Search found 1251 matches

by Qwerbey
30 Dec 2015, 04:18
Forum: Twatter
Topic: "Art" Thread (A Thread for Shitty Art)
Replies: 120
Views: 60853

Re: "Art" Thread (A Thread for Shitty Art)

Honestly, I just forgot about it.
by Qwerbey
30 Dec 2015, 02:50
Forum: Twatter
Topic: "Art" Thread (A Thread for Shitty Art)
Replies: 120
Views: 60853

Re: "Art" Thread (A Thread for Shitty Art)

[collapse= ] 4:41 PM - QwertymanO07: What did you think of it? 4:41 PM - idiot9.0: 5/7 bagels 4:41 PM - TurretBot: I really really like your art sty-- or 5/7 bagels sure why not 4:42 PM - TurretBot: idiot's so smart he already knows my opinion before i say it 4:42 PM - QwertymanO07: Is he Joseph Joe...
by Qwerbey
30 Dec 2015, 01:23
Forum: Mari0 discussion
Topic: MARI0 ADVENTURE Mappack for Mari0
Replies: 17
Views: 8385

Re: MARI0 ADVENTURE Mappack for Mari0

Spend another week polishing it.
by Qwerbey
29 Dec 2015, 21:00
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3574310

Re: Chat "Room" v3

I chose it because I didn't have to make it idiot9.0 made it and I thought it was funny.
by Qwerbey
29 Dec 2015, 02:05
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 34
Views: 13051

I HAVE RETURNED ! For Hugo: EDIT: It's not but fuck you I was stupid back then. http://i.imgur.com/4jrE51M.png As you can tell, I have never made anything using LÖVE (well, that's not entirely true) For MagicPillow: http://i.imgur.com/axPyw6X.png Did anyone expect this, because I didn't. Also, appa...
by Qwerbey
28 Dec 2015, 18:00
Forum: Mapping
Topic: [WIP] Super Mario Island
Replies: 45
Views: 11499

Re: [WIP] Super Mario Island

Remember: if it's a work page like this, PM the author.
by Qwerbey
27 Dec 2015, 09:29
Forum: Mapping
Topic: (WIP) Super Mario Bros. 3 Remix
Replies: 17
Views: 3580

Re: (WIP) Super Mario Bros. 3 Remix

I'm using Mari0 1.6 (not SE) and thanks for the tip. I'd recommend using SE, because it has platforms (which SMB3 used extensively). Wanna join my team? I'm always looking out for level designers! No thanks, I've got enough to do already. At most, I could make an SE SMB3 tileset (from someone else'...
by Qwerbey
27 Dec 2015, 08:42
Forum: Mapping
Topic: (WIP) Super Mario Bros. 3 Remix
Replies: 17
Views: 3580

Re: (WIP) Super Mario Bros. 3 Remix

So which version are you going to be using? Also, in the future, try to make some progress before making a thread.
by Qwerbey
25 Dec 2015, 08:46
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 34
Views: 13051

Re: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs

Turret, I literally told him he could.
by Qwerbey
25 Dec 2015, 03:27
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 34
Views: 13051

Re: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs

Like idiot 9.0, I'm not necessarily doing them in order. For Tecminer: http://i.imgur.com/kreQGRK.png It's you with a santa hat. For Furious: http://i.imgur.com/kreQGRK.png It's Tecminer with a santa hat... Okay, I'll admit, that was lazy; you can request something else, even with the current cap.
by Qwerbey
24 Dec 2015, 18:39
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 34
Views: 13051

Re: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs

I'm going to cap the requests right here, so don't make any more until I finish these.
by Qwerbey
24 Dec 2015, 06:34
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 34
Views: 13051

Re: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs

For Julien12150:
Image
For Mari0_Player:
Image
by Qwerbey
24 Dec 2015, 04:14
Forum: Twatter
Topic: Cake's Community Service Hours
Replies: 23
Views: 10367

Re: Cake's Community Service Hours

Draw Qwerty as a rad scientist.
by Qwerbey
24 Dec 2015, 02:49
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 34
Views: 13051

Qwerty's Not Quite Accurate Drawing Gift Thingamajigs

I decided to do one of these, but with a twist: I'm going to bend and twist your requests. Basically, I will not draw what you want, but something you still technically asked for. You can think of it as The Troll Genie of drawing requests. And remember, if you want something well-drawn, go somewhere...
by Qwerbey
24 Dec 2015, 01:48
Forum: Twatter
Topic: Fear Thread
Replies: 44
Views: 27904

Re: Fear Thread

The only thing I have to fear is fear itself.








and also spiders.
by Qwerbey
16 Dec 2015, 06:33
Forum: Twatter
Topic: "Art" Thread (A Thread for Shitty Art)
Replies: 120
Views: 60853

Re: "Art" Thread (A Thread for Shitty Art)

Image
Yeah, I modified your image for this.
by Qwerbey
16 Dec 2015, 03:51
Forum: Twatter
Topic: "Art" Thread (A Thread for Shitty Art)
Replies: 120
Views: 60853

Re: "Art" Thread (A Thread for Shitty Art)

Yeah, this is my kind of thread. I might as well repost everything of mine that's in the normal art thread.

I mean, I'm not going to, but I might as well.
Image
by Qwerbey
15 Dec 2015, 18:54
Forum: Mapping
Topic: Qwertylevels (Cancelled) [SE Beta 9]
Replies: 5
Views: 3235

Re: Qwertylevels (Demonstration) [SE Beta 9]

Can you tell me what you don't like about the enemies? Is there any way I can improve them?
by Qwerbey
12 Dec 2015, 06:48
Forum: Mapping
Topic: Qwertylevels (Cancelled) [SE Beta 9]
Replies: 5
Views: 3235

Re: Qwertylevels (Demonstration) [SE Beta 9]

I'd really appreciate more feedback; I need to know what's good and what's bad.
by Qwerbey
12 Dec 2015, 05:51
Forum: Mapping
Topic: [Coming Soon...] THE DIMENSIONS [SE]
Replies: 8
Views: 1766

Re: [Coming Soon...] THE DIMENSIONS [SE]

I understand that, but it's just to better differentiate between the foreground and the background. Looking at it further, it may not be that big of a problem for this background, but if you ever have any flat surfaces, darken it.
by Qwerbey
12 Dec 2015, 05:44
Forum: Mapping
Topic: [Coming Soon...] THE DIMENSIONS [SE]
Replies: 8
Views: 1766

Re: [Coming Soon...] THE DIMENSIONS [SE]

Do Dimension VVVVVV

Seriously though, it looks like you should darken the backgrounds a bit, and, when you take screenshots next, do it at scale 1. Everything else looks great, and it's always nice to see new people with fresh ideas.
by Qwerbey
12 Dec 2015, 00:11
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2569574

Re: Art Thread

Image
by Qwerbey
11 Dec 2015, 03:55
Forum: Twatter
Topic: Idiot's No-Longer-Christmas Gift Thread thing
Replies: 52
Views: 80902

Re: Idiot's Christmas Gift Thread thing

idiot9.0 wrote:
Image
This was the first ridiculous thing I thought of: You cosplaying as Sonic at a Mario Convention. Yes Mario's hair is blonde he's a cosplayer shut up
Way past cool!
by Qwerbey
04 Dec 2015, 04:55
Forum: Twatter
Topic: Fear Thread
Replies: 44
Views: 27904

Re: Fear Thread

That Souleye Crewmate wrote:23. Doing Things The Hard Way clones.
by Qwerbey
04 Dec 2015, 01:32
Forum: Twatter
Topic: Fear Thread
Replies: 44
Views: 27904

Re: Fear Thread

4. Excessive restraint
3. Getting crushed
2. Asphyxiation

And my number one fear is... (drumroll)
 1. Organic milk 
by Qwerbey
02 Dec 2015, 06:58
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3574310

Re: Chat "Room" v3

Come on, we all know it's violet.
by Qwerbey
02 Dec 2015, 06:13
Forum: Twatter
Topic: Idiot's No-Longer-Christmas Gift Thread thing
Replies: 52
Views: 80902

Re: Idiot's Christmas Gift Thread thing

Draw Qwerty doing something ridiculous.
by Qwerbey
29 Nov 2015, 18:35
Forum: Mapping
Topic: Mari0 SE Mappack Library + SE Beta Pack (6, 7, 8 and 9)
Replies: 4
Views: 4281

Re: Special Edition Mappack Library [Beta 7,8,9]

Here's all I have: Mario Revenge, Tribute to Mari0, and The Master Clock. Please note that I modified The Master Clock use warp pipes in the box levels so it doesn't require any mods.

Clicky
by Qwerbey
27 Nov 2015, 20:49
Forum: Game development
Topic: Anyone interested in helping me test a game on Steam? (game keys for testers)
Replies: 20
Views: 8670

Re: Anyone interested in helping me test a game on Steam? (game keys for testers)

I would certainly like to help, but I probably can't do much 'cause I don't have a stable internet connection at the moment.
by Qwerbey
04 Nov 2015, 09:33
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 497645

Re: Tileset Respositorium

Is it a VVVVVV-esque portal mappack?
by Qwerbey
04 Nov 2015, 05:35
Forum: Mari0 discussion
Topic: Goomba ship enemy (mari0 se beta 8)
Replies: 9
Views: 5434

Re: Goomba ship enemy (mari0 se beta 8)

I compared the codes, and they are more or less identical. I have good reason to believe so.
by Qwerbey
04 Nov 2015, 05:31
Forum: Mari0 discussion
Topic: Goomba ship enemy (mari0 se beta 8)
Replies: 9
Views: 5434

Re: Goomba ship enemy (mari0 se beta 8)

So basically it's a non-stompable version of my goomba lakito? I'd like credit, please.
by Qwerbey
04 Nov 2015, 04:54
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3574310

Re: Chat "Room" v3

I was going to too. I was even waiting excitedly when it was at 99995 posts.
by Qwerbey
03 Nov 2015, 11:32
Forum: Mari0 discussion
Topic: MARI0 ADVENTURE Mappack for Mari0
Replies: 17
Views: 8385

Re: MARI0 ADVENTURE Mappack for Mari0

You didn't say which version of SE; it's for Beta 8. Also, there's already a mappack called " Mari0 Adventure ". There's also " Mario's Advernture search " and " Super Mario Adventures ", not to mention the SMB3 romhack Mario Adventure . Another thing is that, in your post, you should list everyone ...
by Qwerbey
02 Nov 2015, 14:13
Forum: Mari0 discussion
Topic: Custom Characters Library [SE] [1.6]
Replies: 451
Views: 326201

Re: Custom Characters Library [SE] [1.6]

Omone:
Image
Download

The koopas from Qwertylevels made into a custom character, complete with customizable colors and other fun stuff.
by Qwerbey
02 Nov 2015, 12:39
Forum: Mapping
Topic: Qwertylevels (Cancelled) [SE Beta 9]
Replies: 5
Views: 3235

Qwertylevels (Cancelled) [SE Beta 9]

http://i1311.photobucket.com/albums/s673/QwertymanO07/qwertylevelsbanner2_zps4xxdmlwu.png Introduction: This is a two-world demo of Qwertylevels. I plan to have at least ten worlds, so it should be in development for a very, very long time. I'd say about a year and a half if I work only on Qwertyle...
by Qwerbey
02 Nov 2015, 08:50
Forum: Mari0 discussion
Topic: mari0 portal mappack - By zeverse
Replies: 7
Views: 4096

Re: mari0 portal mappack - By zeverse

The game lets you type periods; even just those would help tremendously. Another thing you can do is open up the animation files with a plain text editor, like Notepad, and manually add punctuation. The game supports commas, dashes, question marks, and exclamation points.
by Qwerbey
01 Nov 2015, 23:42
Forum: Mari0 discussion
Topic: mari0 portal mappack - By zeverse
Replies: 7
Views: 4096

Re: mari0 portal mappack - back to earth

First off, you should have edited your first post rather than making another one. Additionally, the version of the mappack should be in the title, it's SE Beta 8. On to the actual mappack: First off: cut the resources you don't actually use in the demo. If you need to, make a folder somewhere for th...
by Qwerbey
01 Nov 2015, 22:40
Forum: Mari0 discussion
Topic: mari0 portal mappack - By zeverse
Replies: 7
Views: 4096

Re: mari0 portal mappack - back to earth

Well, your image doesn't really show anything.
EDIT: So you edited it back to an image that doesn't work? Another thing: this should be in the Mapping subforum, not basic Mari0.
by Qwerbey
29 Oct 2015, 03:21
Forum: Mari0 discussion
Topic: Super Mario 3d World: 2d Edition
Replies: 35
Views: 12431

Re: Super Mario 3d World: 2d Edition

https://love2d.org/

Though honestly I'd recommend against making a modded mappack, because it requires people to download a file that they will most likely only use once.
by Qwerbey
29 Oct 2015, 02:03
Forum: Mari0 discussion
Topic: Super Mario 3d World: 2d Edition
Replies: 35
Views: 12431

Re: Super Mario 3d World: 2d Edition

viewtopic.php?f=8&t=4634

It's the third non-pinned thread down.
by Qwerbey
29 Oct 2015, 01:49
Forum: Mari0 discussion
Topic: Super Mario 3d World: 2d Edition
Replies: 35
Views: 12431

Re: Super Mario 3d World: 2d Edition

fun fact, power ups are hard to do Fun fact: I am ok with that. Now, I'm only asking for bases, not insults. Fun Fact: I really don't think he was trying to insult with that—you have to actually mod the game to make them, unless you're fine with differently moving vanilla powerups. [...]now does an...
by Qwerbey
28 Oct 2015, 09:12
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1186
Views: 416908

Re: The Enemy Respositorium

This is what I've been doing in my spare time. http://i.imgur.com/Lvy8wMY.gif Aperture Science Barrier Removal Carapace - To make shell puzzles a little easier. They don't hurt you in any way, but you have to jump on them to kick their shells (I don't know why). http://i.imgur.com/VjeZ8cS.gif ASBRC ...
by Qwerbey
25 Oct 2015, 01:44
Forum: Mari0 discussion
Topic: Mari0:SE version thread
Replies: 64
Views: 236280

Re: Mari0:SE version thread

Press your "M" key while selecting a mappack and delete or move all the files in the folder it brings up. You can also, in Beta 8 or below, install a mappack for Beta 9 and select it. It'll crash, but will work just fine when you run Beta 9.
by Qwerbey
24 Oct 2015, 10:33
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1186
Views: 416908

Re: The Enemy Respositorium

This is probably going to look like potatoes next to that, but here are... Key Enemies: So what do they do? You walk over them to trigger something, but you have to link them up a certain way for them to work. http://i.imgur.com/pKuDc8l.png http://i.imgur.com/3NslvhG.png Just put a trigger set to pl...
by Qwerbey
19 Oct 2015, 22:35
Forum: Mapping
Topic: Mappack requests.
Replies: 4
Views: 1096

Re: Mappack requests.

You should make a mappack where the player character has to deal with poverty and their own drug addiction all while hiding from cops and trying to get in the borders of another nation. Seriously though, mappack requests are a pretty bad idea, at least for your first. Just make a simple mappack that...
by Qwerbey
18 Oct 2015, 21:50
Forum: Mari0 discussion
Topic: Why am I so hated?
Replies: 16
Views: 6221

Re: Why am I so hated?

It's [EDIT: not (damn, that's an important one too) ]you we* hate, it's your work. Just post a good mappack and we'll* love you.

*Well okay, I can't really speak for everyone, but this is what I think.