Search found 1058 matches

by Automatik
13 Jun 2014, 22:38
Forum: Mari0 discussion
Topic: mari0 pe (pocket edition)
Replies: 80
Views: 35341

Re: mari0 pe (pocket edition)

Hey, everyone. Not all hope is lost. Possible developers for a mobile version should check this out: https://www.apple.com/ios/ios8/developer/ . Yep, iOS 8 looks pretty decent so far! Scroll down to the gaming - kit sections. Maybe Spritekits would be of some help, and even Metal? ;) Also, develope...
by Automatik
13 Jun 2014, 20:26
Forum: Mari0
Topic: HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST
Replies: 361
Views: 242600

Re: HAVING PROBLEMS WITH THE GAME? CHECK HERE FIRST

Mhh, maybe your graphics driver forced anti-aliasing or something. Look in the driver's settings.
I can't see the "little black lines" on the bricks blocks.
by Automatik
11 Jun 2014, 12:46
Forum: Mari0 discussion
Topic: Ideas/Things to add to Mari0
Replies: 982
Views: 284392

Re: Ideas/Things to add to Mari0

So basically, every mappack author has to manually make a title screen(that may be corrupt )? Custom title-screens are a cool idea, but it shouldn't be a replacement for bug-fixing. I think my solution is better because it's not a workaround, and it fix the problem itself. For the "unknown entity" c...
by Automatik
10 Jun 2014, 21:46
Forum: Mari0 discussion
Topic: Ideas/Things to add to Mari0
Replies: 982
Views: 284392

Re: Ideas/Things to add to Mari0

Here's one I have in regards to game crashes. If the very first screen of a certain mappack crashes the game due to something placed in said first screen of the mappack (i.e. it crashes on the StabYourself logo), it auto-loads the SMB1 mappack on the next boot up, and until it is edited, displays t...
by Automatik
08 Jun 2014, 21:55
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 209603

Re: [v0.9.9][Semi-dead] Mari0 +Portal

Villager103 wrote:Sorry for the bump, but can you make this mod compatible for SE, or is it already?
The point of the mod was (partly) to implement SE stuff.
Also it's a huge mod so porting to SE is very hard.
by Automatik
07 Jun 2014, 15:18
Forum: Modding
Topic: HELP WITH MY MARI0 MOD!!!
Replies: 6
Views: 1726

Re: HELP WITH MY MARI0 MOD!!!

What version of LÖVE are you using. It's not the problem. The problem is that one of his mappack is corrupt. Edit: To solve the problem, alt+f2, copy-paste "%appdata%\Love\" and "return". A folder should open, and it should contain a "mari0" folder. Open that, then open "mappacks" in it. Now, you a...
by Automatik
06 Jun 2014, 19:36
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4119475

Re: Chat "Room" v3

Really? Why did they made this? I mean, I'm not saying they can't or shouldn't, but this Mario level editor thing is kind of repetitive and common, isn't it? Mari0 doesn't fit this category, because it has customizability, "shareability" and the main, different thing: Portal elements. Unless they h...
by Automatik
05 Jun 2014, 13:47
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4119475

Re: Chat "Room" v3

Also, why do people feel like they need to skip the intermission? Lord English had been mentioned as an important character before, and he is in the intermission. (Mentioned pretty early too.) Probably for the same reason some people read homestuck without the pesterlogs(Yes, really) : Lazyness. Al...
by Automatik
31 May 2014, 21:46
Forum: Modding
Topic: Mod Compatibility Tool [LÖVE 0.8.0 - 0.9.x at the same time]
Replies: 8
Views: 2497

Re: Mod Compatibility Tool [LÖVE 0.8.0 - 0.9.x at the same t

It's not "necessary", but just easier... -Well actually, it's easier to do just one copy-paste instead of two. I was afraid of getting an error, like "attempted to index field "v" (an nil value)" or something like this. -Yeah, but here if v was originally nil, well it would get replaced with nil so...
by Automatik
31 May 2014, 21:29
Forum: Twatter
Topic: NEW Apple special event this Tuesday!
Replies: 19
Views: 4582

Re: Apple's WWDC '14

Don't worry, you followed the rules. Though I doubt there is many Apple fans here.(I'm not)
Also, Apple always tried to make the iPhone holdable in 1 hand so it shouldn't be too big.
by Automatik
31 May 2014, 13:09
Forum: Modding
Topic: Mod Compatibility Tool [LÖVE 0.8.0 - 0.9.x at the same time]
Replies: 8
Views: 2497

Re: Mod Compatibility Tool [LÖVE 0.8.0 - 0.9.x at the same t

Nice! Four things: - You made a typo, it's "main.lua", not "mail.lua". - Why do you have to put l.g.setMode & l.g.setIcon at the bottom of main.lua(and not at the top)? - In love.graphics.setMode, why do you put "local v = v or nil", since it doesn't do anything? Same thing for "local i = i" in love...
by Automatik
11 May 2014, 17:45
Forum: Other software
Topic: Trosh: The Movie: The Game: The Android Port
Replies: 17
Views: 10072

Re: Trosh: The Movie: The Game: The Android Port

I think a good phone can handle it, the problem with a phone port of mari0 is the controls.
by Automatik
10 May 2014, 16:07
Forum: Twatter
Topic: Team Fortress 2 Topic
Replies: 5
Views: 2988

Re: Team Fortress 2 Topic

ALSO, FUCKING KEYS ARE GOING UP IN PRICE. That's totally wrong, it's the price of metal that's going down.(Because there is not much demand and there is more and more metal in the economy, so it's not very valuable) Keys are still 2.50$(It's valve who decide the price of them in the store, and no o...
by Automatik
09 May 2014, 22:08
Forum: Mari0 discussion
Topic: Ideas/Things to add to Mari0
Replies: 982
Views: 284392

Re: Ideas/Things to add to Mari0

Well you're not really using the right terms.("layers?") Here's my try on it : masks is a variable that control what kind of object your enemy can't touch. It's a list of booleans(a value that's either true or false) where each say if this enemy can't touch X. "mask":[true,false,true,false,false,tru...
by Automatik
08 May 2014, 14:00
Forum: Other software
Topic: Trosh: The Movie: The Game: The Android Port
Replies: 17
Views: 10072

Re: Trosh: The Movie: The Game: The Android Port

I updated the download: The port is now optimized(I used spritebatches everywhere, destroying bullets and ennemies when they are off-screen), and I get good fps most of the times.
by Automatik
07 May 2014, 22:10
Forum: Twatter
Topic: The Stab Yourself Comunity Image
Replies: 23
Views: 4234

Re: The Stab Yourself Comunity Image

Well you need to imagine one.
by Automatik
07 May 2014, 20:37
Forum: Other software
Topic: Trosh: The Movie: The Game: The Android Port
Replies: 17
Views: 10072

Trosh: The Movie: The Game: The Android Port

So I decided to port android to trosh whoops I mean trosh to android, and after a few hours of converting the game to 0.9.1, adding dynamic resolution and touch screen controls, and compiling love-android-sdl2, it's done! http://i.imgur.com/QMHWr9h.png Apk : https://www.dropbox.com/s/x8wsfrqowfwmfs9...
by Automatik
07 May 2014, 20:00
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4119475

Re: Chat "Room" v3

by Automatik
06 May 2014, 19:20
Forum: Ortho Robot
Topic: Ortho Robot for Android
Replies: 6
Views: 7892

Re: Ortho Robot for Android

Woah, it work great! (Though I get 20fps, and the game isn't letterboxed) Also, the game is licensed under CC By NC SA So you can publish it to the play store as long as you credit Maurice(Not hard to do, the credits are already in the game!), it should be free and without ads, and you don't change ...
by Automatik
03 May 2014, 22:52
Forum: Mapping
Topic: Default SMB Mappack
Replies: 5
Views: 1597

Re: Default SMB Mappack

If you want to reinitialize your smb mappack, go in options > misc > reinit mappack(something like that)
If you really want the mappack, download mari0's source, rename the .love file to .zip, open that zip, and the smb mappack is in "zip file>mappacks>smb"
by Automatik
02 May 2014, 13:45
Forum: Mari0 discussion
Topic: Ideas/Things to add to Mari0
Replies: 982
Views: 284392

Re: Ideas/Things to add to Mari0

It's already implemented(Though I don't know if Maurice implemented my fixes)
There is just no button to activate it.
Actually, that gif you're showing come from the dev himself.
by Automatik
30 Apr 2014, 21:31
Forum: Mapping
Topic: Super mario compilation
Replies: 19
Views: 3880

Re: Super mario compilation

How to use custom background: The screen of Mari0 is 400x224 pixels. The portal background is the standard custom background, you can overwrite it by doing the following: Place “background1.png” inside your mappack folder. You can keep adding consecutive numbers to add more than 1 background (backg...
by Automatik
30 Apr 2014, 13:53
Forum: Modding
Topic: Mod Request-Full 2d Minecraft
Replies: 10
Views: 3107

Re: Mod Request-Full 2d Minecraft

it was a good idea, it just needed to be flushed out a little more It just wasn't the point of the game. If you want a 2d minecraft, play Terraria. Or Starbound. Adding features that aren't needed just slow down the development of the game. Dude the only people I know of who didn't like minecraft m...
by Automatik
29 Apr 2014, 23:47
Forum: Twatter
Topic: Facts People Wouldn't Know Otherwise
Replies: 221
Views: 116735

Re: Facts People Wouldn't Know Otherwise

Yeah but the psychiatrists actually studied mental disorders and know what is needed to make the life of the person easier and better. Example, kiashi can take meds to avoid suffering from ADHD.
by Automatik
29 Apr 2014, 23:23
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4119475

Re: Chat "Room" v3

jwright159 wrote:What's the best way to convert my best friend to a aaaaa?
Show him an episode of the show, tell him that it's better than he expect, and if he don't want to see it or don't like it, just give up.
by Automatik
29 Apr 2014, 23:16
Forum: Twatter
Topic: Facts People Wouldn't Know Otherwise
Replies: 221
Views: 116735

Re: Facts People Wouldn't Know Otherwise

Rant where I non-jokingly respond to what people said: In all seriousness though, I'm not completely surprised that some people here mention ADHD and autism et cetera, but I've always thought of some of the "classifications" that psych-people say are blatantly unnecessary. I could share a rather lo...
by Automatik
29 Apr 2014, 13:28
Forum: Twatter
Topic: Facts People Wouldn't Know Otherwise
Replies: 221
Views: 116735

Re: Facts People Wouldn't Know Otherwise

I should really draw more. I don't watch MLP, though I read and like Homestuck. I'm good at math and sciences, but crap at literature and history/geo. I think it's because I'm bad at remembering lists of stuff. I'm also terrible at sports. My psychologist suspected that I'm "autistic" just a few mo...
by Automatik
27 Apr 2014, 12:45
Forum: Twatter
Topic: Cave Story
Replies: 26
Views: 5723

Re: Cave Story

they are extra challenges, that are available when you get certain ending, like the best ending.
by Automatik
26 Apr 2014, 11:37
Forum: Mari0 discussion
Topic: Music
Replies: 12
Views: 3017

Re: Music

name your music "music.ogg", put it in your mappack folder, then in the editor, select "custom" music.
by Automatik
25 Apr 2014, 22:32
Forum: Mari0 discussion
Topic: Android Developer Here
Replies: 26
Views: 5950

Re: Android Developer Here

Well, I just see someone who does a lot of weird decisions. Then it's his project, not mine. I don't think he's trolling, a troll would say really stupid shit.(Though him trying to use 3d graphics to "appeal to a broader audience", when it's not commercial is weird, + "Unreal is cheaper than unity e...
by Automatik
25 Apr 2014, 10:47
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4119475

Re: Chat "Room" v3

So how is my new avatar?
Au = gold
by Automatik
24 Apr 2014, 19:51
Forum: Game development
Topic: If Only Super Mario Bros 4 (Showcase)
Replies: 30
Views: 11239

Re: If Only Super Mario Bros 4 (Showcase)

Just a suggestion to your blog, don't use white font with black background, it hurts my eyes. And to the game, AWESOME!!! Never commented on this... If no one knows, it is actually better for your computer monitor because it uses less pixels to display colors, and it should be better for your eyes ...
by Automatik
23 Apr 2014, 11:41
Forum: Modding
Topic: [MOD COLLECTION] Mini Mods (NEW MOD)
Replies: 14
Views: 4710

Re: [MOD COLLECTION] Mini Mods (NEW MOD)

Well what's the name of the .love file you have? If there is "9enemies" in it then it's the beta 9. Here's the beta 9 in case you need it: http://guegan.de/stuff/mari0_se_2014-03-08_9enemies.love To "put the game.lua in the game", rename the .love file to .zip, open that zip, replace the game.lua in...
by Automatik
22 Apr 2014, 21:56
Forum: Mari0 discussion
Topic: Android Developer Here
Replies: 26
Views: 5950

Re: Android Developer Here

Well actually the french word is also cliché, not clicher.
by Automatik
22 Apr 2014, 19:16
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 3030907

Re: Art Thread

victinistar wrote:Please teach me how to draw with technology. I can only draw on paper T^T
Buy a graphic tablet, it's way better than drawing with mouse(ie a brick).
by Automatik
21 Apr 2014, 00:31
Forum: Mari0 discussion
Topic: Android Developer Here
Replies: 26
Views: 5950

Re: Android Developer Here

If you aren't selling the game, there isn't really a need to "appeal to a larger audience". Also look at Minecraft : lots of kids playing it despite the graphics.
Also since you aren't selling the game, I guess you could use Unity since the "indie version" is free.
by Automatik
20 Apr 2014, 18:52
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 209603

Re: [v0.9.9] Mari0 +Portal (Functions and more worlds!)

Unless there is a variable somewhere named "goto", it should work well.
It's the only backward incompatible change.
by Automatik
20 Apr 2014, 18:40
Forum: Mapping
Topic: SE Custom Enemies Help Thread
Replies: 256
Views: 176323

Re: SE Custom Enemies Help Thread

fly around gravity = 0 follow you movement:"follow" Though I think this one will only follow mario horizontally. The new enemy.lua probably have something for this. go through walls "mask": [ true, true , false, false, false, true, false, true, false, true, false, false, false, false, false, false,...
by Automatik
19 Apr 2014, 23:53
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 3030907

Re: Art Thread

Magic Pillow :
Image
by Automatik
19 Apr 2014, 22:45
Forum: Mari0 discussion
Topic: Music
Replies: 12
Views: 3017

Re: Music

Open the "select mappack" option in the title screen.
Press M.
Voila, you're in the "mappacks" folder. Your mappack is probably named something like custom_mappack_[number]
by Automatik
19 Apr 2014, 22:16
Forum: Mari0 discussion
Topic: Music
Replies: 12
Views: 3017

Re: Music

by Automatik
19 Apr 2014, 19:14
Forum: Mari0 discussion
Topic: SE crash
Replies: 3
Views: 1540

Re: SE crash

by Automatik
19 Apr 2014, 12:46
Forum: Mari0 discussion
Topic: Android Developer Here
Replies: 26
Views: 5950

Re: Android Developer Here

Wait what, 3d graphics? Why do you need 3d graphics for an SMB-like? Are you trying to create an android version of mari0 which use an entirely different IP or something?
by Automatik
18 Apr 2014, 21:46
Forum: Twatter
Topic: Chat "Room" v2
Replies: 5131
Views: 807371

Re: Chat "Room" v2

...A tiff?
Ok here's the png version : Image
by Automatik
12 Apr 2014, 13:28
Forum: Modding
Topic: where to put and name charactr folder?
Replies: 4
Views: 1445

Re: where to put and name charactr folder?

It's a beta version of Mari0, which support more stuff(It's BUGGY). You can get it here.
Mari0Maker gave the instructions for Mari0 SE's custom characters.
Now, If you weren't using Mari0 SE for your characters, what did you use?
by Automatik
11 Apr 2014, 21:46
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 448919

Re: The Enemy Respositorium

Is there a limit to how detailed(the dimentions to the picture)an enemy can be? No , but it will work better if it's a multiple of 16 Actually, yes there is a limit, but it's more of a graphics card limit that isn't present on every graphics card(It's still better to respect that limit even if your...
by Automatik
11 Apr 2014, 21:24
Forum: Twatter
Topic: Chat "Room" v2
Replies: 5131
Views: 807371

Re: Chat "Room" v2

Yeah, I think Saso planned to disable ridiculously small text. But for now it's just forbidden.