Search found 30 matches

by aolko
07 Mar 2014, 19:07
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 231707

Re: Mari0 SE Beta

Maurice wrote:What's wrong with it showing the first ~380 blocks then?
oh.. why not alert the player that it's not a whole map, or allow to scroll it?
by aolko
07 Mar 2014, 17:04
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 231707

Re: Mari0 SE Beta

Maurice wrote:Well yesterday I only really did what's in the screenshot.
what's with preview overflow? i.e. level is too long
by aolko
07 Mar 2014, 11:57
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 231707

Re: Mari0 SE Beta

Mr.Q.Marx? wrote:I want to see what I missed.
Sadly, last record dated "1 year ago", which is bad
by aolko
07 Feb 2014, 13:07
Forum: Mari0 discussion
Topic: Mari0 SE Beta
Replies: 1152
Views: 231707

Re: Mari0 SE Beta

The first is to try using LÖVE 0.8.0's openal32.dll with 0.9.0 (just replace the file in the love or mari0 folder), and see if that completely fixes the sound issue. You can get 0.8.0's openal from Mari0 1.6 if you don't have it. [...] Just get nightly version of LÖVE and install in on top of LÖVE ...
by aolko
02 Sep 2013, 15:04
Forum: Mari0 discussion
Topic: Software for recording Mari0?
Replies: 11
Views: 6265

Re: Software for recording Mari0?

Mirillis Action! (yes, it's an actual name)
by aolko
06 Oct 2012, 12:51
Forum: Mapping
Topic: What Mappack To Continue?
Replies: 9
Views: 2077

Re: What Mappack To Continue?

Windows 98
by aolko
25 Jun 2012, 23:46
Forum: Mari0 discussion
Topic: Text entity in mari0
Replies: 2
Views: 1190

Text entity in mari0

I have some questions about it:
1. Will there be a UTF-8 support?
2. Will there be a cyrillic support?
by aolko
26 Mar 2012, 15:06
Forum: Mapping
Topic: Xperiment mappack
Replies: 4
Views: 1157

Re: Xperiment mappack

y u no download?!~
by aolko
21 Mar 2012, 12:52
Forum: Mapping
Topic: Xperiment mappack
Replies: 4
Views: 1157

Re: Xperiment mappack

xXxrenhoekxXx wrote:looking at the images the level design looks... Lazy also you made the pics too big :\
well...they are not attachments and that imagehosting dont make previews at all
by aolko
21 Mar 2012, 12:26
Forum: Mapping
Topic: Xperiment mappack
Replies: 4
Views: 1157

Xperiment mappack

by aolko
05 Mar 2012, 16:38
Forum: Mapping
Topic: 175 MineCraft Texture Pack Updated
Replies: 63
Views: 17221

Re: 120 MineCraft Texture Pack

delta7890 wrote:When I place the tiles.png file in a new folder in the mappacks folder, I receive this error when I try to select and use it:

Image

I am on Windows 7, 64-bit. The game runs fine for me otherwise.
create settings.txt
by aolko
05 Mar 2012, 16:22
Forum: Mapping
Topic: Letters
Replies: 3
Views: 1077

Re: Letters

Image
by aolko
05 Mar 2012, 16:09
Forum: Mapping
Topic: Letters
Replies: 3
Views: 1077

Letters

Guys,who has a letters sptie? (16x16 per letter)
by aolko
04 Mar 2012, 18:08
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

trosh wrote: also how is that an answer to what maurice said lol
somehow
by aolko
04 Mar 2012, 18:05
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

Maurice wrote:
aolko wrote:btw,it appears,that bbills are transparent... -_-

here,give it a shot
http://www.mediafire.com/?dy24dtruc1m6evg
I've figured out the problem.
Select either overworld or underground spriteset to fix this.
another thing...spring sliding
by aolko
04 Mar 2012, 17:55
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

btw,it appears,that bbills are transparent... -_-

here,give it a shot
http://www.mediafire.com/?dy24dtruc1m6evg
by aolko
04 Mar 2012, 16:57
Forum: Mari0 discussion
Topic: Entities (enemies) activating buttons
Replies: 12
Views: 1728

Re: Entities (enemies) activating buttons

GamerMaster2041 wrote:i wanted to make block which when u hit a goomba jumps out.
But he jumps out when the level loads :(
same
by aolko
04 Mar 2012, 16:55
Forum: Mari0 discussion
Topic: Entities (enemies) activating buttons
Replies: 12
Views: 1728

Re: Entities (enemies) activating buttons

Hello - I was creating a level for a map pack I am making, and had an idea where you would need to place the enimes on the red button (pressure switch) to activate it - but enemies do not activate switches! D:! Mario does - so if you could implement this I would love you even more than I already do...
by aolko
04 Mar 2012, 16:23
Forum: Mari0 discussion
Topic: More MLP Hats
Replies: 12
Views: 2821

Re: More MLP Hats

LawnboyInAJar wrote:
asiekierka wrote:Here you are! Pinkie Pie, Fluttershy and Twilight as 3 new hats!

EDIT: This also makes the Sonic Rainboom default. Joy!

EDIT: Update! Cheats enabled!

Mari0ny v1a Windows
Mari0ny v1a Linux/Source
eww
gross
by aolko
04 Mar 2012, 15:57
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

wait,i'll post a video http://www.youtube.com/watch?v=bWmGAlX_Lkw The cannons probably don't fire because you appear too quickly, I could make the initial firetimer lower. About the error, no idea, but I added a check in the latest version which might "fix" this. (What's happening is that there's a...
by aolko
04 Mar 2012, 15:42
Forum: Mari0 discussion
Topic: custom stuff wishlist / dream list
Replies: 12
Views: 2159

Re: custom stuff wishlist / dream list

erwink wrote:We need Spikes!
and smb 3/smw blocks! (As well as smb3/smw "modes")

also custom music!
by aolko
04 Mar 2012, 15:34
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

Edit: posted video,nothing new, same error appears
by aolko
04 Mar 2012, 15:15
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

wait,i'll post a video
by aolko
04 Mar 2012, 14:54
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

trosh wrote:you have to place bullet bill entities on the cannons.
same thing
by aolko
04 Mar 2012, 14:31
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Re: Game crash

Sašo wrote:Did that happen while testing a level? What exactly were you doing when it crashed?
Testing/playing
It happened,after landing on elevator and moving to the cannons (cannons wont fire,btw)
by aolko
04 Mar 2012, 14:22
Forum: Mari0 discussion
Topic: Game crash
Replies: 15
Views: 2288

Game crash

I was doing this,
Image
when suddenly a wild
Image
appears
---
too many bullet bills?
by aolko
04 Mar 2012, 13:37
Forum: Mari0 discussion
Topic: Your favourite hat.
Replies: 20
Views: 3010

Re: Your favourite hat.

#14
tophat
by aolko
04 Mar 2012, 01:40
Forum: Mari0 discussion
Topic: Custom tiles and hats
Replies: 5
Views: 1220

Re: Custom tiles and hats

well,what about tiles?
by aolko
04 Mar 2012, 01:17
Forum: Mari0 discussion
Topic: Custom tiles and hats
Replies: 5
Views: 1220

Re: Custom tiles and hats

True, true
by aolko
04 Mar 2012, 01:02
Forum: Mari0 discussion
Topic: Custom tiles and hats
Replies: 5
Views: 1220

Custom tiles and hats

How do i add custom tiles and hats in game?
FYI,hat disappears on "grown-up" mario