Search found 268 matches
- 17 Apr 2021, 05:28
- Forum: Twatter
- Topic: Chat "Room" v5 - new forum smell(s)
- Replies: 174
- Views: 831985
- 08 Nov 2019, 07:30
- Forum: Twatter
- Topic: Anyone know of a good SMB level editor for Windows that can load up Super Mario Bros UnderJump?
- Replies: 5
- Views: 6524
Re: Anyone know of a good SMB level editor for Windows that can load up Super Mario Bros UnderJump?
Oh right, I forgotten that this hack in particular has gone through ISD SMB Utility, that expands the final ROM into 81KBs after some .bats and mapper patching; GreatEd doesn't load such a hack from my testings and thus you might need to port the levels via SMB Map Importer (https://cdn.discordapp.c...
- 07 Nov 2019, 01:01
- Forum: Twatter
- Topic: Anyone know of a good SMB level editor for Windows that can load up Super Mario Bros UnderJump?
- Replies: 5
- Views: 6524
Re: Anyone know of a good SMB level editor for Windows that can load up Super Mario Bros UnderJump?
Just use SMB Utility, one of your only hopes out there.
GreatED is also a recent alternative that adds new objects and enemies (which results in the saved ROM expanded).
GreatED is also a recent alternative that adds new objects and enemies (which results in the saved ROM expanded).
- 06 Feb 2019, 12:55
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
B-Man100
- 13 Jan 2019, 12:00
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5048080
Re: Alesan99's Entities (Online Multiplayer, custom enemies, Android version & more!)
I know what Alesan is gonna do after he made all the Mario and portal enteties! he's gonna Ask Maurice for all the planned SE features and add them to this mod and make this mod an expanded version of the full version of SE, which will make this mod have more downloads than vanilla Mari0! Mari0 CE ...
- 12 Jan 2019, 04:15
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
Yay, I survived watching the AGDQ Mari0 TAS stream. Now we wait until the number of new users flooding in, or maybe resurrection of some of the old mappack creators that are once thought to be lost.
- 12 Jan 2019, 04:14
- Forum: Stabyourself.net
- Topic: GIVE US A NEW BLOG UPDATE SASO
- Replies: 8
- Views: 11034
Re: GIVE US A NEW BLOG UPDATE SASO
Silence is golden.
- 01 Jan 2019, 02:03
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
Okay.
- 24 Nov 2018, 14:18
- Forum: Twatter
- Topic: Facts People Wouldn't Know Otherwise
- Replies: 221
- Views: 121011
Re: Facts People Wouldn't Know Otherwise
-I'm allergic to quail eggs, nothing else. -Up to when I was five years old, breaking things' a common habit for me. -Mentioning things that are years old and taking them out to spook people entertains me. -Never losed a game of who can stare the longest. -Almost seriously injured myself when I was ...
- 24 Nov 2018, 14:15
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
What fuck?
- 07 Nov 2018, 13:04
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
[quote="Eden f็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎f็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎๎f็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็็...
- 24 Oct 2018, 10:17
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
When you recognise the majority of old users from this forum but you arrived too late on the forums to have them to know you in the first place.
- 25 Sep 2018, 14:47
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
mari0 bowsette mod when
- 24 Jun 2018, 12:02
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
So I heard... One of us don't like spiders.
- 24 Jun 2018, 12:01
- Forum: Mapping
- Topic: V0id: A Group Mappack
- Replies: 5
- Views: 5001
Re: V0id: A Group Mappack
The mappack name isn't final, by the way.
- 07 Jun 2018, 14:16
- Forum: Twatter
- Topic: Avatar Thread '18/'19. Rejoice
- Replies: 9
- Views: 10759
- 30 May 2018, 09:25
- Forum: Mari0 discussion
- Topic: So is this for real 2?
- Replies: 9
- Views: 9172
Re: So is this for real 2?
It's not like there's any further news about Not Donkey Kong and Not Dr. Mario (which I remembered Idiot playing), so I wouldn't rise my hopes too high on this one. But as this is a major project compared to those two, I am willing to believe that it will continue in active development at the least.
- 27 May 2018, 12:35
- Forum: Mapping
- Topic: [SE 9] Project SNES: World 1 Demo
- Replies: 9
- Views: 6831
Re: [SE 9] Project SNES: World 1 Demo
"Game Over" and "Mappack completed" message displays the enemy counter image: https://cdn.discordapp.com/attachments/263117905036574720/450243569232510986/unknown.png I'm pretty sure some of you have already noticed it, just pointing it out. And, be sure to allow "breathing space" for enemies and ob...
- 04 May 2018, 09:16
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
- 29 Apr 2018, 08:45
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
It's official:
- 18 Apr 2018, 06:32
- Forum: Mari0 discussion
- Topic: Mari0 Mappack Archive
- Replies: 7
- Views: 8054
Re: Mari0 Mappack Archive
Woah. Nice. How long did it take you to do this? Checking on the date modified section of the files... 13 April: 6:45 p.m. ~ 11:35 p.m. 14 April: 11:45 a.m. ~ 12:14 a.m. (15 April here) nonstop; two hours break, 15 April: 11:32 a.m. ~ 11:33 p.m., five hours break. Also a bit on April 16 but I would...
- 18 Apr 2018, 06:21
- Forum: Mari0 discussion
- Topic: Mari0 Mappack Archive
- Replies: 7
- Views: 8054
Re: Mari0 Mappack Archive
Just noticed in List 2 that Pop A Portal doesn't have a link to the thread: http://forum.stabyourself.net/viewtopic.php?f=12&t=3156 Also noticed "Alesan Entitles" instead of "Alesan Entities" in several places. That's not a big deal though. Thanks for the repository! This is a golden mine! I was ju...
- 16 Apr 2018, 12:55
- Forum: Mari0 discussion
- Topic: Mari0 Mappack Archive
- Replies: 7
- Views: 8054
Mari0 Mappack Archive
In an effort to save questions like "Can someone supply a link to this broken mappack?" and possibly other good reasons relating to preservation , over the course of somewhere over twelve hours, I attempted to download every single available mari0 mappack off the forums, while marking the names of ...
- 16 Apr 2018, 11:54
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 3259200
Re: Art Thread
Produced between March 15~April 7, including procrastination:
- 15 Apr 2018, 14:06
- Forum: Twatter
- Topic: Art Thread
- Replies: 2081
- Views: 3259200
Re: Art Thread
Same here. Qwertyman, you're going to be a wealthy man!FuriousTH wrote: Reminds me Marx lol
- 08 Apr 2018, 13:54
- Forum: Twatter
- Topic: is mari0 and this forum still alive?
- Replies: 18
- Views: 17731
Re: is mari0 and this forum still alive?
well this place should still be alive like everybodyedits, its been alive since 2003 so why can't this? Although I never experienced it myself, those simpler internet days... Without any sort of embarrassment relating to this, not long ago I had made myself a statement in the server whom Maurice an...
- 11 Mar 2018, 10:13
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
[youtube]https://www.youtube.com/watch?v=fqFdW7vFMac[/youtube]
It's confirmed that the Youtube code is broken now on the forums. Before it was usable.
It's confirmed that the Youtube code is broken now on the forums. Before it was usable.
- 22 Feb 2018, 08:59
- Forum: Mapping
- Topic: Goldshroom Island [SE Beta 7]
- Replies: 14
- Views: 5020
Re: Goldshroom Island [SE Beta 7]
But from what I seen from the video, at least this mappack has a lot more graphical effort than many other newbie mappacks I recently seen. Good job on that. Tip: Don't make the graphics seem too "cluttered"- Otherwise players will have a lot of bothering figuring out what to do. Unless there's a go...
- 16 Feb 2018, 12:50
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5048080
Re: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)
Checkpoint testing in-editor?
- 14 Feb 2018, 09:36
- Forum: Mapping
- Topic: The Enemy Respositorium
- Replies: 1192
- Views: 465881
Re: The Enemy Respositorium
Some modern styled powerups. They're basically just animated reskins of the standard varieties. They also have proper pallete swaps. Mushroom https://imgur.com/dQxuc7w.png Fireflower https://imgur.com/S8uZHy8.png 1-up https://imgur.com/WHShfAG.png Poisonshroom https://imgur.com/ktrBxnr.png Download...
- 19 Jan 2018, 07:28
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
- 18 Jan 2018, 06:29
- Forum: Twatter
- Topic: User's Music Thread
- Replies: 57
- Views: 38831
- 11 Jan 2018, 15:06
- Forum: Mari0 discussion
- Topic: Mari0 Images Thread
- Replies: 463
- Views: 297104
Re: Mari0 Images Thread
2-3 concept.
<removed>
<removed>
- 11 Jan 2018, 13:38
- Forum: Twatter
- Topic: Dreams/Nightmares
- Replies: 113
- Views: 54998
Re: Dreams/Nightmares
Yesterday I had the dream of myself being in the concentration camp- but I'm not one of the Jews in there, and we were treated like visitors to the horrible area. It's pretty strange, the saturation of the dream being kind of black-and-white. Then midway through the dream me and a few other people w...
- 11 Jan 2018, 13:34
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
First week.
- 08 Jan 2018, 14:59
- Forum: Mapping
- Topic: [SE Beta 9] 8 Red Coins - A mappack with non-linear levels.
- Replies: 9
- Views: 3502
Re: [SE Beta 9] 8 Red Coins - A mappack with non-linear levels.
This mappack reminded me of the "Key is Coin" SMB Hack.
- 07 Jan 2018, 07:48
- Forum: Mapping
- Topic: Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
- Replies: 66
- Views: 23859
Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
There isn't enough votes, that is.
https://twitter.com/ChillBitz/status/940507250560524289
https://twitter.com/ChillBitz/status/940507250560524289
- 29 Dec 2017, 07:06
- Forum: Mapping
- Topic: Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
- Replies: 66
- Views: 23859
Re: Map Contest #4 - 2017
Just seen this updated first post. I'll just say that the "re-issue" might be only after when submittings are over as I will not be able to use my laptop for quite a few days, as I'm in a different place, using public computers. I thank I LOVE LUA very much for the fix, sorry for the inconvenience.
- 28 Dec 2017, 02:29
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
Funny because I was looking at your STYS profile information yesterday. I never forgotten about you.Wilo wrote:michael jackson lives
- 27 Dec 2017, 05:50
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
- 26 Dec 2017, 09:09
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
FuriousTH, I only realised how good your drawings are.
- 26 Dec 2017, 02:21
- Forum: Mapping
- Topic: Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
- Replies: 66
- Views: 23859
Re: Map Contest #4 - 2017
I'll just create a SE version of the mappack. Did u notice there were 2 different versions of the mappack? One for 1.6, and one for SE. No, the other one's alesan99's entitles-compatible version. Yes I did. And I'm pretty sure he was talking about the 1.6 version when he said "crashes with Even Moa...
- 25 Dec 2017, 15:12
- Forum: Mapping
- Topic: Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
- Replies: 66
- Views: 23859
Re: Map Contest #4 - 2017
<removed>
- 25 Dec 2017, 08:00
- Forum: Modding
- Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
- Replies: 4989
- Views: 5048080
Re: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)
Major bug: When Mario spawns at a checkpoint where there is a custom foreground, instead of loading that foreground, the default Portal foreground covers everything, making every obstacle impossible to see. And, the timer should stop when during the time phase of powering up, climbing a vine, etc., ...
- 18 Dec 2017, 15:37
- Forum: Mapping
- Topic: Re: Map Contest #4 - 2017 [RESULTS ARE OUT!!]
- Replies: 66
- Views: 23859
Re: Map Contest #4 - 2017
<removed>
- 13 Dec 2017, 12:18
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
Trying to archive this forum via Wayback Machine is rather difficult because the site is saved while you're logged out.Legend_of_Kirby wrote:This is a pretty nostalgic place on the internet, glad the forum hasn't closed.
- 11 Dec 2017, 14:37
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 25219
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
If mari0 mappack making isn't one of your top priorities on your internet "to-do" list, it wouldn't be completed.QwertymanO07 wrote:Now all that's left to destroy is the Discord one.
- 10 Dec 2017, 14:12
- Forum: Mapping
- Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
- Replies: 60
- Views: 25219
Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
There goes another collaboration project...Skel3t wrote:This is a necrobump.
Ok?
- 06 Dec 2017, 08:52
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002
Re: Chat "Room" v3
Yes.Technochips wrote:
this is fine
- 08 Oct 2017, 09:00
- Forum: Twatter
- Topic: Chat "Room" v3
- Replies: 5332
- Views: 4401002