Search found 828 matches

by Evan.F
25 Dec 2023, 01:35
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

Oops forgot about this :P

Well sorry about that yall. turns out the project I made to try and convince myself I can focus on things ended up losing focus.
I may have something else but we'll see if that happens. No hard promises just yet.
by Evan.F
25 Dec 2023, 01:31
Forum: Mapping
Topic: Super Mario Bros. Remastered (AE:)
Replies: 37
Views: 14946

Re: Super Mario Bros. Remastered (AE:)

Gameboi64 wrote:
28 Apr 2023, 17:42
...You trying to steal my idea? (jk this looks fire.)
Eh it's on of the most common concepts of Mari0 mappacks.
I think in total I have roughly 3 to 4 I've been involved with (this, encore, reimagined and a recurring forth concept for one)
by Evan.F
25 Dec 2023, 01:30
Forum: Mapping
Topic: Super Mario Bros. Remastered (AE:)
Replies: 37
Views: 14946

Re: Super Mario Bros. Remastered (AE:)

Gameboi64 wrote:
22 Jul 2023, 17:50
world 7 warzone world 8 hell
Can't remember what or if there was a World 7 theme. My guess would be my original idea was a Mountain/Waterfalls level given the bridge and water sections.

I thought I hade made a world 8 background but I'm actually thinking of SM16's World 8 background.
by Evan.F
25 Dec 2023, 01:24
Forum: Mapping
Topic: Low city (AE[requiring help])
Replies: 3
Views: 1917

Re: Low city (AE[requiring help])

PointedDripstone wrote:
24 Jul 2023, 19:59
yeah i also noticed some coincidences, this proyect started like 2 years before the movie XD
Oh I remember seeing this one on Aidan's server, it looks really cool
by Evan.F
25 Dec 2023, 01:20
Forum: Mapping
Topic: Super Mario Bros. Remix
Replies: 4
Views: 2517

Re: Super Mario Bros. Remix

Not to be overly cynical, but as someone who has been a part of and seen a lot of SMB1 remakes in their 5 years with this game, I don't see what separates this from other remakes from the trailer?

Also on an unrelated point that Lofi Girl edit you use as a profile pic is really nice looking.
by Evan.F
22 Jun 2023, 14:12
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

UPDATE TIME image.png Castle level currently in the works, based on designs from old mappacks of mine, these castles are going to have outdoor and indoor sections. The background for the transition is not yet complete but there is a transitionary tile background present image.png Also present is Ko...
by Evan.F
10 May 2023, 19:32
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

SankeySMM2 wrote:
28 Apr 2023, 21:09
Send the character and mappack in the extract when you're done with the mappack
the character is taken from SMBRi as a placeholder
by Evan.F
15 Apr 2023, 21:36
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 466722

Re: The Enemy Respositorium

vladimirdog2021 wrote:
15 Apr 2023, 12:54
Making Big Mario as the NPC in Mari0?
yes like what specificaly does "maing big mario as the NPC" mean?
by Evan.F
15 Apr 2023, 21:35
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

image.png
image.png (292 Bytes) Viewed 23513 times
Castle level wip
by Evan.F
15 Apr 2023, 12:06
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

Back
by Evan.F
15 Apr 2023, 12:05
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 466722

Re: The Enemy Respositorium

vladimirdog2021 wrote:
15 Apr 2023, 06:58
I'm attempting to make my own Big Mario NPC but it doesn't work.

Is there a way to get a Big Mario NPC for Alesan's Entities?
In what sort of way?
by Evan.F
05 Apr 2023, 12:23
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

As for current levels remaining, 1-2 is unfinished, 1-4 isn't even started, 2-1 is unfinished though mostly complete iirc and no other levels have been worked on yet.
by Evan.F
05 Apr 2023, 12:22
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

It is done
Hexilevels 1-3 clear.gif
Hexilevels 1-3 clear.gif (1.57 MiB) Viewed 23686 times
World 1-3 has now been complete, won't be able to work on it for a while so be patient, if you have any questions regarding the mappack I would love to hear them
by Evan.F
04 Apr 2023, 22:28
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

BlooKidandPoppy wrote:
04 Apr 2023, 19:33
Also if you want, I could consider making a background for you (If it could be considered good and possibly like yours).
I've got no plans to use additional resources (especially graphics wise since it's the easiest to do for me) but I recommend you try making one anyway for yourself
by Evan.F
04 Apr 2023, 22:06
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 3268142

Re: Art Thread

Trying to escape a little bit from my "pseudo-realistic" style and trying to find something easier and prettier. Any criticism is welcome, since this is just a first sketch... http://i.imgur.com/qmgrCp7.jpg Yes, I did use a camera instead of scanner, I'm lazy okay... Yes, I currently look just like...
by Evan.F
04 Apr 2023, 16:56
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

image.png World 1-3, decided to add some Munchers in as a gimmick 1: Cool 2: I can see a fire nipper o'er there! 3: How will Mario manuvr over them? 1. Thx 2. Nippers are here, they don't shoot fire but instead jump when you are near to trick you out 3. The current plan is a starman run, similar to...
by Evan.F
04 Apr 2023, 14:44
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

image.png
image.png (79.3 KiB) Viewed 23719 times
World 1-3, decided to add some Munchers in as a gimmick
by Evan.F
02 Apr 2023, 21:03
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

vladimirdog2021 wrote:
02 Apr 2023, 18:12
When is this mappack going to be released?
No clue, though I'll try releasing a demo when the first world is done, but for now, be patient
by Evan.F
02 Apr 2023, 17:04
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

New Image
image.png
image.png (77.5 KiB) Viewed 23764 times
House template, perhaps for a Toad Town
by Evan.F
02 Apr 2023, 11:08
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

BlooKidandPoppy wrote:
02 Apr 2023, 01:48
Evan.F wrote:
02 Apr 2023, 01:08
BlooKidandPoppy wrote:
02 Apr 2023, 00:52
This is cool. Can’t wait for the demo!
Thank you, I put a lot into this so far and can't wait to share more
Yea. I also like that Mario’s sprites are more advanced.
Oh there's no Mario sprites right now, I currently use the original or the SMBRi Mario
by Evan.F
02 Apr 2023, 01:08
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Re: Hexiquest - A New Adventure

BlooKidandPoppy wrote:
02 Apr 2023, 00:52
This is cool. Can’t wait for the demo!
Thank you, I put a lot into this so far and can't wait to share more
by Evan.F
01 Apr 2023, 23:54
Forum: Mapping
Topic: Hexiquest - A New Adventure
Replies: 25
Views: 23794

Hexiquest - A New Adventure

Introducing Hexiquest title.png This is a mappack I've been working on for a little while, will occasionally share stuff from it as I work on it A perfectly normal traditional Mario mappack. Unlike my past big project SM16, the plan is for all graphics to be original. Currently no Mario exists for i...
by Evan.F
01 Apr 2023, 22:46
Forum: Mapping
Topic: Super Mario Bros. Re-Deluxe
Replies: 26
Views: 8943

Re: Super Mario Bros. Re-Deluxe

Evan.F wrote:
01 Apr 2023, 22:44
BlooKidandPoppy wrote:
01 Apr 2023, 17:57
Evan.F wrote:
01 Apr 2023, 16:58

Ooh is this some sort of bloo kid 2 themed mappack
Correction: Bloo Kid 3!
Wait they made a third?
image.png
image.png (583.58 KiB) Viewed 8512 times
Okay there's no third one right now but its coming out at some point holy shit
by Evan.F
01 Apr 2023, 22:44
Forum: Mapping
Topic: Super Mario Bros. Re-Deluxe
Replies: 26
Views: 8943

Re: Super Mario Bros. Re-Deluxe

Menu Select Screen.png To be exact, here is my image of my menu select. For me, I am using animations for each selection using specific key combinations. (Such as hold/walk left to start, or walk/hold right to access the extra menu/selection). It is pretty basic to do for me. All you have to do is ...
by Evan.F
01 Apr 2023, 16:58
Forum: Mapping
Topic: Super Mario Bros. Re-Deluxe
Replies: 26
Views: 8943

Re: Super Mario Bros. Re-Deluxe

I’ve tried your mappack and it’s impressive! I like how you’ve created the menu and options! I’m looking forward to more future updates and I am also making something very similar to this but my menu has different functions. Anyways, keep up the good work! What kind of menu are you making? A pointe...
by Evan.F
01 Apr 2023, 16:44
Forum: Twatter
Topic: Chat "Room" v5 - new forum smell(s)
Replies: 174
Views: 834444

Re: Chat "Room" v5 - new forum smell(s)

Gameboi64 wrote:
01 Apr 2023, 01:04
Yo frfr? I know that you don't use discord much, but I would greatly appreciate you joining as it is my main social.
Nice Lofi girl based pfp

Are you on the stys discord server?
by Evan.F
26 Mar 2023, 02:55
Forum: Mari0 discussion
Topic: Broken SNES SMB1 tileset
Replies: 14
Views: 5475

Re: Broken SNES SMB1 tileset

Sometimes when I use Super Mario Bros. 1 tileset in SNES style without editing it, it's now broken: image.png Original tileset: tiles.png How do I fix this broken tileset? To explain it, Mari0 tilesets are made on a 17 by 17 grid, while your tileset is on a 16x16 grid. you will need to move them to...
by Evan.F
26 Mar 2023, 02:46
Forum: Mari0 discussion
Topic: whare can I download Super Mario Bros. Reimagined
Replies: 5
Views: 3516

Re: whare can I download Super Mario Bros. Reimagined

iv be looking for this map pack for a days a still cant find it I hive a link for it but it dose not work https://mega.nz/file/cS4E0CZI#Mzgj09aOtSMdFo9T6QgqwnMZfikQ5dTy0l5SfT3L_2Q To explain, the update link wasn't exactly maintained, and Leanne has moved focus to trying to make a game all on their...
by Evan.F
26 Dec 2020, 22:49
Forum: Mari0 discussion
Topic: THİS İS EASTEREGG ?
Replies: 9
Views: 7311

Re: THİS İS EASTEREGG ?

just like how you don't really need to make a new thead for everything,

Threads exist for a lot of this stuff, just use them
by Evan.F
04 Dec 2020, 10:17
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13a] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Quick question: Is there any way to change how big a default enemy's graphic look without it getting stretched to it's original dimensions in-game? No, you can only do that with custom enemies Just out of curiosity what happens otherwise? A: Crops the Sprite B: Resizes it C: B, then A D: The game d...
by Evan.F
24 Oct 2020, 09:37
Forum: Mari0 discussion
Topic: SMM2 custom themes (for AE)
Replies: 76
Views: 46239

Re: SMM2 custom themes (for AE)

Phrotonz wrote:
24 Oct 2020, 01:28
How (if possible) do I add this to Alesan's Entities mod? Thanks
They're a bit too big so the best option is to separate the tilesets into segments and name them

Code: Select all

tiles1.png
then

Code: Select all

tiles2.png
, ect.
by Evan.F
17 Oct 2020, 08:46
Forum: Modding
Topic: Dino-Torch character pack! (wip) (for ae)
Replies: 3
Views: 4703

Re: Dino-Torch character pack! (wip) (for ae)

No this isn't for Modding as you are not modding the game. This tends to be loose in the general section though best place to put it is AE character respositorium
by Evan.F
17 Oct 2020, 08:44
Forum: Mapping
Topic: black toad's tileset
Replies: 1
Views: 1724

Re: black toad's tileset

Alright but I suggest using the tileset repositorium for your tilesets as opposed to making a new thread
by Evan.F
02 Oct 2020, 17:42
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13a] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Ormalawayo wrote:
02 Oct 2020, 17:00
Is it called AE or Aleseans Entities? The only folders I see are Mappacks, OnlineMappacks, and Characters
that is the Alesans_Entities folder you are in, exit that to get to another folder that contains said Alesans_Entities folder and another Mappack folder
by Evan.F
02 Oct 2020, 16:29
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13a] Alesan99's Entities (Clear Pipes, Tracks, & more!)

You have to add it in the separate AE folder outside of mappacks
by Evan.F
17 Sep 2020, 08:14
Forum: Modding
Topic: First person MOD (Mari0 in 3D!)
Replies: 21
Views: 30154

Re: First person MOD (Mari0 in 3D!)

mappack involves a singular folder, mod tends to be an Exe or LOVE file
by Evan.F
12 Sep 2020, 12:39
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Quick question. I remember there being a discord for Alesan 99's entities specifically, but I can't seem to find it anywhere. Is there still a discord, and if so could anyone point me to the invite link? If not, the reason I'm asking is because I made a mappack. A pretty huge one. Been working on i...
by Evan.F
08 Sep 2020, 21:41
Forum: Mari0 discussion
Topic: Mari0 Images Thread
Replies: 463
Views: 297964

Re: Mari0 Images Thread

Might as well share my latest mappack, it's another SMB1 Remake
SMB1 overhaul.PNG
SMB1 overhaul.PNG (25.97 KiB) Viewed 10629 times
by Evan.F
08 Sep 2020, 17:41
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13] Alesan99's Entities (Clear Pipes, Tracks, & more!)

radel999 wrote:
08 Sep 2020, 12:30
How i can suggest for later update, what do you think to add a Tileset layers? Whats i mean, when i can overlap the current tile with another tile
Here is example whats i mean (Look for a Fence and hills or Water and Castle walls)
Image
Already possible
by Evan.F
03 Sep 2020, 10:55
Forum: Twatter
Topic: Art Thread
Replies: 2081
Views: 3268142

Re: Art Thread

Haven't posted here in a while. Have a Panser gif
Panser1.gif
Panser1.gif (46.83 KiB) Viewed 124917 times
by Evan.F
30 Aug 2020, 22:37
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Bromaster wrote:
26 Aug 2020, 23:36
no
no
no
dont even
I'm not sure why you are so opposed to the discord tbh.
by Evan.F
22 Aug 2020, 09:50
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13] Alesan99's Entities (Clear Pipes, Tracks, & more!)

How could you forget about Quicksand
by Evan.F
19 Aug 2020, 08:25
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060340

Re: [UPDATE 13] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Bromaster wrote:
17 Aug 2020, 16:44
why did I just realize that this updated
You haven’t been active in a pretty long time
by Evan.F
15 Aug 2020, 19:05
Forum: Mari0 discussion
Topic: Should Alesan99's Entities threads be in a separate subforum?
Replies: 10
Views: 9860

Re: Should Alesan99's Entities threads be in a separate subforum?

you know what, yes, might help separate the two more
by Evan.F
01 Aug 2020, 18:30
Forum: Mari0 discussion
Topic: Mari0 Alesan99's Entities Character Thread
Replies: 293
Views: 612747

Re: Mari0 Alesan99's Entities Character Thread

WilliamFrog wrote:
31 Jul 2020, 02:05
Introducing...
ODYSSEY MARIO
This is seriously impressive. Well done
by Evan.F
11 Jul 2020, 11:04
Forum: Mapping
Topic: Super Mario Bros. Remastered (AE:)
Replies: 37
Views: 14946

Re: Super Mario Bros. Remastered (AE:)

Is this still a thing? Yes and No. I haven't worked on it in ages, but It's not cancelled, If you have any ideas, let me know. World 8 could be rainbow road themed. World 8 was volcano themed, and world 7 might have been mountain themed, but It's been so long since I stopped working on it
by Evan.F
10 Jul 2020, 10:37
Forum: Twatter
Topic: Chat "Room" v5 - new forum smell(s)
Replies: 174
Views: 834444

Re: Chat "Room" v5 - new forum smell(s)

Legend_of_Kirby wrote:
09 Jul 2020, 23:33
Qwerbey wrote:
01 Jul 2020, 04:48
Yeah you're like the only regular member that isn't in the Discord server.
So... there's a discord?
yeah, and it's a lot more active
by Evan.F
07 Jul 2020, 20:42
Forum: Mapping
Topic: Short Term Author 2: Re-Authored
Replies: 49
Views: 10564

Re: Short Term Author 2: Re-Authored

tiles.png
tiles.png (7.25 MiB) Viewed 10462 times
Every row is a different pallet. Less tiles, less usable (in terms of navigating it), but more organised and adapted to fit any scenario
by Evan.F
07 Jul 2020, 20:24
Forum: Mapping
Topic: Short Term Author 2: Re-Authored
Replies: 49
Views: 10564

Re: Short Term Author 2: Re-Authored

I can try to fix it, I just need some instructions on how to do it. You won't be able to. The unmodified one that Evan.F made doesn't load either. The only one that works that's themed off SMM2 is the tileset in the same topic as the tileset used (Super Mari0 Maker (edited)). Also, if you want a Gr...
by Evan.F
05 Jul 2020, 21:22
Forum: Mari0 discussion
Topic: Bro You Just Posted Cringe (A SubPixuru Mappack)
Replies: 37
Views: 14976

Re: Bro You Just Posted Cringe (A SubPixuru Mappack)

Aidan wrote:
05 Jul 2020, 13:04
thesquarerootofbro.PNG
the square root of BRO
WOAH!! BRO WITH BRIM