Search found 39 matches

by SirBaconIII
07 Feb 2019, 18:03
Forum: Mapping
Topic: Mari0 64 (DISCONTINUED)
Replies: 23
Views: 11338

Re: Mari0 64 development has begun!!

Aidan wrote:*awesome image here*
a little taste of what is coming
Lookin' really good! cant wait to play!
by SirBaconIII
07 Feb 2019, 17:27
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [NEW UPDATE]Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)

I found a glitch while playing the gumbo bros mappack. in 1-2 I moved the toads coming out of the block to the end pole and when I touched the level didn't end. I moved the toads and then the level ended EDIT: also I touched the corner of a goomba and I died. and I was moving downward. I thought you...
by SirBaconIII
26 Jan 2019, 10:17
Forum: Mari0 discussion
Topic: Mari0 challenges
Replies: 8
Views: 4736

Re: Mari0 challenges

Name: True pacafist Rules: No killing any enemies (including bowser!) and no breaking brick block(because in the game manual for SMB it says that bowser turned the toads into blocks so if you break brick blocks you're killing toads!) Difficulty: 6/10 Additional comments: to avoid killing bowser,use ...
by SirBaconIII
19 Jan 2019, 10:17
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)

I know what Alesan is gonna do after he made all the Mario and portal enteties! he's gonna Ask Maurice for all the planned SE features and add them to this mod and make this mod an expanded version of the full version of SE, which will make this mod have more downloads than vanilla Mari0! Mari0 CE ...
by SirBaconIII
17 Jan 2019, 14:51
Forum: Mapping
Topic: [A99E] The Only Level Is Me
Replies: 19
Views: 9875

Re: The Only Level Is Me [I NEED HELP!]

How about a level where you have to always move to the right slowly, basically a goomba walks across the top, deactivating the lasers under the button he it pressing, and there are laser covering the entire screen and how about one where all the floors are conveyer belts moving quickly to the left a...
by SirBaconIII
12 Jan 2019, 16:50
Forum: Mari0 discussion
Topic: Mari0:SE version thread
Replies: 64
Views: 252702

Re: Mari0:SE version thread

I know of course it is but I cant download it because it doesnt let me
by SirBaconIII
11 Jan 2019, 18:27
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

If I keep on making tilesets (even if they are small) this place shall stay alive! Mirror tiles! (they mirror portals) plz don't kill me for not using only 3 colors per tile Alesan99's enteties version: https://i.imgur.com/ITLwZ6v.png SE version: https://i.imgur.com/3Dpp83n.png EDIT: well this time ...
by SirBaconIII
11 Jan 2019, 17:49
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

DOUBLE POST I made a plastic tileset! https://i.imgur.com/MHTRj1E.png All tiles are collidable and portalable. And because im awesome, you don't have to give me credit! *Dead scilence* Aw man im too late, this place is dead. its not dead its just too many people are busy to post there tiles Good, s...
by SirBaconIII
11 Jan 2019, 11:34
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

DOUBLE POST
I made a plastic tileset!
Image
All tiles are collidable and portalable.
And because im awesome, you don't have to give me credit!
*Dead scilence*
Aw man im too late, this place is dead.
by SirBaconIII
09 Jan 2019, 22:28
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 466722

Re: The Enemy Respositorium

QwertymanO07 wrote:You have incorrect syntax. It should be:

Code: Select all

"spawnsenemy": "goomba",
instead of

Code: Select all

spawnsenemy = "goomba",
Now it doesnt crash but the enemy doesnt appear, but all the other enteties appear in the custom section of the enteties list (but they're unchanged)
by SirBaconIII
09 Jan 2019, 18:34
Forum: Mari0 discussion
Topic: Mari0:SE version thread
Replies: 64
Views: 252702

Re: Mari0:SE version thread

I tried downloading LOVE 0.9.2 from the official website but I cant because when I tried to it says that this website uses outdated security settings. I tried downloading 0.9.1 and 0.9.0 but I got the same issue. Does someone have an alternate download link?
by SirBaconIII
09 Jan 2019, 18:10
Forum: Stabyourself.net
Topic: GIVE US A NEW BLOG UPDATE SASO
Replies: 8
Views: 11062

GIVE US A NEW BLOG UPDATE SASO

I mean come on, it been 3 and a half years since your last blog post. Its kinda Ironic since your last blog post says: "We're still a alive and we definitley still make games"
by SirBaconIII
09 Jan 2019, 14:03
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5332
Views: 4412381

Re: Chat "Room" v3

Found this on imgur:
Image
by SirBaconIII
09 Jan 2019, 11:11
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 1192
Views: 466722

Re: The Enemy Respositorium

I get this crash whenever I try to make a goomba that throws goombas yes, I used the above code Error JSON.lua:525: JSON.lua:240: expected string's opening quote at char 4 of: { spawnsenemy = goomba, spawnenemydelays = {0.2, 0.1, 1}, spawnenemyspeedx = -15, spawnenemyspeedy = -20, } Traceback main.l...
by SirBaconIII
09 Jan 2019, 09:58
Forum: Mari0 discussion
Topic: Mari0 challenges
Replies: 8
Views: 4736

Re: Mari0 challenges

Name: Jump Button Challenge Rules: Beat the SMB mappack without pressing whatever key you have bound to jump. Modeled after the Mario 64 A Button Challenge. Difficulty: nil/10 Additional comments: I don't actually know if this is possible, but it seems like it could be. You could bind jump to some ...
by SirBaconIII
08 Jan 2019, 21:27
Forum: Mapping
Topic: [A99E] ! The 12 Maps Of Christmas !
Replies: 20
Views: 7008

Re: ! The 12 Maps Of Christmas ! [V2 FULL DOWNLOAD]

Aidan wrote:as for the next small one i think it will be only... one level *wink* *wink*
AWWWW YEAH YOU GONNA MAKE A THIS IS THE ONLY LEVEL MAPPACK LIKE THE ONE ALESAN MADE!
by SirBaconIII
08 Jan 2019, 18:12
Forum: Mari0 discussion
Topic: Mari0 challenges
Replies: 8
Views: 4736

Mari0 challenges

This thread is for posting your Mario challenges to people! maybe beat a mappack while putting the bullettime cheat at full slo-mo. there are tons of possibilities, which one will you think of? Here is how you submit a challenge: Name:(name of challenge here) Note that you cant use the same name as ...
by SirBaconIII
08 Jan 2019, 09:43
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)

I know what Alesan is gonna do after he made all the Mario and portal enteties!
he's gonna Ask Maurice for all the planned SE features and add them to this mod and make this mod an expanded version of the full version of SE, which will make this mod have more downloads than vanilla Mari0!
by SirBaconIII
07 Jan 2019, 20:30
Forum: Mari0 discussion
Topic: Super Mario Maker Super Collection
Replies: 21
Views: 13750

Re: Super Mario Maker Super Collection

I got SMB3 Mario maker tiles from the tileset resporitorum
Image
Credit goes to MartinBott19
Oh god I super-bumped an old thread
by SirBaconIII
06 Jan 2019, 19:51
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

I don't know about the bullet bill but you can have a look in the enemy repositorum. how good are you at making tiles? can you show us some of the work so we know the quality of work. I never made tiles before I only edited but I know all about tile properties. have you considered how hard it is to...
by SirBaconIII
06 Jan 2019, 19:25
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)

alesan99 wrote:
SirBaconIII wrote:How do I get a parabeetle out of a spawner?
Type "parabeetle"
Huh. guess I must have misspelled it.

Oh and can we use the SE custom enemy creator that you made for custom enemies in this mod?
by SirBaconIII
06 Jan 2019, 18:37
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

If you guys have an idea for a small and simple tileset for me to make let me know cause im new to spriting but it looks pretty fun! EDIT: Oh and does someone have an upward facing bullet bill? I would do it myself, but I cant find the normal one so I can flip it. I don't know about the bullet bill...
by SirBaconIII
06 Jan 2019, 14:36
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

If you guys have an idea for a small and simple tileset for me to make let me know cause im new to spriting but it looks pretty fun!

EDIT: Oh and does someone have an upward facing bullet bill? I would do it myself, but I cant find the normal one so I can flip it.
by SirBaconIII
05 Jan 2019, 21:54
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 544802

Re: Tileset Respositorium

I am super lazy but I wanted to join this thread so I made a red bullet bill launcher!

Image

Note: to be used with homing bullet bill from alesan99's enteties
by SirBaconIII
05 Jan 2019, 16:19
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)

How do you make it so that when you pass a certain point something changes and it stays in the changed state? Cause I wanna make checkpoints change colour when the player passes them. Region trigger linked to tile tools. Well i did but when the player goes out of range of the reigon trigger it goes...
by SirBaconIII
05 Jan 2019, 16:16
Forum: Mapping
Topic: Cannons galore, the minigame mappack!
Replies: 8
Views: 2716

Re: Cannons galore, the minigame mappack!

Aidan wrote:you win. its really complicated.
I told you so
by SirBaconIII
05 Jan 2019, 16:02
Forum: Mapping
Topic: Cannons galore, the minigame mappack!
Replies: 8
Views: 2716

Re: Cannons galore, the minigame mappack!

try this one https://www.dropbox.com/s/20k0g9u75m1du ... e.zip?dl=0
I Put the new link in the main post
by SirBaconIII
05 Jan 2019, 15:59
Forum: Mapping
Topic: Cannons galore, the minigame mappack!
Replies: 8
Views: 2716

Re: Cannons galore, the minigame mappack!

what do you mean its broken?
by SirBaconIII
05 Jan 2019, 15:54
Forum: Mapping
Topic: Cannons galore, the minigame mappack!
Replies: 8
Views: 2716

Cannons galore, the minigame mappack!

Welcome to one of the very few minigame mappacks! This mappack is a quick, pick-up-and-play minigame mappack. You haven't heard THAT before, have ya? It has a simple concept: press the 4 switches to drop the ? ball, which ends the level (Note: if the ball doesn't drop, then go in the space in the mi...
by SirBaconIII
05 Jan 2019, 14:29
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)

How do you make it so that when you pass a certain point something changes and it stays in the changed state? Cause I wanna make checkpoints change colour when the player passes them.

EDIT : Also can you add bullet/banzai/king bills facing up?
by SirBaconIII
04 Jan 2019, 23:00
Forum: Mapping
Topic: Setting up your mappack thread properly THE FIRST TIME
Replies: 62
Views: 42983

Re: Setting up your mappack thread properly THE FIRST TIME

When I try to post an image I get a X followed by the word image whenever I try. And also I use imgur
by SirBaconIII
03 Jan 2019, 19:35
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [NEW UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)

GUYS PLEASE HELP! I need an easy to use program that I can use for making my own tiles! I tried paint but that doesn't have transparency, I tried GIMP but I didn't understand it at all, and I tried pixel art studio (from the Microsoft store) but that doesn't support .png or .jpg!!! Please send me a...
by SirBaconIII
01 Jan 2019, 14:26
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [NEW UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)

GUYS PLEASE HELP! I need an easy to use program that I can use for making my own tiles! I tried paint but that doesn't have transparency, I tried GIMP but I didn't understand it at all, and I tried pixel art studio (from the Microsoft store) but that doesn't support .png or .jpg!!! Please send me a ...
by SirBaconIII
06 Aug 2018, 10:23
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)

I found a bug with Yoshi.when stomping on a shell with Yoshi the shell moves for a frame and the stops. and I found a bug that, when you have a power up like the racoon leaf and fire flower , instead of sticking out Yoshi tongue, the powerup activates instead. Please fix these in the next update cau...
by SirBaconIII
31 Jul 2018, 11:25
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)

alesan99 wrote:
Love the tralier! and also did you make that 8-bit recreation of the mario oddessy theme song? and where can i download it?and im sorry but i love the song
by SirBaconIII
24 Jul 2018, 08:42
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)

alesan99 wrote:Image
So excited for all the mappacks based around this feature!
by SirBaconIII
05 Jul 2018, 18:18
Forum: Modding
Topic: Mari0 1.6 (Qcode Unofficial) Online- Released
Replies: 98
Views: 135202

Re: Mari0 1.6 Online- World 1 Test Footage

I hope to release it eventually. These videos are just examples of the progress I've made so far. EDIT: Got a lot of progress made recently, here's all of world 1: http://www.youtube.com/watch?v=0rwrqoqwo9c http://www.youtube.com/watch?v=OMdg_DLu0F0 im suprised you made it through world 1 without a...
by SirBaconIII
05 Jul 2018, 13:13
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 5060313

Re: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)

How about a goomba mask from super Mario 3D world? they shouldn't be too hard to make.