Search found 5 matches
- 16 Nov 2016, 23:44
- Forum: Mari0 discussion
- Topic: Made level generator with a Planner AI (GOAP)
- Replies: 13
- Views: 11234
Re: Made level generator with a Planner AI (GOAP)
Was writing parts in C++ over Lua a comfort thing? I'm curious as to what it was in specific that you were unable to write in Lua. GOAP contains a Tree and an A* search system that plans the Actions required to fullfill the specified Goal. Writing tree traversal and a A* stack system in Lua is not ...
- 16 Nov 2016, 20:22
- Forum: Mari0 discussion
- Topic: Made level generator with a Planner AI (GOAP)
- Replies: 13
- Views: 11234
Re: Made level generator with a Planner AI (GOAP)
This looks fantastic! Great job I'd like a playable demo sometime. Im not sure im going to continue on this. it has been quite annoying as I had to change the underlying Love2D engine in order to add the AI planner. Also, I did not have a plan after the proof of concept. This looks amazing dude. If...
- 15 Nov 2016, 11:27
- Forum: Mari0 discussion
- Topic: Made level generator with a Planner AI (GOAP)
- Replies: 13
- Views: 11234
Re: Made level generator with a Planner AI (GOAP)
Im not sure im going to continue on this. it has been quite annoying as I had to change the underlying Love2D engine in order to add the AI planner.alesan99 wrote:This looks fantastic! Great job
I'd like a playable demo sometime.
Also, I did not have a plan after the proof of concept.
- 15 Nov 2016, 10:58
- Forum: Mari0 discussion
- Topic: Made level generator with a Planner AI (GOAP)
- Replies: 13
- Views: 11234
Re: Made level generator with a Planner AI (GOAP)
thanks :PJulien12150 wrote:that's amazing
btw you picked up the wrong cloud
Ghah you are right. Im using the red ones for the night levels :P Didnt even notice.
- 14 Nov 2016, 16:08
- Forum: Mari0 discussion
- Topic: Made level generator with a Planner AI (GOAP)
- Replies: 13
- Views: 11234
Made level generator with a Planner AI (GOAP)
I Wanted to share a project ive been working off and on again for a while. The idea I had was to use an Planner AI technique (GOAP) to construct video game levels. (I dream of automating most of the design department - those gits ;) ) GOAP - Goal Oriented Action Planning - is a system that takes a g...