Search found 3 matches

by MinecartAnimate
26 Sep 2015, 04:37
Forum: Modding
Topic: Mari0: SE:E [v3.0][LÖVE 0.10.2]
Replies: 44
Views: 32510

Re: Mari0: Special Edition Extended [v3.0]

Very nice. I'm working on a map pack using this mod that will add better, visible checkpoints (like in nsmb, where they grow the player, as well as adding a 1-up which is NOT from nsmb, just a nice feature) and a 1 up when the player wins a level except for castles because I am too lazy. The farthes...
by MinecartAnimate
26 Sep 2015, 04:33
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4829116

Re: Alesan99's Entities (New tiles, more worlds, & more!)

Oh.
Will you still fix that barrel bug? I think so.
by MinecartAnimate
25 Sep 2015, 21:05
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4989
Views: 4829116

Re: Alesan99's Entities (New tiles, more worlds, & more!)

First post. Looks nice. Might need to fix some stuff. -Sometimes when a barrel hits an entity, the barrel will die with the entity. That's the only thing I noticed so far. Edit: I forgot to suggest something. -Red piranha plants should not care whether Mario is in its way. I noticed this in some Mar...