Search found 1318 matches

by trosh
09 May 2012, 21:23
Forum: Game development
Topic: GravGame
Replies: 115
Views: 25918

Re: GravGame

falconsblack wrote:looks cool but i've got a question? how did you make a LOVE game a mac. i cant seem to get it working. Nice job on the game though.
OMG sentence make no sense does!
just make a regular .love file and run it with love2d in mac. where a is problem.
by trosh
09 May 2012, 01:24
Forum: Twatter
Topic: IRC "Rooms"
Replies: 35
Views: 6960

Re: IRC "Room"

Lolololololololol that is saso dumpass
by trosh
09 May 2012, 01:18
Forum: Twatter
Topic: IRC "Rooms"
Replies: 35
Views: 6960

Re: IRC "Room"

[01:15] <NO_FUN_ALLOWED> I'VE GOT MY EYES ON YOU [01:15] == NO_FUN_ALLOWED [563d11f7@gateway/web/freenode/ip.86.61.17.247] has quit [Quit: Page closed] [...] [01:17] == NO_FUN_ALLOWED [563d11f7@gateway/web/freenode/ip.86.61.17.247] has joined ##stabyourself [01:17] <NO_FUN_ALLOWED> ALWAYS. [01:17] ...
by trosh
08 May 2012, 19:29
Forum: Game development
Topic: How???
Replies: 5
Views: 1849

Re: How???

probably due to the program being a failure. copy it here in

Code: Select all

 tags ?
by trosh
08 May 2012, 19:02
Forum: Game development
Topic: How???
Replies: 5
Views: 1849

Re: How???

what's in your .zip ? I don't think you have to zip java games, try to run them straight away from your IDE or whatnot.
by trosh
08 May 2012, 18:56
Forum: Mapping
Topic: Very Hard Level Pack - The Forbidden Levels
Replies: 5
Views: 1958

Re: Very Hard Level Pack - The Forbidden Levels

wanted to try but eh download doesn't seen to work (also put space(s) around the link for it to become hypertext) this looks pretty good, w/ good level design, but I don't think 1 life is ever a very good idea (just my opinion though). Is there any point to me making a ratio 1 screenshot thing ? (ar...
by trosh
08 May 2012, 14:17
Forum: Game development
Topic: Hooker Shootout: the continued version
Replies: 14
Views: 3981

Re: Hooker Shootout: the continued version

why don't you upload the game ?
by trosh
08 May 2012, 14:14
Forum: Twatter
Topic: Everyone is being a prick with me
Replies: 22
Views: 4559

Re: Everyone is being a prick with me

oh ok thx for making a topic on this forum to ask this forum to leave you alone. Because we harass you so much.
obvious troll
by trosh
08 May 2012, 12:33
Forum: Twatter
Topic: IRC "Rooms"
Replies: 35
Views: 6960

Re: IRC "Room"

you can always use other tools, like ircii (terminal), mirc, or whatever, and use normal commands like

Code: Select all

/nick [nick]
/server irc.freenode.net
/join ##stabyourself
/names *
if the web app doesn't work
by trosh
08 May 2012, 11:23
Forum: Mapping
Topic: Rachel's Mappack [FINISHED] [v 1.1]
Replies: 33
Views: 8096

Re: Rachel's Mappack (formerly Mari0 2.0) [FINISHED] [v 1.1]

hmmmm, is it just me or the download doesn't really correspond to the description ? I made this screenshot thing with the download, and your mappack is totally not finished, like a third of the levels need ground. maybe it was just missing the colored tileset ? I dunno but still here you go you can ...
by trosh
07 May 2012, 22:23
Forum: Game development
Topic: Pokemon
Replies: 534
Views: 108289

Re: Pokemon

can squirt water and play forum games
by trosh
07 May 2012, 21:28
Forum: Mapping
Topic: THE unfinished GAME
Replies: 41
Views: 10503

Re: THE GAME - DEMO OUT NOW

don't ! if you love 'em keep 'em. don't be a bitch to suckers.
However keep some coherence as a whole, work on the details (even if it means using tilesets).
by trosh
07 May 2012, 20:52
Forum: Mari0 discussion
Topic: Gravity
Replies: 30
Views: 6405

Re: Gravity

that's interesting. I'm not sure how objects would act between two tiles of different gravity, but probably something like putting two portals on the ground one next to the other. I'm thinking it wouldn't be too hard to code, just make an array of tiles linked with each gravity controller and check ...
by trosh
07 May 2012, 03:10
Forum: Mari0 discussion
Topic: when is online multiplayer coming out?
Replies: 71
Views: 13189

Re: when is online multiplayer coming out?

everyone knows this is Saso's second account
anyway why are you saying that camewel ? Maurice and Saso have clearly said they have no idea about when/if Mari0:SE will be released
by trosh
07 May 2012, 02:47
Forum: Mari0 discussion
Topic: when is online multiplayer coming out?
Replies: 71
Views: 13189

Re: when is online multiplayer coming out?

no, free, no. But keep your hopes up ! If Hollande was elected president in France then Maurice could release Mari0:SE one day.
by trosh
06 May 2012, 18:21
Forum: Twatter
Topic: Noteworthy Posts / Arguing About Said Noteworthy Posts
Replies: 663
Views: 193687

Re: Noteworthy Posts

and then you were like hey let's ban him for 2 months nah jk. Just one day.
by trosh
06 May 2012, 11:03
Forum: Stabyourself.net
Topic: Random questions I have for staff
Replies: 6
Views: 7566

Re: Random questions I have for staff

so ... how old are you Sašo ? and have you worked on projects similar to stabyourself.net in the past ?
by trosh
06 May 2012, 08:18
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

Internet Relay Chat ? ugh guys missed the chat again, I just have the last page or so of pokemon talk showing up :P
At what time are you guys able to connect on irc ? (maybe also add (your time) minus (forum time), so I would have +1 because it is 8:18 here)
by trosh
06 May 2012, 08:09
Forum: Mari0 discussion
Topic: Just some bugs
Replies: 16
Views: 3398

Re: Just some bugs

Chippy348 wrote:
trosh wrote:half of your bug reports aren't really bugs
How does the first one not count as a bug?
trosh wrote:half of
by trosh
05 May 2012, 23:45
Forum: Mapping
Topic: Setting up your mappack thread properly THE FIRST TIME
Replies: 62
Views: 42639

Re: Setting up your mappack thread properly THE FIRST TIME

open up the .love with your usual method (extract or read .love with winrar, whatever) and then edit the main.lua file : Change line 38 to something like width = 50 and then save the file. run the .love again and the game window should be twice as large, and the game should work accordingly. This al...
by trosh
05 May 2012, 23:36
Forum: Mari0 discussion
Topic: Just some bugs
Replies: 16
Views: 3398

Re: Just some bugs

hey random ratio 1 spree :
Image
Image
half of your bug reports aren't really bugs
also please use normal size text; emphasizing everything you say implies you're always more important - please keep your feet on earth with us.
by trosh
05 May 2012, 23:07
Forum: Mapping
Topic: Setting up your mappack thread properly THE FIRST TIME
Replies: 62
Views: 42639

Re: Setting up your mappack thread properly THE FIRST TIME

nice :D good work, well summed up. just because it's really annoying me, could you also add imgur.com in the list of image hosting sites ? it's dumb but everyone uses it around here so ehh you know. also why don't you do a small thing about making your game window bigger if you want to show more in ...
by trosh
05 May 2012, 22:25
Forum: SE Boss design
Topic: My "awesome" idea
Replies: 3
Views: 4230

Re: My "awesome" idea

not sure why :
(1) you're banned
(2) you copy pasted the mario I doodled in like 2 seconds on my sucky touchscreen
anyway it's a simple enough idea and not very original but it's ok
by trosh
05 May 2012, 20:44
Forum: Twatter
Topic: Photoshop this FAT32 boy
Replies: 8
Views: 3276

Re: Photoshop this FAT32 boy

CLUSTERFUCK

anyway kid's arms look like crab claws -ish
by trosh
05 May 2012, 20:42
Forum: Game development
Topic: Zombie World Online
Replies: 10
Views: 3258

Re: Zombie World Online

weekly update is a fail for the moment. would like to see progress :)
by trosh
05 May 2012, 20:40
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

oh man saso's new avatar is freaky : Image

Discuss.
by trosh
05 May 2012, 20:32
Forum: Game development
Topic: Snayke
Replies: 28
Views: 6933

Re: Snayke

once again, I wish we could "like" posts. I'm impressed you actually found a way to make "portals" fit well. Digging the level editor, I'm expecting as many "mappacks" as for mari0 ;D
by trosh
05 May 2012, 20:27
Forum: Mapping
Topic: THE unfinished GAME
Replies: 41
Views: 10503

Re: THE GAME - DEMO OUT NOW

actually I don't think it looks that good, it's a bit of a mess visualy ... make sure you have a goal for what your mappack should be as a whole, and have a clear idea of how graphics fit together.
by trosh
05 May 2012, 12:13
Forum: Twatter
Topic: Cool realistic zombie game (actual game not a forum game)
Replies: 11
Views: 3153

Re: Cool realistic zombie game (actual game not a forum game

this game looks sweet, I'm gonna try see if I can play the free demo. Still you shouldn't do a new thread just about this (AD GAH)
Maybe there could be a Games Discussion thread to talk about any game, not just stabyourself, not just free games.
by trosh
05 May 2012, 09:29
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

the dicussion was pretty cool until ha started going razy ... maurice had to do something
by trosh
05 May 2012, 03:02
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

no he doesn't need to face all the r34 :P
by trosh
05 May 2012, 02:31
Forum: Twatter
Topic: Selfmade Memes
Replies: 116
Views: 26747

Re: Selfmade Memes

eh.
by trosh
05 May 2012, 01:47
Forum: Mapping
Topic: THE unfinished GAME
Replies: 41
Views: 10503

Re: THE GAME - DEMO OUT NOW

"mama ? I think there's something wrong with me - what you say ? - gaaaaahhh it hurts ! - OH NO ! my son is a grammar nazi !!!!"
by trosh
04 May 2012, 22:31
Forum: Mapping
Topic: THE unfinished GAME
Replies: 41
Views: 10503

Re: THE GAME - DEMO OUT NOW

Not gonna try it now, but as you said grammar nazi is useful : "I may have made it" (first post) :P
by trosh
04 May 2012, 19:30
Forum: Twatter
Topic: Noteworthy Posts / Arguing About Said Noteworthy Posts
Replies: 663
Views: 193687

Re: Noteworthy Posts

xXxrenhoekxXx wrote:
Rachel wrote:Didn't you get banned for "posting dumb image macros like an idiot?"
that was like 2 weeks ago.
they never learn, do they ...
by trosh
04 May 2012, 19:19
Forum: SE Boss design
Topic: jump survival
Replies: 7
Views: 5539

Re: jump survival

yeah that was kind of the idea. I didn't elaborate on the story but I was thinking about a gradual approach into space, like maybe at first you're just running while boxes are coming your way, and then you come out of the room/spaceship/whatever and you have to keep on jumping to survive. So yeah br...
by trosh
04 May 2012, 19:13
Forum: Modding
Topic: No Portal Gun?
Replies: 12
Views: 3273

Re: No Portal Gun?

oh man I wish there was a "like post" button.
by trosh
04 May 2012, 19:13
Forum: Mapping
Topic: [post removed by poster]
Replies: 2
Views: 741

Re: hello map

this is actually not too bad. The game doesn't play really well (GAAAAH ONE LIFE), but it's decent. graphics are really crude but that's ok (it looks a bit like you were testing level design). Yeah you should give out more info, add more screenshots because you did make quite a few levels.
by trosh
04 May 2012, 18:41
Forum: Mapping
Topic: Mario In Space (Now with a new level!)
Replies: 16
Views: 4222

Re: Mario In Space (Now with a new level!)

I didn't take the time to look into every level but the puzzles look pretty good and the mappack as a whole is really really great. Really impressive ! If you haven't tried it yet you should :D
by trosh
04 May 2012, 18:28
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

yeah, my friend has a big house with green stuff everywhere (baseless innuendo)
I cut my hair today so life feels wrong.

This morning I went back to sleep after waking up and I had the most awesome hallucinations/lucid dreams and now my whole life seems strange.
That happen to anyone ?
by trosh
04 May 2012, 08:45
Forum: Mapping
Topic: [Mappack] Mari0 38253
Replies: 9
Views: 2362

Re: [Mappack] Mari0 38253

Harry Partridge ! Oyeah.
by trosh
04 May 2012, 07:58
Forum: Mapping
Topic: smpg ultimate
Replies: 36
Views: 8174

Re: smpg ultimate

"aN anti"
you forgot the "." at the end of that sentence.

lol I usually dislike grammer nezis but it's so fun to be one.
by trosh
04 May 2012, 06:33
Forum: Mapping
Topic: THE unfinished GAME
Replies: 41
Views: 10503

Re: My newest creation - The Game

Well in the end though I say ratio 2 for screenshots is okay, I find ratio 1 is really best. Maybe that's just me but heh there you go add on to this picture if you add more screenshots
Image
by trosh
04 May 2012, 06:18
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

Of those gifs, the first has the best hat movement, but the third has the best actor. He's much better at it than you. what ? there was acting involved ? I thought the point was just to have moves like Jagger. uuughh fuckin time zones you guys started talking on #stabyourself just after I went to s...
by trosh
04 May 2012, 06:10
Forum: Twatter
Topic: Making 0 game Pictures/Avatars
Replies: 361
Views: 55554

Re: Making 0 game Pictures/Avatars

LightningFire wrote:(Don't judge me. I was way younger when I wrote this. Also, finished avatar! :D)
I'm judging you LF. And I'm judging every pixel of your avatar. DO YOU FEEL MY JUDGMENTAL GLARE UPON YOURSELF ?
by trosh
03 May 2012, 23:09
Forum: Mari0 discussion
Topic: semi-cool Mari0 Tribute
Replies: 5
Views: 1235

Re: semi-cool Mari0 Tribute

oh come on that tribute will reach millions of people around the world and truly inspire young men to download Mari0. It's the beginning of a new dawn.
by trosh
03 May 2012, 22:44
Forum: Mapping
Topic: [Mappack] Mari0 38253
Replies: 9
Views: 2362

Re: [Mappack] Mari0 38253

I was feeling über generous and was gonna download your mappack to try it and even give you screenshots but then I fell on this unzipped folder, aaaand no just no. zip-rename it before you upload it. (technologic)
by trosh
03 May 2012, 22:36
Forum: Twatter
Topic: Chat "Room"
Replies: 4938
Views: 807259

Re: Chat "Room"

for the few who took part in yesterday's chat, I think that was fun and I'd like to try an IRC channel again. There's enough people around here (in my opinion) to keep discussion running so why not I think easiest way is to use the existing #stabyourself channel on freenode. So just go on http://web...
by trosh
03 May 2012, 21:45
Forum: Twatter
Topic: Making 0 game Pictures/Avatars
Replies: 361
Views: 55554

Re: Making 0 game Pictures/Avatars

Pyr0saur wrote:You don't want it transparent, do you? What's the maximum file size, again?
Image
It's funny because there mario is walking backwards, just like it was in mari0 up to the first beta I received where I mentioned it to maurice.