Made some Logo's for a few puzzle maps around here.
Search found 914 matches
- 08 Mar 2014, 03:56
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 625599
- 08 Mar 2014, 02:13
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 293603
Re: Ideas/Things to add to Mari0
Idea: Only one player has a portal gun at a time (optional) It'd be easier to play multiplayer this way And also multiple people using a keyboard ... During animations it'd just appear when he shoots it I can see it now Mari0: The game with portals except for the other 3 players There's always joys...
- 08 Mar 2014, 00:49
- Forum: Twatter
- Topic: Dreams/Nightmares
- Replies: 113
- Views: 54523
Re: Dreams/Nightmares
I had one where it was in the style of the Roosterteeth Animated Adventures.
Everyone was Gavin, and jack was a talking Parrot that was on the 'alpha Gavin's shoulder.
We went on adventures.
Can't remember much of the actual adventure part.
Everyone was Gavin, and jack was a talking Parrot that was on the 'alpha Gavin's shoulder.
We went on adventures.
Can't remember much of the actual adventure part.
- 07 Mar 2014, 21:24
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 625599
Re: Pixel art and sprites go here
here is my FIRST pixel art. STUPPIDY SHITTY MARIO: http://i.imgur.com/AWTCNFhl.png sorry because it's so small i couldn't make a big pixel art. i'm working at luigi now. any opinions? EDIT:AND STUPPIDY SHITTY LUIGI: http://i.imgur.com/qkEtn3ll.png any opinions? The only thing is their bodies are fa...
- 07 Mar 2014, 19:57
- Forum: Twatter
- Topic: Here's a completely original idea: post your desktop!
- Replies: 714
- Views: 522281
Re: Here's a completely original idea: post your desktop!
- 07 Mar 2014, 01:45
- Forum: Twatter
- Topic: Criticism.
- Replies: 332
- Views: 110587
Re: Criticism.
I'm open to criticism.
You seem to make jokes nobody gets, but you're a pretty cool guy from what I've seen, and I hope to see more of you.Think_with_Coins wrote:I Need Criticism
- 06 Mar 2014, 23:23
- Forum: Twatter
- Topic: Eastereggs in Games
- Replies: 30
- Views: 6664
Re: Eastereggs in Games
Also i forgot to mention the Megaman eternal easter egg. a big number of the megaman songs are in a sweet Rock ''n'' Roll style,but Megaman is also known as ROCKman,and megaman is always in the lab with Dr lite and ROLL Now look at this closely:ROCK(megaman)and ROLL. Well, this really wouldn't be a...
- 06 Mar 2014, 22:47
- Forum: Twatter
- Topic: Eastereggs in Games
- Replies: 30
- Views: 6664
Re: Eastereggs in Games
You're probably thinking of Adventure on the Atari, released in 1979.Think_with_Coins wrote:The first Easteregg was the Name of the creator in the Game
But actually, an earlier Easter egg was found in Video Whizball, a 1978 game for the Fairchild Channel F system, displaying programmer Bradley Reid-Selth's surname.
- 06 Mar 2014, 15:51
- Forum: Mapping
- Topic: Give to me the best 8bit music maker ever!
- Replies: 33
- Views: 4329
Re: Give to me the best 8bit music maker ever!
http://www.howtogeek.com/howto/39532/how-to-enable-stereo-mix-in-windows-7-to-record-audio/ actually,my computer don't have a stereo mixer,i found another tutorial saying that i should download one,but the file is so heavy,it was going to take 2 hours to download and my internet isn't from the best...
- 06 Mar 2014, 03:29
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 625599
Re: Pixel art and sprites go here
Firaga I like your art I wish I could art like you art but I can't art. Anyone 'can art' . Just try different styles until you find one you like. I usually go with a cartoon-ishy feel, not a lot of shading, but colorful. Also, if you do shade, never fade into black, fade into a light rose-ish color...
- 06 Mar 2014, 03:11
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 625599
Re: Pixel art and sprites go here
I gave myself a 6-Hour Challenge. This was the result; the crisp clear logo for Super 0'Brothers (that may or may not be colored exactly correct, but it still looks good nonetheless). http://i.imgur.com/UZUL71C.png http://i.imgur.com/P1iPl52.png If you tell me there is already a clear image of this ...
- 06 Mar 2014, 01:44
- Forum: Mapping
- Topic: Give to me the best 8bit music maker ever!
- Replies: 33
- Views: 4329
Re: Give to me the best 8bit music maker ever!
This is fucking horrible even in delete tags.SauloFX wrote:my dog died because OF YOUR COOKIE!!!!
- 05 Mar 2014, 05:24
- Forum: Twatter
- Topic: Stabyourself.net community group picture!
- Replies: 62
- Views: 17557
Re: Stabyourself.net community group picture!
Yeah, you're that turtle guy, right?idiot9.0 wrote:Include me I guess.
And I'm pretty sure you know what to use for me.
- 05 Mar 2014, 05:10
- Forum: Twatter
- Topic: Stabyourself.net community group picture!
- Replies: 62
- Views: 17557
Re: Stabyourself.net community group picture!
This is actually a pretty good idea.
If you can pony, then if you could, make it this.
But if you can't, draw Kat.
If you can pony, then if you could, make it this.
- 05 Mar 2014, 04:11
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 558221
Re: Avatar thread
Wonderful Science Logo.
- 05 Mar 2014, 03:45
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 819222
Re: Chat "Room" v2
Oh, how we can only dream about that.WiloKing wrote:I wonder if Stabyourself has finally returned to an era of peace.
- 05 Mar 2014, 02:55
- Forum: Mapping
- Topic: Give to me the best 8bit music maker ever!
- Replies: 33
- Views: 4329
Re: Give to me the best 8bit music maker ever!
The one by Danooct1 was the one I followed.
Best of luck!
Best of luck!
- 05 Mar 2014, 02:51
- Forum: Mapping
- Topic: Give to me the best 8bit music maker ever!
- Replies: 33
- Views: 4329
Re: Give to me the best 8bit music maker ever!
I use Famitracker, it's pretty good. Good for NES and Famicom musics. Don't remember what formats it does, but it's pretty reliable. im so sorry,mari0 can't play the song. It's... uhhhh... not a song? It's a program that can be used to make NES/Famicom music. You could always use an outside audio r...
- 05 Mar 2014, 02:39
- Forum: Mapping
- Topic: Give to me the best 8bit music maker ever!
- Replies: 33
- Views: 4329
Re: Give to me the best 8bit music maker ever!
I use Famitracker, it's pretty good.
Good for NES and Famicom musics.
Don't remember what formats it does, but it's pretty reliable.
Good for NES and Famicom musics.
Don't remember what formats it does, but it's pretty reliable.
- 04 Mar 2014, 23:46
- Forum: Twatter
- Topic: Game Spotlights
- Replies: 14
- Views: 4124
Re: Game Spotlights
Going full-blown weeaboo. The Lunarian's were trying to make a perfect replica of Yukari Yakumo but failed terribly and changed the Gensokyo we knew so much forever! You play as Takko, the ruined experiment, your objective is to fight against the other abominations of the new Gensokyo and try to fi...
- 04 Mar 2014, 23:31
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 463040
Re: The Enemy Respositorium
can anyone make a giant chomp with these sprites? http://i.imgur.com/cDTw8XC.png sorry if this was hard but i need it to be a boss hey everyone forgot me?:( Since you put no details as to what you want the Chain Chomp to do, I'm going to figure that Toast Minions come out of it's gaping maw, and wh...
- 04 Mar 2014, 23:21
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 463040
Re: The Enemy Respositorium
SauloFX, since you know not of this 'don't triple post' blasphemy, let me explain it to you in excruciating detail . You see, when one double posts, it is when they make two posts in a row. Here is a prime example. ex. Hey, that's pretty cool! Can you show me how to make it? Typically, we dislike h...
- 04 Mar 2014, 21:04
- Forum: Twatter
- Topic: NES Game Genie Codes
- Replies: 28
- Views: 24327
Re: NES Game Genie Codes
I don't think it is legal to link a rom in forums. You could easily find one if you actually tried looking.MegaSuperab wrote:I WANT THE LINK TO THE ROM PLEASE!
Although, this is going off of me getting told in another forum that I shouldn't link them.
- 02 Mar 2014, 23:23
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238250
Re: Mari0 SE Beta
If you press the Debug Key (F) after dieing, it will stay on the level instead of bringing you to the 'Lives' screen or editor.
- 02 Mar 2014, 20:45
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 819222
Re: Chat "Room" v2
I am so sorry for all of this.
- 02 Mar 2014, 19:43
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 819222
- 02 Mar 2014, 19:01
- Forum: Mapping
- Topic: [WIP] [SE] Wonderful Science
- Replies: 10
- Views: 2692
Re: [WIP] [SE] Wonderful Science
Hey! We're not dead!
I had a sudden burst of creativity, so I modified some of the levels, and made a few things more simple.
I had a sudden burst of creativity, so I modified some of the levels, and made a few things more simple.
- 02 Mar 2014, 18:37
- Forum: Technical support
- Topic: Mario Se Crashing
- Replies: 2
- Views: 5242
Re: Mario Se Crashing
We're already trying to help you in the mapping thread there's no need for three threads. I think it's a problem with Mari0 SE, you'll have to wait till the next update. I can confirm it happens with every animated tile doing exactly what you're doing. Wait until an update, until then, find a worka...
- 02 Mar 2014, 17:48
- Forum: Mapping
- Topic: Help,Mappack is crashing!!!
- Replies: 24
- Views: 3215
Re: Help,Mappack is crashing!!!
We're they working earlier?SauloFX wrote:Slow The Frame Didn't work,this crash is making my mind blow.
I Was thinking,maybe remake the tile should work?
Maurice did that animated tile of a plataform going up,its actually the same thing that my tile does.
Second, make sure the filenames are 1.png and 1.txt
- 02 Mar 2014, 17:09
- Forum: Mapping
- Topic: Help,Mappack is crashing!!!
- Replies: 24
- Views: 3215
Re: Help,Mappack is crashing!!!
txt: triggered,0.08 The problem is it's only triggering a single frame. It doesn't have any values for the other frames. Should be... triggered,0.08,0.08,0.08,0.08,0.08,0.08,0.08,0.08,0.08,0.08,0.08,0.08 Although I've worked with animated tiles before, I don't know if the code above works. I haven'...
- 02 Mar 2014, 16:36
- Forum: Mapping
- Topic: Help,Mappack is crashing!!!
- Replies: 24
- Views: 3215
Re: Help,Mappack is crashing!!!
Would it be possible to post the animated tile with the .txt file in the C:\Users\<NAME>\AppData\Roaming\LOVE\mari0_se\mappacks\<MAPPACK>\animated?
It would help us fix the problem, it could be as easy as not putting a comma where it should be.
It would help us fix the problem, it could be as easy as not putting a comma where it should be.
- 02 Mar 2014, 15:20
- Forum: Mapping
- Topic: 0'Brothers - 8 worlds and 32 levels - Ready !
- Replies: 499
- Views: 235936
Re: 0'Brothers - 8 worlds and 32 levels - Ready !
This is going to be one of the most beautiful maps made yet.
- 01 Mar 2014, 23:07
- Forum: Mapping
- Topic: the cave[SE]
- Replies: 5
- Views: 1361
Re: the cave[SE]
Why did you have to make a new thread for this.
- 01 Mar 2014, 16:03
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 819222
Re: Chat "Room" v2
TwitchPlaysPokemon just beat the game. And people say a hundred thousand monkeys can't write Shakespeare. You could say Twitch... (•_•) ( •_•)>⌐■-■ (⌐■_■) ... Played Pokemon. But that final battle with Blue was the single most teeth-wrenching, heart-pounding, testosterone-fueling fight I have seen ...
- 27 Feb 2014, 00:43
- Forum: Twatter
- Topic: Eastereggs in Games
- Replies: 30
- Views: 6664
Re: Eastereggs in Games
Nintendo is what Genesisn't.Murphmario wrote:In a commercial, there was the slogan "Sega does what Nintendon't". This is a reference to Nintendo and Sega's rivalry at the time.
- 26 Feb 2014, 04:26
- Forum: Twatter
- Topic: Eastereggs in Games
- Replies: 30
- Views: 6664
Re: Eastereggs in Games
In Super Mario Galaxy, after you have obtained all 3 Green Power Stars, head to the Trial Galaxy, where there are the three very difficult but very fun levels. An "easter egg" generally isn't something required for completion. It isn't required, you just have to have the Trial Galaxies unlocked in ...
- 26 Feb 2014, 02:19
- Forum: Twatter
- Topic: Eastereggs in Games
- Replies: 30
- Views: 6664
Re: Eastereggs in Games
In Super Mario Galaxy, after you have obtained all 3 Green Power Stars, head to the Trial Galaxy, where there are the three very difficult but very fun levels. In the Rolling Gizmo Galaxy, if the player goes right next to the still upright bridge without the Star Ball and goes into first person view...
- 26 Feb 2014, 02:05
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 463040
Re: The Enemy Respositorium
The new update to Pickle Farming Simulator.0>0 wrote:the new update of what?
Mari0 SE is in a beta, so when it's updated, it will have more features for enemy creation.
- 25 Feb 2014, 23:07
- Forum: Mapping
- Topic: Mari0 Background Repository
- Replies: 60
- Views: 13849
Re: Mari0 Background Repository
Did you set it on the Level Editor menu screen?0>0 wrote:how you all can make backgrounds when i make a background and put it in my mappack background folder it doesn't appear in the mappack
- 25 Feb 2014, 16:43
- Forum: Twatter
- Topic: The Super Mario Topic
- Replies: 18
- Views: 6588
Re: The Super Mario Topic
Mario, Mario, Mario. Where should I start. Mario is a great character, added with the fact he's in some of my favorite games makes him flooping awesome. Even though I prefer Luigi, Mario's still a badass. One of my favorite games from the series, Super Paper Mario was a damn masterpiece, it was an R...
- 25 Feb 2014, 00:25
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 819222
Re: Chat "Room" v2
Pssshaa, you call that blazing internet? How's THIS for blazing internet?
- 24 Feb 2014, 19:50
- Forum: Twatter
- Topic: Birthday Thread
- Replies: 1097
- Views: 937683
Re: Birthday Thread (HAPPY BIRTHDAY COSTINTEO!)
That's because you're important to us! We should care!
Everyone on Stabyourself is a family, and family's are supposed to care about what others are doing.
Everyone on Stabyourself is a family, and family's are supposed to care about what others are doing.
- 24 Feb 2014, 19:43
- Forum: Mapping
- Topic: the cave[SE][v0.6]
- Replies: 20
- Views: 3425
Re: the cave[SE][DEMO]
My opinions. My first gripe is the file size. Good god, for a demo you shouldn't need 30+Mb just for a demo . If it was me I'd remove some of the music, at least the ones over ~5Mb (cave3, cave4, cave5, and cave6 are the big offenders) . Most of these aren't even used, so why bother adding them? Sec...
- 21 Feb 2014, 18:45
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 238250
Re: Mari0 SE Beta
Windows XP is still a thing?! But if anything I would imagine that would just make it worse. XP is really old. I don't even think that's for sale anymore. It's way outdated from the modern computer, and also very unoptimized. When they made XP, they didn't know anything about optimization, but now ...
- 20 Feb 2014, 19:51
- Forum: Mapping
- Topic: the strange place[SE]
- Replies: 32
- Views: 5183
Re: the strange place[SE]
the strange place is a mari0 map. What. Of course it's a mari0 map. It's a bad mari0 map, and you (As in, 0<0) are trying to give it good review, under another account. It's obvious. Giving false good reviews is useless, Btw. There is no rating system here. Nothing to win. And thanks you for callin...
- 20 Feb 2014, 19:35
- Forum: Mapping
- Topic: the strange place[SE]
- Replies: 32
- Views: 5183
Re: the strange place[SE]
The map is sub-par at best.
Also, there have been a recent influx of people signing up just to reply to this thread, in the past few minutes at least.
Seems a bit fishy.
Also, there have been a recent influx of people signing up just to reply to this thread, in the past few minutes at least.
Seems a bit fishy.
- 20 Feb 2014, 00:55
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 558221
Re: Avatar thread
༼ つ ◕_◕ ༽つ PRAISE HELIX ༼ つ ◕_◕ ༽つ
- 19 Feb 2014, 18:38
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 293603
Re: Ideas/Things to add to Mari0
i was thinking like making 3 or 5 or 10 mappacks and finish the DLC mappacks or somthing like this A good mappack takes quite a bit of time to make, I mean look at some of the great maps like Mad Science or Abstracta.. Making a good map takes about a month or two (or with my procrastination habits,...
- 19 Feb 2014, 18:35
- Forum: Mapping
- Topic: the strange place[SE]
- Replies: 32
- Views: 5183
Re: the strange place[SE]
Usually when you shit out mappacks at a rate faster than that of a speeding bullet, they usually turn out poorly. Imo, they should be cared for like a newborn baby, making the level pretty, making the level layout great. What I would do is give people a demo of the level before releasing the entire ...
- 19 Feb 2014, 18:29
- Forum: Modding
- Topic: help me with net play
- Replies: 12
- Views: 2336
Re: help me with net play
Online Multiplayer doesn't work.
Those videos we're from a long time ago, and even then it was buggy as hell.
Those videos we're from a long time ago, and even then it was buggy as hell.