Search found 1092 matches
- 26 Aug 2015, 00:30
- Forum: Mapping
- Topic: Group Mappack: Short-Term Author
- Replies: 111
- Views: 37423
Re: Group Mappack: Short-Term Author
How are you even supposed to get up there? The start of the level? Yes. You can portal the highest space and then jump through. But how do you expect people to not just go that way and skip the entire puzzle? And what's worse, you don't give any hints about the button (except for the cube that is n...
- 25 Aug 2015, 00:35
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 537367
Re: Pixel art and sprites go here
More Mario and Portal stuff i've been doing.
- 07 Aug 2015, 20:54
- Forum: Mari0 discussion
- Topic: Mari0 SE Purple Gel help
- Replies: 7
- Views: 2387
Re: Mari0 SE Purple Gel help
Set a spawner that "launches" the goombas to the walls (so they stick to them), make it work only once.
i hope it helps.
i hope it helps.
- 04 Aug 2015, 17:26
- Forum: Mapping
- Topic: Finishing an overworld level (TUTORIAL)
- Replies: 2
- Views: 1338
Re: Finishing a level (TUTORIAL)
Well, this sounds pretty basic, since it only is one of the several tipes of stairs you find in the SMB map. There's a lot of ways of finishing a level, and only explaning one of them doesn't feel correct (to me at least), so i'll try to give a better explanation about the topic: Finishing a level (...
- 30 Jul 2015, 05:54
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 537367
Re: Pixel art and sprites go here
Keys, keyholes and some eggs.
Needless to say, but the first key and keyhole are from SMW and i put them there for comparison.
- 13 Jul 2015, 17:39
- Forum: Twatter
- Topic: Five Nights at Freddy's Series Discussion
- Replies: 288
- Views: 159079
Re: Five Nights at Freddy's
6 days before my birthday...
but why...?
but why...?
- 10 Jul 2015, 04:41
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
*image* Saw a similar truck on my town. Hans, I guess Pato's logo has been around longer than we thought... :) Okay, it's time to leave. Bye guys, it's been a good time, gud look to you all, may the world have mercy with you. Good bye :) This should go without saying, but i'm not being seirous.
- 09 Jul 2015, 18:51
- Forum: Twatter
- Topic: Jumpman (ioSMB4) Development
- Replies: 315
- Views: 134333
Re: ioSMB4 (Jumpman) Development
Jumpman Supah Dream Adventure!
(this one doesn't sound good imo)
(this one doesn't sound good imo)
- 09 Jul 2015, 04:06
- Forum: Twatter
- Topic: Jumpman (ioSMB4) Development
- Replies: 315
- Views: 134333
Re: ioSMB4 (Jumpman) Development
why not simply named 'super mario bros 4' Nintendo owns the rights of that name, probably to prevent people from actually naming their fan-games like that. Also, IC, you could name it Super Mario Universe, i don't know if it actually fits the theme. Maybe "Mario Super Adventure" or "Mario Super Wor...
- 08 Jul 2015, 20:21
- Forum: Twatter
- Topic: Jumpman (ioSMB4) Development
- Replies: 315
- Views: 134333
Re: ioSMB4 (Jumpman) Development
"I wanted to become a hero but i ironically ended up becoming a jumpman"(all written in japanese) (a bad joke/reference of the long title of some japanese games/manga)
- 08 Jul 2015, 04:43
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
Well, a little announcement, i got a one-level demo of Dementia: Version 0.1 or something smaller. I got no screenshots of it, , but i do have a screenshow of how the first level of the actual mappack looks like: http://i.imgur.com/j6nzDvH.png So, enjoy. EDIT: This mini-mappack uses the Hatninja's S...
- 05 Jul 2015, 20:50
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 264448
Re: Ideas/Things to add to Mari0
Before saying anything, this is not an useless mega-bump to the thread (so you-know-what-user can keep his mouth shut). So, i had this idea of making the lazers and lightbridges have more "directions" to set: http://i.imgur.com/IaWZFEb.png And that the entities should show their position in the edit...
- 29 Jun 2015, 21:55
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
As the author of those tiles, i'll take the responsibility of doing new and better looking tiles!FuriousHedgehog wrote:Nothing more?
I need updated sprites.
But i can't do it inmediately, i got finals. So if someone else doesn't insist on doing it themselves, i'll start doing them in two weeks.
Good day, gentlemen.
- 24 Jun 2015, 23:56
- Forum: Mapping
- Topic: MY first map
- Replies: 6
- Views: 1947
Re: MY first map
Custom maps must have edited folder name, not "custom_mappack_1", I tested on 1.6, and i think its better to make it on Mari0 SE. You can't finish the mappack, you take the wrong elevator tileset. I think its should have custom tileset, and you can make custom background. 1. A mappack folder can ha...
- 22 Jun 2015, 02:48
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 326268
- 05 Jun 2015, 03:30
- Forum: Twatter
- Topic: Unpopular Opinions
- Replies: 392
- Views: 429718
Re: [wFaZe] Unpopular Opinions
Well, what Def said, what Will said, what Kiashi said, and a bit of what turret said. You can't force anyone to be something he doesn't like to be, and if you try to defend yourself saying "but my religion said it's wrong", well don't insist, let them alone, becuase if they're "going to a hell for s...
- 21 May 2015, 23:29
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
[youtube][/youtube]
No, you're a skid.Flutter Skye wrote:No, you're a squid.
- 21 May 2015, 03:30
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
Well, I don't know if this is the best place to saying this, but here it goes: Since i want to play Axiom Verge but i'm kind of broke (well, i can't buy things on Steam) i'm looking for someone who wants to have Portal 2 and Gun Monkeys in exchange of it. If someone is willing to do it, they must kn...
- 09 May 2015, 04:07
- Forum: Modding
- Topic: [resolved] HELP
- Replies: 12
- Views: 6446
Re: HELP.
It means that it's from windows Xp to more recent releases (AKA Windows 7 and 8 (and soon 10))Dat page wrote:Windows XP+
- 09 May 2015, 02:30
- Forum: Twatter
- Topic: Unpopular Opinions
- Replies: 392
- Views: 429718
Re: Unpopular Opinions
1. Porn is ok to be addicted to, but defently not to the point when you see a girl on Disney and want to fuck it. Well, as long as you don't let it corrupt your perception of the world (like starting to think about porn all the time or when you see a woman), it's ok. 2. Equal rights is something I ...
- 09 May 2015, 01:50
- Forum: Modding
- Topic: [resolved] HELP
- Replies: 12
- Views: 6446
Re: HELP.
First: 1. The title does not follow the rules. 2. Neither does the description. Okay, now to the problem. You don't need coding skill to install mods on Mari0 (just to make them, which is already done if you downloaded it) You need to install LÖVE to run the ".love" files, after installing the right...
- 07 May 2015, 03:11
- Forum: Twatter
- Topic: Unpopular Opinions
- Replies: 392
- Views: 429718
Re: Unpopular Opinions
- I hate when people negatively generalizes a group without even considering that there's ALWAYS at least one asshole on every "group" and they think that because of them all the group is like that. -"Hey i don't like this, so why would anyone like it?" Yeah i personally hate this too. - Also i like...
- 30 Apr 2015, 03:27
- Forum: Twatter
- Topic: Five Nights at Freddy's Series Discussion
- Replies: 288
- Views: 159079
Re: Five Nights at Freddy's
Hold on a second... It's a man...who is purple?... GUYS!! I GOT THE ANSWER!!! Dr. Zebediah Killgrave http://images-cdn.moviepilot.com/image/upload/c_fill,h_720,w_1280/t_mp_quality/after-thanos-apocalypse-the-marvel-villains-i-m-dying-to-see-purple-man-marvel-s-a-k-a-jessica-jones-lands-the-tenth-doc...
- 26 Apr 2015, 03:23
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 537367
Re: Pixel art and sprites go here
Yeah, that's exactly how mondays make me feel.
Good job.
Good job.
- 25 Apr 2015, 19:33
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 487094
Re: Avatar thread
i don't post here too often, but hey, at least i'm doing it now, huh?
New avatar btw
New avatar btw
- 25 Apr 2015, 19:18
- Forum: Twatter
- Topic: Jumpman (ioSMB4) Development
- Replies: 315
- Views: 134333
Re: IOSMB4 Development
Try to make a "villain" that thinks that life is neamingless, and so they do whatever they want, harming people sometimes, since it doesn't matter anyways. (also he can say something like "our life is as meaningless as a video game" or something like that) Also the main team could be looking for wis...
- 25 Apr 2015, 03:06
- Forum: Twatter
- Topic: Representation/Group Pic Thread (How should people draw you?)
- Replies: 182
- Views: 66164
Re: Representation/Group Pic Thread (How should people draw you?)
Oh, you included me, thanks! Sorry for not posting any reference image, it's just that i don't draw antilitus too much, i have a pretty detailed face of him somewhere on my "portfolio". I don't think it's necessary anyways, since you have already drawn him. EDIT: Oh, new page...yay, i guess... again...
- 25 Apr 2015, 02:03
- Forum: Mapping
- Topic: Music Respositorium
- Replies: 40
- Views: 14611
Re: Music Respositorium
Well, he's contributing something to the thread, and there's a good amount of time between those posts, so it's alright.Tecminer wrote:quintuple post...
- 22 Apr 2015, 17:39
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 537367
- 22 Apr 2015, 05:07
- Forum: Mari0 discussion
- Topic: Mari0 Images Thread
- Replies: 463
- Views: 271446
Re: Beta (and, by Popular Demand, Mod) Screenshots and Gifs (and Videos)
So, i'm not gonna lie, that's an amazing first impresion of you (not counting you first mappack which was cool too).
I'm looking forward to it.
I'm looking forward to it.
- 21 Apr 2015, 03:58
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 2570568
Re: Art Thread
It was necessary.
- 20 Apr 2015, 06:34
- Forum: Twatter
- Topic: Noteworthy Posts / Arguing About Said Noteworthy Posts
- Replies: 663
- Views: 185103
Re: Noteworthy Posts / Arguing About Said Noteworthy Posts
5:30 PM - Imaginary Duck: Minecraft 2.0.0 patch notes 5:30 PM - Imaginary Duck: -nerfed greninja 5:30 PM - MagicPillow: -added circles 5:30 PM - MagicPillow: -removed circles 5:30 PM - MagicPillow: -removed Minecraft 5:31 PM - HammyHammerGuy: -added more hunger-like stats to track 5:31 PM - HammyHa...
- 20 Apr 2015, 05:11
- Forum: Modding
- Topic: [Question] Camera Fix?
- Replies: 8
- Views: 5166
Re: [Question] Camera Fix?
At least the points where the camera starts following mario should be more centered so it doesn't look weird.
Also vertical scrolling is center locked and it looks weird too.
Also vertical scrolling is center locked and it looks weird too.
- 16 Apr 2015, 19:14
- Forum: Stabyourself.net
- Topic: BBCode not working?
- Replies: 5
- Views: 6210
Re: BBCode not working?
Delete the "s" in "https://..." so it's "http//..."
I think that should work.
I think that should work.
- 09 Apr 2015, 05:10
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 537367
Re: Pixel art and sprites go here
^Should I get the box of parts and Toy Chica?^ http://i.imgur.com/ES2CLqz.png just realized I fucked up some of the bounding boxes... Dammit... Wow, even the fan has a image there, good job. Also, good job doing the masks, Skye, they look great. Also, since i'm posting on this thread often, i'll ju...
- 25 Mar 2015, 17:11
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 2570568
Re: Art Thread
I drew a printer (WARNING: is big):
If you like it you can print my drawing of a printer.
- 19 Mar 2015, 05:47
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 2570568
Re: Art Thread
It looks overall fine, the only flaw i see on it is the neck, it is too thin (and tall) for a head like that. (< and i'm talking about the neck, don't get confused).
Apart from that it's a great drawing, heep the good work, man.
Apart from that it's a great drawing, heep the good work, man.
- 06 Mar 2015, 22:46
- Forum: Twatter
- Topic: Five Nights at Freddy's Series Discussion
- Replies: 288
- Views: 159079
Re: Five Nights at Freddy's
Have you noticed the ending screen (the newspaper one, the same that Skye posted a some posts ago) has comments of the developer about the game (on the blurry part)?
- 01 Mar 2015, 02:17
- Forum: Mapping
- Topic: Breaking the Castle Alesan99's Entities
- Replies: 14
- Views: 3289
Re: Breaking the Castle Alesan99's Entities
Not yet, we don't know if he has a youtube account dedicated exclusively to minecraft videos.FuriousHedgehog wrote:10 + Minecraft = Rat Kid?
- 26 Feb 2015, 20:02
- Forum: Twatter
- Topic: Avatar thread
- Replies: 1062
- Views: 487094
Re: Avatar thread
< Play & Clock™ is an original character, DO NOT STEAL /badjoke
- 23 Feb 2015, 01:07
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
They're the price of a game! And what they do is unlock content in games you already have, right? That's because they're not only "more content to your game", maybe nintendo think them as " figurines that add content in your game", and (maybe this was mentioned before) just an amiibo of one charact...
- 06 Feb 2015, 04:21
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3575504
Re: Chat "Room" v3
Wow, three years already.
Well, that's nice.
Thanks to you guys for not being bad enough to make me leave this place.
Well, that's nice.
Thanks to you guys for not being bad enough to make me leave this place.
- 06 Feb 2015, 04:19
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 537367
Re: Pixel art and sprites go here
So, i tried to make a font for Pato Corp. with some antialiasing:
What do you think?
What do you think?
- 22 Dec 2014, 06:07
- Forum: Twatter
- Topic: Hugo's Christmas Gifts Again (this time I finish my stuff!)
- Replies: 71
- Views: 33675
Re: Hugo's Christmas Gifts Again (this time I finish my stuf
Antilitus trying to not push THE button.
- 20 Dec 2014, 19:55
- Forum: Modding
- Topic: Qcode's Christmas-Gift Mod-Challenge thing
- Replies: 34
- Views: 13141
Re: Qcode's Christmas-Gift Mod-Challenge thing
Hans's idea . Oh, well, i don't know if this problem is happening to everyone else, but i can't see the images on that post (thanks photobucket -_- ) so i reuploaded them on imgur (thanks imgur :D), since i can't edit the original post i'll just quote it here (in a spoiler): I had two ideas for tha...
- 15 Dec 2014, 20:19
- Forum: Modding
- Topic: Fix for crash with triggered tiles in long levels
- Replies: 10
- Views: 4425
Re: Fix for crash with triggered tiles in long levels
Thanks, Hugo! The fix works alright. But i think you shouldn't have been so harsh to Turret about it. I know what he did wasn't really a fix , but at least it prevented the crash and make animated tiles work (but completely, but something is something). Also, Turret, not because you're the only one ...
- 14 Dec 2014, 19:59
- Forum: Modding
- Topic: Fix for crash with triggered tiles in long levels
- Replies: 10
- Views: 4425
Re: Fix for crash with triggered tiles in long levels
Thanks Turret, but i have found an inconvenient situation caused by your fix: http://i.imgur.com/hmXkSkb.png Now the properties related portals doesn't change (just follow the first frame's property). So, since the first frame of this animated tile isn't solid, when activated is solid but portals ca...
- 10 Dec 2014, 20:00
- Forum: Modding
- Topic: Turret's Additional Animations/other (Update 7!)
- Replies: 72
- Views: 25958
Re: Turret's Additional Animations/Other (Make levels in-gam
You have to put them on the game folder(the folder with the name "mari0_se"), not your mappack's.
Turret said it on the first post:
Turret said it on the first post:
TurretBot wrote:(where your mappack folder is)
- 06 Dec 2014, 18:28
- Forum: Mapping
- Topic: Mario and the Sahasika Kingdom - Dead
- Replies: 82
- Views: 18353
Re: Mario and the Sahasika Kingdom
The Mappack is very stupid!!,stupid goombas,stupid koopas YOUR MAPPACK IS VERY STUPID!! I Will not download it Rating: 0/0 because princesskiller is drugged and do not know what is a bump Do you know how immature you sound right now? You're didn't even downloaded it ("I Will not download it") and y...
- 06 Dec 2014, 05:19
- Forum: Mapping
- Topic: Mario and the Sahasika Kingdom - Dead
- Replies: 82
- Views: 18353
Re: Mario and the Sahasika Kingdom
Wait, what? No, no, no :c I like your mappack, the platforming is good, i would like to help you giving you some suggestions: -i don't have problem with coins (Mari0_player, please count the coins that are on 1-1 or another levels) but you (PrincessKiller) can add some coins if you want to, they may...