Search found 35 matches
- 18 Oct 2015, 19:44
- Forum: Mapping
- Topic: Bowser Science
- Replies: 12
- Views: 4695
Re: Bowser Science
i try to download it but it says there is a 404 error and i cant get it Sorry, I've quit my google drive account and forgot to re-upload the files. But don't worry, the unmodded download link works again. (I've also added a SE version, which has slight changes so it uses at least some of SE's featu...
- 07 May 2015, 12:01
- Forum: Mari0 discussion
- Topic: Mari0 Images Thread
- Replies: 463
- Views: 293294
Re: Beta (and, by Popular Demand, Mod) Screenshots and Gifs (and Videos)
Sounds cool, but it seems to be windows-only. Are there any alternatives for mac?Julien12150 wrote:You can use GifCam.Pixelworker wrote: Sorry if this has been answered somewhere else before, but which program do you guys use to make all those seemless gifs?
- 07 May 2015, 10:50
- Forum: Mari0 discussion
- Topic: Mari0 Images Thread
- Replies: 463
- Views: 293294
Re: Beta (and, by Popular Demand, Mod) Screenshots and Gifs (and Videos)
Sorry if this has been answered somewhere else before, but which program do you guys use to make all those seemless gifs?MM102 wrote:
geo deo
- 29 Dec 2014, 16:23
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 292381
Re: Ideas/Things to add to Mari0
Why is there gel lifetime at all, actually? Most likely for performance purposes. For example, place a portal on the floor under a gel dispenser and another portal on the floor too. Then without the lifetime, the number of gel instances would permanently increase until the computer can't handle the...
- 06 Jul 2014, 10:03
- Forum: Mari0 discussion
- Topic: Reverse Excursion Funnel issue.
- Replies: 7
- Views: 2859
Re: Reverse Excursion Funnel issue.
Yes, I actually figured out how to fix that. In funnel.lua in line 220, there should be something like "endimg = excursionfunnelendimg2", which is most likely a typo. Replace that with ""endimg = excursionfunnelend2img", and you should be fine.
- 10 Apr 2014, 17:45
- Forum: Mari0 discussion
- Topic: Ideas/Things to add to Mari0
- Replies: 982
- Views: 292381
Re: Ideas/Things to add to Mari0
When using animations, it would be neat if there were some keywords for the "create dialog" animation which would be replaced in the actual dialog. For instance, you could write "Hello, <Playername>" which then would show "Hello, Mario" if you're playing Mario, "Hello, Chell" if you're playing Chell...
- 12 Feb 2014, 20:55
- Forum: Mapping
- Topic: [0.6.5]Bad Science [SE]: Half update.
- Replies: 5
- Views: 1650
Re: [0.6.5]Bad Science [SE]: Half update.
Amazing Mappack, judging from the screenshots. Definetely going to try this out. When it's done. Since i need the GIF tiles to work correctly to make 3-3, i just could finish the first two levels of the third world. Yeah, these things tend to crash the game if too much of them are used. I'm also wai...
- 25 Jan 2014, 14:47
- Forum: Mari0 discussion
- Topic: Mari0 SE Beta
- Replies: 1152
- Views: 237976
Re: Mari0 SE Beta
Over here you can read that your files must be named 1.png, 2.png, and so on.
so if you rename greenflip.png and greenflip.txt to 1.png and 1.txt, it should work just fine.
so if you rename greenflip.png and greenflip.txt to 1.png and 1.txt, it should work just fine.
- 15 Jan 2014, 20:58
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 211372
Re: [v0.8] Mari0 +Portal (0.9.6-Multigui, animations and mor
Thanks for the quick answer! To 3, yes, I was refering to the object section in the level editor. And don't worry about waiting for my next update: I'll release it today or tomorrow, as soon as I finish the first world of my Blue Portals mappack (I'm on level 4 now, so it won't take too long)... Awe...
- 15 Jan 2014, 20:23
- Forum: Modding
- Topic: [v1.1 - DISCONTINUED] Mari0:HEC (HugoBDesigner's Entities and Customization)
- Replies: 906
- Views: 211372
Re: [v0.8] Mari0 +Portal (0.9.6-Multigui, animations and mor
While Material Emancipation Grills appear to be able to be possible to be linked to inputs like Buttons or Laser Receptors, they are always on and don't shut off, even if they recieve a positive input. Is this a bug or am I just doing something wrong? Anyway, I have a few questions about your mod: *...
- 18 Dec 2013, 18:50
- Forum: Mapping
- Topic: Bowser Science
- Replies: 12
- Views: 4695
Re: Bowser Science
I was stuck at world 1-4 a long time ago, so I just ragequitted the map. Yesterday, I tried it again and it then seemed like a piece of cake. I really love this mappack! Believe me, there are going to be even more difficult tests. By the way, I played the demo of your Subject 128, and the design of...
- 18 Dec 2013, 09:26
- Forum: Mapping
- Topic: Mappacks Guide and Rating
- Replies: 126
- Views: 70499
Re: Mappacks Guide and Rating
Name: Toadstool Laboratories Author: OrbitalBlueprint Mod Required: No Progress: Being Worked http://4.bp.blogspot.com/-Vs47VTvtfzs/UhDAfZMx5tI/AAAAAAAADtQ/_UapT7_miok/s1600/9.png http://i.imgur.com/aewFNKs.png OrbitalBlueprint changed the mappack's name, it's now called Subject 128. Plus, the scre...
- 15 Dec 2013, 15:09
- Forum: Mapping
- Topic: Requesting Map-Making Assistance
- Replies: 19
- Views: 4159
Re: Requesting Map-Making Assistance
*cough*stolefrombowserscience*cough* I don't know if I should proud of that... anyway, it's not really 'mine', it's from the Portal 2 OST, I only edited a bit so it loops nicer. I do not recommend using it in every single level though, since the same piece of music can become annoying if played aga...
- 10 Dec 2013, 10:44
- Forum: Mapping
- Topic: Requesting Map-Making Assistance
- Replies: 19
- Views: 4159
Re: Requesting Map-Making Assistance
I must say, you have an unique level design. Your mappack doesn't feel like a typical portal-themed testchamber, since you used more platforming elements than usual, but it's definetely an amazing puzzle mappack. I'm pretty sure that you played 0'Brothers, due to the puzzles with invisible blocks an...
- 09 Dec 2013, 23:10
- Forum: Mapping
- Topic: Bowser Cooperative Testing Initiative
- Replies: 8
- Views: 1838
Re: Bowser Cooperative Testing Initiative
I do think this mappack looks amazing judging from screens alone, even if a lot of tiles are recycled from other Portal-themed tile sets (especially the green water). Well, it uses almost the same tileset as its predecessor, 'Bowser Science', and that one also used a mix of the original portal tile...
- 09 Dec 2013, 15:32
- Forum: Mapping
- Topic: Bowser Science
- Replies: 12
- Views: 4695
Re: Bowser Science
Sorry for the Double Post, but I've updated the mappack.
Changes:
- Some minor level design changes
- Changed the music in the modded version, now it's smaller and the music files are loopable
Changes:
- Some minor level design changes
- Changed the music in the modded version, now it's smaller and the music files are loopable
- 09 Dec 2013, 15:29
- Forum: Mapping
- Topic: Bowser Cooperative Testing Initiative
- Replies: 8
- Views: 1838
Re: Bowser Cooperative Testing Initiative
Partners in Science doesn't have a custom tileset or anything, but I had fun playing it. Oh, cool, i'll definetely check that one out. @SYS community: We truly NEED more coop puzzle mappacks! I'm going to do Pop A Portal - Coop (as I said earlier somewhere else), but it'll take a long time... Oh my...
- 09 Dec 2013, 14:06
- Forum: Mapping
- Topic: Bowser Cooperative Testing Initiative
- Replies: 8
- Views: 1838
Re: Bowser Cooperative Testing Initiative
Where? I'd love to play some ...HugoBDesigner wrote:You know, I've seen already great coop mappacks. Really, good mappacks.
- 09 Dec 2013, 13:53
- Forum: Mapping
- Topic: Bowser Cooperative Testing Initiative
- Replies: 8
- Views: 1838
Bowser Cooperative Testing Initiative
Have you ever asked yourself, 'Why are there no mappacks specifically for two players?' Because I did. And that's sad, actually, because messing around with two sets of portals is always great fun. And so I decided to change this: Ladies and Gentlemen (Most likely gentlemen, due to Rule 16 of the in...
- 28 Oct 2013, 20:09
- Forum: Mari0 discussion
- Topic: Wanted: Entity tooltip thumbnails
- Replies: 117
- Views: 21172
Re: Wanted: Entity tooltip thumbnails
https://googledrive.com/host/0Bxir5EhceeesWjN3ZEJ6UlRWcTg/NOT_Gate.png https://googledrive.com/host/0Bxir5EhceeesWjN3ZEJ6UlRWcTg/Thermal_Discouragement_Beam.png Visual Interpretations of NOT Gates and Lasers Thermal Discouragement Beams Wouldn't it be helpful to show that lasers kill mario? You wan...
- 28 Oct 2013, 19:54
- Forum: Mari0 discussion
- Topic: Wanted: Entity tooltip thumbnails
- Replies: 117
- Views: 21172
Re: Wanted: Entity tooltip thumbnails
Visual Interpretations of NOT Gates and Lasers Thermal Discouragement Beams
- 02 Sep 2013, 12:29
- Forum: Mari0 discussion
- Topic: Software for recording Mari0?
- Replies: 11
- Views: 6447
Re: Software for recording Mari0?
Ohmygoshmauricehimselfansweredme https://googledrive.com/host/0B0YDePKjlh5vbDVDMmtBekFyZ2c/Awww.png I've tried it, but Fraps still appears to work better on my computer (Furthermore, I've buyed its full version so I don't have any stupid watermarks, so that would have been sort of a waste of money)....
- 29 Aug 2013, 12:46
- Forum: Mapping
- Topic: Mappacks Guide and Rating
- Replies: 126
- Views: 70499
Re: Mappacks Guide and Rating
I went looking through the old mappacks and I came across this: Name: Bowser Science Author: cnnoi33 Mod Required: No Genre: Puzzle Progress: Not Updated http://1.bp.blogspot.com/-KcDtX5z1Xpg/UhDAdyDMj6I/AAAAAAAADsg/3wKDPeUzUW4/s1600/4.png http://i.imgur.com/6M9VM.png I'd like to note that I didn't...
- 28 Aug 2013, 20:45
- Forum: Mari0 discussion
- Topic: Software for recording Mari0?
- Replies: 11
- Views: 6447
Re: Software for recording Mari0?
Thank you all for the quick replies!
I tried all of them, and Fraps lags the least, so I'll use it.
I tried all of them, and Fraps lags the least, so I'll use it.
- 28 Aug 2013, 20:21
- Forum: Mari0 discussion
- Topic: Software for recording Mari0?
- Replies: 11
- Views: 6447
Re: Software for recording Mari0?
Try this: http://obsproject.com/ Thank you, but unluckily I own Windows XP, which isn't compatible with Open Broadcaster Software. Bandicam is what I used for recording the teaser level of Goomba Industries. I recorded it at 720 (I think, maybe even 1080. I can't remember) and had no lag what so ev...
- 28 Aug 2013, 19:58
- Forum: Mari0 discussion
- Topic: Software for recording Mari0?
- Replies: 11
- Views: 6447
Software for recording Mari0?
Hello, Stabyourself Community! I have another request: I'd like to record the window where Mari0 runs (for making walkthroughs, trailers , etc.). I tried using Cropper and the Screen Recorder from DVDVideosoft, but both return a very, very laggy output (about 0.25 - 0.5 FPS). Compared to the videos ...
- 23 Aug 2013, 12:39
- Forum: Mari0 discussion
- Topic: Some Irritating Issue
- Replies: 5
- Views: 1740
Re: Some Irritating Issue
I just checked, I do own Service Pack 3.Automatik wrote:The problem is probably that you're still using XP SP2. Make sure you've at least SP3.
- 23 Aug 2013, 12:07
- Forum: Mari0 discussion
- Topic: Some Irritating Issue
- Replies: 5
- Views: 1740
Some Irritating Issue
I own Windows XP and Mari0 1.6. It works fine on my computer, but when I close Mari0, it shows me the following message: https://www.dropbox.com/s/0pm656fqi462s3z/Issue.png?dl=1 It's german and it says: mari0_1.6.exe - Error in Application The command in "0x00396396" refers to the memory in "0x09724...
- 22 Aug 2013, 22:37
- Forum: Mapping
- Topic: Mari0: The Advanced Chambers
- Replies: 10
- Views: 2758
Re: Mari0: The Advanced Chambers
I like Portal-themed-maps and I like puzzle maps, so I couldn't fail to dislike this less (= I like it)! And I also like the idea of making advanced chambers of the Pre-made Portal map (Which is definitely too easy). Please keep on your good work, I'll definitely download it when it's completely fin...
- 20 Aug 2013, 20:55
- Forum: Mapping
- Topic: Music Respositorium
- Replies: 40
- Views: 14991
Re: Music Respositorium
These are a some pieces of music from Portal 2 I used in 'Bowser Science'. I kinda edited them, however. You also had a couple songs from the first portal. Is it possible that we could have download links to those? Actually, I only used two songs: 4000 Degrees Kelvin for the level right after the f...
- 20 Aug 2013, 09:14
- Forum: Mapping
- Topic: Music Respositorium
- Replies: 40
- Views: 14991
Re: Music Respositorium
These are a some pieces of music from Portal 2 I used in 'Bowser Science'. I kinda edited them, however. An Accent Beyond length: 1:20 loop: yes Download The Part Where He Kills You length: 2:00 loop: yes Download Omg, What has He Done? length: 0:51 loop: yes Download Bombs for Throwing at You lengt...
- 14 Aug 2013, 20:07
- Forum: Mapping
- Topic: Switch Combination for Beginners
- Replies: 3
- Views: 1184
Re: Switch Combination for Beginners
Well, at least I didn't find "The Alternator" there...Qcode wrote:Just for some reference, there's some more combination stuff in this thread: viewtopic.php?f=12&t=3033
- 14 Aug 2013, 19:12
- Forum: Mapping
- Topic: Switch Combination for Beginners
- Replies: 3
- Views: 1184
Switch Combination for Beginners
Hello, Stabyourself Community! I have been playing on Mari0 a lot - especially the level editor appealed to me - so I'm pretty much of a pro at Mari0, even if I'm pretty new to the forums - this is my second post, apart from the 'Bowser Science' Mappack. Speaking of which, in this mappack appear man...
- 11 Aug 2013, 13:09
- Forum: Mapping
- Topic: Bowser Science
- Replies: 12
- Views: 4695
Re: Bowser Science
I'm very glad you all liked it! The only things that annoyed me are the black blocks on the black background and the clouds, hills and bushes on the portal background. 1. The Black-on-Black-proplem is present on a few computers, but not on mine, so I didn't really noticed it when I did the mappack. ...
- 10 Aug 2013, 11:39
- Forum: Mapping
- Topic: Bowser Science
- Replies: 12
- Views: 4695
Bowser Science
Welcome to Bowser Science! Bowser has found a hidden facility with very interesting equipment in it, but who should test all this equipment? Good that he has captured a perfect Lab Rat: Mario. Mario must now use his brain, his famous jumping skills and a portal gun to solve Bowser's Tests, escape th...