Search found 634 matches
- 28 Jan 2014, 00:50
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 632341
Re: Pixel art and sprites go here
Made a blue crayon:
- 28 Jan 2014, 00:11
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
Perfect for a SMB2 mappack.XxXrenhoekXxX wrote:Thought I'd show what I've worked on today.
(tried to remain as faithful to the pallette as possible, though I think I may have done the panser incorrectly now that I look closely)
Expect a smb2 enemy release soon.
- 27 Jan 2014, 14:09
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
Uh, where's your candy avatar? XDrenhoek wrote:Crap, oh well at least I can play it with my brother.
For some reason I couldn't find the enthusiasm to return to the first one so hopefully I can stay hooked this time.
- 27 Jan 2014, 13:38
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 545256
Re: Tileset Respositorium
Lolz, I improved on my work by creating a extended tileset with the nestopia palette and Mari0's palette. Also, the coins are for decorating, not for real. Credit to TurretBot for making the tileset in the Mari0 palette, and credit to Superjustinbros for making the tileset. There are also negative t...
- 27 Jan 2014, 04:32
- Forum: Mapping
- Topic: Mario action Death edition
- Replies: 12
- Views: 4869
Re: Mario action Death edition
Doormat, can I have the awesome Twilight Sparkle? Lolz.
- 27 Jan 2014, 03:48
- Forum: Mapping
- Topic: A0zora (To be recreated)
- Replies: 307
- Views: 64897
Re: A0zora (To be recreated)
Some bonus content: http://i913.photobucket.com/albums/ac331/Superjustinbros/ExtraMarioBrosSprites_zpsb158ee58.png Above are the sprites I used to create Aozora as he appears in the SJB mod, but with more colors and without the Portal Gun. Along with them are incomplete sprites of Satoru. That Mari...
- 27 Jan 2014, 03:31
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 632341
Re: Pixel art and sprites go here
I know right Wait Does that mean my ban comic sans avatar isn't the best anymore? I'll always remember this. You didn't even have 10 posts then... oh the nostalgia of it all :D http://i.imgur.com/Eaez2eB.jpg EDIT: on topic for once, I love your new avatar Doormat. Poor goomba, he's so adorably... c...
- 27 Jan 2014, 03:04
- Forum: Mapping
- Topic: Mario action Death edition
- Replies: 12
- Views: 4869
Re: Mario action Death edition
He did make 1 level, but the other levels......... I don't know.
All we need now is a Syobon character for SE.
All we need now is a Syobon character for SE.
- 27 Jan 2014, 02:15
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
Okay, download link please!eraykaan wrote:I took evil one step further
I can put a download link for it if you want
- 27 Jan 2014, 01:45
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
Installed QBeez 2 on my computer, it's a great puzzle game.
- 25 Jan 2014, 20:42
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
One idea I have regarding the editor, preferably the tile palette. You know how when you use a tileset that isn't 22 tiles wide, the tile palette (not the colors, the way they're arranged) becomes horribly jumbled up? http://i913.photobucket.com/albums/ac331/Superjustinbros/ScreenShot2014-01-25at12...
- 25 Jan 2014, 03:27
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
By putting enemies in ? Blocks, you can have a Syobon Action gimmick, by hitting that block and a enemy comes out.
- 25 Jan 2014, 00:49
- Forum: Twatter
- Topic: Livestream Thread
- Replies: 337
- Views: 194502
Re: Livestream Thread
Streaming Portal, going through 00 to 14. http://twitch.tv/turtley3twitch
After that, randomness!
After that, randomness!
- 24 Jan 2014, 16:30
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
I installed Portal on my computer
- 24 Jan 2014, 16:15
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Congrats to Maurice having 2004 posts!
On topic: There isn't anything about the Better Level Editor.......
On topic: There isn't anything about the Better Level Editor.......
- 23 Jan 2014, 23:14
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 563773
Re: Avatar thread
Hehe, who said All Night Nippon SMB? :3
- 23 Jan 2014, 22:28
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
Superjustinbros, your custom entities are cool, but we need the coding for the Super Mario Bros Special enemies.
- 23 Jan 2014, 03:20
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
The koopas got tired of chasing Mario, so they become couch potatoes, by being like a Red Koopa, by not falling off.alesan99 wrote:Did your koopas have the abilities?
If so then sorry :P
- 23 Jan 2014, 03:16
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
Not many enemies are being posted so let me post my FIRST ALESAN'S ENEMIES PACK. Yellow koopa http://i1367.photobucket.com/albums/r783/Alesan99/yellowkoopa_zps6b2639ec.png~original Follows player. Couldn't get the other abilities to work because they're impossible. pls don't kill me for not using t...
- 23 Jan 2014, 00:47
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 563773
Re: Avatar thread
A bouncing star
- 22 Jan 2014, 16:49
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
Well I thought I'd go all out and create a terrific map with great level design. http://i.imgur.com/GJUFmBo.gif http://i.imgur.com/wNzG2Q6.gif second one's not kidding do it. You tried to recreate Syobon Action? AWESOME! Can you post a download link to your mappack when it is finished? no I when I ...
- 22 Jan 2014, 16:36
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
You tried to recreate Syobon Action? AWESOME! Can you post a download link to your mappack when it is finished?renhoek wrote:Well I thought I'd go all out and create a terrific map with great level design.
- 22 Jan 2014, 03:47
- Forum: Twatter
- Topic: Criticism.
- Replies: 332
- Views: 111406
Re: Criticism.
I love Maurice because Mari0 SE Beta was released on multiple betas, no matter how many bugs.
Sorry for bumping.... not sure if I bumped.
Sorry for bumping.... not sure if I bumped.
- 22 Jan 2014, 03:43
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Haha, having fun:
Credit to Hans1998 for the sprites.
Credit to Hans1998 for the sprites.
- 22 Jan 2014, 02:22
- Forum: Mapping
- Topic: Super Mari0 Bros Rage [Alesan99´s Entities] [GODDAMN DEMO]
- Replies: 3
- Views: 3071
Re: Super Mari0 Bros Rage [Alesan99´s Entities] [GODDAMN DEM
Hey, the tileset was combined with a bunch of SJB's tiles.. That was a former tileset that was mine.
- 22 Jan 2014, 00:24
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
I am going crazy with the custom enemies, because I made a Yellow Koopa and a Blue Koopa, and a Red Piranha Plant, and even a green Cheep-Cheep.
I give this thread a 999999999999999/9999999999999999 for being awesome.
I give this thread a 999999999999999/9999999999999999 for being awesome.
- 22 Jan 2014, 00:12
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Not really a bug, are you on a Mac or Linux?weee50 wrote:BUG: You can't right click.
- 21 Jan 2014, 23:33
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
I am thinking of Blue Koopas and Yellow Koopas.
- 21 Jan 2014, 22:31
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467153
Re: The Enemy Respositorium
Hmm, where do I put the custom enemies in Mari0 SE?
- 21 Jan 2014, 13:13
- Forum: Mari0
- Topic: HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST
- Replies: 361
- Views: 246353
Re: HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST
When i try to open Mari0 it loads but when it gets to the menu it says: Error menu.lua: 185: attempt to compare nil with number Traceback menu.lua: 185: in function 'menu_draw' main.lua: 810: in function 'draw' [C]: in function 'xpcall' SOMEONE HELP ME!!!!!!!!!!!!!!! I am running on Windows 7 You a...
- 21 Jan 2014, 12:59
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
http://i.imgur.com/ahoPdar.png Well now. I was just opening and exiting the editor many times, something I love to do when thinking of what to do. Which one did you download? I can help you with this, but are you using custom tiles? You'll need the latest version on the main post, for using custom ...
- 21 Jan 2014, 11:58
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
Also, me and renhoek, we are alone.......
- 21 Jan 2014, 11:48
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Proof of progress on my mappack:
- 21 Jan 2014, 11:38
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
The game's not released you idiot. It's a freaking beta, as you can clearly tell from the thread title. Maurice released this out to have us see what's possible so far, get some general feedback, and most importantly have various bugs reported so he can fix them. There's still no release date and t...
- 21 Jan 2014, 11:23
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Post removed by Saso and Idiot9.0 (the idiot XD), because of my stupid post making.
- 21 Jan 2014, 10:29
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Welcome to the forums.Samario wrote:cropped
Well, crap.
- 21 Jan 2014, 04:05
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
O_O How can I do that on the Open With thing? I might need it.alesan99 wrote:
- 21 Jan 2014, 03:59
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
Also, the first video the offical channel of Don't Hug Me I'm Scared was Bad Things That Could Happen to You.
- 21 Jan 2014, 03:50
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
I think the clock in DHMIS2 is evil at the near end, and the notepad in DHMIS is awesome, but the characters in the beginning go crazy in the near end, and at the end, the
scene is like normal.
scene is like normal.
- 21 Jan 2014, 03:39
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Uh, how?alesan99 wrote:Not sure what you guys did but I can use both LOVE 0.8.0 and LOVE 0.9.0 at the same time without redownloading
- 21 Jan 2014, 03:36
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Yeah, Mari0 + Portal is laggy for me too.B-Man99 wrote:That's strange. SE runs fine for me but for some reason your mod is really laggy
Then again I haven't tried out your mod in a while because I updated to 0.9.0
- 21 Jan 2014, 02:35
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 563773
Re: Avatar thread
Also, a new avatar that makes me laugh: 1 player controlling 4 players.
- 21 Jan 2014, 02:26
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Maurice even added pony colors for backgrounds. How crazy.
Also, nevermind of the tower mappack. I am gonna make a mappack based on Sonic 2, and Sonic 1 zones.
Also, nevermind of the tower mappack. I am gonna make a mappack based on Sonic 2, and Sonic 1 zones.
- 21 Jan 2014, 01:55
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 563773
Re: Avatar thread
What two games is it based on?QwertymanO07 wrote:Avatar for someone to use:
VVVVViViD
- 21 Jan 2014, 00:48
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
No problem. :PMaurice wrote:thanks for the adviceTurtley3 wrote:It would be cool if you could fix them.Maurice wrote:in the root of the mappack but custom tiles are broken (as you can read in the op)
- 21 Jan 2014, 00:42
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
It would be cool if you could fix them.Maurice wrote:in the root of the mappack but custom tiles are broken (as you can read in the op)
- 21 Jan 2014, 00:17
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 822035
Re: Chat "Room" v2
I think the second one scared me. .-.
- 20 Jan 2014, 23:54
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
I do have a gmail. And I sent it.
Also, why do you have a dancing clock as your avatar, B-Man99?
Also, why do you have a dancing clock as your avatar, B-Man99?
- 20 Jan 2014, 23:46
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Also, I noticed something. Cheats work in the level editor!!!
- 20 Jan 2014, 23:44
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238730
Re: Mari0 SE Beta
Don't worry, Mari0 SE is buggy.HugoBDesigner wrote:Yeah, Alesan. This is the end for both of us - and our mods. Maurice won...