Search found 2322 matches

by alesan99
05 Feb 2014, 01:11
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

Maurice check code and fix this game. Thanks for telling him to fix it because he would've never thought about it like really totally thanks bro you saved SE. anyway http://i.imgur.com/xVwI1Xv.gif Yes, i will change the text to "Enter!" EDIT: Turret is making a similar map. I thought about this bef...
by alesan99
05 Feb 2014, 00:51
Forum: Mapping
Topic: Mario's Worlds [SE]
Replies: 40
Views: 10219

Re: Mario's Worlds [SE]

Kay, converted it to Mari0 SE.
Might have some problems.
Download in the main post
by alesan99
05 Feb 2014, 00:14
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 461113

Re: The Enemy Respositorium

I think the original ones look better. You either make it look good, or make use the nes palette (Not saying the NEs palette is bad).
by alesan99
04 Feb 2014, 23:28
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 461113

Re: The Enemy Respositorium

Change

Code: Select all

"spawnenemyspeedy": -8,
to

Code: Select all

"spawnenemyspeedy": 0,
or remove it completely
by alesan99
04 Feb 2014, 23:15
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 539141

Re: Tileset Respositorium

Why would you even repost this, it's not yours.
It was made by turtley and based off of my 1-up tileset.
by alesan99
04 Feb 2014, 22:26
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

I'm not working on this mod anymore.
by alesan99
04 Feb 2014, 01:13
Forum: Twatter
Topic: Chat "Room" v2
Replies: 5131
Views: 817787

Re: Chat "Room" v2

PIE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (Seizure warning (colors change slow but still)?)
Thanks for the pie sprite doormat
by alesan99
03 Feb 2014, 02:19
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

Bazvie999 wrote:So..... Alesan's Now gonna start releasing Mario's Worlds Chaos soon?
Once I'm finished.
And that post was completely unrelated it could've gone in the Mario's Worlds thread.
by alesan99
02 Feb 2014, 22:02
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.2]Mari0 SE enemy maker

Thanks Also I wanted to post this (Parameter Text) HORRIBLE CODE VERSION I DON'T CARE -------------------------------------------------------------- --CREDIT TO TROSH, HATNINJA ,AND MAURICE FOR PARAMETERS LIST-- -------------------------------------------------------------- --oh god parameters = {"\...
by alesan99
02 Feb 2014, 21:53
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1.3]Mari0 SE enemy maker

This was so hard to do!
New Update!
You still have to type though.
New features
Parameters list
Load enemies (Loading masks is buggy)
Choose image
Reset X button (It's an exit button if you have the parameters menu open)

https://www.dropbox.com/s/olv7rr1t5u3t0 ... r_0.2.love
by alesan99
02 Feb 2014, 15:51
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1.1]Mari0 SE enemy maker

Oops, redownload
by alesan99
02 Feb 2014, 15:45
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1.1]Mari0 SE enemy maker

I want the enemy maker to look like Mari0 so I'll keep the current font

Anyway updated once again, bleh. You can skip lines now.
https://www.dropbox.com/s/mp7w5v8s699iy ... 0.1.3.love
0.2 will have choosable values and whatnot Probably not
by alesan99
02 Feb 2014, 06:20
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1.1]Mari0 SE enemy maker

Once again updated. This fixed a major crash so double post so people know.
by alesan99
02 Feb 2014, 05:24
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1.1]Mari0 SE enemy maker

Just updated it. Now it has a scroll bar so you can type a lot more.

EDIT: Updated with some fixes
by alesan99
02 Feb 2014, 04:36
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1]Mari0 SE enemy maker

alesan99 wrote:Thanks guys!

I do plan on making an ingame guide. I also wanted to make it work like animations but that'd be hard.
by alesan99
02 Feb 2014, 04:24
Forum: Mapping
Topic: [SE8] Mari0 Remix [Is probably dead again]
Replies: 25
Views: 6367

Re: Mari0 Remix

You should start giving us screenshots and downloads.
You already made 2 threads with 0 content:
by alesan99
02 Feb 2014, 03:58
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

Re: [v0.1]Mari0 SE enemy maker

Thanks guys!

I do plan on making an ingame guide. I also wanted to make it work like animations but that'd be hard.
by alesan99
02 Feb 2014, 03:38
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 28598

[v0.4.1]Mari0 SE enemy maker (Now with enemy loading)

I also plan on making a program that allows you to make enemies so another project hooray. Well here it is, the Mari0 SE enemy creator! This is a heavily modded Mari0 SE so it requires LOVE 0.9.0. While this program does help you make your enemy, it doesn't do everything for you though, I'll get ba...
by alesan99
02 Feb 2014, 00:49
Forum: Mapping
Topic: Pony Player Pack! [v1.3]
Replies: 31
Views: 9772

Re: Pony Player Pack! v1.2

OR make a characters folder in the mari0_se folder and place the characters in there.
by alesan99
02 Feb 2014, 00:03
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

alesan99 wrote:Here's the completed luigi https://www.dropbox.com/s/0ahiptyhswyh7qf/luigi.zip
It has changeable colors and everything.
Sprites by hans
I did this so luigi could be finished, so I'd appreciate it if this gets put into SE.
by alesan99
01 Feb 2014, 20:44
Forum: Twatter
Topic: Chat "Room" v2
Replies: 5131
Views: 817787

Re: Chat "Room" v2

Turtley3 wrote:Making custom characters is fun. Sorry if anyone already did SMB3 Mario and SMB2USA Mario. I am just remaking them for SE.
Renhoek made sprites for SMB3 mario with a portal gun a quite while ago
by alesan99
01 Feb 2014, 18:57
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

What did you do? fixed also I'll quote this so people can see it LAST UPDATE Turtley Reminded me of this: https://www.dropbox.com/s/p0fpekvfg0xgeh3/Alesan99%27s%20Entities%2013.0.love It has a few more things, custom background colors, bug fixes, and objects. I'm not working on my mod anymore I'm w...
by alesan99
01 Feb 2014, 18:40
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

LAST UPDATE Turtley Reminded me of this: https://www.dropbox.com/s/p0fpekvfg0xgeh3/Alesan99%27s%20Entities%2013.0.love It has a few more things, custom background colors, bug fixes, and objects. I'm not working on my mod anymore I'm working on a game that will be awesome. My mod made the wait for S...
by alesan99
01 Feb 2014, 17:59
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

It's shouldn't lag more because delayers and squarewaves both use timers.
by alesan99
01 Feb 2014, 16:26
Forum: Mari0 discussion
Topic: Custom Characters Library [SE] [1.6]
Replies: 451
Views: 364545

Re: Custom Characters Library [SE] [1.6]

http://i1367.photobucket.com/albums/r783/Alesan99/output_H6yYBk_zps06c21dfe.gif~original Author: Alesan99 Description: It's pitfall harry from Super Pitfall! I found this and decided to make it a character since it sorta looked like mario. It has changeable colors and sprites for small, big, and no...
by alesan99
31 Jan 2014, 14:53
Forum: Twatter
Topic: Chat "Room" v2
Replies: 5131
Views: 817787

Re: Chat "Room" v2

HAPPY BIRTHDAY!!!!1
\^-^/
by alesan99
31 Jan 2014, 02:01
Forum: Twatter
Topic: Livestream Thread
Replies: 337
Views: 190668

Re: Livestream Thread

I'm live hooray
I'll be working on my brand new game
watch the stream :P
Coding livestream
Image
by alesan99
30 Jan 2014, 05:05
Forum: Twatter
Topic: Chat "Room" v2
Replies: 5131
Views: 817787

Re: Chat "Room" v2

Image
dat game
more info to come
by alesan99
30 Jan 2014, 01:13
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

I need some help reinstalling Love 0.7.2, and Love 0.8.0, and Love 0.9.0 so it looks like all of them are in the Open With Right Click Menu NOTE: I have windows 7 so it might not work if you're using different os Right click the .love file. If it has an arrow put your mouse over open with and once ...
by alesan99
29 Jan 2014, 04:17
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 461113

Re: The Enemy Respositorium

After 1 year here it is, ALESAN'S ENEMY PACK #2 Big koopa http://i1367.photobucket.com/albums/r783/Alesan99/bigkoopa_zps498b4172.png~original It's a koopa, and it's big. Splunkin http://i1367.photobucket.com/albums/r783/Alesan99/splunkin_zps823b3432.png~original This pumpkin fellow will go nuts when...
by alesan99
29 Jan 2014, 00:47
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

He can't just raise the frame rate. He always tries to find ways to make the game not lag.
The game runs fine for me, and I use a slow computer.
by alesan99
28 Jan 2014, 23:29
Forum: Mari0 discussion
Topic: Wanted: Entity tooltip thumbnails
Replies: 117
Views: 21172

Re: Wanted: Entity tooltip thumbnails

Maurice didn't use that one. he used the original. (although he edited it slightly.) if your going to report an issue. Thats fine. But the off colouring for the tiles and stuff is incorrect. i ripped it right from the game and placed the bullets lines and red over the top myself. I know he didn't u...
by alesan99
28 Jan 2014, 14:40
Forum: Mari0 discussion
Topic: Wanted: Entity tooltip thumbnails
Replies: 117
Views: 21172

Re: Wanted: Entity tooltip thumbnails

There are some problems with some current tooltips, here are my fixes: Box had wrong orange color http://i1367.photobucket.com/albums/r783/Alesan99/box_zpse748c463.png~original Region trigger was a animation trigger, just switch the current one with this: http://i1367.photobucket.com/albums/r783/Ale...
by alesan99
28 Jan 2014, 03:00
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

That's a not a problem with mari0, it has to do with how your computer uses your mouse.
by alesan99
28 Jan 2014, 00:03
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

technically you can, have two region triggers, one for the player and one for every entity, link a and trigger to the all one, then link it to a reverse gate linking to player only and there you have it. Did you actually try this? It won't work for me, and I want the player and enemy to be able to ...
by alesan99
27 Jan 2014, 01:52
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

Yeah I know
by alesan99
27 Jan 2014, 01:22
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

They aren't there, but they're still in the game, in the SMB mappack for example.
by alesan99
27 Jan 2014, 00:55
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

I'm using mari0 SE, not this mod
by alesan99
27 Jan 2014, 00:48
Forum: Mapping
Topic: Super Mari0 RPG [Demo 1] [SE]
Replies: 12
Views: 4812

Re: Super Mari0 RPG [Demo 1] [SE]

This mappack is sooo awesome!
by alesan99
26 Jan 2014, 21:15
Forum: Twatter
Topic: Livestream Thread
Replies: 337
Views: 190668

Re: Livestream Thread

Boop beep boop i'm bor- i mean live
http://www.twitch.tv/alesan99
I'm doing stuff with SE, might get distracted.
by alesan99
26 Jan 2014, 20:49
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 461113

Re: The Enemy Respositorium

Well how come goomba's work fine with 0.75 and your enemy doesn't, you must've did something wrong.
by alesan99
26 Jan 2014, 20:09
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 461113

Re: The Enemy Respositorium

alesan99 wrote:It has to do with its size.
Mari0's collision messes up if the width or height aren't a multiple/divisor?(I think this is the right term) of the goomba's size.
goomba height and width = 0.75
by alesan99
26 Jan 2014, 19:42
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 461113

Re: The Enemy Respositorium

It has to do with its size.
Mari0's collision messes up if the width or height aren't a multiple/divisor?(I think this is the right term) of the goomba's size.
by alesan99
26 Jan 2014, 19:26
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

Region triggers should have the option to only detect enemies.
This would allow rooms to detect if you defeated all the enemies so it lets you go to the next one.
by alesan99
26 Jan 2014, 19:01
Forum: Mapping
Topic: In the clouds [SE]
Replies: 25
Views: 5675

Re: In the clouds [SE]

It's not a mod.
by alesan99
26 Jan 2014, 05:19
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

I'm just remaking my entities in to Mari0 SE, not the entire mod.
by alesan99
25 Jan 2014, 23:29
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4973424

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

Sure, but it will be the hardest thing you've ever done, due to tons of code changed that can't be overlaped.
by alesan99
25 Jan 2014, 17:30
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 237976

Re: Mari0 SE Beta

Make sure it has a number at the end of it's name.