Search found 1050 matches

by FaycalMenouar
01 Jun 2012, 00:20
Forum: Mari0 discussion
Topic: How Do I Record Mari0?
Replies: 9
Views: 2324

Re: How Do I Record Mari0?

I ussualy use Fraps at 60 FPS then format factory to compress the video keeping the same resolution & quality
by FaycalMenouar
01 Jun 2012, 00:11
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4449

Re: Invalid Surface Sound Effects on non Portalable blocks ?

He is the only producer. And he means that he won't copy your code. He will just simply make his own



Okay Okay
by FaycalMenouar
01 Jun 2012, 00:05
Forum: Mari0 discussion
Topic: Use Blocks as triggers ? ( to open doors, activate lasers ?)
Replies: 30
Views: 6221

Re: Use Blocks as triggers ? ( to open doors, activate laser

LightningFire wrote:I'm just going to suppose that Maurice will say:
Maurice wrote:No.
Because this is not in either Portal 1 or 2, or in SMB.
But I like this idea too.

yeah Maurice will certainly go like

Image
by FaycalMenouar
01 Jun 2012, 00:04
Forum: Mapping
Topic: The annoying mappack ?
Replies: 12
Views: 1782

Re: The annoying mappack ?

What I meant by that is that you to write this:
here my first mappack tell me what you think of it, then I will put a download


Ok , next time maybe
by FaycalMenouar
31 May 2012, 23:08
Forum: Mapping
Topic: The annoying mappack ?
Replies: 12
Views: 1782

Re: The annoying mappack ?

LightningFire wrote:Oh... ok. But next time, tell us that in the first post, ok?



here my first mappack tell me what you think of it



look up it was already in the first post ^^
by FaycalMenouar
31 May 2012, 23:02
Forum: Mapping
Topic: The annoying mappack ?
Replies: 12
Views: 1782

Re: The annoying mappack ?

AAAAAND he removed the video. Wow. I actually wanted to play this :( too bad :/ :) Why don't you put up a download? If you're going to be making a thread of a mappack you didn't even put up a download to, then......... IDK. i was waiting for you guys to tell what you think of it first , but if you ...
by FaycalMenouar
31 May 2012, 22:35
Forum: Mapping
Topic: Heavy Gravity Mari0
Replies: 17
Views: 3187

Re: Heavy Gravity Mari0

What's up forum , hey i found a little glich that apears to happen only in your mappack , you can jum in midair , but only when you are falling from some place , here check this video :

by FaycalMenouar
31 May 2012, 22:10
Forum: Mapping
Topic: The annoying mappack ?
Replies: 12
Views: 1782

Re: The annoying mappack ?

LightningFire wrote:AAAAAND he removed the video. Wow. I actually wanted to play this :(
too bad :/ :)
by FaycalMenouar
31 May 2012, 22:09
Forum: Mapping
Topic: Heavy Gravity Mari0
Replies: 17
Views: 3187

Re: Heavy Gravity Mari0

BobTheLawyer wrote:
FaycalMenouar wrote:AMA take a look at it , thanks
I checked what ama means. Typed it in Google with the word define before it.
Google wrote:ama
Abbreviation:
American Medical Association.
Lol !
by FaycalMenouar
31 May 2012, 20:00
Forum: Modding
Topic: [Mod] Guns N' Grenades v0.61.2b
Replies: 44
Views: 23338

Re: [Mod] Guns N' Grenades v0.61.2b

xXxrenhoekxXx wrote:there's a developer
and Maurice does his own codes
BESIDES YOU HAVE A F*CKING PORTAL GUN!
shooting enemies would be "Funnier"
by FaycalMenouar
31 May 2012, 19:51
Forum: Mapping
Topic: Heavy Gravity Mari0
Replies: 17
Views: 3187

Re: Heavy Gravity Mari0

AMA take a look at it , thanks
by FaycalMenouar
31 May 2012, 17:33
Forum: SE Boss design
Topic: Idea dropoff thread
Replies: 37
Views: 17090

Re: Idea dropoff thread

Or Atlas & P-Body ?
by FaycalMenouar
31 May 2012, 16:13
Forum: SE Boss design
Topic: GlaDos Crawler
Replies: 25
Views: 9513

Re: GlaDos Crawler

Maybe GlaDos will occasionally throw a mushroom in there, so there is more room for error (1/2 hit kill is just a bit too cruel if you ask me). maybe princess Peach will occasionally throw mushrooms in there , imagine her in a cage , you have to rescue her , and she just helps you out with mushroom...
by FaycalMenouar
31 May 2012, 15:09
Forum: Modding
Topic: [Mod] Guns N' Grenades v0.61.2b
Replies: 44
Views: 23338

Re: [Mod] Guns N' Grenades v0.61.2b

This is Amazing ! developers should put this as a cheat
by FaycalMenouar
31 May 2012, 15:03
Forum: SE Boss design
Topic: GlaDos Crawler
Replies: 25
Views: 9513

Re: GlaDos Crawler

nice , creating that will be hard though , if they ever decide to create it , i wish them luck
by FaycalMenouar
31 May 2012, 13:33
Forum: Mari0 discussion
Topic: Use Blocks as triggers ? ( to open doors, activate lasers ?)
Replies: 30
Views: 6221

Use Blocks as triggers ? ( to open doors, activate lasers ?)

What's up forum ? http://img85.imageshack.us/img85/9938/sanstitresu.png http://img13.imageshack.us/img13/2703/dfdfdm.png eg : hit special blocks to activate a door ? ON closes door and OFF opens it ? xXxrenhoekxXx said : so basically it's a block version of the button entity... Yes .
by FaycalMenouar
31 May 2012, 11:49
Forum: Mapping
Topic: THE END?
Replies: 64
Views: 17552

Re: THE END?

30 downloads with music & 7 downloads without, but no any replies... i got to say this , this is map is freaking hard , don't get mad but a hard map does not mean it's a good one , some very easy maps are in the dlc , like Acid trap try to make it easier ( not too easy ) and backgrounds , thanks i ...
by FaycalMenouar
31 May 2012, 11:46
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4449

Re: Invalid Surface Sound Effects on non Portalable blocks ?

Maurice wrote:
Mr.Q.Marx? wrote:and Maurice will hopefully thank them and throw it in game because he can.
Sorry I only use my own code.
so does that mean you guys would fix this ?
by FaycalMenouar
31 May 2012, 11:33
Forum: Mapping
Topic: A0zora (To be recreated)
Replies: 307
Views: 64815

Re: Aozora; A complete 32 level set (demo available)

Nice , i'm trying it out
by FaycalMenouar
31 May 2012, 11:07
Forum: SE Boss design
Topic: The Aperture Science Modified Bowser ?
Replies: 8
Views: 5496

Re: The Aperture Science Modified Bowser ?

the bridges, gels, and lasers seem like an after thought... thre aren't two bowser's there's only one the normal bowser transform into the 2 bowser I didn't mean as two separate monsters I meant as two separate boss fights. that's right , gels laser and bridges were added later on the go using pain...
by FaycalMenouar
31 May 2012, 00:19
Forum: SE Boss design
Topic: Idea dropoff thread
Replies: 37
Views: 17090

Re: Idea dropoff thread

or just Bowser with a portal gun ?
Image
by FaycalMenouar
30 May 2012, 20:40
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4449

Re: Invalid Surface Sound Effects on non Portalable blocks ?

http://www.mediafire.com/?4khg9fdr58r7l78 Please can someone work out how to code this better? Seriously there must be a way to get it working better than this. Plus side: It plays when you hit a non-portalable wall. Minus side: It plays BEFORE you hit a portalable wall. i have downloaded the .love...
by FaycalMenouar
30 May 2012, 20:33
Forum: Mari0 discussion
Topic: (Suggestion) Tiles Creator
Replies: 15
Views: 2955

Re: (Suggestion) Tiles Creator

I actually think this is a great idea Since the sprites are 8-bit, you shouldn't really need any complex tools or anything to make them anyway for the most part (unless you're stringing many on the go) But this could save a lot of time, just making a quick sprite on the spot to insert into your lev...
by FaycalMenouar
30 May 2012, 19:45
Forum: SE Boss design
Topic: The Aperture Science Modified Bowser ?
Replies: 8
Views: 5496

Re: The Aperture Science Modified Bowser ?

RWLabs wrote:More importantly, the gels, light bridges and the lasers seem out of reach.


they are not out of reach ,look carefully and you'll find how
by FaycalMenouar
30 May 2012, 02:21
Forum: Mapping
Topic: The annoying mappack ?
Replies: 12
Views: 1782

The annoying mappack ?

what's up forum ? here my first mappack tell me what you think of it EDIT : since some of you want "screenies" here they are : http://img217.imageshack.us/img217/1055/mari012012053110142563.png http://img338.imageshack.us/img338/9182/mari012012053110141659.png http://img411.imageshack.us/img411/5011...
by FaycalMenouar
29 May 2012, 22:32
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4449

Re: Invalid Surface Sound EFfects on non Portalable blocks ?

Sound effect seems way out of place and doesn't suit the game in my opinion and is probably why it wasn't included. Well the game is sort of a mashup between Super Mario Bros and Portal so i guess you preety much have to include all the elements from both games , developers are already working on e...
by FaycalMenouar
29 May 2012, 22:22
Forum: SE Boss design
Topic: The Aperture Science Modified Bowser ?
Replies: 8
Views: 5496

The Aperture Science Modified Bowser ?

What's up forum ? so basicaly you fight with bowser till glados interupts the fight and makes bowser more inteligent and gives him a portal gun that he can use against you' with some sort of ray , here check it out http://img443.imageshack.us/img443/3669/mari03qy.png EDIT : Thank you guys for answer...
by FaycalMenouar
29 May 2012, 20:38
Forum: SE Boss design
Topic: Koopalings
Replies: 13
Views: 6567

Re: Koopalings

WTF ?
by FaycalMenouar
29 May 2012, 19:35
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4449

Re: Invalid Surface Sound EFfects on non Portalable blocks ?

HeroKing wrote:if maurice were to add in the sound effect as well, would be nice to also have the colored sparks come off from a failed portal
Good Idea ! i wonder if it is possible though
by FaycalMenouar
29 May 2012, 17:51
Forum: Mari0 discussion
Topic: Portal Sound Effects ( walking , gel and portals ) ????
Replies: 21
Views: 4449

Portal Sound Effects ( walking , gel and portals ) ????

What's up forum ? remember the sounds the portal gun makes when you shoot an invalid surface in portal ? it's not in mari0 , guess developers forgot about it , anyways here , check this out http://www.youtube.com/watch?v=RzsFKc18DiE EDIT ! Upload it on mediafire... I think it'll be in game.lua were...
by FaycalMenouar
29 May 2012, 15:41
Forum: Mapping
Topic: Giant Glados Tilesset + Portals
Replies: 12
Views: 2153

Re: Giant Glados Tilesset + Portals

xXxrenhoekxXx wrote:
FaycalMenouar wrote:the orange and blue portals are his .
this part threw me off.
threw you off .....
by FaycalMenouar
29 May 2012, 15:40
Forum: Mapping
Topic: Giant Glados Tilesset + Portals
Replies: 12
Views: 2153

Re: Giant Glados Tilesset + Portals

Dilster3k wrote:
FaycalMenouar wrote: i agree with you , portals are not that well, i didn't make them though , it was supermarioportal2's work
Supermariportal2 did not makes those.

yes , i just discovered that it was made by somebody else , but i don't know who .
by FaycalMenouar
29 May 2012, 11:57
Forum: Mari0 discussion
Topic: Animated Tiles and Backgrounds
Replies: 5
Views: 1489

Re: Animated Tiles and Backgrounds

Moving tiles like coulds or grass would be cool no ?
by FaycalMenouar
29 May 2012, 11:51
Forum: Mapping
Topic: Giant Glados Tilesset + Portals
Replies: 12
Views: 2153

Re: Giant Glados Tilesset + Portals

xXxrenhoekxXx wrote:so you willingly admit you stole someone else's work...
You're an ass.
i didn't stole his work ,
i only used the .png as a template ( Willingly admit you ..... ) it's called giving credit


SFMBE
by FaycalMenouar
29 May 2012, 02:53
Forum: Mari0 discussion
Topic: Animated Tiles and Backgrounds
Replies: 5
Views: 1489

Re: Animated Tiles and Backgrounds

Rachel wrote:There's already a thread on this.
viewtopic.php?f=8&t=1794

didn't see it , thanks
by FaycalMenouar
29 May 2012, 02:52
Forum: Mari0 discussion
Topic: [Suggestion] GIFs as backgrounds
Replies: 10
Views: 2594

Re: [Suggestion] GIFs as backgrounds

I don't think an animated background would do any good and would just end up being distracting to the player. Parallax backgrounds are already a good way to make the backgrounds more dynamic, having them animated as well would just be overkill. that is only if we focus on them ( a lot ) check this ...
by FaycalMenouar
29 May 2012, 01:34
Forum: Mari0 discussion
Topic: Animated Tiles and Backgrounds
Replies: 5
Views: 1489

Animated Tiles and Backgrounds

What's up forum


check this out , and tell if it would be nice on Mari0

by FaycalMenouar
29 May 2012, 00:57
Forum: Mapping
Topic: THE END?
Replies: 64
Views: 17552

Re: THE END?

30 downloads with music & 7 downloads without, but no any replies... i got to say this , this is map is freaking hard , don't get mad but a hard map does not mean it's a good one , some very easy maps are in the dlc , like Acid trap try to make it easier ( not too easy ) and backgrounds , thanks i ...
by FaycalMenouar
29 May 2012, 00:38
Forum: Mapping
Topic: Giant Glados Tilesset + Portals
Replies: 12
Views: 2153

Re: Giant Glados Tilesset + Portals

Elbow wrote:What? No, this is just ugly. It doesn't fit the NES style of Mario one bit.
you are right , but some times innovation can be nice , Love2D can handle high end graphics , so you can make like real life tiles like buildings and trees and stuff

SFME
by FaycalMenouar
29 May 2012, 00:36
Forum: Mapping
Topic: Giant Glados Tilesset + Portals
Replies: 12
Views: 2153

Re: Giant Glados Tilesset + Portals

at least the glados picture is not a horrible jpg like those portals with a white line around (ugh) i agree with you , portals are not that well, i didn't make them though , it was supermarioportal2's work as for glados it's only a pic i got from google , i told you guys that it was not impressive
by FaycalMenouar
29 May 2012, 00:34
Forum: Mari0 discussion
Topic: (Suggestion) Tiles Creator
Replies: 15
Views: 2955

Re: (Suggestion) Tiles Creator

RWLabs wrote:P
H
O
T
O
S
H
O
P

Image



Thanks , i didnt know how to make them portalable and collectable till now , :D
by FaycalMenouar
29 May 2012, 00:33
Forum: Mari0 discussion
Topic: (Suggestion) Tiles Creator
Replies: 15
Views: 2955

Re: (Suggestion) Tiles Creator

I know this was suggested somewhere before, but I couldn't find it. But yeah, use photoshop, gimp, paint.net, or something similar. They are, in my opinion, much better than any built-in tile editor can be. True but i thought of an easier way, perexemple for newbies , who never dealed with photosho...
by FaycalMenouar
28 May 2012, 20:49
Forum: Mapping
Topic: Rachel's Mappack [FINISHED] [v 1.1]
Replies: 33
Views: 8092

Re: Rachel's Mappack (formerly Mari0 2.0) [FINISHED] [v 1.1]

Completed it , not hard , not easy you guys should try it out
by FaycalMenouar
28 May 2012, 20:10
Forum: Mapping
Topic: Giant Glados Tilesset + Portals
Replies: 12
Views: 2153

Giant Glados Tilesset + Portals

What's up forum ! here it is it's not impressive , and i used supermarioportal2's tilesset from mr.L's Trap as a template for this NickIAm tilesset from THE END ? as a template for this , the orange and blue portals are his . anyways enjoy http://img407.imageshack.us/img407/1111/tilesc.th.png http:/...
by FaycalMenouar
28 May 2012, 11:09
Forum: Mari0 discussion
Topic: (Suggestion) Tiles Creator
Replies: 15
Views: 2955

(Suggestion) Tiles Creator

a tool to create tiles inside the level editor , easy interface , right clicks to choses whether or not tiles could be portalable or brackable ?


Image


it would be great if it was actually true :p
by FaycalMenouar
26 May 2012, 00:32
Forum: Mari0 discussion
Topic: Suggestion: Dash and time revesing
Replies: 22
Views: 4526

Re: Suggestion: Dash and time revesing

dat's wel séd you G A A H
by FaycalMenouar
24 May 2012, 14:36
Forum: Mari0 discussion
Topic: Suggestion: Dash and time revesing
Replies: 22
Views: 4526

Re: Suggestion: Dash and time revesing

but , hey , if you think you're an 'AH' ....
by FaycalMenouar
24 May 2012, 14:35
Forum: Mari0 discussion
Topic: Suggestion: Dash and time revesing
Replies: 22
Views: 4526

Re: Suggestion: Dash and time revesing

i didn't abreviate asshole you asshole ah means a completly other thn , in my language , cuz i don't speak english .....
by FaycalMenouar
24 May 2012, 01:48
Forum: Mari0 discussion
Topic: Suggestion: Dash and time revesing
Replies: 22
Views: 4526

Re: Suggestion: Dash and time revesing

like willware said i'm not stupid and i 'm just here to learn new things for my job ( informatician techinician ) @ RWLabs i won't say sorry for my bad english , simply because it' not my freaking native language , damn ! i just gave those idead cuz i thought it woul be cool a dash in mid air per ex...
by FaycalMenouar
20 May 2012, 19:25
Forum: Mari0 discussion
Topic: Suggestion: Dash and time revesing
Replies: 22
Views: 4526

Suggestion: Dash and time revesing

Hey , i was watching my couzin playing megaman x5 and prince of persia the two thrones , they had cool tricks like dashing and time reversing that would be nice if we could dash in mari0 et reverse time whenever we lose a life here a video of megaman x5 http://www.youtube.com/watch?v=YoixUg6MSaA and...