The FULLversion of SE?
Search found 82 matches
- 10 Oct 2014, 09:00
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [FINISHED] Mari0 +Portal 1.0
- 09 Oct 2014, 21:53
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [Officially Dead now :( ] Mari0 +Portal mod
The FULL version of SE?Anyway,it's unfortunate that the mod is "Officially Dead Now :(" but I can survive with 0.9.9.Still though,it'd be nice for me to have the latest version,if it still has the ne items like mirror gel and stuff.If it just fixes bugs though,don't bother.Good luck with other thing...
- 09 Oct 2014, 20:12
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: Mari0 1.6 (Hugo's Unofficial) Mari0 +Portal mod
This mod isn't dead is it?Please tell me it isn't.
- 05 Sep 2014, 07:35
- Forum: Modding
- Topic: (Request) How to create a Balloon Goomba from NSMBU?
- Replies: 36
- Views: 7778
Re: (Request) How to create a Balloon Goomba from NSMBU?
As cool an idea as this sounds,I still think this whole thread was a potential troll.
- 27 Aug 2014, 15:48
- Forum: Mapping
- Topic: [Mappack] [Concept] Curved Science [Mari0 +Portal Update 2]
- Replies: 10
- Views: 4217
Re: [Mappack] [Concept] Curved Science [Mari0 +Portal Update
Hey Hugo.Sorry,I know this is reaaaallly old,but I like the concept of this mappack.But,the doors don't open after each chamber(Not the main door activated by a cube or button,the on leading to the following chamber).You proberly don't even care,but please fix. D:
- 23 Aug 2014, 08:16
- Forum: Twatter
- Topic: Birthday Thread
- Replies: 1097
- Views: 904546
Re: Birthday Thread (jwright159's on the 10th!)
September 1st for me.so soon now!
- 08 Aug 2014, 20:07
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
I mean,like,tiles you view from the side,maybe railing.Sorry.
- 08 Aug 2014, 15:07
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
Hugo,I know it's asking alot,but please could you extend the Blue Portals tileset?I mean like with the (non-collision)tiles that lean up walls,the BPDC screens,maybe a defective turret(that doesn't do anything).I don't mind if you can't or won't,I do realise this is a bit demanding :D D:
- 08 Aug 2014, 10:30
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Morning Hugo.I was just playing SE,and I though I'd ask you:Are you considering adding buttons(cube buttons,not press-buttons)that you can put on the wall or ceiling?It was in Portal 2,so it'd make sense here:D
- 07 Aug 2014, 23:59
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
Ah,ok then!Good luck with the rest of Blue Portals!
- 07 Aug 2014, 20:45
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
Hey Hugo!I've actually found the source of all the lag in 1-3!It's the stairs and the slopes!You know,anything you can just walk up and don't have to jump!Don't know if you figured this out already though...;D
- 07 Aug 2014, 17:18
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hey Hugo - GIANT CUBES
- 07 Aug 2014, 09:12
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hi Hugo.So,I'm working on a "Blue Portals 2" kind-of project and I love the things you did in Blue Portals using the "Turns on input around" gates.So,I want to use them.But how?Right now I'm stuck making a puzzle where a cube is on a button,and you have to stand on another button for the door to ope...
- 06 Aug 2014, 22:13
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Sounds good!Can't wait,but I will anyway!
Hugo,how do I add a custom linking thing?I'd like to add the ones from Blue Portals(I mean where they show what a button links to,in Blue Portals they were a straight line,leading to a sad/happy face).Sorry if this "explanation" wasn't enough :D
Hugo,how do I add a custom linking thing?I'd like to add the ones from Blue Portals(I mean where they show what a button links to,in Blue Portals they were a straight line,leading to a sad/happy face).Sorry if this "explanation" wasn't enough :D
- 06 Aug 2014, 21:46
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Aw,how come?I won't be adding anything new in the 1.0 version
So,how long will we have to wait 'till you do add new stuff?
- 06 Aug 2014, 20:40
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hugo,when do you think the 1.0.0 update is coming?
- 04 Aug 2014, 20:17
- Forum: Mapping
- Topic: Tileset Respositorium
- Replies: 1612
- Views: 530923
Re: Tileset Respositorium
Sorry for the (possible) bump,but how do I create tilesets?
- 03 Aug 2014, 16:12
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
I mean like,how do you add the property to the tile?Snowburger,what do you mean?
- 02 Aug 2014, 22:54
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
But how do I edit them?Add them to my tileset?
- 31 Jul 2014, 23:29
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hey hugo.How do Edit the pixel collision thing?I mean like mirror,invisible etc.
- 30 Jul 2014, 10:40
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hugo,can I use that in Time Effects Tests?
- 28 Jul 2014, 11:22
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Oh cool!Thanks Hugo!
- 27 Jul 2014, 21:02
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
But I don't know how to do that...
- 27 Jul 2014, 16:29
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Yep!In the later levels,there are vines and shrubs,so yah!Villager103 wrote:This is really cool! Maybe you could add some more shrubbery to improve the slightly dilapidated feel.
- 27 Jul 2014, 16:27
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Wow Hugo!How did you do that ?
- 27 Jul 2014, 12:58
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Villager,you're making too many suggestions.Besides,I think Hugo has already got the 1.0.0 version finished(pretty much)so he won't be adding your suggestions.Not to make him sound bad,though.
- 27 Jul 2014, 12:15
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
1. That's cool,I don't mind!Honestly,I just wanna play it,it's gonna be amazing!
2.So,basically what happens when you right click the Weighted Storage Cube?
2.So,basically what happens when you right click the Weighted Storage Cube?
- 27 Jul 2014, 12:13
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
1-3 is here,guys!Grab that Portal Gun and get ready!
- 27 Jul 2014, 10:27
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
I actually have no idea.It works fine for everyone else..
- 27 Jul 2014, 08:49
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hugo,do you need anyone to test the 1.0 version,or is it sorted?
EDIT:What's in the Multi-Gui for the Cube Dispenser?Because I know there's something,but it's not finished?Because of the error?
EDIT:What's in the Multi-Gui for the Cube Dispenser?Because I know there's something,but it's not finished?Because of the error?
- 26 Jul 2014, 21:15
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Literally working on 1-3!When 1-4 is complete,I will update it!Thank you guys for all the support!
- 26 Jul 2014, 20:59
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Oh right!This is easy.There should be a folder inside the Archive called "Time effects Tests".You know what to do next.
- 26 Jul 2014, 20:45
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Still not working?Then I have no idea.I changed the download...I don't know.What exactly is the error?
Hugo?Snowburger wrote:Yes Please!
- 26 Jul 2014, 20:31
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Just uploading the new one...should work in about 5 minutes...
EDIT - Hm...Are you sure you installed HugoBDesigner's mod?viewtopic.php?f=13&t=3477
Just open the Mod ZIP file and put the insides(eww...)in Run/%Appdata%/Love/Mari0.All of them
EDIT - Hm...Are you sure you installed HugoBDesigner's mod?viewtopic.php?f=13&t=3477
Just open the Mod ZIP file and put the insides(eww...)in Run/%Appdata%/Love/Mari0.All of them
- 26 Jul 2014, 20:14
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Yes please :DAnd thanks again!
- 26 Jul 2014, 19:54
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Thanks Hugo!I knew you'd show up.I want to thank you,though,most of this is possible because of You :D
- 26 Jul 2014, 19:43
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Thanks!There's a lot you can do with Hugo's modAutomatik wrote:-Hmm, I really like that transition-less way I can go to the next level.
- 26 Jul 2014, 19:34
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Re: Time Effects Tests(Mappack) Mari0 +Portal 0.9.9
Thanks.I'll fix that right away,I'll just get rid of the wall you bumped into.I'll change it in a sec.You still do get the idea of the test,though?
That should be better
That should be better
- 26 Jul 2014, 13:46
- Forum: Mapping
- Topic: Time Effects Tests - Cancelled
- Replies: 21
- Views: 4248
Time Effects Tests - Cancelled
I have cancelled this project as I have lost intrest.Could someone lock this or delete it?Sorry,I know you guys were excited for this ):
- 26 Jul 2014, 11:24
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Using the mod,is the any way to make it so that when stand/place a cube on a button,an emancipation grill is turned off?Because when you stand on a button with a link to an emancipation grill it turns it on,which,in my opinion,is slightly pointless.But it's not your fault,Hugo,it was in Vanilla Mari...
- 25 Jul 2014, 22:17
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
So no then.Okay.So,if I click the download button nothing will be changed since 0.9.9 B2?
- 25 Jul 2014, 12:33
- Forum: Mapping
- Topic: Portal Tileset Respositorium
- Replies: 15
- Views: 3038
Re: Portal Tileset Respositorium
I know about the Tileset Respositorium...I only did this because there's barely any portal tilesets on that...
- 25 Jul 2014, 11:33
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
Bummer...Okay though.I'm gonna start my own mappack anyway..
Go home,Buddy.I work alone.Don't take me bad, but I like to work alone.
- 25 Jul 2014, 09:45
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
Hi Hugo.I know this is a bit much,but could I help with the rest of Blue Portals?Not to pat myself on the back,but I'd consider myself a pretty decent level/puzzle designer.My basic idea is that I start working on the next Blue Portals levels,send my new puzzles to you,and then you can "judge" them(...
- 25 Jul 2014, 09:39
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Hey.Has there been any updates since 0.9.9 Beta 2?Because I've not had access to Mari0 for two weeks.
- 23 Jul 2014, 08:48
- Forum: Mapping
- Topic: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9.9)
- Replies: 30
- Views: 7004
Re: [World 2] Blue Portals - The Mappack (Mari0 +Portal v0.9
Hi Hugo(Yes,I''m here as well)!I saw that you said you're going to add Turrets later.But do you mean add Turrets to the whole Mari0 +Portal mod or just a custom enemy for Mari0? Yeah,I got lag on 1-3 too. Maybe it has to do with the Portal Gun Picking-up? EDIT:Nope,just been playing around and it's ...
- 22 Jul 2014, 23:49
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 210329
Re: [v0.9.9][Semi-dead] Mari0 +Portal
Yayyyy!The mod looks fabulous!I can't wait for 1.0.0.By the way,Hugo,I think you should call the Mirror Gel "Discouragement Redirection Gel".Like Discouragement Redirection Cubes! Thank you very much! I won't call it this way yet because it can only reflect portals for now, but not lasers. I still ...
- 22 Jul 2014, 22:04
- Forum: Mapping
- Topic: Portal Tileset Respositorium
- Replies: 15
- Views: 3038
Re: Expansion to Mari0 Portal Tiles?
Wow!These are amazing!I love the orange bits!Anyone else?
EDIT:I'm changing this post to "Portal Tileset Respositorium" Hopefully this get me a lot more Tilesets!
EDIT:I'm changing this post to "Portal Tileset Respositorium" Hopefully this get me a lot more Tilesets!
- 22 Jul 2014, 20:39
- Forum: Mapping
- Topic: Portal Tileset Respositorium
- Replies: 15
- Views: 3038
Re: Expansion to Mari0 Portal Tiles?
lol SE.Yes,maybe a bit more though.Anyone?
- 22 Jul 2014, 20:02
- Forum: Mapping
- Topic: Portal Tileset Respositorium
- Replies: 15
- Views: 3038
Re: Expansion to Mari0 Portal Tiles?
You know how the Tiles are Portal 1-styled?I like the Portal 2 ones as well,I think they are more polished.Also,It would be nice if there was the rails(catwalks) and the rusted tiles as well :D
Ignore the bottom three.
Ignore the bottom three.