Streaming game development: Image

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by TKG
17 Mar 2017, 21:06
Forum: Mapping
Topic: Group Mappack: Short-Term Author
Replies: 107
Views: 14614

Re: Group Mappack: Short-Term Author

I tried doing a section where you have to jump off of koopas, but it was way too hard so I added an extra platform
by TKG
30 Jun 2015, 04:05
Forum: Mapping
Topic: SE Custom Enemies Help Thread
Replies: 230
Views: 26874

Re: SE Custom Enemies Help Thread

Is there a way to make enemies transform after being hit by specific enemies (Like a custom explosion)?
by TKG
10 May 2015, 05:06
Forum: Mari0
Topic: Reverse Excursion Funnel issue.
Replies: 7
Views: 1910

Re: Reverse Excursion Funnel issue.

Yes, I actually figured out how to fix that. In funnel.lua in line 220, there should be something like "endimg = excursionfunnelendimg2", which is most likely a typo. Replace that with ""endimg = excursionfunnelend2img", and you should be fine. Where is the funnel.lua file ...
by TKG
22 Jul 2013, 06:28
Forum: Mapping
Topic: [Mappack][WIP] Glitchy Error
Replies: 128
Views: 34400

Re: [Mappack] Glitchy Error

Though with the Tetris room, I'd recomend adding a reset pipe of sorts because I ended up killing off the Red Koopa you needed to reveal the exit with fieballs, and there were no pipes nearby, so I had to commit suicide. Wait, you were supposed to use a Koopa shell? I just used a glitch to get thro...
by TKG
22 Jul 2013, 02:30
Forum: Mapping
Topic: Lab Rat Mario [WIP]
Replies: 1
Views: 848

Lab Rat Mario [WIP]

I'm making an extremely hard mappack about testing. You find an empty facility with nothing but an odd core who you see sometimes. I've only completed up to world 2-2, but it's still pretty hard. So far there are 9 tests, and after each test, you have to get through an intermission puzzle. If you fa...

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