Search found 22 matches
- 22 Nov 2015, 19:29
- Forum: Mapping
- Topic: Super Mario Brothers: Legend of the 8 Clichés [A99 Entities]
- Replies: 8
- Views: 7681
Re: [WIP] Super Mario Brothers: Legend of the 8 Cliches [A99 Entities]
This looks great. Going to try it out soon.
- 27 Sep 2015, 10:21
- Forum: Mapping
- Topic: The SMB Hack Port Project
- Replies: 201
- Views: 58531
Re: The SMB Hack Port Project
Now my collection is updated: http://www.mediafire.com/download/fz63ra2yjf0t2k2/Utimate+SMB+Hacks+Collection+9.20.2015.zip What's new: Mojibake fixed in some hacks New hacks, of course Here's some of the new hacks: 【ATA】SMB Old Times 【ATA】SMB_laser0.30 34 ai-nchan sled SMB_mada tobi smbSH 1st - mar...
- 07 Sep 2015, 15:59
- Forum: Mapping
- Topic: Portal Plus - Portal Map Extended
- Replies: 6
- Views: 3355
Re: Portal Plus - Portal Map Extended
Oh boy this looks amazing.
- 07 Sep 2015, 15:57
- Forum: Modding
- Topic: ice flower?
- Replies: 17
- Views: 6106
Re: ice flower?
Was it really necessary to bump this thread?DarkHeart_Plays wrote:FWI The Ice Flower in the video could have been a retextured Fire Flower.
- 05 Sep 2015, 03:18
- Forum: Mapping
- Topic: Group Mappack: Short-Term Author
- Replies: 111
- Views: 37342
Re: Group Mappack: Short-Term Author
I tried my best.
EDIT:New page!
Re: Anime
Here's an anime that I'm planning to watch in the future. http://i.imgur.com/jhhp8zK.jpg 氷菓(Hyōka) - At the request of his older sister, student Hōtarō Oreki joins Kamiyama High School's Classic Literature Club to stop it from being abolished, joined by fellow members Eru Chitanda, Satoshi Fukube an...
- 04 Sep 2015, 11:13
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
Example: In smb, when mario jump from a high place to a low place, it is much further than in mari0. Soon I will send you a smb hack of how high can he jump. This is because in Mari0 the gravity is stronger then the original SMB game. This not only effects Mario's physics, but all the entities incl...
- 31 Aug 2015, 08:34
- Forum: Mapping
- Topic: Music Respositorium
- Replies: 40
- Views: 14581
Re: Music Respositorium
SMB1 Overworld in C Minor
length:1:47
loop: yes
https://www.dropbox.com/s/35vx19ylnlrj2 ... r.ogg?dl=0
Used quite often in SMB ROM Hacks.
Please download, I installed 4 apps on my Mac just for this!
length:1:47
loop: yes
https://www.dropbox.com/s/35vx19ylnlrj2 ... r.ogg?dl=0
Used quite often in SMB ROM Hacks.
Please download, I installed 4 apps on my Mac just for this!
- 30 Aug 2015, 06:53
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
Maybe you can add it as a cheat or an option, so it can keep both SMB and Mari0 physics.alesan99 wrote:Keep in mind it'll probably mess up already existing map packs that rely on mari0's current physics so there's a chance I won't change anything.
- 29 Aug 2015, 08:00
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 206739
Re: [v1.1] Mari0:HEC (HugoBDesigner's Entities and Customization)
Here's another error in the latest version (v1.1).
And thanks for the fire flower bug fix, now I can burn goombas again :D
- 28 Aug 2015, 10:44
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 206739
Re: [FINISHED] Mari0:HEC
Sorry for the bump, but the game crashes when I hit a ? block to get a fire flower.
- 20 Aug 2015, 13:24
- Forum: Mari0 discussion
- Topic: Custom Characters Library [SE] [1.6]
- Replies: 451
- Views: 325418
Re: Custom Characters Library [SE] [1.6]
Does anyone have Mario from SMB1 Allstars?
- 18 Aug 2015, 10:29
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
GreenCo wrote: RANDOM REPLY!
- 18 Aug 2015, 07:13
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 3560415
Re: Chat "Room" v3
Does everyone know about this?
- 15 Aug 2015, 08:16
- Forum: Mapping
- Topic: Super Mario Bros. Premium Ver. [WIP](Alsean99's Entities)
- Replies: 14
- Views: 10947
Re: Super Mario Bros. Premium Ver. [WIP](Alsean99's Entities)
Post Deleted due to plan change
- 15 Aug 2015, 01:11
- Forum: Mapping
- Topic: Unknown Pipe [WIP](Alsean99's Entities)
- Replies: 4
- Views: 1875
Re: Unknown Pipe [WIP](Alsean99's Entities)
Thanks!Squidish wrote:This looks awesome! I can't wait to try it out.
- 14 Aug 2015, 11:26
- Forum: Mapping
- Topic: Unknown Pipe [WIP](Alsean99's Entities)
- Replies: 4
- Views: 1875
Unknown Pipe [WIP](Alsean99's Entities)
Here's another project that I'm working on inspired by the SMB1 ROM hack "Rohrleitung Gate" I'm excited that this will be my first Portal mappack. This video is a preview of stage 1. Check it out. http://www.youtube.com/watch?v=xpPCA4FgTOE Stage 1: Completed Stage 2: Working on it... Stage 3 and bey...
- 14 Aug 2015, 06:59
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
I have two questions, 1) Can you add custom characters to this mod? (I would really like to use SMB3 Style Mario in my mappack.) 2) If not, will it happen in the future? (Like enemies, you add the sprites via the custom folder.) 1) no. 2) perhaps. Well that's too bad. Kind of disappointed since you...
- 13 Aug 2015, 23:52
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
I have two questions,
1) Can you add custom characters to this mod? (I would really like to use SMB3 Style Mario in my mappack.)
2) If not, will it happen in the future? (Like enemies, you add the sprites via the custom folder.)
1) Can you add custom characters to this mod? (I would really like to use SMB3 Style Mario in my mappack.)
2) If not, will it happen in the future? (Like enemies, you add the sprites via the custom folder.)
- 09 Aug 2015, 01:42
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
Latest version (0.9.0 v5) does not work on OS X 10.10.3. The application just doesn't launch. It says that it is incompatible for this version of OS X. However, Mari0 1.6 and 0.8.0 works perfectly fine. (Haven't tested SE yet.) EDIT: Never mind, I downloaded the source and manually launched it from...
- 07 Aug 2015, 22:50
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4100818
Re: Alesan99's Entities (New tiles, more worlds, & more!)
Latest version (0.9.0 v5) does not work on OS X 10.10.3. The application just doesn't launch. It says that it is incompatible for this version of OS X. However, Mari0 1.6 and 0.8.0 works perfectly fine. (Haven't tested SE yet.) EDIT: Never mind, I downloaded the source and manually launched it from ...
- 07 Aug 2015, 12:49
- Forum: Mapping
- Topic: Super Mario Bros. Premium Ver. [WIP](Alsean99's Entities)
- Replies: 14
- Views: 10947
Super Mario Bros. Premium Ver. [WIP](Alsean99's Entities)
Hello everyone, I'm new to the forums so forgive me if I have any kind of mistakes in this thread. I'm happy to introduce my mappack that I'm working on for the past 2 weeks or so, Super Mario Bros. Premium Version! http://i.imgur.com/H2yqmrI.png So why is it "Premium" anyways? Well it will include,...