oct 2014, 11:27
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 608186
Re: Pixel art and sprites go here
Those sprites look really good (I wouldn't be surprised if I discover a hack that uses these :P)
if I could criticize one thing though some of them look kinda small.
Do you have any plans for doing the back sprites?
if I could criticize one thing though some of them look kinda small.
Do you have any plans for doing the back sprites?
- 23 Oct 2014, 02:50
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
Why are people scared of this?
- 21 Oct 2014, 12:58
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 144407
Re: Super Smash Bros. 2014
I never realized how badly I needed to hear the announcer singing the pokemon theme.
- 18 Oct 2014, 13:56
- Forum: Game development
- Topic: Stabyourself.net Forums Game Jam 2014
- Replies: 39
- Views: 14535
Re: Stabyourself.net Forums Game Jam 2014
If there is another one I think someone else will be hosting it.Mr.Q.Marx? wrote:Probably. No date has been set.OrbitalBlueprint wrote:Will there be another one eventually?
- 18 Oct 2014, 06:14
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
So because my game came first in the game jam and nothing was rewarded I'm going to throw a sneak peak of what I'm working on in here. http://i.imgur.com/bGsWRO5.png This is a beta so don't complain about anything. I won't be responding to any discussion of what this is until I have the demo ready.
- 16 Oct 2014, 11:07
- Forum: Game development
- Topic: Stabyourself.net Forums Game Jam 2014
- Replies: 39
- Views: 14535
Re: Stabyourself.net Forums Game Jam 2014
Sorry if I seem a bit impatient but when does the voting for the games end?
- 14 Oct 2014, 16:39
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 608186
Re: Pixel art and sprites go here
Oh wow I can't believe I missed this,SauloFX wrote:Bored
Some of it looks off I have to admit (Bman, idiots cap, and Hugo) but other than that I really like it.
Can't wait to see more if you ever decide to do so.
- 13 Oct 2014, 15:05
- Forum: Game development
- Topic: Stabyourself.net Forums Game Jam 2014
- Replies: 39
- Views: 14535
Re: Stabyourself.net Forums Game Jam 2014
Magic Pillow I'm trying to run your game but when I open it it asks me to open a file, I clicked on all the files in there but nothing works. You sure you packaged it properly?
- 13 Oct 2014, 09:53
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
my criticism is that almost all of the games are exclusively for windows, making quite a few of us unable to vote. Could you list the ones that don't work and what OS you have? EDIT: also if one's mine (I'm assuming it is) I uploaded a video here so you can make your opinions from that I guess. htt...
- 12 Oct 2014, 08:31
- Forum: Game development
- Topic: Stabyourself.net Forums Game Jam 2014
- Replies: 39
- Views: 14535
Re: Stabyourself.net Forums Game Jam 2014
It's Sunday for me today and you didn't really post a deadline.MagicPillow wrote:This looks interesting. I'll have to play it.
Also, you do know that you still have all day tomorrow to work on it, right?
- 12 Oct 2014, 06:40
- Forum: Game development
- Topic: Stabyourself.net Forums Game Jam 2014
- Replies: 39
- Views: 14535
Re: Stabyourself.net Forums Game Jam 2014
I don't mean to sound cruel but you really could have managed this better. (I had plans this weekend and you started it without warning) But I was able to make something in time. http://i.imgur.com/V2H3Lsn.png You control yourself with either the arrow keys or WASD and you can full screen the game b...
- 10 Oct 2014, 11:06
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 544326
Re: Avatar thread
I can only make 2 of those people out.
And they weren't who I thought they were.
And they weren't who I thought they were.
- 10 Oct 2014, 10:57
- Forum: Game development
- Topic: Stabyourself.net Forums Game Jam 2014
- Replies: 39
- Views: 14535
Re: Stabyourself.net Forums Game Jam 2014
As I said in chat I'd like to join in on this.
- 09 Oct 2014, 13:00
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
I'd be game depending on what it is.MagicPillow wrote:So how would you guys feel about a SYS-Forums-Game-Jam type thing?
- 06 Oct 2014, 16:29
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
I believe someone already pointed that out at one point.
I'm curious and I don't remember asking idiot but what part did he work on with the intro?
I'm curious and I don't remember asking idiot but what part did he work on with the intro?
- 05 Oct 2014, 06:52
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 144407
Re: Super Smash Bros. 2014
You didn't do thatimaginary cake wrote:
hmmmmm hm
http://apochedgie.tumblr.com/post/99063 ... -ready-for
- 03 Oct 2014, 16:33
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 144407
Re: Super Smash Bros. 2014
Mega man A smash moves are more powerful than his B moves (seriously almost all his B moves are like Marios fireball) and his physics are a bit weird so that's probably why... Also I'm getting a physical release so I have to wait until tomorrow for mine. Something kinda weird though, I went to the e...
- 01 Oct 2014, 17:35
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4204594
Re: Chat "Room" v3
Welp that's probably the worst thing I've seen this week.
- 29 Sep 2014, 10:00
- Forum: Game development
- Topic: Super Bomber Man Tournament *Tech Demo*
- Replies: 7
- Views: 5735
Re: Super Bomber Man Tournament *Tech Demo*
All of itTurretBot wrote:So, how much of Super Bomberman 2 is being recreated?
- 28 Sep 2014, 05:42
- Forum: Game development
- Topic: Super Bomber Man Tournament *Tech Demo*
- Replies: 7
- Views: 5735
Super Bomber Man Tournament *Tech Demo*
So for those who have no idea what this is, a while ago Seek and I decided to work together to recreate Super Bomberman 2 with online, I've been working on this in my spare time and I think we're ready to release a tech demo for feedback/suggestions and stuff. But there's going to be more than just ...
- 30 Aug 2014, 07:00
- Forum: Mari0 discussion
- Topic: Is Mari0 abandoned or something?
- Replies: 19
- Views: 5793
Re: Is Mari0 abandoned or something?
Welcome to the Internet, where people will take as much time as the want to release something, no matter how simple it looks on paper. I'm just going to make this clear because I know someone's going to read this wrong. No matter how simple you think something is, it's going to take forever to do. ...