Search found 880 matches
- 25 Sep 2013, 06:40
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 82098
Re: Super Mario Bros. +
Some more progress (I forgot to show this, but I also changed the world selecting to be like Super Mario Bros., no more popup, you can choose any world, and is cycled with the B key or player one's run key. It's available to any mappack after cheats are unlocked). Hard mode got some more additions (...
- 21 Sep 2013, 21:32
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 82098
Re: Super Mario Bros. +
A program called GifCam
- 21 Sep 2013, 21:30
- Forum: Twatter
- Topic: What did you do to play Mari0?
- Replies: 15
- Views: 3905
Re: What did you do to play Mari0?
You're never going to believe the shit I went though to get this game. First I went to http://stabyourself.net/mari0/, then I downloaded it
- 21 Sep 2013, 08:08
- Forum: Modding
- Topic: Super Mario Bros. +
- Replies: 194
- Views: 82098
Re: Super Mario Bros. +
Not dead, again. High scores! One for each mappack. They are set when a mappack is finished, a mappack is completed, or you end the game through the pause menu when there's no suspend saved. Editor option has been moved the the "e" key when selecting a mappack, "x" clears whatever mappack is selecte...
- 21 Sep 2013, 02:32
- Forum: Stabyourself.net
- Topic: Gamescom 2013 game statistics
- Replies: 7
- Views: 17392
Re: Gamescom 2013 game statistics
I think that's just the 1st place person
- 20 Sep 2013, 00:04
- Forum: Twatter
- Topic: Cookie Clicker Thread
- Replies: 118
- Views: 27887
Re: Cookie Clicker Thread
I restarted about a week ago after having you delete it all, now at 1.666 billion per second
- 16 Sep 2013, 05:00
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
iPhone 4S doesn't have that bad of a camera, I have it
- 16 Sep 2013, 04:17
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
I think the worst part of those was I had no clue what was going on because I couldn't read it. The art itself isn't that bad
- 13 Sep 2013, 02:55
- Forum: Mapping
- Topic: [FINISHED] Super Mario Bros. Time Trial
- Replies: 9
- Views: 3459
Re: [FINISHED] Super Mario Bros. Time Trial
Have I made remakes from videos in the past? I was going to make one from another video I think, but never got to itpopcan12 wrote:TripleXero, oh you and you're remaking levels from Maurice's videos. Who does that sort of thing?
- 12 Sep 2013, 03:55
- Forum: Mapping
- Topic: [FINISHED] Super Mario Bros. Time Trial
- Replies: 9
- Views: 3459
[FINISHED] Super Mario Bros. Time Trial
For everyone who couldn't go to Gamescom (me included) and wanted to play the level from Super Mario Bros. Time Trial, I have recreated the level to the best I could from the video of everyone's ghost. Some things aren't exact, but the only thing that only really differs in how it plays is it has Ma...
- 12 Sep 2013, 00:17
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
Oh, Mewtwo's new form wasn't cool enough, so have another:
- 11 Sep 2013, 00:10
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
You're 24 and you act like this? Compared to most of the active people besides moderators, you might be the oldest yet the most immature
- 09 Sep 2013, 22:45
- Forum: Game development
- Topic: Dimensionaut
- Replies: 15
- Views: 6443
Re: Dimensionaut
The tiles/scenery look really amazing, when I first looked at the game they weren't there yet I think. Good job Seek, and everyone else as well
- 09 Sep 2013, 05:13
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
Also, Idiot is a chess piece
- 08 Sep 2013, 21:26
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4109994
Re: [WiP] Alesan99's Entities
I really like the upside down plant, but one thing, standing under it or by it, he never goes back up. Probably left over from the original
- 07 Sep 2013, 06:35
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
I said it back to WiloKing because he seemed like a dick for saying that to Jony, which didn't do anything wrong
- 07 Sep 2013, 05:31
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
Nobody cares.WiloKing wrote: Anyways, I'm on my fifth attempt to create the mappack I've been plotting out for months, and I feel that this time is going to be great judging by the tiles. I might release some footage or screenies later.
- 06 Sep 2013, 05:07
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
Reorganized my systems and games and whatever else. Now they only games I own I can't play on the TV right away is PS2 and DS/3DS
- 05 Sep 2013, 23:14
- Forum: Twatter
- Topic: Cookie Clicker Thread
- Replies: 118
- Views: 27887
Re: Cookie Clicker Thread
So, I quit this game, because I was trying to use a cheat to unlock an achievement (not actually cheating, that's no fun) and did the wrong one and it unlocked everything 100% and it saved just as I did it and I couldn't undo it. So I restarted and don't want to play anymore. Maybe I'll cheat to get...
- 05 Sep 2013, 06:17
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
I'd do it if it was a one time fee. It sorta makes sense since GBA to DS, there was a slot for each game, and DS to DS, you could trade with systems, but DS to 3DS, there's one game slot and it's different platforms to trade back and forth to (well only to in this case)
- 30 Aug 2013, 08:22
- Forum: Mapping
- Topic: [SE] Super Wind0ws 98 SE
- Replies: 165
- Views: 79249
Re: [WIP] Super Wind0ws 98: Updated Tileset
I actually just found that a little while ago, but thank you. Making a tiny project with it on it's own that will be up soon
EDIT: No longer mockup, everything shown works
EDIT: No longer mockup, everything shown works
- 29 Aug 2013, 13:32
- Forum: Modding
- Topic: [MOD] Mario: Time
- Replies: 8
- Views: 3145
[MOD] Mario: Time
I couldn't think of a more creative name than that. This is a very simple modification that changes the sky (background) color depending on the time (specifically hour) on your computer if the background is normally the sky blue color. It really took little effort after figuring out how to do it, it...
- 29 Aug 2013, 11:59
- Forum: Mapping
- Topic: [SE] Super Wind0ws 98 SE
- Replies: 165
- Views: 79249
Re: [WIP] Super Wind0ws 98: Updated Tileset
This isn't dead, just burried in other things that I've started and have yet to got close to finish. I wanted to take a break from other projects and add a little to this while I still have time. I've fixed the moving platforms in the modification now so that they match in color and have ends to the...
- 28 Aug 2013, 23:20
- Forum: Twatter
- Topic: Cookie Clicker Thread
- Replies: 118
- Views: 27887
Re: Cookie Clicker Thread
I've since gone up to 2,397,046.5 per second
- 28 Aug 2013, 21:08
- Forum: Twatter
- Topic: Cookie Clicker Thread
- Replies: 118
- Views: 27887
Re: Cookie Clicker Thread
I'm at 503,016 per second since late last night. I probably could have gotten more but the tab crashed as I was asleep, thank God it autosaves
- 28 Aug 2013, 20:51
- Forum: Mari0 discussion
- Topic: Software for recording Mari0?
- Replies: 11
- Views: 6253
Re: Software for recording Mari0?
Just gonna say, this all depends on your computer's ability to run these things too and not just the quality of the program
- 27 Aug 2013, 21:14
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
You can type it anywhere. Or at least you could last time I checked. There was something else you could type that makes the video into a game sorta Space Invaders-ish, but not really
- 27 Aug 2013, 03:50
- Forum: Mapping
- Topic: [WIP] The Map with No Name
- Replies: 25
- Views: 5276
Re: [WIP] The Map with No Name
Well if the background scrolls at a different rate, it wouldn't be needed to make it darker. Can't really tell from a single picture
- 26 Aug 2013, 04:29
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 140000
Re: Super Smash Bros. 2014
They're silent and hidden so no one sees them
- 24 Aug 2013, 07:49
- Forum: Mari0 discussion
- Topic: Make Mari0 an app?
- Replies: 8
- Views: 2701
Re: Make Mari0 an app?
This also applies here: viewtopic.php?f=8&t=3154&p=63704
- 24 Aug 2013, 05:05
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
I'd like to point out that new anime is a special (I think?, could be wrong)
- 23 Aug 2013, 20:20
- Forum: Modding
- Topic: Mod Request: Pick up Players
- Replies: 17
- Views: 3422
Re: Mod Request: Pick up Players
How exactly is that trolling?
- 20 Aug 2013, 06:49
- Forum: Modding
- Topic: Game Grumps: The Game
- Replies: 70
- Views: 16675
Re: Game Grumps: The Game
Menus and stats and colors working outside of the actual gameplay
Also, Dan sprites were finished by idiot because he's awesome
- 18 Aug 2013, 20:49
- Forum: Modding
- Topic: T0ad [NEW UPDATE!]
- Replies: 29
- Views: 15750
Re: T0ad
That looks really good. My only suggestion this far is to change the overworld ground to the same as the underground, just recolored
- 17 Aug 2013, 04:02
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 140000
Re: Super Smash Bros. 2014
Although Mii doesn't really fit in a game like this, I'd like to see it, too, just because. Wii Fit Trainer makes no sense either
- 17 Aug 2013, 03:34
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 140000
Re: Super Smash Bros. 2014
I was thinking Magikarp
But if Mewtwo himself returned, I think that would be a good idea. Especially since he was a fan favorite, starred in the newest movie, and has a possibility of new moves with the newest generation having the mega evolutions (his could be his Final Smash)
But if Mewtwo himself returned, I think that would be a good idea. Especially since he was a fan favorite, starred in the newest movie, and has a possibility of new moves with the newest generation having the mega evolutions (his could be his Final Smash)
- 17 Aug 2013, 03:00
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 140000
Re: Super Smash Bros. 2014
I think a new Pokemon could be cool, that isn't the newest generation equivalent of Mewtwo (Lucario). Raichu maybe since Pichu and Pikachu have been in the game, but not sure how much he could be different from the other two. It seems like all of the existing playable solo Pokemon were important in ...
- 14 Aug 2013, 03:47
- Forum: Twatter
- Topic: Super Smash Bros. 2014
- Replies: 458
- Views: 140000
Re: Super Smash Bros. 2014
I highly doubt they're done announcing new characters
- 13 Aug 2013, 23:09
- Forum: Mapping
- Topic: Goomba Industries [SE]
- Replies: 135
- Views: 26478
Re: Goomba Industries [SE]
By the looks of the scenery, is it safe to assume Shyguys? Not sure they'd work too well in Mari0 since you can't pick things up, but I don't know
- 13 Aug 2013, 09:03
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
I've been looking around and I can't find it (maybe it doesn't even exist), wasn't there a mod that added special collectable coins that saved on the main menu or something?
- 12 Aug 2013, 21:59
- Forum: Mari0 discussion
- Topic: Blogpost mega thread
- Replies: 191
- Views: 37033
Re: Blogpost mega thread
Ohh, he's laying down. For some reason I saw a fat Shyguy standing. Now that I actually see it for what it is, I have no clue how I saw that
- 12 Aug 2013, 19:35
- Forum: Modding
- Topic: Game Grumps: The Game
- Replies: 70
- Views: 16675
Re: Game Grumps: The Game
The Game Grumps themselves didn't give permission, nothing beyond their likeness is used, things like backgrounds, logos, and such are recreations. Though, I have sent a screenshot to Dan Sexbang, one of the current Grumps and he said this (direct quote): "Thanks for this Jordan, I love it! Arin loo...
- 12 Aug 2013, 19:26
- Forum: Mari0 discussion
- Topic: Blogpost mega thread
- Replies: 191
- Views: 37033
Re: Blogpost mega thread
But the problem would probably be matching the timing up with other ? blocks, coins, and HUD coin
- 12 Aug 2013, 05:16
- Forum: Mari0 discussion
- Topic: How do you say Mari0?
- Replies: 152
- Views: 38319
Re: How do you say Mari0?
To specify because "Mario" could be any Mario game ever, and since that's basically what it's implying it is, Mario with a Portal for the o
- 10 Aug 2013, 04:39
- Forum: Modding
- Topic: Game Grumps: The Game
- Replies: 70
- Views: 16675
Re: Game Grumps: The Game
What made you say the Mickey Mousecapade thing? Did you notice that the ground from 1-4 is a modified log from that game, or because the Grumps played that game?
I showed the Game Grumps Reddit that, so I figured I'd post it here, too
- 10 Aug 2013, 04:36
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
So, those evolution things are temporary in battle
- 09 Aug 2013, 21:15
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 497319
Re: Tileset Respositorium
Is there a nearest neighbor option? Paint.NET has that and it don't blur resized images
Re: Tiles
It could have some use, since huge tilesets break the game for some people
- 09 Aug 2013, 18:56
- Forum: Twatter
- Topic: Chat "Room" v2
- Replies: 5131
- Views: 779361
Re: Chat "Room" v2
Something kinda interesting about Blaziken is it looks like it takes features from a early Torchic design
Or his existing spikes are just pushed up
- 09 Aug 2013, 05:54
- Forum: Twatter
- Topic: Pixel art and sprites go here
- Replies: 1082
- Views: 536692
Re: Pixel art and sprites go here
Didn't really make either sprites, but this felt like the best place for this. Made from boredom