Search found 1678 matches

by idiot9.0
08 Apr 2012, 00:05
Forum: Mapping
Topic: Trial & Error V1.5 (Complete)
Replies: 47
Views: 8249

Re: I Have Finished My Own Mappack!

And make sure to include a screenshot or two so players know what to expect.
by idiot9.0
07 Apr 2012, 13:55
Forum: Twatter
Topic: Team aaaaa Vs. Team Anti-Brony [Forum Game]
Replies: 164
Views: 25674

Re: Team A Vs. Team B [Forum Game]

Why must we pit Team A against Team B? Why? We should get along, we all are part of a community, let's not bicker among ourselves!

Also, Team A :P
36
by idiot9.0
07 Apr 2012, 10:33
Forum: Mapping
Topic: Rachel's Mappack [FINISHED] [v 1.1]
Replies: 33
Views: 8058

Re: [WIP] Mari0 2.0 [Download World 1]

Just finished what you had so far. Really well done. Especially liked 1-2, with the "mini-puzzles" as I will call them. And it's got the perfect World 1 difficulty. NIcely done so far, can't wait to see more from this pack.

Also, I like water levels :<
by idiot9.0
07 Apr 2012, 10:23
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 75845

Re: super mario bros special remake *world 1 complete*

I'm liking how it's turning out. Great job so far :D
by idiot9.0
06 Apr 2012, 13:01
Forum: Twatter
Topic: I need an opinion on a 3D pony model..
Replies: 113
Views: 23864

Re: I need an opinion (borny opinion prefered) on a 3D model

Nice model so far. I'd say either option #1 or #3 would be your best bet for eyes, more so #3.
by idiot9.0
06 Apr 2012, 12:19
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

......Image

I was trying to have it like yours or Camewel's. My way works, just it's not what I was going for.
by idiot9.0
06 Apr 2012, 12:04
Forum: Mapping
Topic: Super Mario Bros Special Remake SE full port
Replies: 221
Views: 75845

Re: super mario bros special remake

LIke I said in the other thread about this game, I would love to see a remake. Glad you are on it, because if you weren't, I might have done it myself :P
Good luck on it, can't wait to play.
by idiot9.0
06 Apr 2012, 11:22
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Apologies for another double post, but updated the pack with another level, making for 8 tracks. On that note, if you guys want, I'm open to you making tracks of your own and adding them to the pack, as I am kinda slow with making more tracks. (Laziness, what can I say)
by idiot9.0
06 Apr 2012, 06:38
Forum: Mapping
Topic: Castlevania Mappack
Replies: 28
Views: 7139

Re: Castlevania Mappack

Okay, I think I found a fix for your background problem. Using your level for example, you need to have your background file twice, one labeled 1-1background1.png and another 1-1_1background1.png The reason I say this is because I looked into your level pack, and saw it labeled 1-1background1.png. B...
by idiot9.0
06 Apr 2012, 03:55
Forum: Mapping
Topic: [FINISHED] P0rtal [TURRETS] (Portal 1 remake)
Replies: 50
Views: 12170

Re: [Mappack][FINISHED] P0rtal (Portal 1 remake)

Well I just finished the pack and I have to say I enjoyed it. Puzzles were good, only a few really frustrating parts, and nice ending. I believe it was Test 18 that was really annoying for me, took me a few times to get it. Then there was the cloud ride part (have no idea what one that was) that ann...
by idiot9.0
06 Apr 2012, 02:46
Forum: Modding
Topic: Turrets -- v1.4 RELEASED [Both Directions!]
Replies: 184
Views: 35318

Re: Turrets

Sorry for interrupting, but I decided to try making a turret myself:

Image

It's 16x32, so it's the size of big Mario. Dunno what size you guys were going for, but meh, thought it was a good size myself. Anyway, there it is.
by idiot9.0
05 Apr 2012, 22:46
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

http://dl.dropbox.com/u/51013077/mari0/2Pscreenie4.png http://dl.dropbox.com/u/51013077/mari0/2PScreenie5.png Well.... it's not quite what I had in mind..... but I got it working nonetheless. O.P. updated with the new track starting system. (Update only for the Track select version.) Thanks to both...
by idiot9.0
05 Apr 2012, 21:38
Forum: Mapping
Topic: Castlevania Mappack
Replies: 28
Views: 7139

Re: Castlevania Mappack

Off topic: If you wanna play the first Castlevania, but don't wanna download roms, there's always virtualnes.com. I guess it's techinically an emulator, but hey, you don't have to download roms. And since the site only hosts games that the owner's have, it's technically legal. :3 On topic: Glad to h...
by idiot9.0
05 Apr 2012, 11:30
Forum: Mari0 discussion
Topic: Is anyone familiar with SMB Special?
Replies: 19
Views: 4428

Re: Is anyone familiar with SMB Special?

I swear I've seen this somewhere before..... meh, who cares. This is interesting. I'd definitely would love to see this thing remade in mari0. It'd be a nice way to play this game I had no idea existed. Not to mention a better way as well, as after seeing a youtube video of this, jumping in that gam...
by idiot9.0
05 Apr 2012, 10:51
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Sorry for double post, but I found a workaround. I found a way to do a "Track select" kind of thing. Images speak better, so here: http://dl.dropbox.com/u/51013077/mari0/2PScreenie3.png Doing it this way is kinda longer, but it allows me to have the players be at one life, and have them choose any t...
by idiot9.0
04 Apr 2012, 23:27
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

I was just poking around and found out that normal finish flags don't take you to next world... you gotta put a warpzone pipe. (NOTE:if you check "has warpzone" the warpzone text will appear at the end. If you don't check it, the pipes still work, just no text.) Double fuck..... I can't fix it righ...
by idiot9.0
04 Apr 2012, 23:02
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Lone Wolf wrote:You forgot to set it to 1 life...
... fuck. I'll remember to do that when I make track 8. Thanks for pointing that out.
by idiot9.0
04 Apr 2012, 21:57
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Go into the mappack and rename your current levels. Done. I cannot believe that worked. Thanks for ssuggesting that. I like your idea. If you want i could send some track designs for the "sequel" (just copy the .txt files from levels) Hey, go right ahead. If you want, you can make your own pack of ...
by idiot9.0
04 Apr 2012, 04:53
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

SOLUTION: make each race track a seprate world, so when you finish, it goes to next world. then you can go to menu, and pick that track I like that idea. I think I might do that. The only things that seem like a problem with that are: 1/ That would only allow me 8 tracks, so I would have to release...
by idiot9.0
04 Apr 2012, 03:20
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Just put 1 life for all players :P Problem with that is that if one player dies, they are gone for good. No coming back next level, so it's kind of a cheap way to win. It does add some challenge I guess, but since I haven't added 1-ups or nearly enough coins for a 1-up, you'd have to restart the ma...
by idiot9.0
04 Apr 2012, 01:59
Forum: Mapping
Topic: [WIP] The Old Tests
Replies: 13
Views: 2694

Re: [WIP] The Old Tests

So far I am liking this mappack. I think 1-3 was my favorite level so far. My only gripe I had was the long intermission segments. Yes it's a nice transition, but they can go a little long, since mario walks slowly during them. I saw you tried using faith plates (or whatever they're called) to speed...
by idiot9.0
04 Apr 2012, 01:51
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Well if one player dies, they lose. :P Pretty much the idea here. Also if they end up offscreen, the one remaining wins pretty much. After all, it is a race, right? :3 Love the stylized NSMB tiles. Those are really cool. Thanks. Decided to do those after seeing your tileset of NSMB. (I think it was...
by idiot9.0
03 Apr 2012, 22:55
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Agreed. Updated O.P. with updated pack. (l21118, your rapidshare link was down for me, so I just had to recreate them myself. Thanks for helping though, I really appreciate it)
by idiot9.0
03 Apr 2012, 14:47
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

Re: [Mappack] 2 Player Race Maps

Good point. But since I have not figured out how to do things on that timer thing yet, I just rigged doors to a button that player 1 (guy on top) presses to open both doors. Updated the O.P. with the updated pack, which also includes another level, 1-4.

Thanks for the suggestion.
by idiot9.0
03 Apr 2012, 07:46
Forum: Mapping
Topic: [Mappack] 2 Player Race Maps
Replies: 41
Views: 7099

[Mappack] 2 Player Race Maps

I made a map pack. It is pretty. Downoad it. ... oh you want info? Oh yeah, I need to do that. Anyway, I decided to make a map pack, and a race idea came up. Original or not, I went with it. And since I have no one to play with yet, I give you what I have now so you can play it with others. So far 8...
by idiot9.0
03 Apr 2012, 07:23
Forum: Mapping
Topic: Castlevania Mappack
Replies: 28
Views: 7139

Re: Castlevania Mappack

Okay, that was pretty cool. I am a Castlevania fan, so I completely approve of this. Definitely gonna give it a play when it's done. (I was also gonna say that I believe the reason for your background reverting back to the portal one is that it wasn't long enough for the stage..... but then the end ...
by idiot9.0
09 Mar 2012, 21:32
Forum: Mapping
Topic: An idiot's Custom Tileset
Replies: 1
Views: 1224

An idiot's Custom Tileset

Hello. Today I am here to show off my custom tileset. I really like the custom map making portion of this game, and especially the custom tiles part as well. So I decided to try to make some custom tiles for a level, but I forgot one thing: I suck at making levels. :3 So instead, I decided to just m...
by idiot9.0
09 Mar 2012, 10:49
Forum: Mapping
Topic: Goomba Facility 0.8b [400+ Total Downloads!]
Replies: 34
Views: 8224

Re: Goomba Facility - [Version 0.7 Released!]

Well, I just tried out this map pack and I will say, it's pretty dang good so far. Puzzles were really interesting as well.
Test 6/World 1-4 gave me a bit of trouble, but all the levels were doable, and overall fun. Keep up the good work on it.