Search found 914 matches

by Firaga
12 Aug 2014, 01:24
Forum: Twatter
Topic: I got shot.
Replies: 16
Views: 4651

Re: I got shot.

If you're joking I will strangle you. If you are serious, please get well soon. Thank god it was just the leg, not your head or something.
by Firaga
08 Aug 2014, 19:13
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4357501

Re: Chat "Room" v3

jwright159 wrote:viewtopic.php?f=8&t=4426

I feel so much shame.
Then why the fuck did you make it?
by Firaga
06 Aug 2014, 17:08
Forum: Modding
Topic: All Night Stabyourself Super Mario Bros. Revival
Replies: 78
Views: 29391

Re: All Night Stabyourself Super Mario Bros. Revival

I'll try to be that again (toad I think) He's already taken by missing world And here's the new dinopiranha : http://i.imgur.com/n8DTzY7.gif That's a lot better, although, his feet in his frames are really odd, and it'd look better if his tail and arms were moving a bit too. Maybe enlarge the bulb ...
by Firaga
05 Aug 2014, 15:34
Forum: Modding
Topic: All Night Stabyourself Super Mario Bros. Revival
Replies: 78
Views: 29391

Re: All Night Stabyourself Super Mario Bros. Revival

Alright, to everyone planning to enter this mod... READ THE FUCKING REQUIREMENTS First off Giraffes, that image is copied from someone else. No, you didn't make it, Omega from the Spriters Resource did. Secondly, you didn't even bother turning it into the right palette. You're not getting in if it i...
by Firaga
05 Aug 2014, 14:51
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4357501

Re: Chat "Room" v3

HowToEatGirafes wrote:
TheJonyMyster wrote:whatd i miss
Firaga
Oh bugger off you tosspot.
I wap it. Sue me.
by Firaga
04 Aug 2014, 18:22
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4357501

Re: Chat "Room" v3

There's been a lot of that lately in the mappack subforum. I only do that when someone takes something from me without asking and not giving credit. like i said, thats not what bothers me, if i directly use someone elses work and dont give credit, thats not ok, but if i made something entirely diff...
by Firaga
04 Aug 2014, 06:01
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

Danny wrote:Image


its me in real life
I never knew you didn't have a nose in real life.
(reminds me of those Bratz dolls that were popular for not 3 heptoseconds)
by Firaga
04 Aug 2014, 03:49
Forum: Twatter
Topic: I'm starting to make music...
Replies: 29
Views: 14748

Re: I'm starting to make music...

B-Man99 wrote:I can't even tell which one of us you were talking to
Bubba, in a joke that his username starts with "B" and the ironic fact that there's already a music maker in the forums (that's you!) with the B-Man name, so hilarity may or may not have ensued.
Explaining this ruined the purpose.
by Firaga
04 Aug 2014, 03:40
Forum: Twatter
Topic: I'm starting to make music...
Replies: 29
Views: 14748

Re: I'm starting to make music...

You should call yourself B-Man.
by Firaga
01 Aug 2014, 03:58
Forum: Twatter
Topic: Game Challenges!
Replies: 5
Views: 1473

Re: Game Challenges!

craftershaft wrote:WARNING! i tried logging in with double s but it said it's inactive. one s is by me, but double s is an imposter.
What does this even mean.
Also beat IWBTG without dieing.
by Firaga
01 Aug 2014, 02:43
Forum: Mapping
Topic: Super Jump Bros.
Replies: 8
Views: 2375

Re: Super Jump Bros.

Do not post the same thread twice. Use one.
viewtopic.php?f=8&t=4416
If you want to get your mappack to the top of the list again, use the bump feature after three days of inactivity.
by Firaga
30 Jul 2014, 17:06
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4357501

Re: Chat "Room" v3

Hi! I'm back after a week and a half! Wow, I wanted it to be two weeks, but I don't care. Important notices: Okay, so I was reading through criticism, and I vow to follow advice from you guys! -Less, if not none, ponyisms! -Less spaming! (I was really shocked at this one.) -Less shitposting! -Less ...
by Firaga
30 Jul 2014, 04:54
Forum: Mapping
Topic: Mario Time (Dead)
Replies: 11
Views: 5199

Re: Name TBA!

Why not post the tileset at full size? Some of us might want to use it, and it's in a spoiler anyway, you don't have to make it smaller.
by Firaga
25 Jul 2014, 19:57
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

Image
More progress. I've gotten the gemstones to the point of where I'm satisfied by how they look.
by Firaga
24 Jul 2014, 21:59
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

Regarding over-world graphics, the ground (under the grass, of course) seems a little dark and stands out too much from the rest of the scene. It probably looks dark because I've made the outline a bit thicker. Here's some more underground progress! http://i.imgur.com/Bkvam3i.png Cool! Wait, are th...
by Firaga
24 Jul 2014, 14:51
Forum: Modding
Topic: All Night Stabyourself Super Mario Bros. Revival
Replies: 78
Views: 29391

Re: All Night Stabyourself Super Mario Bros. Revival

Spider-Man wrote:Lawl.
Why did you even feel the need to post this.

Also, I might be in, if I have enough time between this and SMI.
by Firaga
23 Jul 2014, 19:25
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

Shank wrote:Regarding over-world graphics, the ground (under the grass, of course) seems a little dark and stands out too much from the rest of the scene.
It probably looks dark because I've made the outline a bit thicker.
Here's some more underground progress!
Image
by Firaga
21 Jul 2014, 22:34
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

More Progress has been made.
The underground is coming along very nicely (no it's not grass it's moss)
Image
by Firaga
21 Jul 2014, 06:26
Forum: Twatter
Topic: Star Trek
Replies: 3
Views: 1282

Star Trek

Discuss about an old classic TV show, spread across Star Trek: The Original Series and its live action TV spin-off shows, Star Trek: The Next Generation, Star Trek: Deep Space Nine, Star Trek: Voyager, and Star Trek: Enterprise as well as the Star Trek film series. All amazing TV shows that everyone...
by Firaga
21 Jul 2014, 05:30
Forum: Game development
Topic: Stabyourself Fighting Game!
Replies: 10
Views: 6698

Re: Stabyourself Fighting Game!

So what was the point of making a pointless flash instead of just, oh, I don't know, putting the damn text and "drawings" you spent writing in the Scratch editor in the thread? Also this reeks, and I mean REEKS of 'i have no coding or art skills but you guys can do that all for me' . Also wow, I can...
by Firaga
21 Jul 2014, 02:15
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

This is looking great so far , firaga ! But the dirt should have more shading , in my opinion I'm limiting it to the SNES palette, and limiting each tile to 8 colors per 16x16. i to am limiting my pallet on a mappack im making and im curious if it actually improves performance in any way or has any...
by Firaga
20 Jul 2014, 20:40
Forum: Mari0 discussion
Topic: Mari0 Images Thread
Replies: 463
Views: 294527

Re: Beta Screenshots and Gifs

Image
Gif by Saulo.
by Firaga
20 Jul 2014, 20:40
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

Double post, but I've got something for everyone, a gif! http://i.imgur.com/3fAF4vn.gif Gif courtesy of Saulo, level courtesy of me, Firaga. I've still only made 1 level, mainly because I wanted to restart the whole thing with the SNES palette (i still have to do "?" blocks and coins) and the levels...
by Firaga
19 Jul 2014, 01:06
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

HowToEatGirafes wrote:This is looking great so far , firaga ! But the dirt should have more shading , in my opinion
I'm limiting it to the SNES palette, and limiting each tile to 8 colors per 16x16.
by Firaga
19 Jul 2014, 00:44
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 12006

Re: [WIP] Super Mario Island

New update after I've been lazy.
I removed the ugly blue of the level, and changed it to brown, looks pretty good imo.
Image
Also, there probably won't be a release until it's done. Expect it in 8 years by the time I finish (hopefully 7 years before this).
by Firaga
19 Jul 2014, 00:06
Forum: Modding
Topic: do not use mario se 2014-03-08!!!
Replies: 26
Views: 11987

Re: do not use mario se 2014-03-08!!!

some internets block certain sites also they sometimes use different protocols and not all computers can use all those different protocols apparently Some "internets" don't. Internet Providers sometimes, but mostly it depends on where you live. I remember 4chan got banned somewhere over in the east...
by Firaga
16 Jul 2014, 16:00
Forum: Twatter
Topic: Ponies.
Replies: 1284
Views: 282565

Re: Ponies.

jwright159 wrote:I can't because I don't have internet.
Then how the flying fuck are you using the forums then?
You can't get on the bloody SITE to download it without internet even.
by Firaga
15 Jul 2014, 21:36
Forum: Modding
Topic: Mari0 Eqtended
Replies: 28
Views: 13196

Re: Mari0 Eqtended

Jad wrote:
SpiderMario wrote:Wheres mai cookie.
Here is ur cookie
Image
Please try to refrain from posting huge images, if you have to have one, put it in a spoiler (like I did above)
by Firaga
15 Jul 2014, 21:24
Forum: Mapping
Topic: Castle Land [First Work]
Replies: 6
Views: 1977

Re: Castle Land [First Work]

Welcome to the patented Firaga Mappack Rating System. Fasten your seatbelts, and keep all hands inside the vehicle as we delve into Castle Land. 1-1: - Fix the castle edges. There's more castle tiles that will make it so there's a space instead of a brick in between them. 1-1_1: - Why bother putting...
by Firaga
12 Jul 2014, 18:03
Forum: Mari0 discussion
Topic: MARI0 SE GUIDE REQUEST FORUM
Replies: 26
Views: 5901

Re: MARI0 SE GUIDE REQUEST FORUM

Danny wrote:anyone have any tips on increasing fps?
- Increase priority in Task Manager
- Turning Vsync on/off
- Lowering resolution size
by Firaga
10 Jul 2014, 01:20
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

Non 8-bit LightningFire
Image
Non 8-bit because there's another color. ;_;
by Firaga
09 Jul 2014, 23:38
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

8-Bit Trist
Image
by Firaga
09 Jul 2014, 22:26
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

8-bit Flutter Skye.
Image
by Firaga
09 Jul 2014, 20:14
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 540827

Re: Tileset Respositorium

Image
- Added Explodatorium and fixed a few things.
by Firaga
08 Jul 2014, 22:42
Forum: Twatter
Topic: Introduce yourself
Replies: 277
Views: 155449

Re: Introduce yourself

I'm Firaga. I enjoy pixelated games, horror games, and rating maps. I also like making pixel art and sittin' on my ass. I'm a girl who was born a guy, and I live all the way in the maple syrup country itself, Canada. I also have Steam, and I'm on TerrariaOnline, Flashii and Malwareup sometimes if yo...
by Firaga
08 Jul 2014, 20:20
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 540827

Re: Tileset Respositorium

A bunch of stuff was added since the last update!
Image
- Added Lich Yard tiles
- Added Iron Whale tiles.

Some things might still not be set right, but I will fix them.
by Firaga
08 Jul 2014, 04:02
Forum: Modding
Topic: All Night Stabyourself Super Mario Bros.
Replies: 1657
Views: 286694

Re: All Night Stabyourself Super Mario Bros.

1/ Is it worth reviving? 2/ Do you want to have this stay in 1.6 or be converted into SE? And if SE, which beta? I want to say SE, because custom enemies means nobody can be left out, but it's buggy. 3/ Should a new thread be made or just continue here? If were starting over, with new map and new s...
by Firaga
07 Jul 2014, 15:10
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 540827

Re: Tileset Respositorium

Image
Now includes Pridemoor Keep!
by Firaga
07 Jul 2014, 03:44
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

jwright159 wrote:so what is the main community
XP
The popular areas some of the regulars post often.
by Firaga
05 Jul 2014, 00:46
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 540827

Re: Tileset Respositorium

ImageMore progress. Yes that bush is cut off that's because I was lazy.
by Firaga
04 Jul 2014, 21:53
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 540827

Re: Tileset Respositorium

MagicPillow wrote:Maybe the dirt (the lighter colored one) should be breakable, since it was in shovel night.
It will be, I'm just getting all the tiles and worrying about collision before adding the properties.
by Firaga
04 Jul 2014, 21:41
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 540827

Re: Tileset Respositorium

I just found a new game; Shovel Knights (an amazing game, yes you should buy it)! And as I play though the game, I will rip every single tile from it.
Image
This is the beginning of the Grass worlds, but it's horribly unfinished.
by Firaga
03 Jul 2014, 22:29
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

More done! http://i.imgur.com/GFB6TjX.png http://i.imgur.com/C3Q3yNB.png http://i.imgur.com/usZCRUL.png http://i.imgur.com/bgs2XQD.png http://i.imgur.com/yWes9dA.png http://i.imgur.com/MKnD1EA.png http://i.imgur.com/2SyNuEs.png http://i.imgur.com/goqScMY.png http://i.imgur.com/tn5zgHh.png http://i.i...
by Firaga
03 Jul 2014, 18:16
Forum: Mapping
Topic: Afterlife Travels
Replies: 15
Views: 3481

Re: Afterlife Travels

worldwar1 wrote:Firaga, as you can see, i´m still developing the game
I'm sorry, I couldn't see the "developing game" part, most maps have a [WIP] for the beginning of the thread title.
I'd be happy to play again in the future, once you fix some things up.
by Firaga
03 Jul 2014, 05:01
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

Signature images or whatever. You know which one's yours, and I'm making more it's just that I'm a lazy ass. http://i.imgur.com/ZEjsoSV.png http://i.imgur.com/wldaEyM.png http://i.imgur.com/IH6yHvP.png http://i.imgur.com/MXuGTp8.png http://i.imgur.com/0skR4iZ.png http://i.imgur.com/NxOyKtQ.png http:...
by Firaga
02 Jul 2014, 20:26
Forum: Mapping
Topic: Graphics Repositorum
Replies: 38
Views: 9733

Re: graphics repositorum

Danny wrote:btw, anyone know what the decoys.png does??
Decoys are the "fake bowsers" when you kill them with fireballs, a regular enemy should pop out.
Also this thread is kind of useless. We don't need more _______ Repositorium.
by Firaga
02 Jul 2014, 19:44
Forum: Mapping
Topic: Afterlife Travels
Replies: 15
Views: 3481

Re: Afterlife Travels

Welcome to the patented Firaga Mappack Rating System. Fasten your seatbelts, and keep all hands inside the vehicle as we delve into Afterlife Travels Before we even begin, fix the fucking thread. It looks like ass. And put "1.6" at the top, so we know which version we have to use. 1-1: - This is hel...
by Firaga
02 Jul 2014, 05:43
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1082
Views: 625324

Re: Pixel art and sprites go here

MagicPillow wrote:EDIT: Anyone have any non-duck suggestions?
Camewell.
by Firaga
02 Jul 2014, 01:54
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5003006

Re: Alesan99's Entities (Over 100 new entities!)

Alesan99, again I apologize for my son who has AUTISM and has trouble sometimes communicating. He tends to say out loud or write down what he's always thinking. He was never trying to pester you or be a troll, he simply loves your modding on entities and just always wants to talk to you, sort of li...