Search found 193 matches
- 06 Aug 2013, 00:31
- Forum: Modding
- Topic: [ Help ] Options on the Menu Selection Deletion
- Replies: 1
- Views: 1095
Re: [ Help ] Options on the Menu Selection Deletion
didnt you configure the options link?
- 25 Jul 2013, 23:04
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
not really
Re: Ponies.
too much weak
- 24 Jul 2013, 22:36
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 286413
Re: Ideas/Things to add to Mari0
what about if you could turn the camra off and on to focus on mario?
- 24 Jul 2013, 17:13
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
the number apocolipes
- 24 Jul 2013, 17:11
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 286413
Re: Ideas/Things to add to Mari0
obviosly it doesnt have a release date yetJesus Man wrote:Maurice / Saso should add@Costinteo Is the Vertical Scrolling modded, or it is in... SE ? SE got it ya know.
- 23 Jul 2013, 00:28
- Forum: Modding
- Topic: K00pa/Hammer Br0.
- Replies: 65
- Views: 24496
Re: K00pa/Hammer Br0.
can you fix falling throught the blue lazer when the koopa hides in its shell?
- 23 Jul 2013, 00:09
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
strange. i WAS there
- 22 Jul 2013, 23:48
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
agreed
- 22 Jul 2013, 21:38
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
everything spins around
- 22 Jul 2013, 18:26
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210187
Re: [v0.5]Mari0 +Portal
I'm making a map called "dream of science/Aperture Hologration Project" Story is: At the year 20XX (yes, at the same year as megaman. -_-), While aperture's ai system was a HUGE success, you, Subject #03120 get challenged in an easy chamber. When the camber ends, and you get back to mushroom kingdo...
- 22 Jul 2013, 18:24
- Forum: Mapping
- Topic: Super Mari0 Land (Beta)
- Replies: 12
- Views: 3865
Re: Super Mari0 Land (Beta) (Discontinued[?])
this is awesome. i just had to click the download link and try it. just awesome.
- 22 Jul 2013, 03:14
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
id like to join your server
- 21 Jul 2013, 20:41
- Forum: Twatter
- Topic: Favorite Final Boss Themes
- Replies: 50
- Views: 10084
Re: Favorite Final Boss Themes
true, open your heart was an awesome songTripleXero wrote:The same thing with SA1, the second song used for Perfect Chaos is not as good as the first
- 21 Jul 2013, 17:27
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
same here!JPthisismefag wrote:I'm back from the burger joint and have to say
I'M so HYPE for terraria's new update and I'm glad that ReLogic is still working on it
Also Starbound looks cool
- 21 Jul 2013, 16:32
- Forum: Twatter
- Topic: Favorite Final Boss Themes
- Replies: 50
- Views: 10084
Re: Favorite Final Boss Themes
i think they used the 1st track for the boss battle then the 2nd was finishing the battle
- 21 Jul 2013, 16:23
- Forum: Modding
- Topic: [SHADER] Kexaihami's Shaders (FTFY!)
- Replies: 305
- Views: 63119
Re: [SHADER] Kexaihami's Shaders (FTFY!)
i wouldent be so sure cuz id be hard to see what you were doingCamewel wrote:You know on old TVs when you knocked the input out a bit and the picture starts to move down with a big black bar showing up? That happening at random could be a pretty cool shader.
- 21 Jul 2013, 16:06
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210187
Re: [v0.5]Mari0 +Portal
same here i get a menu crash after 12 key strokes
- 21 Jul 2013, 15:28
- Forum: Mapping
- Topic: INVASION Mappack!!! (getting harder)
- Replies: 8
- Views: 2160
Re: INVASION Mappack!!! (getting harder)
true it WAS HARD in both those levels
- 21 Jul 2013, 15:26
- Forum: Twatter
- Topic: Favorite Final Boss Themes
- Replies: 50
- Views: 10084
Re: Favorite Final Boss Themes
i had super mario galaxy 2 once but then my brother scratched it up and its gone now. and i beat the game before he scratched it up
- 21 Jul 2013, 15:21
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
ohTurret Opera wrote:It's just a skin.
- 21 Jul 2013, 15:20
- Forum: Mapping
- Topic: INVASION Mappack!!! (getting harder)
- Replies: 8
- Views: 2160
Re: INVASION Mappack!!! (getting harder)
just tryed it and it was hard but i beat it
- 21 Jul 2013, 15:16
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
if they are going to put mario with a portal in mario crossover they probrobly would of put it as a powerup
- 21 Jul 2013, 06:33
- Forum: Mapping
- Topic: [Mappack] [Finished] Pop A Portal [Mari0 +Portal Update]
- Replies: 114
- Views: 25850
Re: [Mappack] [Finished] Pop A Portal [Mari0 +Portal Update]
3 words: this is epic
- 21 Jul 2013, 06:29
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
now your making me hungry
- 20 Jul 2013, 17:39
- Forum: Modding
- Topic: [Mod Idea] New super Mari0 Br0s
- Replies: 5
- Views: 1797
Re: [Mod Idea] New super Mari0 Br0s
already wall jumping in kexami's mod and im not sure if you really want toads and luigi as and enimy
- 18 Jul 2013, 02:17
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
heaven help us..
- 17 Jul 2013, 04:40
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
what the fuck did you just say?renhoek wrote:I wouldn't say the game's hard it's more so cheap in difficulty.zorua7551 wrote:example: super mario bros the lost levelsTrist3D wrote: Some old Nintendo games were so hard
- 17 Jul 2013, 04:08
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
i sucked at zelda 2
- 17 Jul 2013, 00:56
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
example: super mario bros the lost levelsTrist3D wrote: Some old Nintendo games were so hard
- 17 Jul 2013, 00:29
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
obiosly they fall off cliffs cuz of their ****ing stupidity and its not just one game its EVERY GAME THEY ARE IN! at least the red one arent dumbasses like they are
- 17 Jul 2013, 00:21
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
ok really wtf all i said that koopas suck. and now it turns into THIS?!/ dammit its too easy to start fights here
- 16 Jul 2013, 23:36
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 286413
Re: Ideas/Things to add to Mari0
what if mari0 had a first person mode?
- 16 Jul 2013, 23:19
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
What really separates SMB from NSMB is how forgiving it is and how easy it is to harvest 1UPs. You get a Game Over in SMB, you have to restart, you get a Game Over in NSMB, you restart where you saved last. You fail multiple times in SMB, you play it the same way. You do that in NSMB, you have the ...
- 16 Jul 2013, 23:14
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 809944
Re: Chat "Room" v2
ok.. wtfTurret Opera wrote:hijacking the thread because I want feedback
- 16 Jul 2013, 23:11
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
ok both of you this isnt about dieing ok?
- 16 Jul 2013, 18:20
- Forum: Mari0 discussion
- Topic: Toad skin
- Replies: 4
- Views: 2282
Re: Toad skin
this is just AWESOME
- 16 Jul 2013, 17:50
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
uhh i dont know what your talking about i did not repaet anythingTheJonyMyster wrote:Why did you just repeat what I said?
- 16 Jul 2013, 17:01
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
you would if you didnt know what you were doingTheJonyMyster wrote:Well, if you start at the final boss, that's completely different then playing from the start. Unless that was just a mistake in the typing.
Also, I would actually die a lot on that level.
- 16 Jul 2013, 16:39
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
i grew up with the nes then whent on to nintendo 64 and then more game systems
- 16 Jul 2013, 16:00
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
well the final boss in mario & luigi bowser's inside story was hard when trying to suck up fawful. it was a pain in the neck but after like 3 hours of trying i got it. but its STILL hard though so
- 16 Jul 2013, 03:38
- Forum: Mapping
- Topic: Warp pipes aren't working.
- Replies: 28
- Views: 5075
Re: Warp pipes aren't working.
did you right click on the entitie?
- 16 Jul 2013, 03:23
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
Every game is good and fine the way it is, and if you don't like the game, don't ask them to fix it, play something else. I'd say this is true, but only to an extent. If a developer makes the most amazing game ever created but only works on 1% of computers, then that game isn't fine. It should be f...
- 16 Jul 2013, 02:48
- Forum: Mapping
- Topic: Warp pipes aren't working.
- Replies: 28
- Views: 5075
Re: Warp pipes aren't working.
wouldent mario stop appearing then?Firaga wrote:Try removing the start point entity at the beginning.
- 16 Jul 2013, 02:45
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
no i know that cat mario wasnt made by nintendo duhh. ever heard of the new super mario 3d world coming for the wii U? its not really going to be bsed on cat mario but if it did somehow get to that point, we are screwedPyrosaur wrote:Cat Mario isn't an official Nintendo game. You don't know that, right?
Re: Pokemon
and will suck because it will have more stupid sucky pokemon like the awakened mewtwo. i mean like his *ss is on his HEAD?!?popcan12 wrote:Pokemon X and Y is going to be awesome.
i barfed after that
- 16 Jul 2013, 02:30
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
any way still the game might not lack any hard levels or gameplay ethier and the game can be quite good. in fact games that suck are usaly all over the place than the new games
- 16 Jul 2013, 02:25
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
i know but literally dont put it at a difficulty that can get completely fruststrating like cat mario for an example. that game pissed me off cuz theres all kinds of traps that you cant notice before you relise your DEAD and lost a life Cat Mario is a game for coffee breaks. and a game for if u wan...
- 16 Jul 2013, 02:19
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
i know but literally dont put it at a difficulty that can get completely fruststrating like cat mario for an example. that game pissed me off cuz theres all kinds of traps that you cant notice before you relise your DEAD and lost a life
- 16 Jul 2013, 02:15
- Forum: Twatter
- Topic: Miyamoto vs Japanese Gamers
- Replies: 51
- Views: 8316
Re: Miyamoto vs Japanese Gamers
mostly people use the first exaple of the responce. i see it everywhere on chat rooms, fourms ect. and i clearly dont unsderstand what is so child ish about the game. I JUST DONT GET IT The childish part is the difficulty OR PERHAPS THE LACK THEREOF no they just retardedly do it when its not