Search found 1098 matches

by MagicPillow
21 Jan 2014, 15:36
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 238523

Re: Mari0 SE Beta

But the question remains...
Will mari0 SE has door?
by MagicPillow
21 Jan 2014, 07:01
Forum: Mapping
Topic: Super Mountain [SE]
Replies: 1
Views: 1247

Super Mountain [SE]

This is a short mappack I made to show some SE features.
Screenshot:
Image
Download
by MagicPillow
20 Jan 2014, 20:27
Forum: Modding
Topic: *request* Double player
Replies: 4
Views: 1624

Re: *request* Double player

BobTheLawyer wrote:He wouldn't grow at the same time.
by MagicPillow
20 Jan 2014, 19:57
Forum: Modding
Topic: Mod Request: Floating/Gliding
Replies: 2
Views: 1144

Re: Mod Request: Floating/Gliding

Thank you!
by MagicPillow
20 Jan 2014, 19:42
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

alesan99 wrote: You have to turn on warpzone for the -1 world bug to work.
Maybe there should be an option for this, as this may break some vanilla mappacks.
by MagicPillow
20 Jan 2014, 19:29
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

I see if you enter a world 4 pipe without the "enter warpzone" text, it takes you to world 4.
Is this intentional?
This page is MINE!!!
Also, will Yoshi be able to enter pipes in the next update?
by MagicPillow
20 Jan 2014, 19:03
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

MagicPillow wrote:My game crashes when I try to edit 2-1_3.
I found the solution!
Don't set map height less than 15. Yes, I know I'm a noob.
Or if you did, just delete the level's file in the heights folder.
by MagicPillow
20 Jan 2014, 05:49
Forum: Modding
Topic: Mod Request: Floating/Gliding
Replies: 2
Views: 1144

Mod Request: Floating/Gliding

I was wondering if someone could make a mod that allows you to fall more slowly when holding down a button.
There was gliding in the BIT.TRIP MARI0 mod, but in that mod, you die if you stop moving.

Thanks.
by MagicPillow
20 Jan 2014, 04:14
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

alesan99 wrote:Well I have no idea what your 2-1_3 is.
I need details
That's the thing-

There IS no 2-1_3...
by MagicPillow
20 Jan 2014, 01:16
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

My game crashes when I try to edit 2-1_3.
by MagicPillow
19 Jan 2014, 23:59
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

When boom boom drops a ? ball, it disappears instantly.
by MagicPillow
19 Jan 2014, 23:02
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

alesan99 wrote:90001 is the first animated tile
It may look like it doesn't fit in the tiletool but you can still type past the border
If you made a tileset with over 90000 tiles, what would happen?
by MagicPillow
17 Jan 2014, 05:05
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Vertical Scrolling & MORE!)

You know the buttons that toggle blocks and come in 4 colors?
Well if you place a block outline and play the level, it's solid.
by MagicPillow
15 Jan 2014, 00:19
Forum: Mapping
Topic: Tips, Tricks, and Secrets for Mappack Makers
Replies: 135
Views: 41620

Re: Tips, Tricks, and Secrets for Mappack Makers

You could set a max number of players by setting lives to 1 and having a pit next to the start, and then put 1-ups afterwards to set the lives more than 1.
by MagicPillow
14 Jan 2014, 00:18
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Is the mini sprite placement fixed in the next version?
by MagicPillow
12 Jan 2014, 21:18
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

I was just curious about it. Sorry if I caused you any trouble.
by MagicPillow
12 Jan 2014, 20:56
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

This probably won't happen, but is there any chance the update could be released today?
by MagicPillow
12 Jan 2014, 05:12
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Or a Mario with the colors that Alesan99 uses in their Avatar.
by MagicPillow
12 Jan 2014, 02:45
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

The yoshi should come in different colors: Red, Green (Normal), Yellow, Blue, and Purple, and Pink, and Brown, and Black, and White. I think it would be good idea to add multiple colors, that way you could tell players that they can take certain colored Yoshis to different levels. For example, gree...
by MagicPillow
12 Jan 2014, 00:27
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Yoshi would already be playable in the next version, but I'm pretty sure you lose it if you get hit.
by MagicPillow
11 Jan 2014, 23:42
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Do you think you could add an option for the player to always have Yoshi and be unable to lose it, so that we can have Yoshi mappacks? Just give yoshi at the start. But then you could get hit and lose it. I'm asking if you could have an option to have Mario lose life normally, but always be riding ...
by MagicPillow
11 Jan 2014, 21:08
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Do you think you could add an option for the player to always have Yoshi and be unable to lose it, so that we can have Yoshi mappacks?
by MagicPillow
11 Jan 2014, 19:15
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Can you bring Yoshis from one level to another?
If so, will there be an option to toggle that?
by MagicPillow
09 Jan 2014, 00:56
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

alesan99 wrote:
MM102 wrote:Not to bug you but, I requested boo blocks a while back but haven't seen it in any updates yet
Anything related to blocks should be possible with tile tools.
I think MM102 Means these.
by MagicPillow
03 Jan 2014, 02:34
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

What I think Mariotheplumber85 means is that in the mod, dry bones come back to life after being stomped, but dry goombas and other things don't.
by MagicPillow
01 Jan 2014, 23:31
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

alesan99 wrote:
MagicPillow wrote:Sorry if this was already answered, but what property do you use in the text file to make an animated coinblock?

Code: Select all

coinblock=true
Thanks.
by MagicPillow
01 Jan 2014, 23:18
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Sorry if this was already answered, but what property do you use in the text file to make an animated coinblock?
by MagicPillow
31 Dec 2013, 23:25
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Gramanaitor wrote:
MagicPillow wrote:Do you think ice could be a tile property, too, so that we can have icy bricks?
There already is an ice entity.
I know it's an entity, but if you want something like a brick with a mushroom in it, you can't make it icy.
by MagicPillow
30 Dec 2013, 03:32
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(GLaDOS, text entity, & more!)

Do you think ice could be a tile property, too, so that we can have icy bricks?
by MagicPillow
26 Dec 2013, 02:51
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(GLaDOS, text entity, & more!

WiloKing wrote:Teachnically, he did add those.
I know they were added, but their name was listed as "Smb3 Fire Thing", and I had just found the correct name, so I thought I'd post it here.
by MagicPillow
24 Dec 2013, 18:00
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(GLaDOS, text entity, & more!

If slopes are too troublesome with portals, maybe add stairs instead.
That way they could always be unportalable.
by MagicPillow
24 Dec 2013, 04:02
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(GLaDOS, text entity, & more!

Upon further inspection:
Mini 'shroom DOES change collision, but the sprites for facing left (without portal gun) are to far to the right.
And if I select 'UP' or 'DOWN' for the smb3 fire thing, it does left.
by MagicPillow
24 Dec 2013, 03:19
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(GLaDOS, text entity, & more!

alesan99 wrote:
MagicPillow wrote:The mini mushroom doesn't change your collision,
and you can't aim a fire thing up or down.
But other than that, the update is great.
It changes collision and I can aim on mine.
what did you do?
Maybe I have a later version. I'll go check.
by MagicPillow
24 Dec 2013, 03:05
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(GLaDOS, text entity, & more!

The mini mushroom doesn't change your collision,
and you can't aim a fire thing up or down.
But other than that, the update is great.
by MagicPillow
24 Dec 2013, 01:43
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(GLaDOS, text entity, & more!

I see the ice flower is planned...
could that possibly also mean...
a penguin suit? :3
by MagicPillow
24 Dec 2013, 00:04
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 543356

Re: Tileset Respositorium

Here's a tileset I worked on today. Uses the Mari0 NES palette.
Image
by MagicPillow
24 Dec 2013, 00:02
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(Squarewaves and a lot more!)

Will one of the color options be cyan?
by MagicPillow
08 Dec 2013, 21:45
Forum: Mari0 discussion
Topic: What is Mari0's NES Pallette?
Replies: 6
Views: 2307

Re: What is Mari0's NES Pallette?

Sorry for the double post, but I checked, and some of the colors don't match up with the mari0 tileset.
Are you sure that's the palette that Mari0 uses?
by MagicPillow
08 Dec 2013, 20:34
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: Alesan99's Entities(Squarwaves and alot more!)

Not that the mod needs this, but what if you added the "reserve item" function into it? If you don't like my idea, it's ok. What about an option to allow this for certain mappacks, so that unmodded mappacks wouldn't have this, but if you chose, you could allow the player to reserve items in your ma...
by MagicPillow
03 Dec 2013, 01:52
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Squarwaves and alot more!)

Turret Opera wrote:
MagicPillow wrote:Do you think you could add an option for the ? Ball to appear after all of a certain enemy is defeated?
With the link tool.
Not working for me... :(
by MagicPillow
02 Dec 2013, 16:23
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Squarwaves and alot more!)

Do you think you could add an option for the ? Ball to appear after all of a certain enemy is defeated?
Then you could actually make hammer/boomerang/fire bros battles.
by MagicPillow
01 Dec 2013, 20:19
Forum: Mari0 discussion
Topic: What is Mari0's NES Pallette?
Replies: 6
Views: 2307

Re: What is Mari0's NES Pallette?

Thanks.
by MagicPillow
01 Dec 2013, 20:16
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities - Foreground tiles work!

At first, I read "slopes", looked at the image, and thought "I don't think slopes are supposed to kill you..."
Then I actually read the post, and was very happy.
by MagicPillow
01 Dec 2013, 19:58
Forum: Mari0 discussion
Topic: What is Mari0's NES Pallette?
Replies: 6
Views: 2307

What is Mari0's NES Pallette?

I've searched for NES pallettes, but I can't seem to find the one that mari0 uses.
Can somebody post it? Thanks.
by MagicPillow
30 Nov 2013, 18:39
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5040427

Re: [UPDATE]Alesan99's Entities(Squarwaves and alot more!)

Just yesterday, I had to completely redo a level because I realized that side gravity gel doesn't work...
Anyways, looking forward to trying the new update.
Suggestion: Add flying squirrel suit, because who doesn't want to be a squirrel?