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by Mari0_Player
11 Sep 2017, 00:32
Forum: Mari0
Topic: Mari0 Images Thread
Replies: 399
Views: 65651

Re: Mari0 Images Thread

MagicPillow wrote:Image

May want to use LICEcap rather than gifcam if the greenscreen bugs are getting to you.
by Mari0_Player
05 Jul 2016, 21:37
Forum: Mari0
Topic: Idea for hats?
Replies: 10
Views: 2209

Re: Idea for hats?

"road hat"
Don't you think that would be a little big?
by Mari0_Player
19 Jun 2016, 21:51
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 904
Views: 122222

Re: [v1.1] Mari0:HEC (HugoBDesigner's Entities and Customization)

Not happening to me, but I only have the version from 2015 that's in the main post. Here's a crash when portalling a Koopa into a horizontal portal that's inside a pit (EDIT: It just seems to happen when firing at Koopas in general): koopa.lua:269: attempt to index a nil value physics.lua:402: in fu...
by Mari0_Player
18 Jun 2016, 16:20
Forum: Modding
Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
Replies: 904
Views: 122222

Re: [v1.1] Mari0:HEC (HugoBDesigner's Entities and Customization)

When testing 3-4 of the Portal mappack in the editor:

game.lua:1309: bad argument #1 to 'draw' (Texture expected, got nil)

game.lua:1309: in function 'game_draw'
main.lua:1762: in function 'draw'
[C]: in function 'xpcall'
by Mari0_Player
14 Jun 2016, 15:46
Forum: Mapping
Topic: Super Mari0 Forever (Collab Idea, Alesan99's Entities)
Replies: 50
Views: 7839

Re: Super Mari0 Forever (Collab Idea, Alesan99's Entities)

Hey, can I join the collab? I've worked with many of Alesan99's Entities quite a lot. P.S. if this is the wrong place to put this sorry You just bumped a 2 month old thread. To add something relevant, at the very least. These "WOW U BUMPED A THREAD WTF NUB" posts are spammier than the pos...
by Mari0_Player
03 Apr 2016, 16:36
Forum: Mapping
Topic: Old Aperture Graphic Pack 1.2
Replies: 3
Views: 950

Re: Old Aperture Graphic Pack 1.1

I was referring to the background and foreground TILES, but still good of you to do that.
by Mari0_Player
03 Apr 2016, 02:36
Forum: Mapping
Topic: Old Aperture Graphic Pack 1.2
Replies: 3
Views: 950

Re: Old Aperture Graphic Pack

Contrast is waaay too low IMO. Real eyesore, and makes the background and the foreground pretty hard to tell apart. Everything's pretty good aside from that, though.
by Mari0_Player
29 Mar 2016, 22:48
Forum: Twatter
Topic: "Art" Thread (A Thread for Shitty Art)
Replies: 95
Views: 11934

Re: "Art" Thread (A Thread for Shitty Art)

o yahe?? ? ? / / /?/ / /?
Image
by Mari0_Player
29 Mar 2016, 00:41
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)
Replies: 2275
Views: 267705

Re: [UPDATE] Alesan99's Entities (Thwimps, Funnels, & more!)

Thwimps are unable to press buttons, which is too bad, because I bet it would be pretty cool for a puzzle.
Also, they can jump in midair. And there should probably be some settings for it defining which way it jumps first, and how high/far.
by Mari0_Player
17 Mar 2016, 14:48
Forum: Game development
Topic: Deep Down, my 2014 summer project
Replies: 7
Views: 1266

Re: Deep Down, my 2014 summer project

It's 2 years old, the author has likely abandoned it by now.
by Mari0_Player
02 Mar 2016, 04:25
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5214
Views: 442640

Re: Chat "Room" v3

jumpinglizard wrote:guiz i coded
Image

I do not even know how to respond to your shenanigans anymore.
Image
by Mari0_Player
29 Feb 2016, 14:44
Forum: Twatter
Topic: Pixel art and sprites go here
Replies: 1019
Views: 118081

Re: Pixel art and sprites go here

Pixel art should be readable without having to zoom in, that's the entire point of it.
by Mari0_Player
15 Feb 2016, 22:13
Forum: Modding
Topic: Mλri0! [MOD] [Bugfixes]
Replies: 20
Views: 6401

Re: Mλri0! [MOD] [Bugfixes]

3 necrobump posts in a row, there has to be some world record for that right?
by Mari0_Player
01 Feb 2016, 21:23
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5214
Views: 442640

Re: Chat "Room" v3

jumpinglizard wrote:Make the mountains one color, but still have shading.

That... isn't possible. I'm sorry.
by Mari0_Player
26 Jan 2016, 00:37
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5214
Views: 442640

Re: Chat "Room" v3

jumpinglizard wrote:You can actually vote both, just go in a different browser or go incognito to vote again.

There's a difference between "hmm I can't make up my mind, I'll just vote for both" and "I want you to make a crossover of them, and make it a parody"
by Mari0_Player
23 Jan 2016, 22:02
Forum: Mari0
Topic: Mario's drunk - MapPack for Mari0 se beta 8
Replies: 10
Views: 1704

Re: Mario's drunk - MapPack for Mari0 se beta 8

zeverse wrote:download could come out next week

Then how about you only make a mappack thread for it once people can actually play it?
by Mari0_Player
20 Jan 2016, 21:41
Forum: Game development
Topic: Frost Quest [Version 1.1.1] [Windows]
Replies: 8
Views: 5229

Re: Frost Quest [Windows]

Level 3's difficulty spike is really awkward, especially since half the platforms in that level can only be jumped onto if you back up a lot.
by Mari0_Player
14 Jan 2016, 15:05
Forum: Twatter
Topic: Dreams/Nightmares
Replies: 108
Views: 13384

Re: Dreams/Nightmares

I had another dream where everyone was mocking me in Chat "Room" for hating monospaced fonts even though I don't and had no idea why they thought I did.
by Mari0_Player
11 Jan 2016, 04:26
Forum: Twatter
Topic: Jumpman (ioSMB4) Development
Replies: 315
Views: 44609

Re: Jumpman (ioSMB4) Development

Image
by Mari0_Player
10 Jan 2016, 15:09
Forum: Mari0
Topic: MARI0 ADVENTURE 3 Mappack for Mari0
Replies: 17
Views: 4264

Re: MARI0 ADVENTURE 3 Mappack for Mari0

Mappacks belong in the Mapping section, by the way.
by Mari0_Player
03 Jan 2016, 20:48
Forum: Mari0
Topic: Adventure Quest *Coming Soon* (By soon I mean like a year)
Replies: 2
Views: 2358

Re: Adventure Quest *Coming Soon* (By soon I mean like a year)

There's not much point to a mappack thread with no evidence the mappack exists. Upload some screenshots! (or a video)
by Mari0_Player
01 Jan 2016, 17:00
Forum: Twatter
Topic: Dreams/Nightmares
Replies: 108
Views: 13384

Re: Dreams/Nightmares

I had a dream where I was mad at Qwerty because he kept referring to himself as "Qwerty" and I didn't think it was a real name, but then I took a trip to some foreign place where there were people called Qwerty and I forgave him.
by Mari0_Player
24 Dec 2015, 05:12
Forum: Twatter
Topic: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs
Replies: 33
Views: 2795

Re: Qwerty's Not Quite Accurate Drawing Gift Thingamajigs

Draw a companion cube being dropped in a fire. And include me watching the cube and frowning.
by Mari0_Player
24 Dec 2015, 01:10
Forum: Mapping
Topic: Special Announcement (Sequel Pack)
Replies: 5
Views: 1262

Re: Special Announcement (Sequel Pack)

Shyguylover wrote:dayyym

Why are you trying to strike up a conversation with someone who literally never visited the forums again after they made this thread?
by Mari0_Player
08 Dec 2015, 19:02
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5214
Views: 442640

Re: Chat "Room" v3

A W10 laptop because my former one just randomly stopped working and I don't want to have to use my sister's computer all the time.
by Mari0_Player
27 Nov 2015, 04:46
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5214
Views: 442640

Re: Chat "Room" v3

I'm Dutch, pretty much the polar opposite of this guy and this is hilarious to me. Give me his adress and I will fill his room with Pony plushies and posters. I'll have him vomitting rainbows for three weeks straight. Seriously though... Dutch people are weird. Try to avoid them. Blacklisting... .....
by Mari0_Player
21 Nov 2015, 17:09
Forum: Modding
Topic: Mari0: SE:E [v3.0][LÖVE 0.10.2]
Replies: 44
Views: 16755

Re: Mari0: Special Edition Extended [v3.0]

ADD GALOOMBAS FROM SUPER MARIO WORLD http://www.mariowiki.com/images/b/b3/Galoomba_-_Mario_Party_10.png http://www.mariowiki.com/images/archive/3/3b/20141015042557%21RoundGoomba.png Give me the code and the image so I don't have to download anything Pretty sure that's possible already, with custom ...
by Mari0_Player
21 Nov 2015, 17:06
Forum: Modding
Topic: [UPDATE] Alesan99's Entities (Online Multiplayer, custom enemies, & more!)
Replies: 2275
Views: 267705

Re: Alesan99's Entities (New tiles, more worlds, & more!)

Galoombas from Super Mario World http://www.mariowiki.com/images/thumb/1/15/Goomball.jpg/120px-Goomball.jpg http://www.mariowiki.com/images/thumb/1/18/SMW_Goomba.jpg/120px-SMW_Goomba.jpg http://www.mariowiki.com/images/thumb/8/8b/KuribonBubble.jpg/120px-KuribonBubble.jpg I wouldn't imagine those wo...
by Mari0_Player
21 Nov 2015, 16:56
Forum: Modding
Topic: [MOD] Kexaihami's Silly Parkour Mod v1.04 (.love s!)
Replies: 17
Views: 4482

Re: [MOD] Kexaihami's Silly Parkour Mod v1.04 (.love s!)

The last post in here was two years ago. Pay attention to the dates and don't post on very old threads unless it's necessary.
by Mari0_Player
08 Oct 2015, 14:33
Forum: Mapping
Topic: Looking for a mappack
Replies: 2
Views: 598

Re: Looking for a mappack

Thank you!
Requesting thread lock.
by Mari0_Player
08 Oct 2015, 03:58
Forum: Mapping
Topic: Looking for a mappack
Replies: 2
Views: 598

Looking for a mappack

It had a completely black background, and a special gimmick where the entire level was divided into small screen-sized rooms with a title at the bottom, like VVVVVV. I thought Qwertyman made it but after a quick check I appear to be wrong.
by Mari0_Player
05 Oct 2015, 14:20
Forum: Modding
Topic: Mari0: SE:E [v3.0][LÖVE 0.10.2]
Replies: 44
Views: 16755

Re: Mari0: Special Edition Extended [v3.0]

Image
Tried to put a reverse funnel in my map...
by Mari0_Player
26 Sep 2015, 04:30
Forum: Twatter
Topic: Super Mario Maker Level Sharing
Replies: 58
Views: 8480

Re: Super Mario Maker Level Sharing

Image
A medium level with a twist ending.  If only I had the Jumpman costume... 
1C70-0000-006E-1A82
by Mari0_Player
21 Sep 2015, 01:57
Forum: Twatter
Topic: Super Mario Maker Level Sharing
Replies: 58
Views: 8480

Re: Super Mario Maker Level Sharing

Image
Exactly what you'd expect. Somewhat hard.
29D9-0000-0059-CE4B
by Mari0_Player
18 Sep 2015, 19:22
Forum: Twatter
Topic: Super Mario Maker Level Sharing
Replies: 58
Views: 8480

Re: Super Mario Maker Level Sharing

Image
A very short but hard level. The 3rd portion is easy once you learn (realize) the trick.
8D96-0000-0048-60AD
by Mari0_Player
16 Sep 2015, 17:07
Forum: Twatter
Topic: Super Mario Maker Level Sharing
Replies: 58
Views: 8480

Re: Super Mario Maker Level Sharing

Image
A tricky puzzle involving spinjumps. Don't let the spiny fall off of the Boo!
E118-0000-003E-EF09
by Mari0_Player
15 Sep 2015, 16:30
Forum: Twatter
Topic: Super Mario Maker Level Sharing
Replies: 58
Views: 8480

Re: Super Mario Maker Level Sharing

Image
An easy level intended to replicate the catchiness of SMB 1-1.
B89A-0000-0024-D43C
by Mari0_Player
13 Sep 2015, 04:42
Forum: Twatter
Topic: Chat "Room" v3
Replies: 5214
Views: 442640

Re: Chat "Room" v3

B89A-0000-0024-D43C
I tried to make it easy and catchy, like in SMB 1-1
by Mari0_Player
12 Sep 2015, 17:06
Forum: Modding
Topic: Better Level Editor: Special Edition
Replies: 37
Views: 5293

Re: Better Level Editor: Special Edition (NOW WITH CORRECTLY SORTED WORLDS!!1!)

You have to exit the mappacks folder.
by Mari0_Player
11 Sep 2015, 13:31
Forum: Mapping
Topic: The Enemy Respositorium
Replies: 832
Views: 108237

Re: The Enemy Respositorium

i decided to show my enemies that i didn't showed before an enemy hard to beat because you can't stomp him or shoot him with fire http://i.imgur.com/zN9rFEK.png { "quadcount": 2, "animationtype": "frames", "animationframes": 2, "animationstart":...
by Mari0_Player
10 Sep 2015, 02:00
Forum: Modding
Topic: Better Level Editor: Special Edition
Replies: 37
Views: 5293

Re: Better Level Editor: Special Edition

Villager103 wrote:But... Doesn't pressing CTRL crash the game? or is it just me?

Sorry if I'm a little late, but CTRL just allows access the console, pausing the game until CTRL is pressed again.
by Mari0_Player
26 Aug 2015, 16:47
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 107
Views: 14639

Re: Group Mappack: Short-Term Author

How are you even supposed to get up there? The start of the level? Yes. You can portal the highest space and then jump through. But how do you expect people to not just go that way and skip the entire puzzle? And what's worse, you don't give any hints about the button (except for the cube that is n...
by Mari0_Player
26 Aug 2015, 00:01
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 107
Views: 14639

Re: Group Mappack: Short-Term Author

QwertymanO07 wrote:How are you even supposed to get up there? The start of the level?

Yes. You can portal the highest space and then jump through.
by Mari0_Player
25 Aug 2015, 13:20
Forum: Game development
Topic: Not Dr Mario v1
Replies: 9
Views: 1747

Re: Not Dr Mario v1

GreenCo wrote:THIS IS NOT TETRIS 2'S ROTATION ON DR MARIO OMG

Thanks for helping us out there, Captain Obvious.
by Mari0_Player
25 Aug 2015, 03:47
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 107
Views: 14639

Re: Group Mappack: Short-Term Author

Bumpity bump. Remember the cube?
Image
by Mari0_Player
18 Aug 2015, 14:00
Forum: Modding
Topic: Turret's Additional Animations/other (Update 7!)
Replies: 72
Views: 11499

Re: Turret's Additional Animations/other (Update 7!)

GreenCo wrote:You need money? You are kidding me.

he's (somewhat) (not so) obviously joking
by Mari0_Player
03 Aug 2015, 20:36
Forum: Mari0
Topic: Mari0 SE V7 Mazes Not Appearing under Entities
Replies: 7
Views: 1247

Re: Mari0 SE V7 Mazes Not Appearing under Entities

They can still be used, but you'll have to insert them manually by editing the level's txt file.
by Mari0_Player
01 Aug 2015, 20:25
Forum: Mari0
Topic: Reverse funnel crash
Replies: 1
Views: 682

Reverse funnel crash

Image
I've fixed the typo on line 220 but I still get this whenever I reverse a funnel.

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