Search found 7 matches

by NachoGrande96
11 May 2017, 22:05
Forum: Modding
Topic: Editing animated graphics in Mari0 SE?
Replies: 6
Views: 4933

Re: Editing animated graphics in Mari0 SE?

Okay, that make sense. If I made a custom character, would it be possible to have a set of sprites for when the player has the fire flower or star? I looked at the custom character sheets in the files, but it looks like they all only have small and big sprite sheets.
by NachoGrande96
11 May 2017, 21:54
Forum: Modding
Topic: Editing animated graphics in Mari0 SE?
Replies: 6
Views: 4933

Re: Editing animated graphics in Mari0 SE?

Thank you Hugo!! Sorry for the trouble, I ended up figuring out the issue before I saw your post. The link is very helpful though!
by NachoGrande96
11 May 2017, 19:47
Forum: Modding
Topic: Editing animated graphics in Mari0 SE?
Replies: 6
Views: 4933

Editing animated graphics in Mari0 SE?

Is there a guide for editing the animations on entities like coin blocks? I'm using Mari0 SE (ver.9 with bugfixes) and I'm trying to make a coin block animation that contains 4 frames instead of 5. I apologize in advance if there is a thread for this already that I missed. I tried looking around for...
by NachoGrande96
28 Sep 2014, 13:12
Forum: Modding
Topic: About bricks and shells?
Replies: 4
Views: 1764

Re: About bricks and shells?

Thank you Qcode! Actually with this answered I'm not too worried about the physics code anymore (though if anyone has a solution I'd love to hear it!). I do have one more question to add...is it possible to have Mario flip the koopa into its shell instead of knocking it off the screen when he hits i...
by NachoGrande96
27 Sep 2014, 17:35
Forum: Modding
Topic: About bricks and shells?
Replies: 4
Views: 1764

Re: About bricks and shells?

Hmm...this could work! Although right now I am using TripleXero's Super Mario Bros. + mod (I prefer the way Mario moves in that mod over how he moves in Mari0/Mari0 SE). I just didn't know if there was a place I could edit the properties of the blocks themselves within the lua code. Thank you so muc...
by NachoGrande96
27 Sep 2014, 17:23
Forum: Modding
Topic: About bricks and shells?
Replies: 4
Views: 1764

About bricks and shells?

Is there a way to make bricks and "?" blocks not break when they get struck by a shell from the side? I'm trying to make an underground corridor level using the old SMB style and I want to have bricks that the player can still break through by jumping, but not break if the player happens to kick a s...
by NachoGrande96
05 Feb 2014, 15:43
Forum: Modding
Topic: Super Mario Bros. +
Replies: 194
Views: 82078

Re: Super Mario Bros. +

Hello! First off, I love this mod...the controls feel way more consistent with the original NES game. But I do have a question... I tried to add the stompable squids from Alesan99's entities mod into SMB+, and it's working almost perfecty. But no matter what I try to do with the code for the game I ...