Search found 2164 matches

by HugoBDesigner
04 Mar 2018, 19:12
Forum: Twatter
Topic: "Art" Thread (A Thread for Shitty Art)
Replies: 120
Views: 60767

Re: "Art" Thread (A Thread for Shitty Art)

Maybe it's not flat, just missing shading to make the perspective stand out. It's a dick, though.
by HugoBDesigner
01 Mar 2018, 04:59
Forum: Mapping
Topic: you post, i make [TERMINATED]
Replies: 15
Views: 4719

Re: you post, i make

Don't mean to sound rude, but with the "I'm a great mappack maker" statement, I'd really like to see some of the previous mappacks you've made, even if just a few screenshots. That way we have a basis on how good the ones you're offering will be. Thanks!
by HugoBDesigner
13 Jan 2018, 04:17
Forum: Mapping
Topic: [SE Beta 9] Portal Remastered 1.1: The 1.6 Portal Mappack with a new look!
Replies: 5
Views: 3207

Re: [SE Beta 9] Portal Remastered: The 1.6 Portal Mappack with a new look!

Okay, decided to take the time to try this out and see what was up with it. Here's my blind playthrough: http://www.youtube.com/watch?v=jvGLgT3VIs0 Now for some thoughts, if you're up to some criticism: • First and foremost, that static background that looks nearly the same as foreground is bad. I d...
by HugoBDesigner
25 Dec 2017, 00:56
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3565433

Re: Chat "Room" v3

No, Christmas is extremely overrated
by HugoBDesigner
17 Dec 2017, 06:48
Forum: Mari0 discussion
Topic: Post your unfinished/never released Mari0 Projects here!
Replies: 20
Views: 10917

Re: Post your unfinished/never released Mari0 Projects here!

Here's something I started working on ages ago, to act as a more Portal 2-centered type of mappack that slowly introduced the levels (instead of being immediately advanced or continuously simple/easy): Download Mari0 Stories: VR Some screenies: https://i.imgur.com/gLENOk9.png https://i.imgur.com/Kki...
by HugoBDesigner
17 Dec 2017, 06:18
Forum: Mapping
Topic: Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
Replies: 66
Views: 21315

Re: Map Contest #4 - 2017

I'll see if I can participate on this edition. Two things I'd like to comment, though: I don't think you should have the "Contestants" segment on the main post. We can't know for certain that the people who said they're going to participate will actually make it, and if feels otherwise unneeded; als...
by HugoBDesigner
09 Dec 2017, 01:51
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Sorry, seems like I copied the wrong version of editor.lua. startregion bug has been fixed. Same for DS_S (hopefully)
by HugoBDesigner
08 Dec 2017, 01:11
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Alright, updated after 75 long years. Includes WillWare's fix, as well as Turret's. I blacklisted .DS_STORE (needs testing), but I could not reproduce the other two bugs. I suppose we'll need to investigate these ones together
by HugoBDesigner
17 Nov 2017, 16:12
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3565433

Re: Chat "Room" v3

Image
by HugoBDesigner
16 Nov 2017, 16:09
Forum: Mari0 discussion
Topic: Is it possible to change the way power lines look?
Replies: 3
Views: 3873

Re: Is it possible to change the way power lines look?

You can change it per-mappack if you use animated tiles, though it is quite a bit of work
by HugoBDesigner
24 Oct 2017, 04:15
Forum: Mapping
Topic: [ENDED] Map Contest #3 - 2017 (Congratulations QwertymanO07!)
Replies: 28
Views: 6359

Re: Map Contest #3 - 2017

Maybe I would have participated if it was set up earlier, or if the deadline was further ahead, but with such a short amount of time, I don't think I'd have anything of quality to present, sorry :/
by HugoBDesigner
16 Oct 2017, 04:48
Forum: Game development
Topic: Filler - My first publicly released game!
Replies: 5
Views: 3470

Re: Filler - My first publicly released game!

I'm not entirely sure what you mean, would you mind explaining?
by HugoBDesigner
15 Oct 2017, 05:05
Forum: Game development
Topic: Filler - My first publicly released game!
Replies: 5
Views: 3470

Filler - My first publicly released game!

It's been a long time! How have you been? I've been really busy being dead working on a game. I think I've posted a few pictures and gifs of the Löve2D version of it, but recently I found this amazing puzzle-oriented game engine called PuzzleScript , and given the simple nature of my game, it felt l...
by HugoBDesigner
08 Oct 2017, 18:22
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3565433

Re: Chat "Room" v3

Can we get to page 100 this way?
by HugoBDesigner
05 Oct 2017, 01:43
Forum: Twatter
Topic: Post your Portal 2 levels!
Replies: 16
Views: 8207

Re: Post your Portal 2 levels!

Woah, over 3 years since I last posted my maps? Well, be glad to know I've gotten infinitely better from that last post. @Qwertyman: I recorded a blind playthrough if you're interested: https://www.youtube.com/watch?v=TuHdAWVTAh And if you guys want to check out my actually-good puzzles, here's a co...
by HugoBDesigner
26 Sep 2017, 17:44
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3565433

Re: Chat "Room" v3

Hello ( ͡° ͜ʖ ͡°)
by HugoBDesigner
11 Sep 2017, 04:12
Forum: Mari0 discussion
Topic: Mari0 Images Thread
Replies: 463
Views: 270991

Re: Mari0 Images Thread

Or ShareX, which imo is much, much better
by HugoBDesigner
02 Aug 2017, 12:22
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Oops, probably my fault from when I was trying to fix the editor. Sorry about that, should be fixed now. Thanks, I LÖVE LUA :)
by HugoBDesigner
30 Jul 2017, 16:56
Forum: Mari0 discussion
Topic: Mari0 SE crashes
Replies: 5
Views: 4571

Re: Mari0 SE crashes

Crashing before the menu loads usually means that you're loading an incompatible/missing mappack. To fix that, you have to go to %appdata%/LOVE/mari0_se/options.txt and change the "mappack:[name]" variable, replacing [name] by a mappack that you have and that is compatible (or just "smb").
by HugoBDesigner
29 Jul 2017, 22:01
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Thanks, Technochips! Updated it to include your fixes :)
by HugoBDesigner
27 Jul 2017, 20:56
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 206771

Re: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)

WawaTittere wrote:
HugoBDesigner wrote: whether funnels and lasers can go through the block...
wait, are the funnels in this mod?
Sorry, I meant to say gels, dunno why funnels came to mind instead. My bad.
by HugoBDesigner
27 Jul 2017, 07:10
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 206771

Re: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)

For the custom cube dispensers, you should have the textures on the mappacks's "custom" folder, named "cubedispenser#.png", where the # is the id you set up to the entity in the editor Disclaimer: it's possible that the rightclick menu for cube droppers is broken in the editor Portalsides seems to c...
by HugoBDesigner
24 Jul 2017, 21:31
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 206771

Re: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)

I thought it was possible to replace the music. I know it was something I planned on doing, but apparently I never got into doing it. Sorry :/
by HugoBDesigner
21 Jul 2017, 02:59
Forum: Game development
Topic: BRiTEBOT - A 3d puzzle game
Replies: 3
Views: 3270

Re: BRiTEBOT - A 3d puzzle game

I'm so glad to see this finished, been looking forward to this game ever since you first posted about it. I'm gonna be writing some criticism as I play it, if you don't mind: First thing I noticed was the menu music. To be fair, I think it doesn't really fit. I can't tell the melody it's playing. In...
by HugoBDesigner
19 Jul 2017, 18:22
Forum: Mari0 discussion
Topic: Mari0 Images Thread
Replies: 463
Views: 270991

Re: Mari0 Images Thread

Image
This is how I left my entry for the second mappack contest. I might finish it one day™
by HugoBDesigner
02 Jul 2017, 13:09
Forum: Mapping
Topic: Map Contest #2 - 2017 [Finished]
Replies: 9
Views: 3302

Re: Map Contest #2 - 2017 [Finished]

I actually had a mappack I was working on, but unfortunately couldn't finish in time :/
by HugoBDesigner
01 Jul 2017, 19:35
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

It was an oversight from my end, should be patched now. Thanks again!
by HugoBDesigner
01 Jul 2017, 19:05
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Alright, I fixed the scrolling issues with Better Editor. But I have no idea why the error you reported happens, since I can't reproduce it myself. What exactly do you mean by "outside of the screen"? Try reproducing it again, if you can, and if it still happens, please let me know how you make it h...
by HugoBDesigner
29 Jun 2017, 16:12
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Yeah, I noticed these problems recently as well. I'm inclined to say it came with the port to SE, so I'll try to fix that if possible. Thanks!
by HugoBDesigner
28 Jun 2017, 13:35
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 714
Views: 451880

Re: Here's a completely original idea: post your desktop!

Wallpaper Engine does support sound but I'd much rather not have a constant sound in my computer :P
by HugoBDesigner
26 Jun 2017, 09:54
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 714
Views: 451880

Re: Here's a completely original idea: post your desktop!



Since I now got Wallpaper Engine, the background for the first monitor actually moves (the desktop is a bit outdated here):
by HugoBDesigner
19 Jun 2017, 01:13
Forum: Mapping
Topic: Map Contest #2 - 2017 [Finished]
Replies: 9
Views: 3302

Re: Map Contest #2 - 2017 [Ends 6/30/17]

I really wanted to participate on this one, but I'm not sure. I didn't want to make another puzzle but then I realized that I can't make a good platforming level. Who knows, though. Maybe some wild idea will pop up to mind.

Good luck to everyone who's participating though!
by HugoBDesigner
18 Jun 2017, 03:37
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Thanks a lot, dude! I was planning on implementing that at some point (I kept trying to type numbers using the keypad and it was frustrating me), so this came in handy at the right time! Implemented it already :)

And good luck with the contest too ;)
by HugoBDesigner
18 Jun 2017, 03:19
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4106620

Re: [UPDATED] Alesan99's Entities (Over 150 new entities, & more!)

Now it worked. I was using the Source version in the main post. Thanks for the fix, though!
If you needed to check the console (as it is printing something):
Image
by HugoBDesigner
17 Jun 2017, 21:27
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Okay, I swear I'll try not to overdo things, but... I implemented a better crosshair/aiming when pointing at mirrors. I was so sure I had implemented it in Mari0:HEC, but apparently I had not, so I had to do it from scratch:

by HugoBDesigner
17 Jun 2017, 19:48
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4106620

Re: [UPDATED] Alesan99's Entities (Over 150 new entities, & more!)

Dunno if I did something wrong but I cleared my mappacks and it still happens:
Image
by HugoBDesigner
17 Jun 2017, 18:44
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Well, unfortunately I'm incredibly busy doing absolutely nothing, so I'll take a look :P EDIT: I think I fixed it. I'd very much appreciate if people tested the current version of the mod to try and find more issues, especially since I just made it work with all versions of LÖVE 0.8.x, 0.9.x and 0.1...
by HugoBDesigner
13 Jun 2017, 16:50
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Oh, good point Qwerty: this mod will only with beta 9 cuz, well, it's a bugfix of that version. Beta 7 or 8 won't work, as their data formats are different. Maps made in beta 9 (vanilla, not bugfixes) should still work with this mod. Just consider this beta 9 but without the bugs, it doesn't make th...
by HugoBDesigner
13 Jun 2017, 00:50
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

I don't know, you'd have to test the mappack(s) to see. This mod is the beta 9 unchanged, only bugs fixed.
by HugoBDesigner
12 Jun 2017, 12:31
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147318

Re: SE bugfixes

Me and other people have fixed every bug report sent our way. You'd probably need to make your mappacks with this bugfixes version for it to be guaranteed to work, but do feel free to send any bug you find. I can't promise to fix it but I can assure you I'd take a look at it and see what I can do ;)
by HugoBDesigner
20 May 2017, 16:39
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2562344

Re: Art Thread

by HugoBDesigner
12 May 2017, 00:30
Forum: Modding
Topic: Editing animated graphics in Mari0 SE?
Replies: 6
Views: 4931

Re: Editing animated graphics in Mari0 SE?

Star and flower are just special colors applied to the color layers that already exist. They actually just use the Big Mario sprites
by HugoBDesigner
11 May 2017, 21:59
Forum: Modding
Topic: Editing animated graphics in Mari0 SE?
Replies: 6
Views: 4931

Re: Editing animated graphics in Mari0 SE?

About the players, you can have non-customizable colors (for example, a hat that is always red), but I'm not sure you can have more than 3 customizable colors.
by HugoBDesigner
11 May 2017, 21:48
Forum: Modding
Topic: Editing animated graphics in Mari0 SE?
Replies: 6
Views: 4931

Re: Editing animated graphics in Mari0 SE?

https://web.archive.org/web/20151028235547/http://guegan.de:80/mari0doc/custom_graphics.php This is what that page had. Not really helpful for you. You may want to check this one instead: https://web.archive.org/web/20150816021026/http://guegan.de/mari0doc/custom_animatedtiles.php It's what I used t...
by HugoBDesigner
11 May 2017, 07:26
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 2562344

Re: Art Thread

Remember when this thread was about art?
by HugoBDesigner
09 May 2017, 01:05
Forum: Mari0 discussion
Topic: What love is most useful?
Replies: 5
Views: 4247

Re: What love is most useful?

...
by HugoBDesigner
09 May 2017, 00:33
Forum: Mari0 discussion
Topic: What love is most useful?
Replies: 5
Views: 4247

Re: What love is most useful?

The latest version is actually 0.10.2 (0.10.3 if you go through the nightly releases) The most useful for Mari0 mods would be probably 0.9.2 or 0.10.2 The one used in most Mari0 mods (and the original game itself) is 0.8.0 For your own projects, probably 0.10.2 would be the most useful I could go on...
by HugoBDesigner
06 May 2017, 09:32
Forum: Twatter
Topic: Here's a completely original idea: post your desktop!
Replies: 714
Views: 451880

Re: Here's a completely original idea: post your desktop!

Updated my wallpaper. Now with 200% more Interstellar
by HugoBDesigner
03 May 2017, 02:42
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 3565433

Re: Chat "Room" v3

It's not possible to have animated GIFs for avatars.

EDIT: This is... interesting