Search found 224 matches
- 20 Jan 2019, 22:01
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Make your own enemies, you can make the size different so long as it's a multiple of .75 I'd love to make my own enemies but I honestly have little to no experience with .lua and such so it's not possible for me to. And even then I'm most likely going to find other games such that I won't need to i...
- 20 Jan 2019, 21:12
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
(That game's really cool!) Isn't this being made for Alesan's entities? Just use the mini mushroom! That'd work if say also the enemies could be mini, but to my knowledge if there even is any the only small enemy is the microgoomba which, if you'd ask me, wouldn't exactly make playing levels modele...
- 19 Jan 2019, 22:50
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Looked at it and it is a possibility, though since it's a demo and the sprites don't seem to be readily available it'll be a tad hard to pull off if it is chosen.QwertymanO07 wrote:Ya gotta do Super Bat Puncher
- 19 Jan 2019, 19:42
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
https://imgur.com/hVh7XRS.png (...the button and button-blocks are still SMB-style due to them not being theme-specific.) You could just re-texture each color to be a different theme (Red = Kirby, Blue = Metal Storm, etc.) And you could also make it a big switch, considering they are of a larger va...
- 19 Jan 2019, 19:10
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Maybe for one of the worlds you could try FEZ? It might be a challenge considering the endless amount of colors it has for being a (relatively) modern game. With the theme that I'm going with in this mappack (a.k.a. Mario travelling through NES games) I want to only use said NES games. Of course I'...
- 19 Jan 2019, 04:07
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Guess who's back!... https://imgur.com/WUFQEZ4.png Back again!... O.K. but in all seriousness, I'm finally back from my sort of extended thingy I was on for a little while, and I'm ready to get truckin' on this bad boy! Note that of course progress isn't going to be too immediate (most likely) so t...
- 25 Nov 2018, 02:42
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Sorry for the lack of updates as of late, the Thanksgiving season has made me quite the busy bee. I'm fairly certain I'll also be busy for a bit more, a few weeks at the least, so sorry to those who wished for updates to come out of this sooner. I'll work on this whenever I get the chance though!
- 17 Nov 2018, 06:14
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
The 2-2 Demo is here!
Download it here!
(Just a heads up, the button and button-blocks are still SMB-style due to them not being theme-specific.)
Download it here!
(Just a heads up, the button and button-blocks are still SMB-style due to them not being theme-specific.)
- 17 Nov 2018, 00:11
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Wouldn't that make the world really short, then? Indeed it would, but I'm going to compensate for this by giving the world a normal-esque 5th level that is entirely custom (just with Kirby's Adventure tilesets) and possibly worlds in the future with more levels. I think that the 5th level would be ...
- 16 Nov 2018, 23:40
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Now I'm not saying I want you to make them but if you do plan to make a Minecraft or Mario maker style world I have updated tilepacks for the both that are up for grabs and a ton of portal style tilepacks, let me know if you need one. I do not plan making worlds for these two games mainly due to th...
- 16 Nov 2018, 01:38
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
How ironic! https://imgur.com/18vepxR.png While the voting certainly isn't much it seems to show that people want both kinds of level. While I reckon a day more should be good for best results, I think a mix of both styles is best as represented. (Keep in mind the image used here will of course be o...
- 10 Nov 2018, 22:11
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Sorry that it took a tad longer than it should have (work stuff mostly kept me from doing stuff), but I'm now ready to present the poll. It's a simple sorta 'which style do you prefer' thing just to see what the general consensus is. Keep in mind that the outcome, while it will have effect on my cho...
- 04 Nov 2018, 21:59
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Alright boys, 2-1 Demo Edition of this mappack is complete for the most part! Download it here! https://imgur.com/FQxhn67.png https://imgur.com/T5JtkUw.png If you happen to play this, please do tell me if you like the shortness of the level or if you'd like the level to be extended as I am actually ...
- 04 Nov 2018, 06:28
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Alright fellas, here's a little status update as to the work on 2-1: HOO BOY is it oddly satisfying! Due to the way I am constructing the levels, mainly as slightly perfected versions of the levels based on (2-1 being KA's 1-1 and 2-2 through 4 being planned), seeing the level part complete is prett...
- 28 Oct 2018, 03:27
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
I'd go with Metal Storm, using purple gel. Definitely being considered, as I can make it work with the big variants of the enemies. Also looks like a good game in general. I'll have to watch some gameplay though to make sure it can work, though of course the purple gel can account for the upside-do...
- 28 Oct 2018, 02:47
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
WORLD 1 'Demo' is here! Download it here! (If any of you know a better way to host files please tell me!) Any critique/criticism/suggestions are welcome! The main post will now also be getting a Downloads collapse for the curious people that may be interested in past versions. Work on WORLD 2 will b...
- 28 Oct 2018, 00:21
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
No words are real; they're all made up at some point. In this case, I'm basing it off of Latin roots; "inter-", between; "ludo", game; and "-ic" and "-ally" to make it into an adverb. Fair point. On a seperate note though, https://imgur.com/c7icRP2.png World 1 is complete! Of course, this doesn't m...
- 27 Oct 2018, 23:07
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Hang on, shouldn't it be "Interludically"? While I'm unsure if Interludically is a real word, I can infer that it is also a play on words like Intergamatically is. But no, Intergamatically is what I chose. Interludically is nice sounding though, so perhaps I may change it to that at some point. Cur...
- 27 Oct 2018, 23:03
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4810249
Re: [NEW UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)
Oh, alright. Thanks for telling me.alesan99 wrote:That's already been fixed, you're on an older version.
- 27 Oct 2018, 19:56
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4810249
Re: [NEW UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)
Got an error when working on a mappack. It's related to the firebar when changing its size from 6 to 12.
- 27 Oct 2018, 19:20
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Before I forget, screenie from 1-2!
Also 1-3 is done with 1-4 already being worked on.
(Sorry once again for the gap, some busy work IRL had me slightly tied on time.)
Also 1-3 is done with 1-4 already being worked on.
(Sorry once again for the gap, some busy work IRL had me slightly tied on time.)
- 19 Oct 2018, 00:59
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
Was gone for a tad bit but I'm back and chugging along just fine. Work on 1-3 is going just fine as well! https://imgur.com/urYK1Ew.png Stay tuned as always. UPDATE: 1-3 is now going to be not only a mushroom platform world, but also a water world! (i.e. one section will be mushroom platforms and th...
- 12 Oct 2018, 01:35
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
1-1 is complete! https://imgur.com/OKkWPbJ.png If you guys want to try it out I can post the current map as it is (which will show off that the next level is gonna be an underground level, you'll notice that the levels for SMB1 are slightly reminiscent of the actual ones from it. EDIT: 1-2 is almost...
- 08 Oct 2018, 01:53
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Re: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
So, basically, you had an idea? Is there nothing you can show? No maps, no WIP screenshots, no plans? I mean, don't get me wrong, sounds like a pretty cool idea, but if there's nothing to be shown, and given the scope of the mappack, isn't it way too early to post? It'd be weeks, maybe months, befo...
- 07 Oct 2018, 23:09
- Forum: Mapping
- Topic: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
- Replies: 41
- Views: 9636
Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (WORKING TITLE, VERY W.I.P.)
It seems like its time for me to finally come back from my slumber and actually finish this thing. But first, title card: Mario and the Intergamatically Connected, GAME-DESTROYING Glitch! (Previously titled ...the Inter-dimensional (More Like Game-Switching)...) https://imgur.com/IpKLM4o.png (Curre...
- 24 Nov 2016, 00:54
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4810249
Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)
*slowly raises hand but quickly lowers*WawaTittere wrote:hum that's right, but, What the hell! Who in the whole world wants to have 100 songs in the game??QwertymanO07 wrote:You could make it 100 if there's a song 0.
- 21 Nov 2016, 22:23
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4183758
Re: Chat "Room" v3
You can't indent code or indent period on here. At least for me.
- 21 Nov 2016, 07:33
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4810249
Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)
Thus is true, but I was only asking for curiosity sake.QwertymanO07 wrote:Unless you filled up your folder on low-weight background sound tracks, there is no reason that you would need any more than 12.
- 21 Nov 2016, 04:03
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4810249
Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)
Well is there any reason to why the number isn't higher or is that number just out of personal convienence?
- 21 Nov 2016, 00:40
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4183758
Re: Chat "Room" v3
while (3 == "cheesecake") {
4 += 2
imgudmans_mindset -= -2
}
4 += 2
imgudmans_mindset -= -2
}
- 20 Nov 2016, 22:11
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 4810249
Re: [TINY-UPDATE] Alesan99's Entities (Tiny Goombas, & more!)
How many custom songs can be in a v0.10.0 Mappack? I am just curious.
- 20 Nov 2016, 21:30
- Forum: Mapping
- Topic: Music Respositorium
- Replies: 40
- Views: 14851
Re: Music Respositorium
Sorry for bumping a year and a month old thread, but could someone link me to the songs used in "Super Luigi Bros. 0"?
- 19 Nov 2016, 23:10
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 530866
Re: Tileset Respositorium
Does anyone have the tileset of Super Lugi Bros. 0?
EDIT: Found them.
EDIT: Found them.
- 19 Nov 2016, 21:35
- Forum: Mapping
- Topic: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0, soon to be 0.11.0)
- Replies: 17
- Views: 7962
Re: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0)
SORRY FOR THE INCREDIBALY LONG BREAK. I have been going to school for all of this time, as you might have guesses, but now I have some time to be doing stuff. I shall be trying to get lot's of stuff done so I can have the first 4 levels done and released before Thanksgiving break is over. Thank you ...
- 27 Sep 2016, 03:08
- Forum: Mapping
- Topic: Mario's powerout (canceled)
- Replies: 8
- Views: 2056
Re: Mario's powerout announcement
Does not look bad! Though, if you want a good mappack, try making a tileset for it. I always find that mappacks with their own tilesets are the best. Just a recommendation though!
- 04 Sep 2016, 00:49
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4183758
Re: Chat "Room" v3
Julien12150 wrote:holly --- remove that pls, I was shitty
- 03 Sep 2016, 21:12
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4183758
Re: Chat "Room" v3
Good point.Julien12150 wrote:nobody cares about your eggs
- 03 Sep 2016, 20:07
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 3083608
Re: Art Thread
Less than 1% of my SMB Hacks Collection in a single picture. To see the full picture, you know what to do. See if you can find 2 of my hacks~ http://www.bwass.org/bucket/1percent.png *eyes a rom hack entitled "Super Mario Unlimted"* ...WELL GOD DA- oh wait. that's not in mari0. Le sigh. (Also HOW d...
- 03 Sep 2016, 19:42
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4183758
Re: Chat "Room" v3
This image made me realize my eggs aren't as popular as I thought.Eden GT wrote:I don't think this hack will be released for a very long time wwwwww
(I actually had a mindset that lots of people on this message board knew me, lmao.)
- 03 Sep 2016, 18:03
- Forum: Mapping
- Topic: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0, soon to be 0.11.0)
- Replies: 17
- Views: 7962
Re: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0)
Ok, so I know this might be too early in the mappack's development to be shown, but I have been thinking about making a beta final boss so you can see what to expect from it. If you guys like that idea, then I will put the current mappack for the small section of it into a ZIP with the needed tilese...
- 03 Sep 2016, 18:01
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 24464
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
I got inactive for days because wifi died I can make a ghost house tileset for you Sure! I'm really busy at the music (converting brstm,mp3 to ogg,cropping the duration,lowering the music file size to avoid lag since i have a weak computer) also the music i think i'm going to use is from the smm gh...
- 02 Sep 2016, 01:44
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 24464
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
Also, MartinBott, I can make a ghost house tileset for you since I have the SMM tiles in an image file. This is only an offer though. :)
- 01 Sep 2016, 01:38
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 24464
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
-- could I add a few mushroom colors and different property mushrooms? (You know, not the power up. The Giant ones.) It would be nice so I can make some bouncy mushrooms and stuff. I didn't say power ups, in fact I stated the ones that aren't those. But my question still stand if I can make mushroo...
- 28 Aug 2016, 23:36
- Forum: Mapping
- Topic: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0, soon to be 0.11.0)
- Replies: 17
- Views: 7962
Re: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0)
You could probably benefit from featuring levels based on some more unknown/rare video games, since all the ones included in the OP are extremely commonplace games that everyone and their mother knows about (FNAF and Undertale especially caught my eye). I'll list off several ideas for the 8-Bit sid...
- 06 Aug 2016, 06:33
- Forum: Mapping
- Topic: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0, soon to be 0.11.0)
- Replies: 17
- Views: 7962
Re: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0)
You sure bet it is a lot of games! And if any one wants to request any other games to be in it, I can make that list bigger! Remember, follow the rules to requesting games above if you want to request one!MartinBott19 wrote:Woah! That's alot of games! Sadly i'm still using 1.6...
- 06 Aug 2016, 06:25
- Forum: Twatter
- Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
- Replies: 34
- Views: 13546
Re: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
I know I have never shown you what Imgudman Style Eggs looked like, but if you have time, that is my request for you to draw. (I already regret this.)
- 06 Aug 2016, 05:55
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 24464
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
-- could I add a few mushroom colors and different property mushrooms? (You know, not the power up. The Giant ones.) It would be nice so I can make some bouncy mushrooms and stuff. I didn't say power ups, in fact I stated the ones that aren't those. But my question still stand if I can make mushroo...
- 05 Aug 2016, 02:20
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 24464
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
We haven't decided on any custom tiles yet, but if we we're going to have custom tiles we would have to add them to the tileset Eden used. Well, I have another question from this part of what you said; could I add a few mushroom colors and different property mushrooms? (You know, not the power up. ...
- 16 Jul 2016, 00:34
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 24464
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
You are definitely not bumping an old thread Snivy. Bumping is when you post on a thread that has not had activity for 31 days, or a March.The Snivy wrote:Can I make a world? Sorry if i'm bumping an old thread, i just want to know if this is still being worked on.
- 15 Jul 2016, 14:17
- Forum: Mapping
- Topic: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0, soon to be 0.11.0)
- Replies: 17
- Views: 7962
Re: Mario and the Interdimensional (More Like Game-Switching) GLITCH (Alesan's Entities 0.10.0)
Well, I have good news for you guys. I have completed level 1! (Yeah, seems like it should've took less time then to post this, but nope. It didn't. The reason being is that I worked on the tileset for part of the world mostly, just so I had it in the ready. If you guys would like, I can put the lev...