Search found 135 matches

by JWinslow23
15 Feb 2013, 02:01
Forum: Not Tetris 2
Topic: How to hack your highscores (Windows users method)
Replies: 4
Views: 5814

How to hack your highscores (Windows users method)

Open Windows Explorer (done by just opening a folder). At the top, type in (without the quotes) "C:\Users\Owner\Appdata". Double-click "Roaming". Double-click "LOVE". If you have played Not Tetris 2 once, then there will be a folder called "not_tetris". Double click it if there is. If you want to e...
by JWinslow23
14 Feb 2013, 18:44
Forum: Not Pacman
Topic: Not Pacman Highscores
Replies: 168
Views: 75165

Re: Not Pacman Highscores

Bonko wrote:Pretty sure that was sarcasm.
Who? Me?

0 :-)
by JWinslow23
14 Feb 2013, 05:40
Forum: Not Pacman
Topic: Not Pacman Highscores
Replies: 168
Views: 75165

Re: Not Pacman Highscores

TripleXero wrote:Wow, that must have taken a lot of practice
Actually, check one of the new threads in the Not Pacman topic. I made it.

How to hack your highscores.
by JWinslow23
14 Feb 2013, 03:13
Forum: Not Pacman
Topic: How to hack your highscores (Windows users only)
Replies: 5
Views: 5559

Re: How to hack your highscores (Windows users only)

Shadowlord wrote:
JWinslow23 wrote:Show people how much you rock at Not Pacman
Oh, sorry. I forgot to add the word "hacking".
by JWinslow23
14 Feb 2013, 03:04
Forum: Not Pacman
Topic: Not Pacman Highscores
Replies: 168
Views: 75165

Re: Not Pacman Highscores

Qcode wrote:Image
Image
by JWinslow23
14 Feb 2013, 02:50
Forum: Not Pacman
Topic: How to hack your highscores (Windows users only)
Replies: 5
Views: 5559

Re: How to hack your highscores (Windows users only)

Shadowlord wrote:why are you promoting this?
What do you mean? I was just tampering with the save data, and seeing what I got!
by JWinslow23
14 Feb 2013, 02:36
Forum: Not Pacman
Topic: How to hack your highscores (Windows users only)
Replies: 5
Views: 5559

How to hack your highscores (Windows users only)

Open Windows Explorer (done by just opening a folder). At the top, type in (without the quotes) "C:\Users\Owner\Appdata". Double-click "Roaming". Double-click "LOVE". If you have played Not Pacman at least once, there will be a folder called "not_pacman". Double-click it if there is. Double-click "...
by JWinslow23
14 Feb 2013, 02:05
Forum: Technical support
Topic: Attempt to perform arithmetic on 'biggesti' (a nil value)
Replies: 5
Views: 8380

Re: Attempt to perform arithmetic on 'biggesti' (a nil value

WillWare wrote:Yes, there's a laser there to keep you from skipping over all my hard work. I'm not changing that. There's one for just about every wall that extends above the screen.
Yes. It looks like a laser. And if the laser wasn't there, what world or level would it warp to?
by JWinslow23
12 Feb 2013, 02:57
Forum: Technical support
Topic: Attempt to perform arithmetic on 'biggesti' (a nil value)
Replies: 5
Views: 8380

Attempt to perform arithmetic on 'biggesti' (a nil value)

When I go on the wall to the left of the checkpoint in the New Super Mario World mappack of Mari0, I get this message. Error laser.lua:161: attempt to perform arithmetic on local 'biggesti' (a nil value) Traceback laser.lua:161: in function 'update' game.lua:447: in function 'game_update' main.lua:7...
by JWinslow23
12 Feb 2013, 02:38
Forum: Twatter
Topic: Mario Jokes
Replies: 2
Views: 1592

Mario Jokes

Post jokes related to the chubby Nintendo mascot!
As an example, I wrote:Mario eats mushrooms to grow, flowers to spit fire, leaves to fly, and everything else because he is a fat moron.
by JWinslow23
10 Feb 2013, 03:03
Forum: Mapping
Topic: Is it possible to have music specific to a level?
Replies: 2
Views: 772

Re: Is it possible to have music specific to a level?

At the moment, only 1 custom music can be used. That or use Multiple Music Mod, but I wouldn't because people would need the mod to play. To use it... 1. Get a .mp3 or .ogg music file you want. 2. Put it in the mappack with the name 'music.<mp3/ogg>. 3. Go into the level editor, bring down music an...
by JWinslow23
10 Feb 2013, 03:02
Forum: Modding
Topic: How to MAKE a mod?
Replies: 2
Views: 1196

Re: How to MAKE a mod?

Qcode wrote:This is WAY too vague. I'd be willing to help you some, but just asking how to mod isn't specific enough. We don't know if you're asking how to code, or simply open the source or how to edit graphics.
How to add or delete code. What is the syntax of codes for hats, mappacks, powerups, etc?
by JWinslow23
10 Feb 2013, 02:42
Forum: Modding
Topic: How to MAKE a mod?
Replies: 2
Views: 1196

How to MAKE a mod?

I want to know how to make different mods of Mari0.
by JWinslow23
10 Feb 2013, 01:12
Forum: Mapping
Topic: Impossible Mari0
Replies: 6
Views: 1427

Re: Impossible Mari0

Firaga41 wrote:http://www.mediafire.com/?l8uogydau7ygm5d

1. Bounce up, portal other side of room, move left.

2. Portal the other area, land in it, and slip through to the other side.

3. If you don't do this in 1 bounce, you die.
Never thought of using stuff like lasers and faith plates! I'll try!
by JWinslow23
10 Feb 2013, 00:26
Forum: Mapping
Topic: Impossible Mari0
Replies: 6
Views: 1427

Re: Impossible Mari0

How could it be more hard? Give me feedback, and tell your friends! Oh, and I have played your mappack, "'Twas the Night Before Christmas" for a brief time. (At least I think it was yours.) Excellent work, especially on the tilesets! I made a map long ago with the same concept as this. Invisible bl...
by JWinslow23
10 Feb 2013, 00:08
Forum: Mapping
Topic: Impossible Mari0
Replies: 6
Views: 1427

Re: Impossible Mari0

Ok, I tried this. I did manage to beat it though. Compared to some of the other frustrating maps out there, this one was easy. I really liked the use of clipping through the walls. Pretty nice concept. But do you really need 2 pipes in the starting room that go to the same place? All in all, It was...
by JWinslow23
09 Feb 2013, 23:55
Forum: Mapping
Topic: Impossible Mari0
Replies: 6
Views: 1427

Impossible Mari0

http://www.mediafire.com/?0tm0662fu7sk7fs

Go there to download a near-impossible mappack! (one level)

Tell me how to make it more impossible!
by JWinslow23
09 Feb 2013, 07:00
Forum: Mapping
Topic: Super Meat Boy Group Project (If you wanna help)
Replies: 49
Views: 9883

Re: Super Meat Boy Group Project (If you wanna help)

Legend_of_Kirby wrote:I'm sorry but I can't do world 3, I have something else to do.
I volunteer!
by JWinslow23
09 Feb 2013, 02:09
Forum: Mapping
Topic: How would you make a warp to World -1 in Level Editor?
Replies: 14
Views: 2258

Re: How would you make a warp to World -1 in Level Editor?

Saaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay........................how would you make tilesets? 1. Make a tranparent image who width and height are (preferably) divisible by 17. 2. Create a 16 by 16 tile in the upper right of said file 3.add attributes to right of said tile: http://i1266.photobucke...
by JWinslow23
09 Feb 2013, 01:54
Forum: Mapping
Topic: Super Meat Boy Group Project (If you wanna help)
Replies: 49
Views: 9883

Re: Super Meat Boy Group Project (If you wanna help)

Meh, I'll do world 3 if I can help. I wanted to do that! I'll also do backgrounds! ok Legend of Kirby gets world 3: The Salt Factory. if you can do sprite animations then you can have that. im having a bit of a delay on world 1: The forest, due to constant lag from the computer. MESSAGE FOR MR.Q. M...
by JWinslow23
08 Feb 2013, 18:45
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 45372

Re: [WIP] We Need To Go Deeper

^dude what the hell. Like seriously I cant even fathom what the heck made you think that there are no levels. DUDE WORLD ONE IS OUT ALREADY. Also: Current Progress Tracker (please tell me if there are any errors with it): Current State Of Development-----W1 - W2 - W3 - W4 - W5 - W6 Background------...
by JWinslow23
08 Feb 2013, 04:01
Forum: Mapping
Topic: [guide] how tiles work in tilesets
Replies: 13
Views: 2150

Re: [question] how do tilesets work?

Mari0Maker wrote:
JWinslow23 wrote:Can there be multiple tiles.png files?
No.
[/quote]

Is it possible on said computers to have more than 900 tiles in any way?
by JWinslow23
08 Feb 2013, 03:58
Forum: Mapping
Topic: [guide] how tiles work in tilesets
Replies: 13
Views: 2150

Re: [question] how do tilesets work?

Qcode wrote:
TripleXero wrote:I don't think there is a specific limit, but when the image gets too big, some computers can't handle it
The smallest limit for these computers is 512*512 or 30 tiles by 30 tiles.
Can there be multiple tiles.png files?
by JWinslow23
08 Feb 2013, 03:56
Forum: Mapping
Topic: How would you make a warp to World -1 in Level Editor?
Replies: 14
Views: 2258

Re: How would you make a warp to World -1 in Level Editor?

Qcode wrote:So it does. I entered while testing.
I entered while in the regular editing portion. Just right click over the pipe, and press your down hotkey.

 Saaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay........................how would you make tilesets? 
by JWinslow23
08 Feb 2013, 03:42
Forum: Mapping
Topic: [WIP] We Need To Go Deeper
Replies: 198
Views: 45372

Re: [WIP] We Need To Go Deeper

Sorry for the double post, but I've created a progress tracker for the mappack, so people aren't doing things other people are doing, and we have an idea of what there is left to do. Here is it's current state: http://i.imgur.com/WXD2R.png "Current State Of Development" Key: Complete In Progress No...
by JWinslow23
08 Feb 2013, 03:25
Forum: Mapping
Topic: How would you make a warp to World -1 in Level Editor?
Replies: 14
Views: 2258

Re: How would you make a warp to World -1 in Level Editor?

Qcode wrote:I just tried that, it didn't work.
Tried what? Because method 2 worked for me!
by JWinslow23
08 Feb 2013, 02:47
Forum: Mapping
Topic: How would you make a warp to World -1 in Level Editor?
Replies: 14
Views: 2258

Re: How would you make a warp to World -1 in Level Editor?

ucenna wrote:1. Make a triple(double might work) warp zone.
2. Make the first warp zone's destination four.
3. Prevent the player from triggering the warp zone text.
And how to access it in the Level Editor?
by JWinslow23
08 Feb 2013, 00:53
Forum: Mapping
Topic: Super Meat Boy Group Project (If you wanna help)
Replies: 49
Views: 9883

Re: Super Meat Boy Group Project (If you wanna help)

Legend_of_Kirby wrote:Meh, I'll do world 3 if I can help.
I wanted to do that! I'll also do backgrounds!
by JWinslow23
07 Feb 2013, 22:02
Forum: Mapping
Topic: Super Meat Boy Group Project (If you wanna help)
Replies: 49
Views: 9883

Re: Super Meat Boy Group Project (If you wanna help)

Before I start, sorry there are no pictures or videos on this page because i am making this from my school (lucky me they didn't block this website) !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!ANYWAYS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I was thinking of doing this because i like super meat boy, go look it up if y...
by JWinslow23
07 Feb 2013, 04:34
Forum: Mapping
Topic: [Mappack][WIP] Glitchy Error
Replies: 128
Views: 47444

Re: [Mappack] Glitchy Error

Played this level. The Minecraft level is too hard. Otherwise, good job!
by JWinslow23
06 Feb 2013, 04:52
Forum: Mapping
Topic: Automatic Mari0
Replies: 5
Views: 1357

Re: Automatic Mari0

Superjustinbros wrote:Hm...

I found this SMB hack that pretty much is the same thing, requiring just about no player input. Well... sort of.
http://www.youtube.com/watch?v=O7o3QSSSgls
Looks cool. Did you play my level pack? It's my best so far!

 It is one of my only level packs, actually. 
by JWinslow23
06 Feb 2013, 04:24
Forum: Mapping
Topic: Automatic Mari0
Replies: 5
Views: 1357

Re: Automatic Mari0

Download at http://www.mediafire.com/?xqxwvazfmobpqt0 (keep your mouse to the left, as Mari0 passes through some walls sometimes, and the only key you press is down in World 1-2)!
by JWinslow23
06 Feb 2013, 01:09
Forum: Mapping
Topic: Automatic Mari0
Replies: 5
Views: 1357

Automatic Mari0

I have made a short mappack that plays itself! Since I do not know how to upload files on the internet, though, you are going to have to teach me. I want you guys to play my mappack!