Search found 2322 matches

by alesan99
24 Apr 2023, 20:03
Forum: Modding
Topic: [AE] Suppressing the hurry up jingle
Replies: 16
Views: 5312

Re: [AE] Suppressing the hurry up jingle

WilliamFrog wrote:
23 Apr 2023, 22:10
Looks like it was added March last year, and Alesan, as is typical, said absolutely nothing about it
Just checked, I literally did dude
by alesan99
19 Apr 2023, 01:52
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)

UPDATE 13.1 https://i.imgur.com/HajrsTv.png New Update! Notable features: Track Switch entity and proper slope collisions There's a bunch of bug fixes so make sure to look at the change list. Thanks to all the github contributors Changes: -----Mari0 AE 13.1 (2/12/23)----- ADDED Track Switches ADDED...
by alesan99
26 Feb 2023, 16:59
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)

New patch 13.1 (2/26/2023).
Fixed purple gel being completely broken and certain crashes
by alesan99
14 Feb 2023, 02:38
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)

JordanBotelho323 wrote:
14 Feb 2023, 00:50
Timer interactions currently crash the game
There's a new patch now. It's been fixed.
by alesan99
12 Feb 2023, 18:53
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)

UPDATE 13.1 https://i.imgur.com/HajrsTv.png New Update! Notable features: Track Switch entity and proper slope collisions There's a bunch of bug fixes so make sure to look at the change list. Thanks to all the github contributors Changes: -----Mari0 AE 13.1 (2/12/23)----- ADDED Track Switches ADDED...
by alesan99
11 Jan 2023, 17:18
Forum: Mapping
Topic: [A99E] The Lost Jungle (AI Mappack)
Replies: 6
Views: 3892

Re: [A99E] The Lost Jungle (AI Mappack)

So the video link links to a scratch video
I'm guessing this is the right one?: http://www.youtube.com/watch?v=o4QgB3ZnYfQ
by alesan99
01 Jan 2023, 01:53
Forum: Game development
Topic: Secret Delivery 2 (Playable in browser)
Replies: 0
Views: 4289

Secret Delivery 2 (Playable in browser)

Copy-paste from the love2d forums in-case anyone is interested :) https://i.imgur.com/I3hA5wH.png Secret Delivery 2 Deliver presents to every house without getting caught! Made as a sequel to my 2016 game Secret Delivery . This time its styled after the Nintendo DS pokemon games! This game was made ...
by alesan99
01 Dec 2022, 20:10
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)

I am sorry to sound condescending, or annoying, or demanding... You are in school or work still I think, right? But what may be something cool would be transformation triggers that have something to do with the parent/child. Like a "parenttransform" trigger? I am still busy yes, but I'll probably h...
by alesan99
18 Jun 2022, 18:32
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)

New video!


This is a preview for the upcoming 13.1 update.
It'll probably be a while before it's finished though
by alesan99
12 Apr 2022, 03:29
Forum: Mapping
Topic: Tileset Respositorium
Replies: 1612
Views: 485404

Re: Tileset Respositorium

Is there anyway I can know what sort of grid I can put for these? Aseprite has an adjustable grid but im not sure whats the proper input i need to put so I can actually align them It's just 17x17 px. If aseprite needs a row/column count instead you can divide the length of each side by 17 to find o...
by alesan99
06 Mar 2022, 20:59
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

[NEW UPDATE 13e] Alesan99's Entities (Clear Pipes, Tracks, & more!)

UPDATE 13E (A LOT OF BUG FIXES) https://i.imgur.com/fS2o7pc.png Another bug fix update. Fixes important stuff like the portal mappack. There's also some new custom enemy stuff, make sure to download this if you want to use the newest custom enemies and characters made by people! Special thanks to a...
by alesan99
09 Jan 2022, 22:48
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Is there a way to disable low-time warning? I was thinking, that exporting the sound and replacing it with a blank file will do the trick, but unfortunately, the background music still pauses for the scripted duration of the low-time warning. Would be there any way to disable the low-time warning a...
by alesan99
29 Dec 2021, 03:47
Forum: Game development
Topic: The Grand Beetle Run - A 3D Runner
Replies: 0
Views: 5019

The Grand Beetle Run - A 3D Runner

https://i.imgur.com/vmM3gXj.png This a short sonic-inspired runner game. You play as a beetle (trust me, its a beetle) that runs automatically and you have to move and jump to avoid hitting walls and falling. There are 6 levels and a bonus challenge mode if you beat the game. Made as a part of my t...
by alesan99
20 Oct 2021, 21:26
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Are we gonna get any new things in Update 14? Anything?! It's been forever! I started this mod in 2013, I can't be working on it 24/7 for the rest of my life. Expect frequent breaks. I am currently busy making money to survive and continuing my college studies. Before the end of this year you may g...
by alesan99
16 Oct 2021, 15:28
Forum: Modding
Topic: Mari0 1.6 Character Loader Mod [v0.3b]
Replies: 181
Views: 72772

Re: Mari0 1.6 Character Loader Mod [v0.3b]

Mattstabbed153 wrote:
10 Oct 2021, 10:39
Seems like this was the inspiration for Alesan99's entites character's.
I based characters off SE like william said
by alesan99
09 Oct 2021, 19:23
Forum: Game development
Topic: Alesan99 Simulator - A birthday game for Alesan
Replies: 3
Views: 34611

Re: Alesan99 Simulator - A birthday game for Alesan

This is so cool, thanks aidan.

Check out my new mod
Capture2.PNG
Capture2.PNG (65.85 KiB) Viewed 34593 times
by alesan99
08 Aug 2021, 21:10
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Is there any way to give you changes I've made? For example, I got sick of finding my IP for netplay so I had it print it next to the port on the lobby screen. I also save the last server IP to the config so I don't have to keep retyping it. https://github.com/alesan99/mari0_ae/ For safety reasons ...
by alesan99
04 Aug 2021, 14:28
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Internet1 wrote:
03 Aug 2021, 18:17
Found a bug:

https://i.imgur.com/ugg8Hmg.gif

My character clipped through the wall and died when I was playing with portals.
This is already known, happens with high speeds and low-ish framerates. This is just how mari0's physics were made, they sacrifice accuracy for performance.
by alesan99
24 Jul 2021, 14:46
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

PATCH 13D (7/24/21) People were still having issues with typing. It also fixes other stuff. Redownload! FIXED android typing in animation text boxes FIXED json errors on android FIXED Inaccurate enemy spawning FIXED "nocoinblockanimation" spawning two enemies Downloads: Windows Download (.exe) OSX ...
by alesan99
22 Jul 2021, 17:27
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

PATCH 13D (7/22/21) Fixes some issues people have been having. Redownload! FIXED background animated tiles not being rendered FIXED hitting tracked tiles FIXED "ignoreplatform" with seesaw platforms FIXED "customtimer" action "atan2" FIXED Typing on android Downloads: Windows Download (.exe) OSX Do...
by alesan99
19 Jul 2021, 14:16
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Aidan wrote:
19 Jul 2021, 13:20
Hey, i noticed you didn't add any of this stuff in V13d. why, i thought we were friends.
You see, all of this is already in the game. You just need to type in the secret code in the title screen.
by alesan99
17 Jul 2021, 16:17
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (Clear Pipes, Tracks, & more!)

UPDATE 13D (EVEN MORE BUG FIXES) https://i.imgur.com/fS2o7pc.png There's a lot of bugfixes. Also there's improvements to the android port, but still don't expect the level editor to feel much better. Changes: -----0.10.0 13d----- ADDED Custom enemy properties: "shotFrame": 1, (Frame used when enemy...
by alesan99
06 Jul 2021, 01:47
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

thelonelysoul wrote:
06 Jul 2021, 00:14
hey, maybe as part of the next update, we could make steep slopes workable
Probably not going to happen, slopes barely even work as they are (they could be overhauled, but that's a big undertaking and I'm not spending that much time working on mari0 anymore).
by alesan99
26 Jun 2021, 13:56
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

thelonelysoul wrote:
26 Jun 2021, 03:11
To Alesan99: if you had a OC for mari0, what would they look like?
Probably the Mari0 AE icon
by alesan99
14 Jun 2021, 17:08
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
14 Jun 2021, 16:49
Preety cool, also how converting Mari0 Ae to the next version of love.exe ?
I don't plan on doing that anytime soon. Probably when love 12.0 comes out because it has internet capabilities i want to use for dlc.
by alesan99
31 May 2021, 02:37
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

thelonelysoul wrote:
30 May 2021, 21:07
Anything set out for the next version of ae, Alesan99?
Not really, it's mostly just bug fixes so far
by alesan99
29 May 2021, 16:02
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

GIF.gif
GIF.gif (23.41 KiB) Viewed 213911 times
Progress has been slow, but here's something you will see in the next version
by alesan99
06 May 2021, 20:23
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Where am I supposed to go to I can’t find help You have to read what it says I have an issue. When in the editor, my sprite looks like this: Screen Shot 2021-05-05 at 11.12.51 PM.png But once it attaches to a track, it gets offset: Screen Shot 2021-05-05 at 11.13.40 PM.png How do I fix this? You ca...
by alesan99
04 May 2021, 02:28
Forum: Mapping
Topic: Super Mari0 0dyssey (Alesan99's Entities)
Replies: 15
Views: 117761

Re: Super Mari0 0dyssey (Alesan99's Entities)

thelonelysoul wrote:
03 May 2021, 18:28
Ok dumb question, why is there no NDC fetival if there is an 8-bit track for it (and easy sprites)?
Because I just made the stages I wanted to make, not because they had 8-bit tracks or easy sprites
by alesan99
03 May 2021, 13:13
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

What does putting the zip file inside onlinemappacks do? (Besides help keep track of the one you downloaded so you don’t get the same thing twice) Does the same thing as the regular mappack folder, except it works with zip files How do you use the generator https://forum.stabyourself.net/viewtopic....
by alesan99
03 May 2021, 13:11
Forum: Mari0 discussion
Topic: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)
Replies: 68
Views: 27818

Re: [v0.4.1]Mari0 SE enemy maker (Now with enemy loading)

chinged wrote:
03 May 2021, 02:46
can it be played on mobile I know that Aidan made a enemy maker that can be played on mobile
This was made in 2014, just use Aidan's new version
by alesan99
02 May 2021, 20:34
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)


New DLC
Capture.PNG
Capture.PNG (39.85 KiB) Viewed 214521 times
by alesan99
01 May 2021, 03:45
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

thelonelysoul wrote:
29 Apr 2021, 23:53
I feel dumb. How does one interconnect clear pipes? That would be of some help.
There are intersecting clear pipes in 4-1 of the default alesans entities mappack

A clear pipe with intersection enabled creates a box. You can connect pipes to any side of the box
by alesan99
24 Apr 2021, 21:24
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Meggu205 wrote:
24 Apr 2021, 16:58
So in Mari0 AE hats appear behind anything that can't have its color changed and its annoying so can it be fixed?
image.png
Just set "portalgununderhat": true
by alesan99
21 Apr 2021, 15:20
Forum: Mari0 discussion
Topic: My Son
Replies: 11
Views: 4251

Re: My Son

wow this is the most surreal thing i've ever read

btw you can change built-in sounds. Go to the custom tab in the editor and click on sounds. You can't replace the built-in music but you can add as much music as you want.
by alesan99
11 Apr 2021, 22:08
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
11 Apr 2021, 20:20
I also wanted to said that Mari0 3d is working
Yeah that's good. It runs on 11.x too so it basically proves it.
by alesan99
11 Apr 2021, 15:39
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
11 Apr 2021, 11:59
But then I downloaded love 0.10 but still was Super Toast no game
I don't know what to do :(
I know. Read what I said.

The mod will work if it's converted to 11.x. For now you can run any version of mari0 that runs on 11.x (The github version of 1.6 or CE).
Or wait until AE is converted.
by alesan99
09 Apr 2021, 14:27
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

But when I was downloading the game it was still writing "Super Toast" "No Game" :/ Exactly, so you have the full folder already. You aren't missing any files. And also I tried Linux version for windows 'worked' perfectly fine but after few seconds this happend (The linux version is the same as the...
by alesan99
08 Apr 2021, 23:29
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
08 Apr 2021, 18:27
Can you send me this code on discord ?
The game's code is already included in the game. So you just need to download the game normally...
by alesan99
08 Apr 2021, 15:21
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

That's not a file you need, it's saying there is no code. "Your game might be packaged incorrectly." "Make sure main.lua is at the top level of the zip." Is it lua51.dll ? No, I said the error means there is no code (the game's code). It has nothing to do with dlls. Remember, your computer didn't d...
by alesan99
07 Apr 2021, 19:33
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
07 Apr 2021, 17:53
I need boot.lua:575 file, if someone have it pls send me
That's not a file you need, it's saying there is no code.

"Your game might be packaged incorrectly."

"Make sure main.lua is at the top level of the zip."
by alesan99
01 Apr 2021, 16:29
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13d] Alesan99's Entities (NEW UPDATE!)

UPDATE 13D https://i.imgur.com/NYgWrkq.png Another stability update. Made some pretty important changes to avoid copyright issues, make sure to read the changelist for all the changes. Changes: -----0.10.0 13d----- REMOVED mario FIXED "freezesenemies" FIXED Custom enemy helmets FIXED lowtime sound ...
by alesan99
19 Mar 2021, 14:15
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

I tried Normal Mari0 same, I got Asus R540MA Yeah I've honestly got no idea. I've been asking around an no one else seems to know the issue either. You can try running it in administrator mode (right click on it and the option should be there). You can also send me the files so i can check if your ...
by alesan99
18 Mar 2021, 22:23
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

it might not be an antivirus causing the game to be unplayable Well that's why we're troubleshooting. It's a brand new windows 10 laptop so there not many things that could be going wrong. also I frogot to say.. when I get new laptop I get Love folder and Mari0 folder from %appdata% and put them in...
by alesan99
15 Mar 2021, 16:18
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
15 Mar 2021, 09:44
I turned off antivirus but nothing helped (I guees I need to reset my laptop with everything)
Make sure you redownloaded the game after turning off the antivirus. And maybe check if your antivirus has whitelisting settings.
by alesan99
12 Mar 2021, 14:20
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
12 Mar 2021, 09:28
Can you send an video how to do it, because I don't know
here: loogi.carry@gmail.com
Well I don't have an antivirus installed so I don't know.
You can use the search bar on windows and search for installed programs to check if you're computer came with one.
by alesan99
10 Mar 2021, 16:19
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Loogi Carry wrote:
10 Mar 2021, 10:01
:/ Still not working :'(hulp again.png
Just incase: drag the .love file onto love.exe.

Other than that you should check your antivirus settings. Your new computer probably has one installed and it might be messing with the files.
by alesan99
08 Mar 2021, 14:56
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13c] Alesan99's Entities (Clear Pipes, Tracks, & more!)

Uhhhhhh Alesan99 something is wreid with Mari0 AE 13🅱 version (I got just a new lapotop and downloaded it here and this happend) The windows download works on both of my computers (and the current version is 13c btw) Download it again, and make sure everything is extracted correctly. If not, use th...
by alesan99
26 Feb 2021, 18:32
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13b] Alesan99's Entities (Clear Pipes, Tracks, & more!)

i downloaded it ans unzipped it, where the old one was, but i cannot find frozen munchers in it... Right click a muncher Wait. Custom enemy helmets?, you mean.. literraly wearing custom enemies? or the enemies wears helmets now? just askin Neither, custom enemies can be used to give the player one ...
by alesan99
26 Feb 2021, 03:07
Forum: Modding
Topic: [UPDATE 13.1] Alesan99's Entities (Clear Pipes, Tracks, & more!)
Replies: 4988
Views: 3860148

Re: [UPDATE 13b] Alesan99's Entities (Clear Pipes, Tracks, & more!)

UPDATE 13C (MORE BUG FIXES???) https://i.imgur.com/fS2o7pc.png Yup more bug fixes. It has a couple of new things if you want to read the changelog Changes: -----0.10.0 13c----- ADDED New enemy properties "transformtrigger": "passivecollision" "doTransformAfterCollision" ADDED New "customtimer" oper...