Search found 839 matches

by Mr.Q.Marx?
25 May 2012, 13:08
Forum: Mari0 discussion
Topic: (Gravitational) Gel Question
Replies: 19
Views: 3788

Re: (Gravitational) Gel Question

It's been demonstrated in another thread that the Gravity Gel will pull you towards it, thus you need the Gel above you for it to pull you up, preventing the dilemma of being stuck traveling upwards. but here: http://i.imgur.com/kY5mp.gif Mario seems to just continue moving with that gravity until ...
by Mr.Q.Marx?
24 May 2012, 23:18
Forum: Game development
Topic: Pokemon
Replies: 534
Views: 107519

Re: Pokemon

Heres a pokedex underlay to go with the fight bg. You know... Because... If I'm bothering you with these I can stop.
Image
In-game:
Image
by Mr.Q.Marx?
24 May 2012, 20:42
Forum: Mapping
Topic: Help with custom MLP:FIM tiles
Replies: 44
Views: 7453

Re: Help with custom MLP:FIM tiles

I have to either make bowser look like Nightmare Moon, which will turn out as a epic fail, or somehow make it so instead of bowser, it's Nightmare Moon attacking with black fire. I don't watch MLP and this thread is 20 days old however I made this for it... http://i128.photobucket.com/albums/p197/c...
by Mr.Q.Marx?
24 May 2012, 19:05
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

Actually, I could make more asteroid blocks so the edges fit together properly, so it'll look like one massive rock instead of lots of 1x1 and 2x2 rocks. I think I'll make all of the rock breakable as well, so you can have loads of fun with the koopas. I'll put you down for 5 on the chart also. You...
by Mr.Q.Marx?
24 May 2012, 18:16
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

Looking at the tables I could work on 5 or 6? Sure. Which one did you have in mind? 5? I can picture something that could be good for that... You know what tiles you got planned? I'm thinking of a kinda cave story type of thing would really work well... Less slopes though obviously. The asteriod ti...
by Mr.Q.Marx?
24 May 2012, 17:43
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

Looking at the tables I could work on 5 or 6?
by Mr.Q.Marx?
24 May 2012, 11:20
Forum: Mari0 discussion
Topic: (Gravitational) Gel Question
Replies: 19
Views: 3788

Re: (Gravitational) Gel Question

idiot9.0 wrote: Something else along this same question is, if they're in Mari0:SE, how will they work with the slopes? Will they work at all together?
Maurice has said not to assume slopes will be in there at all.
by Mr.Q.Marx?
23 May 2012, 23:28
Forum: Game development
Topic: Pokemon
Replies: 534
Views: 107519

Re: Pokemon

So I messed up the coding for "shoe" pretty badly so heres the sprites.
Image
Image
It's moves could be... walk? meh.
by Mr.Q.Marx?
22 May 2012, 22:17
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

You can work on world 2 if you want, after I've completed the tileset, of course. Fair play then, my map for it wasn't the best anyway. I really do like what he did with the start, looking forward to playing that one. However I'm happy to wait for the tile set for world 2. Have you planned what sor...
by Mr.Q.Marx?
22 May 2012, 22:07
Forum: Mapping
Topic: 20 Second Run [dropped]
Replies: 19
Views: 3636

Re: 20 Second Run

Turret Opera wrote: World 2-1? Look in the editor, you'll see why I put coins there.
-snip- Also, what does tbh mean?
Yeah I worked that out just in time to time out. TBH stands for To Be Honest. I try not to use text speak on here but I think I must have been writing one at the time and got into the habbit.
by Mr.Q.Marx?
22 May 2012, 20:32
Forum: Mari0 discussion
Topic: Mari0 boxshot?
Replies: 59
Views: 10397

Re: Mari0 boxshot?

Dilster3k wrote:Why does Mari0 need a "boxshot" again?
It doesn't. Why does Mari0 need worlds based on Megaman? People do what they want to do if they think it'll be good. It doesn't always have to make sense.
by Mr.Q.Marx?
22 May 2012, 19:48
Forum: Mari0 discussion
Topic: Mari0 Wikia
Replies: 20
Views: 4244

Re: Mari0 Wikia

A link next to "Forum" on the Mari0 page would probably be all it would need.
by Mr.Q.Marx?
22 May 2012, 19:45
Forum: Mari0 discussion
Topic: Mari0 boxshot?
Replies: 59
Views: 10397

Re: Mari0 boxshot?

WillWare wrote:I don't care if these were intended or not. They were bothering me. I am now satisfied.
Oh shit yeah, they bothered me too. I changed them on the png but not the xcf I copied the paragraph from. Thanks for that.
by Mr.Q.Marx?
22 May 2012, 18:32
Forum: Mari0 discussion
Topic: Mari0 boxshot?
Replies: 59
Views: 10397

Re: Mari0 boxshot?

You guys need to make it way bigger. Well if anyone wants to make it bigger heres the copyright bit in the bottom: 2012 Copyright Maurice of Stabyourself.net. Mari0 is a non-profit game avalible for computers only and no copyright infridgment was intended. Mario and Portal are owned by Nintendo and...
by Mr.Q.Marx?
22 May 2012, 16:28
Forum: Mari0 discussion
Topic: Mari0 boxshot?
Replies: 59
Views: 10397

Re: Mari0 boxshot?

trosh wrote:not enough small print at the bottom though.
Image
Like that?
by Mr.Q.Marx?
22 May 2012, 15:51
Forum: Game development
Topic: Pokemon
Replies: 534
Views: 107519

Re: Pokemon

So I made this for you: http://i128.photobucket.com/albums/p197/carrotman42/in-fightbg.png If you use this for the in-fight background it lines up pretty well. Edit: http://i128.photobucket.com/albums/p197/carrotman42/withmybg.png Ok not as well as I thought. I think it's about a pixel too low or so...
by Mr.Q.Marx?
22 May 2012, 14:26
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

Superjustinbros wrote:Hm, I think I could add a water-based world as World 4 or 6. Probably leaning towards World 4.
World 4 would probably make the most sense from a geographical point of view however a mantle level could be submerged...
by Mr.Q.Marx?
22 May 2012, 14:21
Forum: Mapping
Topic: 20 Second Run [dropped]
Replies: 19
Views: 3636

Re: 20 Second Run

Turret Opera wrote: Anyway, was it puzzling?
The maze on... World 2-1 was it? was puzzling, I kept timing out on that one which tbh is kinda what I wanted from this mappack. The first world I blasted through without trying much though the fast starman music really added to the intensity and emersion.
by Mr.Q.Marx?
22 May 2012, 12:10
Forum: Mapping
Topic: [Tileset] Golden-ish Portal Tiles
Replies: 5
Views: 1651

Re: [Tileset] Golden-ish Portal Tiles

supermarioportal2 wrote:one moment the special edition is released where ???
Chill bro. He just got a title screen mod from me... With a slightly different background by the looks of it.

Also liking the tiles. Looks like Mari0: Penthouse Edition.
Image
by Mr.Q.Marx?
22 May 2012, 12:02
Forum: Mapping
Topic: 20 Second Run [dropped]
Replies: 19
Views: 3636

Re: 20 Second Run

OK. It's good, I'll give you that and pretty. If you wanted screen shots you can take them in editor so times not REALLY the issue there. The 'This is the next 0'Brothers, download it, I don't need shots' thing isn't great though. Also 1-3 has a time limit of like 4 minutes and a different tune and ...
by Mr.Q.Marx?
22 May 2012, 11:17
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

I designed a few games in my time (games dev student) so I may try my hand if you want? I'm free from work 'till September. Sure. What worlds would you like to work on, specifically? World 1 is the most obvious as far as the mechanics would be basic but I don't want to step on any toes so I'll happ...
by Mr.Q.Marx?
22 May 2012, 11:04
Forum: Mari0 discussion
Topic: Compatible Gamepads
Replies: 68
Views: 26328

Re: Compatible Gamepads

Can confirm working for PC USB DDR Dance Mat (Stay Cool model) If you don't mind not aiming. Windows 98/ME/2000/XP/Vista/7. Native
by Mr.Q.Marx?
22 May 2012, 10:38
Forum: Mari0 discussion
Topic: Mari0 Wikia
Replies: 20
Views: 4244

Re: Mari0 Wikia

BobTheLawyer wrote:Do we update this wiki or the abandoned one?
Abandoned one gets my vote. It's already got the prettier layout and more pages.
However I'm editing the newer currently as it doesn't require a new account.
by Mr.Q.Marx?
22 May 2012, 10:36
Forum: Mari0 discussion
Topic: Special Edition logo?
Replies: 53
Views: 8739

Re: Special Edition logo?

xXxrenhoekxXx wrote:NOT ONLINE THERE'S MANY THREADS FOR THAT!
by Mr.Q.Marx?
21 May 2012, 22:41
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

I designed a few games in my time (games dev student) so I may try my hand if you want? I'm free from work 'till September.
by Mr.Q.Marx?
21 May 2012, 19:40
Forum: Mapping
Topic: Terminal, coming out in a very, VERY long time.
Replies: 21
Views: 5308

Re: Vel0city, coming out in a very, VERY long time.

Something nice like Super Monkey Ball had would probably work really well, as a wild card I'd also say some techno trance or house would work well as you went with that 'futuristic' neon tron-like look. Try playing what you've already got with something like: http://www.youtube.com/watch?v=Hgu9uKLBz...
by Mr.Q.Marx?
21 May 2012, 18:37
Forum: Mari0 discussion
Topic: Mari0 Wikia
Replies: 20
Views: 4244

Re: Mari0 Wikia

Why would we need a wiki really? It's pick up and play to people who've played portal and mario and thats most gamers. Maurice even added an in-game link to the mappack folder in game if there weren't enough tutorials on the forums... I guess it's good to have a wiki set up for people who don't want...
by Mr.Q.Marx?
21 May 2012, 15:03
Forum: Mari0 discussion
Topic: Mari0 boxshot?
Replies: 59
Views: 10397

Re: Mari0 boxshot?

Image
A back and side for idiot9.0's box. In case anyone actually did feel like wasting a CD.
by Mr.Q.Marx?
18 May 2012, 12:29
Forum: Mari0 discussion
Topic: Special Edition logo?
Replies: 53
Views: 8739

Re: Special Edition logo?

Franpa wrote: @ Mr. Q. Marx, you do realize no emulator has the correct NES palette right?
OK thanks. Not sure what I'm meant to do with this info as I used the colours off Wikipedia.
by Mr.Q.Marx?
18 May 2012, 12:22
Forum: Mapping
Topic: Into the Abyss
Replies: 12
Views: 3235

Re: [WIP] Into the Abyss

Sentinel wrote: @Mr.Q.Marx
I was looking for ambient music for this mappack but I couldnt find any free downloads. Also, most of them are like 4-7 mins long -_-
http://archive.org/details/xon-SixtyDone02
It's just a thought because it meets all of these specifications.
by Mr.Q.Marx?
18 May 2012, 12:14
Forum: Mapping
Topic: *deleted*
Replies: 8
Views: 2083

Re: [mappack] Marios Rage

trosh wrote: windows cannot decompile an exe either
You can with mari0. Rename it .zip and open with Winrar. Always worked for me. Not that theres any point with the .love avalible but it's easy enough to do.
by Mr.Q.Marx?
18 May 2012, 12:10
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 44342

Re: [WIP] We Need To Go Deeper

It would be an honor if you'd throw the tag in my avatar in there.
by Mr.Q.Marx?
18 May 2012, 11:11
Forum: Mari0 discussion
Topic: Special Edition logo?
Replies: 53
Views: 8739

Re: Special Edition logo?

trosh wrote:well you could do a gradient like in :
-snip-
Image
Using the NES pallete and everything this time.
by Mr.Q.Marx?
16 May 2012, 13:14
Forum: Mari0 discussion
Topic: Question - Aiming
Replies: 5
Views: 1624

Re: Question - Aiming

GlovePie script would be easy enough to do... like "key.arrowkeys = mouse.rawInput" would probably be enough.
by Mr.Q.Marx?
15 May 2012, 21:17
Forum: Mari0 discussion
Topic: Online Multiplayer + Hats...
Replies: 27
Views: 5370

Re: Online Multiplayer + Hats...

Oh god that would be terrible. Having my PC filled with hundreds of hats like that. If it's just temporary while the game is open, that's okay though. I kinda agree here. After all anyone can mod it... If I like the hat I can find it in the temporary store (Mari0/hats/temp?) but yeah I can see a hu...
by Mr.Q.Marx?
15 May 2012, 21:03
Forum: Mari0 discussion
Topic: Special Edition logo?
Replies: 53
Views: 8739

Re: Special Edition logo?

I get what you're saying really, a gold edition is more of a small expansion on the original and quite frankly at the moment a complete rewrite of half the campaign and online multiplayer is a bit more than that. (Even if there are a few more hats apparently) However, yeah I liked the idea of it loo...
by Mr.Q.Marx?
15 May 2012, 19:46
Forum: Not Tetris 2
Topic: I bet nearly everyone came here for Mari0.
Replies: 42
Views: 31606

Re: I bet nearly everyone came here for Mari0.

I came here for Not Tetris. I stayed for Mari0. Thats the nature of games you can mod easily.
by Mr.Q.Marx?
15 May 2012, 19:28
Forum: Mari0 discussion
Topic: Special Edition logo?
Replies: 53
Views: 8739

Special Edition logo?

So I saw the Mari0: SE logo and honestly it didn't look like a 'Special Edition' like I'm used too. Basically I'm really used to my 'Special Edition's being platinum or gold after having a PS2, PS3 and just straight up collecting stuff. So It felt a bit weird seeing 'Special Edition' on a logo with ...
by Mr.Q.Marx?
15 May 2012, 19:11
Forum: Mapping
Topic: Into the Abyss
Replies: 12
Views: 3235

Re: [WIP] Into the Abyss

This mappack is beautiful. The whole 'have the design in the back and the blocks in the front' idea is something I've wanted to do for a while. This mappack does deserve a song for the background, something sad and dramitic http://www.youtube.com/watch?v=09UhKyLHYsg I played to that and thought the ...