Search found 676 matches
- 26 Nov 2023, 17:39
- Forum: Mapping
- Topic: [A99E] City In Shadows
- Replies: 1
- Views: 1896
[A99E] City In Shadows
City In Shadows For Alesan's Entities V13.1 and up! By Britdan Youtube | Discord | Tumblr [/size] banner big.png City In Shadows was meant to release in Halloween but I missed the mark by a few days... or weeks. This mappack takes you through an abandoned city as you try to unearth whats at the top...
- 19 Nov 2023, 18:16
- Forum: Mapping
- Topic: AE Power-up Repositorium
- Replies: 42
- Views: 47853
Re: AE Power-up Repositorium
FESTIVE FLOWER 12 maps of christmas 2 has a new power up in it, the festive flower. works more like a grenade shooting christmas lights, it may brack on contact with anything but it can cause an explosion of glass that can hurt multiple enemies. Download: httpswww.dropbox.comsxnxfyic0tw4y7xufestive...
- 01 Nov 2023, 15:51
- Forum: Modding
- Topic: [REQUEST] Mari0 Maker 1 & 2
- Replies: 4
- Views: 2978
Re: [REQUEST] Mari0 Maker 1 & 2
never going to happenMariomaker2 wrote: ↑29 Aug 2023, 18:20no im saying likre this but with portal tilesets and a portal gun
and changing super mario types
- 13 Oct 2023, 21:31
- Forum: Mapping
- Topic: Suffer [AE]
- Replies: 1
- Views: 1493
Re: Suffer [AE]
This is just something I made in my free time Screenshot_20231010_212859.png Here's the mappack download suffer.zip Also I'm pretty sure it's impossible to beat it. Well, good luck. I'd say making unfairly difficult mappacks doesn't make it good but it's really not hard if you ignore the almost 1 h...
- 22 Aug 2023, 12:21
- Forum: Mapping
- Topic: Cartridge Tilt (Level generator for Mari0!) [1.6, AE]
- Replies: 9
- Views: 17023
Re: Cartridge Tilt (Level generator for Mari0!) [1.6, AE]
- Cartridge Tilt - "britdan" seed -
As seen in my latest video. This is a 4 world mappack for AE V13 and up!
Download Screenshots
As seen in my latest video. This is a 4 world mappack for AE V13 and up!
Download Screenshots
- 26 Jul 2023, 21:47
- Forum: Modding
- Topic: Mari0 Hell Mode
- Replies: 6
- Views: 3295
- 03 Jul 2023, 22:30
- Forum: Modding
- Topic: Mari0 Hell Mode
- Replies: 6
- Views: 3295
Mari0 Hell Mode
Mari0: Hell Mode! title.png "Ever looked at Goomba attack and thought "What if it fucking sucked" Well Mari0 Hell Mode™️is for you!" Built on top of Mari0 Alesan99's Entities V13.1 by Alesan99: https://forum.stabyourself.net/viewtopic.php?f=13&t=3636 Based on the original mod for 1.6 by TripleXero:...
- 28 May 2023, 11:51
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Hi. Sup! First time I talked here. I don't know if this problem was solved before, but I cannot install dlc or mappacks because the mari0_android folder is not there, and I cannot create it. I am using Android 13. Any solution to this? Newer versions of Android don't allow access to it, there is no...
- 19 May 2023, 20:18
- Forum: Mari0 discussion
- Topic: Problems with the android port of Mari0 AE
- Replies: 5
- Views: 2816
Re: Problems with the android port of Mari0 AE
My file managers won't let me access the data folder, which I believe is the only way I can add things like custom characters and other things, is there any way I can fix this? The phone I use I believe is the latest Samsung Model, I forget what exactly its called I'm afraid not, there isn't anythi...
- 26 Apr 2023, 20:02
- Forum: Mari0 discussion
- Topic: Mari0 Alesan99's Entities Character Thread
- Replies: 293
- Views: 613332
- 05 Mar 2023, 17:50
- Forum: Mari0 discussion
- Topic: Mari0 AE version 14?
- Replies: 48
- Views: 61695
Re: Mari0 AE version 14?
Just... shut the fuck upvladimirdog2021 wrote: ↑02 Mar 2023, 20:32Maybe Alesan99 will release version 13.2 with bugfixes and small improvements on July sometime.
- 02 Mar 2023, 18:25
- Forum: Mari0 discussion
- Topic: Mari0 AE version 14?
- Replies: 48
- Views: 61695
Re: Mari0 AE version 14?
V14 isn't happening, end of, alesan is sick to death of mari0 and wants to move on, you should be glad he's still making smaller updates at all.
- 11 Jan 2023, 21:14
- Forum: Mapping
- Topic: [A99E] The Lost Jungle (AI Mappack)
- Replies: 6
- Views: 4926
Re: [A99E] The Lost Jungle (AI Mappack)
SHOOT! Thanks for pointing it out how did i mess that up lmaoalesan99 wrote: ↑11 Jan 2023, 17:18So the video link links to a scratch video
I'm guessing this is the right one?: http://www.youtube.com/watch?v=o4QgB3ZnYfQ
- 07 Jan 2023, 12:45
- Forum: Mapping
- Topic: [A99E] The Lost Jungle (AI Mappack)
- Replies: 6
- Views: 4926
[A99E] The Lost Jungle (AI Mappack)
What happens when you put AI in control of all the ideas for a mappack? Well this mappack is the first attempt to make just that, If you want to see what the prompts and answers were you can check out the video I made exploring this below! http://www.youtube.com/watch?v=o4QgB3ZnYfQ < Download > the...
- 02 Jan 2023, 00:27
- Forum: Mari0 discussion
- Topic: SMM2 custom themes (for AE)
- Replies: 76
- Views: 46281
Re: Master Tileset V7.4
It's been 2 years, doubt they're going to respondbharris2009 wrote: ↑20 Dec 2022, 09:11the tileset is brokenTheSkullCreeper! wrote: ↑23 Oct 2020, 18:58Master Tileset v7.4 Fixes palettes and more alignment errors.
Once again, it uses 7.0's blockdebris.png.
An error was found, so I fixed it.
- 22 Dec 2022, 19:57
- Forum: Mapping
- Topic: [A99E] US Holiday Special
- Replies: 1
- Views: 1806
[A99E] US Holiday Special
US Holiday Special! Made By Aidan (For Mari0 AE V13E and up!) newbanner.png zzzz... zzzz... zzz- oh yeah- marizero stuf.. f... ye Hi, been a while huh... August 1st... haha :), truth be told, my latest mappack is still far from done, and I didn't want to leave you guys waiting for much longer so I ...
- 01 Nov 2022, 19:27
- Forum: Mapping
- Topic: AE Power-up Repositorium
- Replies: 42
- Views: 47853
Re: AE Power-up Repositorium
That is literally 3 years old, I have no idea.MeleeGamer wrote: ↑31 Oct 2022, 23:07Does it kill other enemies?Aidan wrote: ↑10 Nov 2019, 19:30PICKAXE
allows you to break the block enemy (also included)
pick.gif
Download:https://www.dropbox.com/sh/935bdb4w86z3 ... RUkza?dl=0
- 18 Oct 2022, 20:44
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)
I did kinda, it doesn't work at all tho. And don't even get me started on making an AI for it.SankeySMM2 wrote: ↑18 Oct 2022, 11:08I know I shouldn't be here but has anyone made Tic-Tac-Toe in this game?
- 21 Sep 2022, 19:04
- Forum: Mari0
- Topic: Nominate useful or notable threads
- Replies: 8
- Views: 6228
Re: Nominate useful or notable threads
repositories are very useful! Maybe just Character and Enemy as those are the most used
- 01 Sep 2022, 17:30
- Forum: Mari0 discussion
- Topic: Mari0 AE creates a server improperly
- Replies: 21
- Views: 11573
Re: Mari0 AE creates a server improperly
thanks for your reply, but how do I port forward so I can host for anybody? You're doing everything but literally what Techno is asking. This is good tutorial, please actually watch it: https://www.youtube.com/watch?v=obfslB7rTYY&ab_channel=Qcode I tried, but it's not working it will say that the u...
- 01 Sep 2022, 08:42
- Forum: Mari0 discussion
- Topic: Mari0 AE creates a server improperly
- Replies: 21
- Views: 11573
Re: Mari0 AE creates a server improperly
ZeroTier is a VPN, only people in your VPN will be able to connect. Otherwise, without port forwarding, you can't host for anyone else. thanks for your reply, but how do I port forward so I can host for anybody? You're doing everything but literally what Techno is asking. This is good tutorial, ple...
- 29 Aug 2022, 11:12
- Forum: Mari0 discussion
- Topic: Windows 98 port?
- Replies: 4
- Views: 3812
Re: Windows 98 port?
Bruh get a new PC :skull:vladimirdog2021 wrote: ↑24 Aug 2022, 20:27Is it possible to port Mari0 Alesan's Entities on Windows 98?
- 22 Aug 2022, 19:30
- Forum: Mapping
- Topic: Super Mario Brothers: Legend of the 8 Clichés [A99 Entities]
- Replies: 8
- Views: 8295
Re: [WIP] Super Mario Brothers: Legend of the 8 Cliches [A99 Entities] [Jan 9th]
This map is canceled.BarbarianKabbage wrote: ↑16 Aug 2022, 16:19(O_O) Story Telling... with text... and animations...
I'm in.
I could help do the animations (not animated tiles) if you want me to.
Learn to read and don't bump threads :)
- 22 Aug 2022, 19:25
- Forum: Mari0 discussion
- Topic: 3DS Port?
- Replies: 6
- Views: 6524
Re: 3DS Port?
Yeah i doubt someone will be patient enough to port it
- 14 Aug 2022, 15:47
- Forum: Mari0 discussion
- Topic: Mari0 AE Modification
- Replies: 34
- Views: 12570
Re: Mari0 AE Modification
BEST MOD EVER!?!??!?!?!?!?!?!?!?!
- 13 Aug 2022, 09:14
- Forum: Mapping
- Topic: [A99E] Up And Away REMAKE
- Replies: 1
- Views: 3417
Re: [A99E] Up And Away REMAKE
Updated, fixed several doors and compressed the music. keep in mind the mappack is broken in its current state as grate half tiles are not working.
A fix will be available in V13.1!
A fix will be available in V13.1!
- 01 Aug 2022, 23:55
- Forum: Mapping
- Topic: [A99E] Hidden Ones - Lies Awaken
- Replies: 1
- Views: 2078
[A99E] Hidden Ones - Lies Awaken
[ Hidden Ones - Lies Awaken ] By Aidan For Alesan's Entities V13E and up! cover.png Another few months have come and gone, and now it's time to revisit the world of the hidden ones... But things had changed... Yet another mappack that took twice as long as I had hoped but here we are! Huge thanks t...
- 01 Aug 2022, 18:44
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)
I mean, what if you want the game to make the player hold run and right, it would be like the animation makes the player complete a hard course in the game. Just use animate to walk with speed at run. No need for a new feature. Alesan has a lot on his plate right now. What about making the player a...
- 01 Aug 2022, 09:03
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Concept: New animation to make player hold or release a specific button { "actions": [ [ "holdbutton", "jump", "player 1" ], [ "sleep", "3" ], [ "releasebutton", "jump", "player 1" ] ], "conditions": [ ], "triggers": [ [ "animationtrigger", "myanim" ] ] } As shown on the code, if the "myanim" anima...
- 27 Jul 2022, 22:02
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Concept: New animation to make player hold or release a specific button { "actions": [ [ "holdbutton", "jump", "player 1" ], [ "sleep", "3" ], [ "releasebutton", "jump", "player 1" ] ], "conditions": [ ], "triggers": [ [ "animationtrigger", "myanim" ] ] } As shown on the code, if the "myanim" anima...
- 23 Jul 2022, 19:43
- Forum: Mari0 discussion
- Topic: What's your control scheme?
- Replies: 19
- Views: 7478
Re: What's your control scheme?
The default controls.
- 14 Jul 2022, 20:24
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 467163
Re: The Enemy Respositorium
"breakblockside":"sides"
- 27 Mar 2022, 21:11
- Forum: Mapping
- Topic: [A99E] US! (HIM 4)
- Replies: 5
- Views: 6375
[A99E] US! (HIM 4)
US! ( HIM 4 ) Made By Aidan (For Mari0 AE V13E and up!) banner.png After a month of work and many trips to William's DM's it's finally done! The last instalment in the HIM tetralogy!!! Face off the mastermind 1 last time as you attempt to end HIM once and for all. Featuring 5 HIMS with 2 newcomers!...
- 27 Mar 2022, 12:26
- Forum: Twatter
- Topic: Chat "Room" v5 - new forum smell(s)
- Replies: 174
- Views: 835588
- 03 Mar 2022, 23:59
- Forum: Mari0 discussion
- Topic: Mari0 was released today 10 years ago!
- Replies: 11
- Views: 13336
Re: Mari0 was released today 10 years ago!
I'm not one for long posts, my spelling holds me back but i needed to say something. Unlike a lot of people that have posted i didn't become familiar with this community and the game until around mid of 2017, by this point the game had reached its peak years ago and was falling into obscurity, I've...
- 22 Feb 2022, 00:36
- Forum: Mari0 discussion
- Topic: Trippy Adventures!! a new mod by qds
- Replies: 8
- Views: 5860
Re: Trippy Adventures!! a new mod by qds
I've played through it and i was incredibly impressed. The amount of work and dedication was amazing. very awesome work
- 26 Jan 2022, 18:15
- Forum: Mari0 discussion
- Topic: Mario's Primitive Adventures - demo release
- Replies: 5
- Views: 3196
Re: Mario's Primitive Adventures - demo release
Sure, it's old (And it's on hiatus so far), but here you go, my first public Mari0 mappack. It contains unique mechanics and good levels. Warning: It's for Alesan Entities, not vanilla Mari0. Credits: Music covers are by Tatertot Tunes and Loeder Super Mario Maker 2 assets (In Mari0) and entity pac...
- 24 Jan 2022, 22:13
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Only alesan can and he's on a break from AE
- 03 Jan 2022, 17:41
- Forum: Twatter
- Topic: Chat "Room" v5 - new forum smell(s)
- Replies: 174
- Views: 835588
- 25 Dec 2021, 01:01
- Forum: Mapping
- Topic: [A99E] 12 Maps Of Christmas 4!
- Replies: 1
- Views: 7004
Re: [A99E] 12 Maps Of Christmas 4!
New update, fixes a crash in sublevels
- 24 Dec 2021, 12:35
- Forum: Mapping
- Topic: [A99E] 12 Maps Of Christmas 4!
- Replies: 1
- Views: 7004
[A99E] 12 Maps Of Christmas 4!
12 Maps Of Christmas 4 [/b] Made By Aidan For Alesan's Entities V13D and up! cover.png Merry Christmas again, feels like this year went too fast. And yet again i have made an entry in the only consistent series i have made... You know the concept by now... 1 mappack, 12 levels. This year is no diff...
- 21 Dec 2021, 13:34
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Yes it does.Mari0Master101 wrote: ↑20 Dec 2021, 23:17Looks like a neat Mappack. Do you need The Portal gun for it?
- 19 Dec 2021, 15:46
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
- 12 Dec 2021, 23:44
- Forum: Mari0 discussion
- Topic: mari0 ae v14 ideas
- Replies: 14
- Views: 6315
Re: mari0 ae v14 ideas
Something that is likely to appear in version 14 Coin Box (From Super Mario 3D World) Light Box (Form Super Mario 3D World) Goomba Mask (Form Super Mario 3D World) Ice Skate (Form Super Mario 3D World) Warp Box (Form Super Mario 3D World) Beep Block (Form Super Mario 3D World) Gift Box (Form Super ...
- 20 Nov 2021, 16:15
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)
change "spawnsenemy" in a custom timer.0 Tolerance X wrote: ↑18 Nov 2021, 23:08Is it possible to make an enemy to spawn more than one type of enemy? (ex: goomba throws koopa and buzzy beetle)
- 09 Nov 2021, 12:57
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
- 31 Oct 2021, 13:29
- Forum: Mari0 discussion
- Topic: Mari0 Alesan99's Entities Character Thread
- Replies: 293
- Views: 613332
- 20 Oct 2021, 11:55
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)
0.10.0 UPDATE #13d https://i.imgur.com/U5xzR1h.png Alesan99's entities adds many entities to Mari0! From Enemies to power ups you'll never run out of entities to make levels now! It even has bonus features like online multiplayer, custom characters, custom enemies/powerups, animated tiles, infinite...
- 09 Oct 2021, 11:40
- Forum: Game development
- Topic: Alesan99 Simulator - A birthday game for Alesan
- Replies: 3
- Views: 35454
Alesan99 Simulator - A birthday game for Alesan
coverfinal.png Last year for alesans birthday i made a simple custom background, this year I wanted to do more. So i made this small game. In this game you have to make your own mari0 mod, adding features, fixing bugs, making sure people enjoy it. I started in August, In total this game took around...
- 05 Oct 2021, 13:23
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5065604
Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)
you can, kind of, "blockPortalTile" does that, it's only one block and doesn't move with the enemy. you can have an offset by setting it to [Xoffset, Yoffset] but you can only use integers.