Search found 135 matches
- 23 Feb 2013, 22:28
- Forum: Mapping
- Topic: Super Meat Boy Group Project (If you wanna help)
- Replies: 49
- Views: 9776
Re: Super Meat Boy Group Project (If you wanna help)
This is what you want, right? You could say that yes, but since there's going to be a lot to the SE release, I'm not to sure if we could pull this off. I mean, I think we're going to need to implement 12 at least, but if boss battles are going to happen then make it 18 songs. Have Super Meat Boy ch...
- 23 Feb 2013, 22:15
- Forum: Other software
- Topic: Rimshot Beat from My Dad
- Replies: 0
- Views: 15630
Rimshot Beat from My Dad
Hello! Here is a Rimshot beat from my dad, Boomer. 1/snare1,Snare,1,2,0808020008080200:3/hihat_open3,Bass,1,4,0000008000000080:2/hihat1,Hi-Hat,0.91,3,AAA80AA0280AAA00:4/kick1,Bell,1,1,88A8222088A82222:;87;1/snare1,Snare,1,2,000800A0000800A0:9/claves,Bass,1,2,AAAAAAAAAA2AAAAA:2/hihat1,Hi-Hat,1,3,AAA2...
- 23 Feb 2013, 00:33
- Forum: Mapping
- Topic: Mappack Database: Submit Now!
- Replies: 81
- Views: 14317
Re: Mappack Database: Submit Now!
Please people, I am not going to individually go in to each person's mappacks and get the info. Name, title, author, icon, levels completed OK, I'll give you the info. Title: Automatic Mario Author: Josiah W Description: A Mario game that plays itself Icon: http://i.imgur.com/US7G1x9.png Enlarged I...
- 22 Feb 2013, 21:26
- Forum: Mapping
- Topic: Mappack Database: Submit Now!
- Replies: 81
- Views: 14317
- 22 Feb 2013, 01:05
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [WORLD 4-2 DEMO] What Not To Make!
4-3: PLAGIARISM 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,...
- 21 Feb 2013, 04:05
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [WORLD 2 DEMO] What Not To Make!
I like that I'm already involved in a major group project here! (Idea and much of level design)
- 20 Feb 2013, 23:50
- Forum: Mapping
- Topic: Super Meat Boy Group Project (If you wanna help)
- Replies: 49
- Views: 9776
Re: Super Meat Boy Group Project (If you wanna help)
But those graphics, right?
- 20 Feb 2013, 05:20
- Forum: Mapping
- Topic: Super Meat Boy Group Project (If you wanna help)
- Replies: 49
- Views: 9776
Re: Super Meat Boy Group Project (If you wanna help)
This is what you want, right?
- 20 Feb 2013, 01:42
- Forum: Mapping
- Topic: So about that map database
- Replies: 5
- Views: 1028
Re: So about that map database
That one thing is online multiplayer. I don't even know if these kinds of games support online stuff. Now that you mention it, Maurice has implemented online multiplayer in prototypes and posted it on YouTube many times. Back on topic again. That mappack database will be a good idea! What site will ...
- 20 Feb 2013, 01:33
- Forum: Mapping
- Topic: So about that map database
- Replies: 5
- Views: 1028
Re: So about that map database
Wait for SE? I may die before that, and I'm in middle school!
Anywho, yes, that will be a good idea. Some people could upload their mappacks and comment about them and stuff!
Anywho, yes, that will be a good idea. Some people could upload their mappacks and comment about them and stuff!
- 20 Feb 2013, 01:12
- Forum: Other software
- Topic: Solution for Order of Twilight Levels 3, 9, and 11?
- Replies: 0
- Views: 15128
Solution for Order of Twilight Levels 3, 9, and 11?
I'm stuck on those. Give me the spells in a spoiler tag like this !
My high scores for those, in order, are 7, 3, and 10.
I do not know how to do them in minimum spells. HELP!
My high scores for those, in order, are 7, 3, and 10.
I do not know how to do them in minimum spells. HELP!
- 19 Feb 2013, 02:05
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [WORLD 2 DEMO] What Not To Make!
I made this in a mappack I posted on here. This is my icon.
- 19 Feb 2013, 00:58
- Forum: Other software
- Topic: Put Rimshot beats here
- Replies: 1
- Views: 3688
Put Rimshot beats here
My first Rimshot beat: 1/snare1,Snare,1,2,8080808080808080:4/kick6,Bass,1,1,2A2A2A2A2A2A2A2A:2/hihat1,Hi-Hat,1,3,8088088080880880:9/clap,Clap,1,2,AA80AA8808AA8AA8:;120;1/snare1,Snare,1,2,8080808080808080:4/daftkick1,Bass,1,1,2A2A2A2A2A2A2A2A:2/hihat1,Hi-Hat,1,3,8808088888080888:9/clap,Clap,1,2,88828...
- 19 Feb 2013, 00:42
- Forum: Mapping
- Topic: Funny gifs mappack
- Replies: 3
- Views: 1275
Re: Funny gifs mappack
Sorry, Vyper. I just wanted to test with code for a banner. The code was: [url=http://www.mediafire.com/?71199z5ph59fzta][img]http://4.bp.blogspot.com/_aamUMG5zZA4/TTzEHH6sgCI/AAAAAAAAAAY/4CftlOC-UIk/s1600/Banner+-+Download_0.jpg[/img][/url] I was hoping that the image would be smaller than it is. I...
- 19 Feb 2013, 00:19
- Forum: Mapping
- Topic: Funny gifs mappack
- Replies: 3
- Views: 1275
Funny gifs mappack
A mappack (one-level) featuring the maps from these gifs from the Mari0 maker himself, Maurice! (Nice avatar, Maurice! I really like it!) I also included this idea with gel in the final part of the level. http://i.imgur.com/VQG9n.gif http://i.imgur.com/YdWjI.gif http://i.imgur.com/CipeT.gif http://i...
- 18 Feb 2013, 23:03
- Forum: Mapping
- Topic: [VERSION 1.0] NORMAL BROS.
- Replies: 40
- Views: 9092
Re: [WORLD 1 DEMO] Normal Bros.
Riiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii...
- 18 Feb 2013, 22:55
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [WORLD 2 DEMO] What Not To Make!
Perhaps the lawyer pony was talking about my suggestion for a level teaching about plagiarism.Automatik wrote:What's wrong with my level?BobTheLawyer wrote:All was going fine until 2-2...
- 18 Feb 2013, 22:20
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [WORLD 1 DEMO] What Not To Make!
I just made two levels: (level codes) Ummm...I was thinking that 2-2 would be the same as the one in the SMB mappack (lesson about plagiarism). Edit: This looks promising to me! 1-4.txt: 1,1,1,1,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,122,323...
- 18 Feb 2013, 03:37
- Forum: Not Tetris 2
- Topic: [High-Scores] Not-Tetris Score Board
- Replies: 17
- Views: 10001
Re: [High-Scores] Not-Tetris Score Board
SINGING?McDonther2 wrote:Well this is mine. I have video proof as I recorded the whole game, but its an hour and half long and features some terrible singing by me in it, so I won't burden you all with it.
http://upload.majhost.com/cgi-bin/gallery.cgi?i=3298178
Please give me the download link!
- 18 Feb 2013, 03:30
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [GROUP MAPPACK] What Not To Make
NOBODY'S MADE A LEVEL SINCE LOLPOOP. For use with this custom tileset , Turret Opera: 1-4.txt: 1,1,1,1,29,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,122,323,324,325,122,1-6,1-6,1-6,122,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1...
- 18 Feb 2013, 03:03
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [GROUP MAPPACK] What Not To Make
How do you add invisible blocks? I want to make invisible block spam.
- 18 Feb 2013, 00:44
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [GROUP MAPPACK] What Not To Make
World 2-2: An exact copy of World 2-2 with text that says, "I put text here so this means this level is 100 percent original".
- 18 Feb 2013, 00:33
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [GROUP MAPPACK] What Not To Make
World 1-4: Hard-to-avoid faith plates that send you to your doom, and when you do finally get to the boss, it is the hardest battle ever!
I can do that!
I can do that!
- 17 Feb 2013, 22:45
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [GROUP MAPPACK] What Not To Make
My one-level mappack that may help! If it's just one level, you can copy the text of it. Just go to Appdata/LOVE/mari0/mappacks/MAPPACKNAMEHERE, and find the text file. Then just copy that text, and put it inside this: [code]CODEHERE [/code] In that case: 1-1.txt: 2,2,2,2,2,2,1,1,1,2,2,2,2,1,1,1,1,...
- 17 Feb 2013, 22:15
- Forum: Mapping
- Topic: [WIP]Auto Win
- Replies: 2
- Views: 911
Re: [WIP]Auto Win
Its Very Short i still have some work to do,but here's a demo https://www.dropbox.com/s/8jkiegefkywokjq/Auto_WinV1.0.zip Lets a go! Hey...you are just making a shorter version of this! (Keep your mouse to the left, and press down in 1-2.) Screenies: http://i.imgur.com/IgCN8bh.png http://i.imgur.com...
- 17 Feb 2013, 21:39
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
- 17 Feb 2013, 19:55
- Forum: Modding
- Topic: All Night Stabyourself Super Mario Bros.
- Replies: 1657
- Views: 278352
Re: All Night Stabyourself Super Mario Bros. [Name change ma
Sorry, I just would like to help on something!Legend_of_Kirby wrote:Not enough posts and not that well known.
- 17 Feb 2013, 19:46
- Forum: Mapping
- Topic: [WORLD 4 DEMO] What Not To Make!
- Replies: 165
- Views: 27786
Re: [GROUP MAPPACK] What Not To Make
I have made a one-level mappack with some evil tricks (such as a vine and a GO pipe that lead to a sudden-death room, and a pit you can't get out of, right to a faith plate leading to a warp where you only have a split-second of a reaction to go in). There are also some uses of the non-collidable fl...
- 17 Feb 2013, 17:49
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 497792
Re: Tileset Respositorium
you can't Well, I used the tile template in the How To Make Tilesets thread, which had a transparent background. However, it now is white. All I did was copy/paste the tile snippets! You can't use MSPaint with these custom tilesets; you need a graphics editor that supports transparent backgrounds, ...
- 17 Feb 2013, 17:31
- Forum: Modding
- Topic: All Night Stabyourself Super Mario Bros.
- Replies: 1657
- Views: 278352
Re: All Night Stabyourself Super Mario Bros. [Name change ma
I would like to do something!
- 17 Feb 2013, 17:26
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 497792
Re: Tileset Respositorium
Well, I used the tile template in the How To Make Tilesets thread, which had a transparent background. However, it now is white. All I did was copy/paste the tile snippets!Turret Opera wrote:you can't
- 17 Feb 2013, 17:11
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 497792
Re: Tileset Respositorium
OK, and how to select the transparent color in Paint?xXxrenhoekxXx wrote:you have to make the background transparent otherwise everything f*cks up
- 17 Feb 2013, 02:50
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 2571330
Re: Art Thread
Nice Monopoly video! Couldn't view the first one though. It said it was blocked in my country (USA). And to embed them, just do this: [youtube]LINKHERE[/youtube] For the first one, I also live in America, but I am not blocked. For the second one, http://www.youtube.com/watch?v=wOEn_Xwm-Mw Right? .....
- 17 Feb 2013, 01:47
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
Re: How to convert .love into .zip?
Well then Not once in the previous posts did you say you figured out how to rename the extention, you just said extract Sorry. I saw in the LOVE wiki that you can convert a .zip into .love, and I thought that doing the opposite could allow you to change it. It turns out you can extract it to any di...
- 17 Feb 2013, 00:33
- Forum: Modding
- Topic: How to add enemies to (or change enemies in) the game?
- Replies: 6
- Views: 1771
Re: How to add enemies to (or change enemies in) the game?
You do realize that's the part the modder (you) is supposed to do, right? I also only asked you to make a selectable hammer entity to prove you were up for this. That was completely possible with that tutorial. It's simple and easy, in fact, because all you need to do to add an entity is change the...
- 17 Feb 2013, 00:02
- Forum: Not Tetris 2
- Topic: How to hack your highscores (Windows users method)
- Replies: 4
- Views: 5674
Re: How to hack your highscores (Windows users method)
OK. If you WANT the Shame Chamber to get updated, you should've told me!Legend_of_Kirby wrote:I can't take you seriously anymore. I mean really?
- 17 Feb 2013, 00:00
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
Re: How to convert .love into .zip?
*I did that already!*TripleXero wrote:Open the folder that you have your .love in, and in the top left corner of the window click Organize > Folder and search options > View and unclick "Hide extensions for know file types". Now you can rename .love to .zip
See the posts before you. They MIGHT help.
- 16 Feb 2013, 23:57
- Forum: Modding
- Topic: How to add enemies to (or change enemies in) the game?
- Replies: 6
- Views: 1771
Re: How to add enemies to (or change enemies in) the game?
Here: http://www.mediafire.com/?4fnq8ak2s2eaop6 Put hammers into blocks. Works like the gif Maurice posted. Stuff I did: I edited the entity.png to add a hammer. Edited entity.lua to add hammer to the entitylist and entitydescriptions. Edited game.lua, the function item. Edited the hammerbro.lua, t...
- 16 Feb 2013, 03:55
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 497792
Re: Tileset Respositorium
http://i.imgur.com/EQUh5Ry.png I have no idea what's wrong with them, but the tiles will not show up in my mappack preview on the title screen, and the tile properties I want are not showing (for example, the virus and pill tiles are examples of tiles I want to be collidable, but they aren't). Also...
- 16 Feb 2013, 02:32
- Forum: Modding
- Topic: [Mod] Mari0: Snes Edition v2.0
- Replies: 50
- Views: 18432
Re: Mari0 Snes Edition v2.0
Every time I go down a pipe in a "bonus" section, I somehow get embedded into a wall, and I go left. The only way I could get out of there is crouch-jumping and portal-placing.
- 16 Feb 2013, 02:06
- Forum: Modding
- Topic: How to add enemies to (or change enemies in) the game?
- Replies: 6
- Views: 1771
Re: How to add enemies to (or change enemies in) the game?
So basically you're trying to make stuff from SE. I have a (somewhat complicated) tutorial for adding entities here: http://forum.stabyourself.net/viewtopic.php?f=13&t=2109 . That shows you through the basics of making a first entity. Making enemies is more complicated. I don't know what you mean b...
- 16 Feb 2013, 01:14
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
Re: How to convert .love into .zip?
I already did. Now I need to know what to modify without it crashing.cbailey78 wrote:You can right-click on the love and open with Win-Zip or Win-Rar.
- 15 Feb 2013, 18:32
- Forum: Modding
- Topic: How to add enemies to (or change enemies in) the game?
- Replies: 6
- Views: 1771
How to add enemies to (or change enemies in) the game?
Title says it all. I know what I am going to code, like fire-breathing Pirahna Plants and Goombas with hammers. Also, how to put hammers into ? Blocks?
- 15 Feb 2013, 09:01
- Forum: Modding
- Topic: [Help] Random Opening Title
- Replies: 20
- Views: 3339
Re: [Help] Random Opening Title
Code: Select all
"DELETING C:\WINDOWS\SYSTEM32..."
"INSTALLING TROSH: THE MOVIE: THE GAME..."
"THINKING THAT SNL WILL BE A GOOD IDEA..."
"SHARING..."
"COMPLETING MY HOMEWORK ASSIGNMENTS IN ON TIME..."
"HAVING TO HELP MY MOM GIVE BIRTH TO TWINS IN THE BACK OF AN OLD, RUSTY ICE CREAM TRUCK..."
"PIE..."
- 15 Feb 2013, 08:44
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
Re: How to convert .love into .zip?
Windows 7. I do not know if it has a version number, but Windows 7.TripleXero wrote:What operating system are you using?
Edit: Never mind, some other topic that Mari0Maker was in helped. I extracted with 7-Zip. Now, I need to learn Lua programming.
- 15 Feb 2013, 08:39
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 73135
Re: Not Pacman Highscores
In that (or any, for that matter) case,Bonko wrote:No, triplezero.JWinslow23 wrote:Who? Me?Bonko wrote:Pretty sure that was sarcasm.
0 :-)
0 :-)
- 15 Feb 2013, 06:14
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
Re: How to convert .love into .zip?
All you do is rename the extension, also, that stuff is from Mari0 SE, which isn't out and doesn't have a release date I think that the news post said that you could modify the code of Mari0 to do i. Also, how do you make a .love file back into its original .zip format? All that did for me was make...
- 15 Feb 2013, 04:10
- Forum: Modding
- Topic: How to convert .love into .zip?
- Replies: 12
- Views: 2337
How to convert .love into .zip?
Title says it all. I am trying to mod according to some of the stuff in the news page, such as Tanooki Mari0 and putting hammers into ? blocks.
- 15 Feb 2013, 03:18
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 2571330
- 15 Feb 2013, 02:50
- Forum: Not Pacman
- Topic: Not Pacman Highscores
- Replies: 168
- Views: 73135
Re: Not Pacman Highscores
Did you take my advice? Give video proof if otherwise!Vyper wrote:I rock.