Search found 8 matches

by Guest_1000000
18 Aug 2018, 12:34
Forum: Modding
Topic: Mari0: Community Edition
Replies: 186
Views: 147453

Re: Mari0: Community Edition (formerly SE Bugfixes)

I just get used to this mod and I have a few suggestions: 1. Make it possible to activate animations without using region trigger + animation trigger. 2. Make it possible to do (action) on the nearest player, or the player that trigger the animation. It would be nice if you can add the same feature ...
by Guest_1000000
09 Jan 2018, 06:22
Forum: Mapping
Topic: [SE Beta 9] 8 Red Coins - A mappack with non-linear levels.
Replies: 9
Views: 3398

Re: [SE Beta 9] 8 Red Coins - A mappack with non-linear levels.

Oh. The problem is that i download the wrong version of mari0 SE (2014-01-21_7fix) and not beta 9.
When i play it, the tiles doesn't load for some reason.
by Guest_1000000
08 Jan 2018, 10:27
Forum: Mapping
Topic: [SE Beta 9] 8 Red Coins - A mappack with non-linear levels.
Replies: 9
Views: 3398

Re: [SE Beta 9] 8 Red Coins - A mappack with non-linear levels.

Got an error while trying to extract/view the file because i'm using an outdated version of WinRAR (4.20) and your .rar file uses RAR5. Can you make, like a different RAR file that supports 4.20? EDIT: Extracted that and when i choose the mappack, it crash. Am i supposed to use mari0 SE or mari0 1.6...
by Guest_1000000
02 May 2017, 13:56
Forum: Mapping
Topic: Problem with Tilesets
Replies: 9
Views: 2753

Re: Problem with Tilesets

Are you making a SMW hack?
I mean, it have the tiles LIKE SMW and overworld of Valley of Bowser.
by Guest_1000000
11 Dec 2016, 15:33
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4113813

Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)

Topic off bumping:
I need to update my OpenGL :(

Code: Select all

This program requires a graphics card and video drivers which support OpenGL 2.1 or OpenGL ES 2

Detected OpenGL version:
1.4.0 - Build 8.14.10.1929 - Intel Pineview Platform (Intel)
I dont have time to update OpenGL D:
by Guest_1000000
25 Jun 2016, 09:38
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 206877

Re: [v1.1] Mari0:HEC (HugoBDesigner's Entities and Customization)

when i tried to open the cube dispenser gui,it crash the game
by Guest_1000000
18 Jun 2016, 15:37
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 206877

Re: [v1.1] Mari0:HEC (HugoBDesigner's Entities and Customization)

when i test the level with that,it crash the game again
by Guest_1000000
14 Jun 2016, 11:38
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 906
Views: 206877

Re: [v1.1] Mari0:HEC (HugoBDesigner's Entities and Customization)

In the editor,place a thing a produce gel in that tile crash the game