Search found 5 matches

by Fietspomp
16 Nov 2016, 23:44
Forum: Mari0 discussion
Topic: Made level generator with a Planner AI (GOAP)
Replies: 13
Views: 11234

Re: Made level generator with a Planner AI (GOAP)

Was writing parts in C++ over Lua a comfort thing? I'm curious as to what it was in specific that you were unable to write in Lua. GOAP contains a Tree and an A* search system that plans the Actions required to fullfill the specified Goal. Writing tree traversal and a A* stack system in Lua is not ...
by Fietspomp
16 Nov 2016, 20:22
Forum: Mari0 discussion
Topic: Made level generator with a Planner AI (GOAP)
Replies: 13
Views: 11234

Re: Made level generator with a Planner AI (GOAP)

This looks fantastic! Great job I'd like a playable demo sometime. Im not sure im going to continue on this. it has been quite annoying as I had to change the underlying Love2D engine in order to add the AI planner. Also, I did not have a plan after the proof of concept. This looks amazing dude. If...
by Fietspomp
15 Nov 2016, 11:27
Forum: Mari0 discussion
Topic: Made level generator with a Planner AI (GOAP)
Replies: 13
Views: 11234

Re: Made level generator with a Planner AI (GOAP)

alesan99 wrote:This looks fantastic! Great job
I'd like a playable demo sometime.
Im not sure im going to continue on this. it has been quite annoying as I had to change the underlying Love2D engine in order to add the AI planner.
Also, I did not have a plan after the proof of concept.
by Fietspomp
15 Nov 2016, 10:58
Forum: Mari0 discussion
Topic: Made level generator with a Planner AI (GOAP)
Replies: 13
Views: 11234

Re: Made level generator with a Planner AI (GOAP)

Julien12150 wrote:that's amazing
btw you picked up the wrong cloud
thanks :P
Ghah you are right. Im using the red ones for the night levels :P Didnt even notice.
by Fietspomp
14 Nov 2016, 16:08
Forum: Mari0 discussion
Topic: Made level generator with a Planner AI (GOAP)
Replies: 13
Views: 11234

Made level generator with a Planner AI (GOAP)

I Wanted to share a project ive been working off and on again for a while. The idea I had was to use an Planner AI technique (GOAP) to construct video game levels. (I dream of automating most of the design department - those gits ;) ) GOAP - Goal Oriented Action Planning - is a system that takes a g...